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https://gitee.com/langsisi_admin/serein-flow
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This commit is contained in:
@@ -1,53 +0,0 @@
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using Serein.Library;
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using Serein.Workbench.Node.View;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Media;
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namespace Serein.Workbench.Extension
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{
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/// <summary>
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/// 线条颜色
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/// </summary>
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public static class LineExtension
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{
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/// <summary>
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/// 根据连接类型指定颜色
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/// </summary>
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/// <param name="currentConnectionType"></param>
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/// <returns></returns>
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/// <exception cref="Exception"></exception>
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public static SolidColorBrush ToLineColor(this ConnectionInvokeType currentConnectionType)
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{
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return currentConnectionType switch
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{
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ConnectionInvokeType.IsSucceed => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#04FC10")), // 04FC10 & 027E08
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ConnectionInvokeType.IsFail => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#F18905")),
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ConnectionInvokeType.IsError => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#FE1343")),
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ConnectionInvokeType.Upstream => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#4A82E4")),
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ConnectionInvokeType.None => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#56CEF6")),
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_ => throw new Exception(),
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};
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}
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/// <summary>
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/// 根据连接类型指定颜色
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/// </summary>
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/// <param name="connection"></param>
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/// <returns></returns>
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/// <exception cref="Exception"></exception>
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public static SolidColorBrush ToLineColor(this ConnectionArgSourceType connection)
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{
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return connection switch
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{
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ConnectionArgSourceType.GetPreviousNodeData => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#56CEF6")), // 04FC10 & 027E08
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ConnectionArgSourceType.GetOtherNodeData => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#56CEF6")),
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ConnectionArgSourceType.GetOtherNodeDataOfInvoke => new SolidColorBrush((Color)ColorConverter.ConvertFromString("#B06BBB")),
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_ => throw new Exception(),
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};
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}
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}
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}
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@@ -1,42 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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namespace Serein.Workbench.Extension
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{
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public static class PointExtension
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{
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public static Point Add(this Point a, Point b)
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{
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return new Point(a.X + b.X, a.Y + b.Y);
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}
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public static Point Sub(this Point a, Point b)
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{
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return new Point(a.X - b.X, a.Y - b.Y);
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}
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public static Vector ToVector(this Point me)
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{
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return new Vector(me.X, me.Y);
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}
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}
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public static class VectorExtension
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{
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public static double DotProduct(this Vector a, Vector b)
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{
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return a.X * b.X + a.Y * b.Y;
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}
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public static Vector NormalizeTo(this Vector v)
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{
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var temp = v;
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temp.Normalize();
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return temp;
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}
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}
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}
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@@ -1,33 +0,0 @@
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using Serein.Workbench.Node.View;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Serein.Workbench.Node
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{
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/// <summary>
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/// 约束具有容器功能的节点控件应该有什么方法
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/// </summary>
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public interface INodeContainerControl
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{
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/// <summary>
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/// 放置一个节点
