Files
serein-flow/Library/FlowNode/DynamicContext.cs

280 lines
9.0 KiB
C#

using Serein.Library.Api;
using Serein.Library.Utils;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
namespace Serein.Library
{
/// <summary>
/// 动态流程上下文
/// </summary>
public class DynamicContext : IDynamicContext
{
/// <summary>
/// 动态流程上下文
/// </summary>
/// <param name="flowEnvironment"></param>
public DynamicContext(IFlowEnvironment flowEnvironment)
{
Env = flowEnvironment;
RunState = RunState.Running;
}
private string _guid = global::System.Guid.NewGuid().ToString();
string IDynamicContext.Guid => _guid;
/// <summary>
/// 运行环境
/// </summary>
public IFlowEnvironment Env { get; }
/// <summary>
/// 运行状态
/// </summary>
public RunState RunState { get; set; } = RunState.NoStart;
/// <summary>
/// 当前节点执行完成后,设置该属性,让运行环境判断接下来要执行哪个分支的节点。
/// </summary>
public ConnectionInvokeType NextOrientation { get; set; }
/// <summary>
/// 运行时异常信息
/// </summary>
public Exception ExceptionOfRuning { get; set; }
/// <summary>
/// 每个流程上下文分别存放节点的当前数据
/// </summary>
private readonly ConcurrentDictionary<string, object> dictNodeFlowData = new ConcurrentDictionary<string, object>();
/// <summary>
/// 每个流程上下文存储运行时节点的调用关系
/// </summary>
private readonly ConcurrentDictionary<NodeModelBase, NodeModelBase> dictPreviousNodes = new ConcurrentDictionary<NodeModelBase, NodeModelBase>();
/// <summary>
/// 设置运行时上一节点
/// </summary>
/// <param name="currentNodeModel">当前节点</param>
/// <param name="PreviousNode">上一节点</param>
public void SetPreviousNode(NodeModelBase currentNodeModel, NodeModelBase PreviousNode)
{
dictPreviousNodes.AddOrUpdate(currentNodeModel, (_) => PreviousNode, (o, n) => PreviousNode);
}
/// <summary>
/// 获取当前节点的运行时上一节点
/// </summary>
/// <param name="currentNodeModel"></param>
/// <returns></returns>
public NodeModelBase GetPreviousNode(NodeModelBase currentNodeModel)
{
if (dictPreviousNodes.TryGetValue(currentNodeModel, out var node))
{
return node;
}
else
{
return null;
}
}
/// <summary>
/// 获取节点当前数据
/// </summary>
/// <param name="nodeGuid">节点</param>
/// <returns></returns>
public object GetFlowData(string nodeGuid)
{
if (dictNodeFlowData.TryGetValue(nodeGuid, out var data))
{
return data;
}
else
{
return null;
}
}
/// <summary>
/// 添加或更新当前节点数据
/// </summary>
/// <param name="nodeGuid">节点</param>
/// <param name="flowData">新的数据</param>
public void AddOrUpdate(string nodeGuid, object flowData)
{
// this.dictNodeFlowData.TryGetValue(nodeGuid, out var oldFlowData);
dictNodeFlowData.AddOrUpdate(nodeGuid, _ => flowData, (o,n ) => flowData);
}
/// <summary>
/// 上一节点数据透传到下一节点
/// </summary>
/// <param name="nodeModel"></param>
public object TransmissionData(NodeModelBase nodeModel)
{
if (dictPreviousNodes.TryGetValue(nodeModel, out var previousNode)) // 首先获取当前节点的上一节点
{
if (dictNodeFlowData.TryGetValue(previousNode.Guid, out var data)) // 其次获取上一节点的数据
{
return data;
//AddOrUpdate(nodeModel.Guid, data); // 然后作为当前节点的数据记录在上下文中
}
}
return null;
}
/// <summary>
/// 重置
/// </summary>
public void Reset()
{
//foreach (var nodeObj in dictNodeFlowData.Values)
//{
// if (nodeObj is null)
// {
// }
// else
// {
// if (typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) && nodeObj is IDisposable disposable)
// {
// disposable?.Dispose();
// }
// }
//}
//if (Tag != null && typeof(IDisposable).IsAssignableFrom(Tag?.GetType()) && Tag is IDisposable tagDisposable)
//{
// tagDisposable?.Dispose();
//}
this.dictNodeFlowData?.Clear();
ExceptionOfRuning = null;
NextOrientation = ConnectionInvokeType.None;
RunState = RunState.Running;
_guid = global::System.Guid.NewGuid().ToString();
}
/// <summary>
/// 结束当前流程上下文
/// </summary>
public void Exit()
{
//foreach (var nodeObj in dictNodeFlowData.Values)
//{
// if (nodeObj is null)
// {
// }
// else
// {
// if (typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) && nodeObj is IDisposable disposable)
// {
// disposable?.Dispose();
// }
// }
//}
//if (Tag != null && typeof(IDisposable).IsAssignableFrom(Tag?.GetType()) && Tag is IDisposable tagDisposable)
//{
// tagDisposable?.Dispose();
//}
this.dictNodeFlowData?.Clear();
ExceptionOfRuning = null;
NextOrientation = ConnectionInvokeType.None;
RunState = RunState.Completion;
_guid = global::System.Guid.NewGuid().ToString();
}
private void Dispose(ref IDictionary<string, object> keyValuePairs)
{
foreach (var nodeObj in keyValuePairs.Values)
{
if (nodeObj is null)
{
continue;
}
if (nodeObj is IDisposable disposable) /* typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) &&*/
{
disposable?.Dispose();
}
else if (nodeObj is IDictionary<string, object> tmpDict)
{
Dispose(ref tmpDict);
}
else if (nodeObj is ICollection<object> tmpList)
{
Dispose(ref tmpList);
}
else if (nodeObj is IList<object> tmpList2)
{
Dispose(ref tmpList2);
}
}
keyValuePairs.Clear();
}
private void Dispose(ref ICollection<object> list)
{
foreach (var nodeObj in list)
{
if (nodeObj is null)
{
continue;
}
if (nodeObj is IDisposable disposable) /* typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) &&*/
{
disposable?.Dispose();
}
else if (nodeObj is IDictionary<string, object> tmpDict)
{
Dispose(ref tmpDict);
}
else if (nodeObj is ICollection<object> tmpList)
{
Dispose(ref tmpList);
}
else if (nodeObj is IList<object> tmpList2)
{
Dispose(ref tmpList2);
}
}
list.Clear();
}
private void Dispose(ref IList<object> list)
{
foreach (var nodeObj in list)
{
if (nodeObj is null)
{
continue;
}
if (nodeObj is IDisposable disposable) /* typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) &&*/
{
disposable?.Dispose();
}
else if (nodeObj is IDictionary<string, object> tmpDict)
{
Dispose(ref tmpDict);
}
else if (nodeObj is ICollection<object> tmpList)
{
Dispose(ref tmpList);
}
else if (nodeObj is IList<object> tmpList2)
{
Dispose(ref tmpList2);
}
}
list.Clear();
}
}
}