Files
serein-flow/Library/Utils/FlowTrigger/ChannelFlowTrigger.cs
fengjiayi 1bccccc835 1. 重新设计了 JSON门户类的实现
2. Script脚本添加了原始字符串的实现
3. 修复了Script中无法对  \" 双引号转义的问题
4. 新增了对于集合嵌套取值的支持(目前仅是集合取值)
5. 重新设计了FlowWorkManagement任务启动的逻辑,修复了触发器无法正常运行的问题
6. 在ScriptBaseFunc中新增了 json() 本地函数,支持将字符串转为IJsonToken进行取值。
7. EmitHelper对于集合取值时,反射获取“get_item”委托时存在看你多个MethodInfo,现在可以传入子项类型,帮助匹配目标重载方法
2025-07-31 23:59:31 +08:00

151 lines
4.6 KiB
C#

using Serein.Library.Api;
using System;
using System.Collections.Concurrent;
using System.Threading;
using System.Threading.Channels;
using System.Threading.Tasks;
namespace Serein.Library.Utils
{
/// <summary>
/// 基于 Channel 的触发器实现
/// </summary>
/// <typeparam name="TSignal"></typeparam>
public class ChannelFlowTrigger<TSignal> : IFlowTrigger<TSignal>
{
// 使用并发字典管理每个枚举信号对应的 Channel
private readonly ConcurrentDictionary<TSignal, Channel<TriggerResult<object>>> _channels = new ConcurrentDictionary<TSignal, Channel<TriggerResult<object>>>();
/// <summary>
/// 获取或创建指定信号的 Channel
/// </summary>
/// <param name="signal">枚举信号标识符</param>
/// <returns>对应的 Channel</returns>
private Channel<TriggerResult<object>> GetOrCreateChannel(TSignal signal)
{
if(_channels.TryGetValue(signal, out var channel))
{
return channel;
}
else
{
channel = Channel.CreateUnbounded<TriggerResult<object>>();
_channels.AddOrUpdate(signal, _ => channel, (s, r) => channel = r);
return channel;
}
}
/// <summary>
/// 等待信号触发并指定超时时间
/// </summary>
/// <typeparam name="TResult"></typeparam>
/// <param name="signal"></param>
/// <param name="outTime"></param>
/// <returns></returns>
public async Task<TriggerResult<TResult>> WaitTriggerWithTimeoutAsync<TResult>(TSignal signal, TimeSpan outTime)
{
var channel = GetOrCreateChannel(signal);
var cts = new CancellationTokenSource();
// 异步任务:超时后自动触发信号
_ = Task.Run(async () =>
{
try
{
await Task.Delay(outTime, cts.Token);
var outResult = new TriggerResult<object>()
{
Type = TriggerDescription.Overtime
};
await channel.Writer.WriteAsync(outResult);
}
catch (OperationCanceledException)
{
// 超时任务被取消
}
}, cts.Token);
// 等待信号传入(超时或手动触发)
var result = await WaitTriggerAsync<TResult>(signal); // 返回一个可以超时触发的等待任务
return result;
}
/// <summary>
/// 等待信号触发
/// </summary>
/// <typeparam name="TResult"></typeparam>
/// <param name="signal"></param>
/// <returns></returns>
public async Task<TriggerResult<TResult>> WaitTriggerAsync<TResult>(TSignal signal)
{
var channel = GetOrCreateChannel(signal);
// 等待信号传入(超时或手动触发)
var result = await channel.Reader.ReadAsync();
if (result.Value is TResult data)
{
return new TriggerResult<TResult>()
{
Value = data,
Type = TriggerDescription.External,
};
}
else
{
return new TriggerResult<TResult>()
{
Type = TriggerDescription.TypeInconsistency,
};
}
}
/// <summary>
/// 调用触发器
/// </summary>
/// <typeparam name="TResult"></typeparam>
/// <param name="signal"></param>
/// <param name="value"></param>
/// <returns></returns>
public async Task<bool> InvokeTriggerAsync<TResult>(TSignal signal, TResult value)
{
if (_channels.TryGetValue(signal, out var channel))
{
// 手动触发信号
var result = new TriggerResult<object>()
{
Type = TriggerDescription.External,
Value = value
};
await channel.Writer.WriteAsync(result);
return true;
}
return false;
}
/// <summary>
/// 取消所有触发器
/// </summary>
public void CancelAllTrigger()
{
foreach (var channel in _channels.Values)
{
channel.Writer.Complete();
}
_channels.Clear();
}
}
}