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/// </summary>
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/// <param name="nodeControl"></param>
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bool PlaceNode(NodeControlBase nodeControl);
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/// <summary>
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/// 取出一个节点
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/// </summary>
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/// <param name="nodeControl"></param>
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bool TakeOutNode(NodeControlBase nodeControl);
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/// <summary>
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/// 取出所有节点(用于删除容器)
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/// </summary>
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void TakeOutAll();
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}
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}
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@@ -1,52 +0,0 @@
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using Serein.Workbench.Node.View;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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namespace Serein.Workbench.Node
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{
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/// <summary>
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/// 约束一个节点应该有哪些控制点
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/// </summary>
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public interface INodeJunction
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{
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/// <summary>
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/// 方法执行入口控制点
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/// </summary>
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JunctionControlBase ExecuteJunction { get; }
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/// <summary>
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/// 执行完成后下一个要执行的方法控制点
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/// </summary>
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JunctionControlBase NextStepJunction { get; }
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/// <summary>
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/// 参数节点控制点
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/// </summary>
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JunctionControlBase[] ArgDataJunction { get; }
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/// <summary>
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/// 返回值控制点
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/// </summary>
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JunctionControlBase ReturnDataJunction { get; }
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/// <summary>
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/// 获取目标参数控制点,用于防止wpf释放资源导致找不到目标节点,返回-1,-1的坐标
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/// </summary>
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/// <param name="index"></param>
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/// <returns></returns>
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JunctionControlBase GetJunctionOfArgData(int index)
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{
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var arr = ArgDataJunction;
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if (index >= arr.Length)
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{
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return null;
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}
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return arr[index];
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}
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}
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}
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@@ -1,234 +0,0 @@
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using Serein.Library;
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using Serein.Workbench.Extension;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Media;
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using System.Windows.Shapes;
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namespace Serein.Workbench.Node.View
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{
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/// <summary>
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/// 连接线的类型
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/// </summary>
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public enum LineType
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{
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/// <summary>
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/// 贝塞尔曲线
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/// </summary>
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Bezier,
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/// <summary>
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/// 半圆线
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/// </summary>
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Semicircle,
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}
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/// <summary>
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/// 贝塞尔曲线
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/// </summary>
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public class ConnectionLineShape : Shape
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{
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private readonly double strokeThickness;
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private readonly LineType lineType;
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/// <summary>
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/// 确定起始坐标和目标坐标、外光样式的曲线
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/// </summary>
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/// <param name="lineType">线条类型</param>
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/// <param name="start">起始坐标</param>
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/// <param name="end">结束坐标</param>
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/// <param name="brush">颜色</param>
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/// <param name="isDotted">是否为虚线</param>
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public ConnectionLineShape(LineType lineType,
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Point start,
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Point end,
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Brush brush,
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bool isDotted = false,
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bool isTop = false)
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{
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this.lineType = lineType;
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this.brush = brush;
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startPoint = start;
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endPoint = end;
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this.strokeThickness = 4;
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InitElementPoint(isDotted, isTop);
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InvalidateVisual(); // 触发重绘
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}
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public void InitElementPoint(bool isDotted , bool isTop = false)
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{
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hitVisiblePen = new Pen(Brushes.Transparent, 1.0); // 初始化碰撞检测线
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hitVisiblePen.Freeze(); // Freeze以提高性能
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visualPen = new Pen(brush, 3.0); // 默认可视化Pen
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opacity = 1.0d;
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if (isDotted)
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{
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opacity = 0.42d;
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visualPen.DashStyle = DashStyles.Dash; // 选择虚线样式
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}
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visualPen.Freeze(); // Freeze以提高性能
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linkSize = 4; // 整线条粗细
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int zIndex = -999999;
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if (isTop)
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{
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zIndex *= -1;
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}
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Panel.SetZIndex(this, zIndex); // 置底
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}
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/// <summary>
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/// 更新线条落点位置
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/// </summary>
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/// <param name="start"></param>
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/// <param name="end"></param>
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public void UpdatePoints(Point start, Point end)
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{
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startPoint = start;
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endPoint = end;
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InvalidateVisual(); // 触发重绘
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}
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/// <summary>
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/// 更新线条落点位置
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/// </summary>
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/// <param name="point"></param>
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public void UpdateEndPoints(Point point)
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{
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endPoint = point;
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InvalidateVisual(); // 触发重绘
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}
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/// <summary>
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/// 更新线条落点位置
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/// </summary>
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/// <param name="point"></param>
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public void UpdateStartPoints(Point point)
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{
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startPoint = point;
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InvalidateVisual(); // 触发重绘
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}
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/// <summary>
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/// 控件重绘事件
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/// </summary>
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/// <param name="drawingContext"></param>
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protected override void OnRender(DrawingContext drawingContext)
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{
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// 刷新线条显示位置
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switch (this.lineType)
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{
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case LineType.Bezier:
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DrawBezierCurve(drawingContext, startPoint, endPoint);
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break;
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case LineType.Semicircle:
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DrawSemicircleCurve(drawingContext, startPoint, endPoint);
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break;
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default:
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break;
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}
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}
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#region 重绘
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private readonly StreamGeometry streamGeometry = new StreamGeometry();
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private Point rightCenterOfStartLocation; // 目标节点选择左侧边缘中心
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private Point leftCenterOfEndLocation; // 起始节点选择右侧边缘中心
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private Pen hitVisiblePen; // 初始化碰撞检测线
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private Pen visualPen; // 默认可视化Pen
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private Point startPoint; // 连接线的起始节点
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private Point endPoint; // 连接线的终点
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private Brush brush; // 线条颜色
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private double opacity; // 透明度
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double linkSize; // 根据缩放比例调整线条粗细
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protected override Geometry DefiningGeometry => streamGeometry;
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public void UpdateLineColor(Brush brush)
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{
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visualPen = new Pen(brush, 3.0); // 默认可视化Pen
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InvalidateVisual(); // 触发重绘
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}
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private Point c0, c1; // 用于计算贝塞尔曲线控制点逻辑
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||||
private Vector axis = new Vector(1, 0);
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||||
private Vector startToEnd;
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||||
private void DrawBezierCurve(DrawingContext drawingContext,
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Point start,
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||||
Point end)
|
||||
{
|
||||
// 控制点的计算逻辑
|
||||
double power = 140; // 控制贝塞尔曲线的“拉伸”强度
|
||||
drawingContext.PushOpacity(opacity);
|
||||
// 计算轴向向量与起点到终点的向量
|
||||
//var axis = new Vector(1, 0);
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startToEnd = (end.ToVector() - start.ToVector()).NormalizeTo();
|
||||
|
||||
// 计算拉伸程度k,拉伸与水平夹角正相关
|
||||
var k = 1 - Math.Pow(Math.Max(0, axis.DotProduct(startToEnd)), 10.0);
|
||||
|
||||
// 如果起点x大于终点x,增加额外的偏移量,避免重叠
|
||||
var bias = start.X > end.X ? Math.Abs(start.X - end.X) * 0.25 : 0;
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||||
|
||||
// 控制点的实际计算
|
||||
c0 = new Point(+(power + bias) * k + start.X, start.Y);
|
||||
c1 = new Point(-(power + bias) * k + end.X, end.Y);
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||||
|
||||
// 准备StreamGeometry以用于绘制曲线
|
||||
streamGeometry.Clear();
|
||||
using (var context = streamGeometry.Open())
|
||||
{
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||||
context.BeginFigure(start, true, false); // 曲线起点
|
||||
context.BezierTo(c0, c1, end, true, false); // 画贝塞尔曲线
|
||||
}
|
||||
drawingContext.DrawGeometry(null, visualPen, streamGeometry);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void DrawSemicircleCurve(DrawingContext drawingContext, Point start, Point end)
|
||||
{
|
||||
// 计算中心点和半径
|
||||
// 计算圆心和半径
|
||||
double x = 35;
|
||||
// 创建一个弧线路径
|
||||
streamGeometry.Clear();
|
||||
using (var context = streamGeometry.Open())
|
||||
{
|
||||
// 开始绘制
|
||||
context.BeginFigure(start, false, false);
|
||||
|
||||
// 生成弧线
|
||||
context.ArcTo(
|
||||
end, // 结束点
|
||||
new Size(x, x), // 椭圆的半径
|
||||
0, // 椭圆的旋转角度
|
||||
false, // 是否大弧
|
||||
SweepDirection.Counterclockwise, // 方向
|
||||
true, // 是否连接到起始点
|
||||
true // 是否使用高质量渲染
|
||||
);
|
||||
|
||||
// 结束绘制
|
||||
context.LineTo(start, false, false); // 连接到起始点(可选)
|
||||
}
|
||||
|
||||
// 绘制弧线
|
||||
drawingContext.DrawGeometry(null, visualPen, streamGeometry);
|
||||
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -1,378 +0,0 @@
|
||||
using Serein.Library;
|
||||
using Serein.Library.Utils;
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Windows;
|
||||
using Serein.Workbench.Extension;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Media.Media3D;
|
||||
using System.Windows.Documents;
|
||||
using System.Threading;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
internal static class MyUIFunc
|
||||
{
|
||||
public static Pen CreateAndFreezePen()
|
||||
{
|
||||
// 创建Pen
|
||||
Pen pen = new Pen(Brushes.Black, 1);
|
||||
|
||||
// 冻结Pen
|
||||
if (pen.CanFreeze)
|
||||
{
|
||||
pen.Freeze();
|
||||
}
|
||||
return pen;
|
||||
}
|
||||
}
|
||||
|
||||
public class ParamsArgControl: Shape
|
||||
{
|
||||
|
||||
|
||||
public ParamsArgControl()
|
||||
{
|
||||
this.MouseDown += ParamsArg_OnMouseDown; // 增加或删除
|
||||
this.MouseMove += ParamsArgControl_MouseMove;
|
||||
this.MouseLeave += ParamsArgControl_MouseLeave;
|
||||
AddOrRemoveParamsTask = AddAsync;
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected readonly StreamGeometry StreamGeometry = new StreamGeometry();
|
||||
protected override Geometry DefiningGeometry => StreamGeometry;
|
||||
|
||||
|
||||
#region 控件属性,所在的节点
|
||||
public static readonly DependencyProperty NodeProperty =
|
||||
DependencyProperty.Register(nameof(MyNode), typeof(NodeModelBase), typeof(ParamsArgControl), new PropertyMetadata(default(NodeModelBase)));
|
||||
//public NodeModelBase NodeModel;
|
||||
|
||||
/// <summary>
|
||||
/// 所在的节点
|
||||
/// </summary>
|
||||
public NodeModelBase MyNode
|
||||
{
|
||||
get { return (NodeModelBase)GetValue(NodeProperty); }
|
||||
set { SetValue(NodeProperty, value); }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 控件属性,连接器类型
|
||||
public static readonly DependencyProperty ArgIndexProperty =
|
||||
DependencyProperty.Register(nameof(ArgIndex), typeof(int), typeof(ParamsArgControl), new PropertyMetadata(default(int)));
|
||||
|
||||
/// <summary>
|
||||
/// 参数的索引
|
||||
/// </summary>
|
||||
public int ArgIndex
|
||||
{
|
||||
get { return (int)GetValue(ArgIndexProperty); }
|
||||
set { SetValue(ArgIndexProperty, value.ToString()); }
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 控件重绘事件
|
||||
/// </summary>
|
||||
/// <param name="drawingContext"></param>
|
||||
protected override void OnRender(DrawingContext drawingContext)
|
||||
{
|
||||
Brush brush = isMouseOver ? Brushes.Red : Brushes.Green;
|
||||
double height = ActualHeight;
|
||||
// 定义圆形的大小和位置
|
||||
double connectorSize = 10; // 连接器的大小
|
||||
double circleCenterX = 8; // 圆心 X 坐标
|
||||
double circleCenterY = height / 2; // 圆心 Y 坐标
|
||||
var circlePoint = new Point(circleCenterX, circleCenterY);
|
||||
|
||||
// 圆形部分
|
||||
var ellipse = new EllipseGeometry(circlePoint, connectorSize / 2, connectorSize / 2);
|
||||
|
||||
drawingContext.DrawGeometry(brush, MyUIFunc.CreateAndFreezePen(), ellipse);
|
||||
}
|
||||
|
||||
|
||||
private bool isMouseOver; // 鼠标悬停状态
|
||||
|
||||
private Func<Task> AddOrRemoveParamsTask; // 增加或删除参数
|
||||
|
||||
public async void ParamsArg_OnMouseDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
await AddOrRemoveParamsTask.Invoke();
|
||||
}
|
||||
|
||||
private void ParamsArgControl_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
isMouseOver = true;
|
||||
if (cancellationTokenSource.IsCancellationRequested) {
|
||||
cancellationTokenSource = new CancellationTokenSource();
|
||||
Task.Run(async () =>
|
||||
{
|
||||
await Task.Delay(380);
|
||||
|
||||
}, cancellationTokenSource.Token).ContinueWith((t) =>
|
||||
{
|
||||
// 如果焦点仍在控件上时,则改变点击事件
|
||||
if (isMouseOver)
|
||||
{
|
||||
AddOrRemoveParamsTask = RemoveAsync;
|
||||
this.Dispatcher.Invoke(InvalidateVisual);// 触发一次重绘
|
||||
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
}
|
||||
private CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
|
||||
|
||||
|
||||
private void ParamsArgControl_MouseLeave(object sender, MouseEventArgs e)
|
||||
{
|
||||
isMouseOver = false;
|
||||
AddOrRemoveParamsTask = AddAsync; // 鼠标焦点离开时恢复点击事件
|
||||
cancellationTokenSource?.Cancel();
|
||||
this.Dispatcher.Invoke(InvalidateVisual);// 触发一次重绘
|
||||
|
||||
}
|
||||
|
||||
|
||||
private async Task AddAsync()
|
||||
{
|
||||
await this.MyNode.Env.ChangeParameter(MyNode.Guid, true, ArgIndex);
|
||||
}
|
||||
private async Task RemoveAsync()
|
||||
{
|
||||
await this.MyNode.Env.ChangeParameter(MyNode.Guid, false, ArgIndex);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
public abstract class JunctionControlBase : Shape
|
||||
{
|
||||
protected JunctionControlBase()
|
||||
{
|
||||
this.Width = 25;
|
||||
this.Height = 20;
|
||||
this.MouseDown += JunctionControlBase_MouseDown;
|
||||
this.MouseMove += JunctionControlBase_MouseMove;
|
||||
this.MouseLeave += JunctionControlBase_MouseLeave; ;
|
||||
}
|
||||
|
||||
|
||||
#region 控件属性,所在的节点
|
||||
public static readonly DependencyProperty NodeProperty =
|
||||
DependencyProperty.Register(nameof(MyNode), typeof(NodeModelBase), typeof(JunctionControlBase), new PropertyMetadata(default(NodeModelBase)));
|
||||
//public NodeModelBase NodeModel;
|
||||
|
||||
/// <summary>
|
||||
/// 所在的节点
|
||||
/// </summary>
|
||||
public NodeModelBase MyNode
|
||||
{
|
||||
get { return (NodeModelBase)GetValue(NodeProperty); }
|
||||
set { SetValue(NodeProperty, value); }
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 控件属性,连接器类型
|
||||
public static readonly DependencyProperty JunctionTypeProperty =
|
||||
DependencyProperty.Register(nameof(JunctionType), typeof(string), typeof(JunctionControlBase), new PropertyMetadata(default(string)));
|
||||
|
||||
/// <summary>
|
||||
/// 控制点类型
|
||||
/// </summary>
|
||||
public JunctionType JunctionType
|
||||
{
|
||||
get { return EnumHelper.ConvertEnum<JunctionType>(GetValue(JunctionTypeProperty).ToString()); }
|
||||
set { SetValue(JunctionTypeProperty, value.ToString()); }
|
||||
}
|
||||
#endregion
|
||||
|
||||
protected readonly StreamGeometry StreamGeometry = new StreamGeometry();
|
||||
protected override Geometry DefiningGeometry => StreamGeometry;
|
||||
|
||||
/// <summary>
|
||||
/// 重绘方法
|
||||
/// </summary>
|
||||
/// <param name="drawingContext"></param>
|
||||
public abstract void Render(DrawingContext drawingContext);
|
||||
/// <summary>
|
||||
/// 中心点
|
||||
/// </summary>
|
||||
public abstract Point MyCenterPoint { get; }
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 禁止连接
|
||||
/// </summary>
|
||||
private bool IsConnectionDisable;
|
||||
|
||||
/// <summary>
|
||||
/// 处理鼠标悬停状态
|
||||
/// </summary>
|
||||
private bool _isMouseOver;
|
||||
public bool IsMouseOver
|
||||
{
|
||||
get => _isMouseOver;
|
||||
set
|
||||
{
|
||||
if(_isMouseOver != value)
|
||||
{
|
||||
GlobalJunctionData.MyGlobalConnectingData.CurrentJunction = this;
|
||||
_isMouseOver = value;
|
||||
InvalidateVisual();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 控件重绘事件
|
||||
/// </summary>
|
||||
/// <param name="drawingContext"></param>
|
||||
protected override void OnRender(DrawingContext drawingContext)
|
||||
{
|
||||
Render(drawingContext);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取背景颜色
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
protected Brush GetBackgrounp()
|
||||
{
|
||||
var myData = GlobalJunctionData.MyGlobalConnectingData;
|
||||
if(!myData.IsCreateing)
|
||||
{
|
||||
return Brushes.Transparent;
|
||||
}
|
||||
if (IsMouseOver)
|
||||
{
|
||||
if (myData.IsCanConnected)
|
||||
{
|
||||
if (myData.Type == JunctionOfConnectionType.Invoke)
|
||||
{
|
||||
return myData.ConnectionInvokeType.ToLineColor();
|
||||
}
|
||||
else
|
||||
{
|
||||
return myData.ConnectionArgSourceType.ToLineColor();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return Brushes.Red;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return Brushes.Transparent;
|
||||
}
|
||||
}
|
||||
|
||||
private object lockObj = new object();
|
||||
|
||||
/// <summary>
|
||||
/// 控件获得鼠标焦点事件
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void JunctionControlBase_MouseMove(object sender, MouseEventArgs e)
|
||||
{
|
||||
//if (!GlobalJunctionData.MyGlobalConnectingData.IsCreateing) return;
|
||||
|
||||
//if (IsMouseOver) return;
|
||||
IsMouseOver = true;
|
||||
|
||||
//this.InvalidateVisual();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 控件失去鼠标焦点事件
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void JunctionControlBase_MouseLeave(object sender, MouseEventArgs e)
|
||||
{
|
||||
IsMouseOver = false;
|
||||
e.Handled = true;
|
||||
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 在碰撞点上按下鼠标控件开始进行移动
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
protected void JunctionControlBase_MouseDown(object sender, MouseButtonEventArgs e)
|
||||
{
|
||||
if (e.LeftButton == MouseButtonState.Pressed)
|
||||
{
|
||||
var canvas = MainWindow.GetParentOfType<Canvas>(this);
|
||||
if (canvas != null)
|
||||
{
|
||||
var myData = GlobalJunctionData.MyGlobalConnectingData;
|
||||
myData.Reset();
|
||||
myData.IsCreateing = true; // 表示开始连接
|
||||
myData.StartJunction = this;
|
||||
myData.CurrentJunction = this;
|
||||
myData.StartPoint = this.TranslatePoint(new Point(this.Width / 2, this.Height / 2), canvas);
|
||||
|
||||
var junctionOfConnectionType = this.JunctionType.ToConnectyionType();
|
||||
ConnectionLineShape bezierLine; // 类别
|
||||
Brush brushColor; // 临时线的颜色
|
||||
if (junctionOfConnectionType == JunctionOfConnectionType.Invoke)
|
||||
{
|
||||
brushColor = ConnectionInvokeType.IsSucceed.ToLineColor();
|
||||
}
|
||||
else if(junctionOfConnectionType == JunctionOfConnectionType.Arg)
|
||||
{
|
||||
brushColor = ConnectionArgSourceType.GetOtherNodeData.ToLineColor();
|
||||
}
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
bezierLine = new ConnectionLineShape(LineType.Bezier,
|
||||
myData.StartPoint,
|
||||
myData.StartPoint,
|
||||
brushColor,
|
||||
isTop: true); // 绘制临时的线
|
||||
|
||||
Mouse.OverrideCursor = Cursors.Cross; // 设置鼠标为正在创建连线
|
||||
myData.MyLine = new MyLine(canvas, bezierLine);
|
||||
}
|
||||
}
|
||||
e.Handled = true;
|
||||
}
|
||||
|
||||
private Point GetStartPoint()
|
||||
{
|
||||
return new Point(this.ActualWidth / 2, this.ActualHeight / 2); // 起始节点选择右侧边缘中心
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -1,161 +0,0 @@
|
||||
using Serein.Library;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
|
||||
#region Model,不科学的全局变量
|
||||
public class MyLine
|
||||
{
|
||||
public MyLine(Canvas canvas, ConnectionLineShape line)
|
||||
{
|
||||
Canvas = canvas;
|
||||
Line = line;
|
||||
canvas?.Children.Add(line);
|
||||
}
|
||||
|
||||
public Canvas Canvas { get; set; }
|
||||
public ConnectionLineShape Line { get; set; }
|
||||
|
||||
public void Remove()
|
||||
{
|
||||
Canvas?.Children.Remove(Line);
|
||||
}
|
||||
}
|
||||
|
||||
public class ConnectingData
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// 是否正在创建连线
|
||||
/// </summary>
|
||||
public bool IsCreateing { get; set; }
|
||||
/// <summary>
|
||||
/// 起始控制点
|
||||
/// </summary>
|
||||
public JunctionControlBase StartJunction { get; set; }
|
||||
/// <summary>
|
||||
/// 当前的控制点
|
||||
/// </summary>
|
||||
public JunctionControlBase CurrentJunction { get; set; }
|
||||
/// <summary>
|
||||
/// 开始坐标
|
||||
/// </summary>
|
||||
public Point StartPoint { get; set; }
|
||||
/// <summary>
|
||||
/// 线条样式
|
||||
/// </summary>
|
||||
public MyLine MyLine { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 线条类别(方法调用)
|
||||
/// </summary>
|
||||
public ConnectionInvokeType ConnectionInvokeType { get; set; } = ConnectionInvokeType.IsSucceed;
|
||||
/// <summary>
|
||||
/// 线条类别(参数传递)
|
||||
/// </summary>
|
||||
public ConnectionArgSourceType ConnectionArgSourceType { get; set; } = ConnectionArgSourceType.GetOtherNodeData;
|
||||
|
||||
/// <summary>
|
||||
/// 判断当前连接类型
|
||||
/// </summary>
|
||||
public JunctionOfConnectionType Type => StartJunction.JunctionType.ToConnectyionType();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 是否允许连接
|
||||
/// </summary>
|
||||
|
||||
public bool IsCanConnected { get
|
||||
{
|
||||
|
||||
if(StartJunction is null
|
||||
|| CurrentJunction is null
|
||||
)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
if (!StartJunction.MyNode.Equals(CurrentJunction.MyNode)
|
||||
&& StartJunction.JunctionType.IsCanConnection(CurrentJunction.JunctionType))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新临时的连接线
|
||||
/// </summary>
|
||||
/// <param name="point"></param>
|
||||
public void UpdatePoint(Point point)
|
||||
{
|
||||
if (StartJunction is null
|
||||
|| CurrentJunction is null
|
||||
)
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (StartJunction.JunctionType == Library.JunctionType.Execute
|
||||
|| StartJunction.JunctionType == Library.JunctionType.ArgData)
|
||||
{
|
||||
MyLine.Line.UpdateStartPoints(point);
|
||||
}
|
||||
else
|
||||
{
|
||||
MyLine.Line.UpdateEndPoints(point);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重置
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
IsCreateing = false;
|
||||
StartJunction = null;
|
||||
CurrentJunction = null;
|
||||
MyLine?.Remove();
|
||||
ConnectionInvokeType = ConnectionInvokeType.IsSucceed;
|
||||
ConnectionArgSourceType = ConnectionArgSourceType.GetOtherNodeData;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static class GlobalJunctionData
|
||||
{
|
||||
//private static ConnectingData? myGlobalData;
|
||||
//private static object _lockObj = new object();
|
||||
|
||||
/// <summary>
|
||||
/// 创建节点之间控制点的连接行为
|
||||
/// </summary>
|
||||
public static ConnectingData MyGlobalConnectingData { get; } = new ConnectingData();
|
||||
|
||||
/// <summary>
|
||||
/// 删除连接视觉效果
|
||||
/// </summary>
|
||||
public static void OK()
|
||||
{
|
||||
MyGlobalConnectingData.Reset();
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
@@ -1,237 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Media;
|
||||
using System.Windows;
|
||||
using Serein.Workbench.Node.View;
|
||||
using System.Windows.Controls;
|
||||
using Serein.Library;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
|
||||
|
||||
public abstract class NodeJunctionViewBase : ContentControl, IDisposable
|
||||
{
|
||||
public NodeJunctionViewBase()
|
||||
{
|
||||
var transfromGroup = new TransformGroup();
|
||||
transfromGroup.Children.Add(_Translate);
|
||||
RenderTransform = transfromGroup;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 每个连接器都有一个唯一标识符(Guid),用于标识连接器。
|
||||
/// </summary>
|
||||
public Guid Guid
|
||||
{
|
||||
get => (Guid)GetValue(GuidProperty);
|
||||
set => SetValue(GuidProperty, value);
|
||||
}
|
||||
public static readonly DependencyProperty GuidProperty = DependencyProperty.Register(
|
||||
nameof(Guid),
|
||||
typeof(Guid),
|
||||
typeof(NodeJunctionViewBase), // NodeConnectorContent
|
||||
new PropertyMetadata(Guid.Empty));
|
||||
|
||||
/// <summary>
|
||||
/// 连接器当前的连接数,表示有多少条 NodeLink 连接到此连接器。该属性为只读。
|
||||
/// </summary>
|
||||
public int ConnectedCount
|
||||
{
|
||||
get => (int)GetValue(ConnectedCountProperty);
|
||||
private set => SetValue(ConnectedCountPropertyKey, value);
|
||||
}
|
||||
public static readonly DependencyPropertyKey ConnectedCountPropertyKey = DependencyProperty.RegisterReadOnly(
|
||||
nameof(ConnectedCount),
|
||||
typeof(int),
|
||||
typeof(NodeJunctionViewBase), // NodeConnectorContent
|
||||
new PropertyMetadata(0));
|
||||
|
||||
public static readonly DependencyProperty ConnectedCountProperty = ConnectedCountPropertyKey.DependencyProperty;
|
||||
|
||||
/// <summary>
|
||||
/// 布尔值,指示此连接器是否有任何连接。
|
||||
/// </summary>
|
||||
public bool IsConnected
|
||||
{
|
||||
get => (bool)GetValue(IsConnectedProperty);
|
||||
private set => SetValue(IsConnectedPropertyKey, value);
|
||||
}
|
||||
public static readonly DependencyPropertyKey IsConnectedPropertyKey = DependencyProperty.RegisterReadOnly(
|
||||
nameof(IsConnected),
|
||||
typeof(bool),
|
||||
typeof(NodeJunctionViewBase), // NodeConnectorContent
|
||||
new PropertyMetadata(false));
|
||||
|
||||
public static readonly DependencyProperty IsConnectedProperty = IsConnectedPropertyKey.DependencyProperty;
|
||||
|
||||
/// <summary>
|
||||
/// 这些属性控制连接器的外观(颜色、边框厚度、填充颜色)。
|
||||
/// </summary>
|
||||
public Brush Stroke
|
||||
{
|
||||
get => (Brush)GetValue(StrokeProperty);
|
||||
set => SetValue(StrokeProperty, value);
|
||||
}
|
||||
public static readonly DependencyProperty StrokeProperty = DependencyProperty.Register(
|
||||
nameof(Stroke),
|
||||
typeof(Brush),
|
||||
typeof(NodeJunctionViewBase), // NodeConnectorContent
|
||||
new FrameworkPropertyMetadata(Brushes.Blue));
|
||||
|
||||
/// <summary>
|
||||
/// 这些属性控制连接器的外观(颜色、边框厚度、填充颜色)。
|
||||
/// </summary>
|
||||
public double StrokeThickness
|
||||
{
|
||||
get => (double)GetValue(StrokeThicknessProperty);
|
||||
set => SetValue(StrokeThicknessProperty, value);
|
||||
}
|
||||
public static readonly DependencyProperty StrokeThicknessProperty = DependencyProperty.Register(
|
||||
nameof(StrokeThickness),
|
||||
typeof(double),
|
||||
typeof(NodeJunctionViewBase), // NodeConnectorContent
|
||||
new FrameworkPropertyMetadata(1.0));
|
||||
|
||||
/// <summary>
|
||||
/// 这些属性控制连接器的外观(颜色、边框厚度、填充颜色)。
|
||||
/// </summary>
|
||||
public Brush Fill
|
||||
{
|
||||
get => (Brush)GetValue(FillProperty);
|
||||
set => SetValue(FillProperty, value);
|
||||
}
|
||||
public static readonly DependencyProperty FillProperty = DependencyProperty.Register(
|
||||
nameof(Fill),
|
||||
typeof(Brush),
|
||||
typeof(NodeJunctionViewBase),// NodeConnectorContent
|
||||
new FrameworkPropertyMetadata(Brushes.Gray));
|
||||
|
||||
/// <summary>
|
||||
/// 指示该连接器是否可以与其他连接器进行连接。
|
||||
/// </summary>
|
||||
public bool CanConnect
|
||||
{
|
||||
get => (bool)GetValue(CanConnectProperty);
|
||||
set => SetValue(CanConnectProperty, value);
|
||||
}
|
||||
public static readonly DependencyProperty CanConnectProperty = DependencyProperty.Register(
|
||||
nameof(CanConnect),
|
||||
typeof(bool),
|
||||
typeof(NodeJunctionViewBase),// NodeConnectorContent
|
||||
new FrameworkPropertyMetadata(true, FrameworkPropertyMetadataOptions.AffectsRender));
|
||||
|
||||
|
||||
private Point _Position = new Point();
|
||||
/// <summary>
|
||||
/// 该连接器的当前坐标(位置)。
|
||||
/// </summary>
|
||||
public Point Position
|
||||
{
|
||||
get => _Position;
|
||||
set => UpdatePosition(value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// (重要数据)表示连接器所属的节点。
|
||||
/// </summary>
|
||||
public NodeModelBase NodeModel { get; private set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// 该连接器所连接的所有 NodeLink 的集合。
|
||||
/// </summary>
|
||||
public IEnumerable<ConnectionControl> NodeLinks => _NodeLinks;
|
||||
List<ConnectionControl> _NodeLinks = new List<ConnectionControl>();
|
||||
|
||||
protected abstract FrameworkElement ConnectorControl { get; }
|
||||
TranslateTransform _Translate = new TranslateTransform();
|
||||
void UpdatePosition(Point pos)
|
||||
{
|
||||
_Position = pos;
|
||||
_Translate.X = _Position.X;
|
||||
_Translate.Y = _Position.Y;
|
||||
|
||||
InvalidateVisual();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 将 NodeLink 添加到连接器,并更新 ConnectedCount 和 IsConnected。
|
||||
/// </summary>
|
||||
/// <param name="nodeLink"></param>
|
||||
public void Connect(ConnectionControl nodeLink)
|
||||
{
|
||||
_NodeLinks.Add(nodeLink);
|
||||
ConnectedCount = _NodeLinks.Count;
|
||||
IsConnected = ConnectedCount > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 断开与某个 NodeLink 的连接,更新连接状态。
|
||||
/// </summary>
|
||||
/// <param name="nodeLink"></param>
|
||||
public void Disconnect(ConnectionControl nodeLink)
|
||||
{
|
||||
_NodeLinks.Remove(nodeLink);
|
||||
ConnectedCount = _NodeLinks.Count;
|
||||
IsConnected = ConnectedCount > 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取连接器相对于指定 Canvas 的位置。
|
||||
/// </summary>
|
||||
/// <param name="canvas"></param>
|
||||
/// <param name="xScaleOffset"></param>
|
||||
/// <param name="yScaleOffset"></param>
|
||||
/// <returns></returns>
|
||||
public Point GetContentPosition(Canvas canvas, double xScaleOffset = 0.5, double yScaleOffset = 0.5)
|
||||
{
|
||||
// it will be shifted Control position if not called UpdateLayout().
|
||||
ConnectorControl.UpdateLayout();
|
||||
var transformer = ConnectorControl.TransformToVisual(canvas);
|
||||
|
||||
var x = ConnectorControl.ActualWidth * xScaleOffset;
|
||||
var y = ConnectorControl.ActualHeight * yScaleOffset;
|
||||
return transformer.Transform(new Point(x, y));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新与此连接器相连的所有 NodeLink 的位置。这个方法是抽象的,要求子类实现。
|
||||
/// </summary>
|
||||
/// <param name="canvas"></param>
|
||||
public abstract void UpdateLinkPosition(Canvas canvas);
|
||||
|
||||
/// <summary>
|
||||
/// 用于检查此连接器是否可以与另一个连接器相连接,要求子类实现。
|
||||
/// </summary>
|
||||
/// <param name="connector"></param>
|
||||
/// <returns></returns>
|
||||
public abstract bool CanConnectTo(NodeJunctionViewBase connector);
|
||||
|
||||
/// <summary>
|
||||
/// 释放连接器相关的资源,包括样式、绑定和已连接的 NodeLink
|
||||
/// </summary>
|
||||
public void Dispose()
|
||||
{
|
||||
// You need to clear Style.
|
||||
// Because implemented on style for binding.
|
||||
Style = null;
|
||||
|
||||
// Clear binding for subscribing source changed event from old control.
|
||||
// throw exception about visual tree ancestor different if you not clear binding.
|
||||
BindingOperations.ClearAllBindings(this);
|
||||
|
||||
var nodeLinks = _NodeLinks.ToArray();
|
||||
|
||||
// it must instance to nodeLinks because change node link collection in NodeLink Dispose.
|
||||
foreach (var nodeLink in nodeLinks)
|
||||
{
|
||||
// nodeLink.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,74 +0,0 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
using Serein.Library;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
public class ArgJunctionControl : JunctionControlBase
|
||||
{
|
||||
public ArgJunctionControl()
|
||||
{
|
||||
base.JunctionType = JunctionType.ArgData;
|
||||
this.InvalidateVisual();
|
||||
}
|
||||
|
||||
#region 控件属性,对应的参数
|
||||
public static readonly DependencyProperty ArgIndexProperty =
|
||||
DependencyProperty.Register("ArgIndex", typeof(int), typeof(ArgJunctionControl), new PropertyMetadata(default(int)));
|
||||
|
||||
/// <summary>
|
||||
/// 所在的节点
|
||||
/// </summary>
|
||||
public int ArgIndex
|
||||
{
|
||||
get { return (int)GetValue(ArgIndexProperty); }
|
||||
set { SetValue(ArgIndexProperty, value); }
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
private Point _myCenterPoint;
|
||||
public override Point MyCenterPoint { get => _myCenterPoint; }
|
||||
|
||||
|
||||
public override void Render(DrawingContext drawingContext)
|
||||
{
|
||||
double width = ActualWidth;
|
||||
double height = ActualHeight;
|
||||
var background = GetBackgrounp();
|
||||
// 输入连接器的背景
|
||||
var connectorRect = new Rect(0, 0, width, height);
|
||||
drawingContext.DrawRectangle(Brushes.Transparent, null, connectorRect);
|
||||
|
||||
// 定义圆形的大小和位置
|
||||
double connectorSize = 10; // 连接器的大小
|
||||
double circleCenterX = 8; // 圆心 X 坐标
|
||||
double circleCenterY = height / 2; // 圆心 Y 坐标
|
||||
var circlePoint = new Point(circleCenterX, circleCenterY);
|
||||
_myCenterPoint = new Point(circleCenterX - connectorSize / 2, circleCenterY); // 中心坐标
|
||||
|
||||
// 绘制连接器的圆形部分
|
||||
var ellipse = new EllipseGeometry(circlePoint, connectorSize / 2, connectorSize / 2);
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), ellipse);
|
||||
|
||||
// 定义三角形的间距
|
||||
double triangleOffsetX = 4; // 三角形与圆形的间距
|
||||
double triangleCenterX = circleCenterX + connectorSize / 2 + triangleOffsetX; // 三角形中心 X 坐标
|
||||
double triangleCenterY = circleCenterY; // 三角形中心 Y 坐标
|
||||
|
||||
// 绘制三角形
|
||||
var pathGeometry = new StreamGeometry();
|
||||
using (var context = pathGeometry.Open())
|
||||
{
|
||||
context.BeginFigure(new Point(triangleCenterX, triangleCenterY - 4.5), true, true);
|
||||
context.LineTo(new Point(triangleCenterX + 5, triangleCenterY), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY + 4.5), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY - 4.5), true, false);
|
||||
}
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), pathGeometry);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -1,84 +0,0 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
using Serein.Library;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
public class ExecuteJunctionControl : JunctionControlBase
|
||||
{
|
||||
|
||||
|
||||
|
||||
public ExecuteJunctionControl()
|
||||
{
|
||||
base.JunctionType = JunctionType.Execute;
|
||||
this.InvalidateVisual();
|
||||
|
||||
}
|
||||
private Point _myCenterPoint;
|
||||
public override Point MyCenterPoint { get => _myCenterPoint; }
|
||||
public override void Render(DrawingContext drawingContext)
|
||||
{
|
||||
double width = ActualWidth;
|
||||
double height = ActualHeight;
|
||||
var background = GetBackgrounp();
|
||||
// 绘制边框
|
||||
//var borderBrush = new SolidColorBrush(Colors.Black);
|
||||
//var borderThickness = 1.0;
|
||||
//var borderRect = new Rect(0, 0, width, height);
|
||||
//drawingContext.DrawRectangle(null, new Pen(borderBrush, borderThickness), borderRect);
|
||||
|
||||
// 输入连接器的背景
|
||||
var connectorRect = new Rect(0, 0, width, height);
|
||||
drawingContext.DrawRectangle(Brushes.Transparent,null, connectorRect);
|
||||
//drawingContext.DrawRectangle(Brushes.Transparent, new Pen(background,2), connectorRect);
|
||||
|
||||
// 定义圆形的大小和位置
|
||||
double connectorSize = 10; // 连接器的大小
|
||||
double circleCenterX = 8; // 圆心 X 坐标
|
||||
double circleCenterY = height / 2; // 圆心 Y 坐标
|
||||
_myCenterPoint = new Point(circleCenterX - connectorSize / 2, circleCenterY); // 中心坐标
|
||||
|
||||
var circlePoint = new Point(circleCenterX, circleCenterY);
|
||||
// 绘制连接器的圆形部分
|
||||
var ellipse = new EllipseGeometry(circlePoint, connectorSize / 2, connectorSize / 2);
|
||||
|
||||
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), ellipse);
|
||||
|
||||
|
||||
|
||||
|
||||
// 定义三角形的间距
|
||||
double triangleOffsetX = 4; // 三角形与圆形的间距
|
||||
double triangleCenterX = circleCenterX + connectorSize / 2 + triangleOffsetX; // 三角形中心 X 坐标
|
||||
double triangleCenterY = circleCenterY; // 三角形中心 Y 坐标
|
||||
|
||||
// 绘制三角形
|
||||
var pathGeometry = new StreamGeometry();
|
||||
using (var context = pathGeometry.Open())
|
||||
{
|
||||
context.BeginFigure(new Point(triangleCenterX, triangleCenterY - 4.5), true, true);
|
||||
context.LineTo(new Point(triangleCenterX + 5, triangleCenterY), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY + 4.5), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY - 4.5), true, false);
|
||||
}
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), pathGeometry);
|
||||
|
||||
// 绘制标签
|
||||
//var formattedText = new FormattedText(
|
||||
// "执行",
|
||||
// System.Globalization.CultureInfo.CurrentCulture,
|
||||
// FlowDirection.LeftToRight,
|
||||
// new Typeface("Segoe UI"),
|
||||
// 12,
|
||||
// Brushes.Black,
|
||||
// VisualTreeHelper.GetDpi(this).PixelsPerDip);
|
||||
//drawingContext.DrawText(formattedText, new Point(18,1));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
@@ -1,60 +0,0 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
using Serein.Library;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
|
||||
public class NextStepJunctionControl : JunctionControlBase
|
||||
{
|
||||
//public override JunctionType JunctionType { get; } = JunctionType.NextStep;
|
||||
public NextStepJunctionControl()
|
||||
{
|
||||
base.JunctionType = JunctionType.NextStep;
|
||||
this.InvalidateVisual();
|
||||
}
|
||||
private Point _myCenterPoint;
|
||||
public override Point MyCenterPoint { get => _myCenterPoint; }
|
||||
public override void Render(DrawingContext drawingContext)
|
||||
{
|
||||
double width = ActualWidth;
|
||||
double height = ActualHeight;
|
||||
var background = GetBackgrounp();
|
||||
// 输入连接器的背景
|
||||
var connectorRect = new Rect(0, 0, width, height);
|
||||
drawingContext.DrawRectangle(Brushes.Transparent, null, connectorRect);
|
||||
|
||||
// 定义圆形的大小和位置
|
||||
double connectorSize = 10; // 连接器的大小
|
||||
double circleCenterX = 8; // 圆心 X 坐标
|
||||
double circleCenterY = height / 2; // 圆心 Y 坐标
|
||||
_myCenterPoint = new Point(circleCenterX - connectorSize / 2, circleCenterY); // 中心坐标
|
||||
|
||||
var circlePoint = new Point(circleCenterX, circleCenterY);
|
||||
// 绘制连接器的圆形部分
|
||||
var ellipse = new EllipseGeometry(circlePoint, connectorSize / 2, connectorSize / 2);
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), ellipse);
|
||||
|
||||
// 绘制连接器的圆形部分
|
||||
//var ellipse = new EllipseGeometry(circlePoint, connectorSize / 2, connectorSize / 2);
|
||||
|
||||
|
||||
// 定义三角形的间距
|
||||
double triangleOffsetX = 4; // 三角形与圆形的间距
|
||||
double triangleCenterX = circleCenterX + connectorSize / 2 + triangleOffsetX; // 三角形中心 X 坐标
|
||||
double triangleCenterY = circleCenterY; // 三角形中心 Y 坐标
|
||||
|
||||
// 绘制三角形
|
||||
var pathGeometry = new StreamGeometry();
|
||||
using (var context = pathGeometry.Open())
|
||||
{
|
||||
context.BeginFigure(new Point(triangleCenterX, triangleCenterY - 4.5), true, true);
|
||||
context.LineTo(new Point(triangleCenterX + 5, triangleCenterY), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY + 4.5), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY - 4.5), true, false);
|
||||
}
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), pathGeometry);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
using System.Windows;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
using Serein.Library;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
|
||||
public class ResultJunctionControl : JunctionControlBase
|
||||
{
|
||||
//public override JunctionType JunctionType { get; } = JunctionType.ReturnData;
|
||||
|
||||
public ResultJunctionControl()
|
||||
{
|
||||
base.JunctionType = JunctionType.ReturnData;
|
||||
this.InvalidateVisual();
|
||||
}
|
||||
private Point _myCenterPoint;
|
||||
public override Point MyCenterPoint { get => _myCenterPoint; }
|
||||
|
||||
public override void Render(DrawingContext drawingContext)
|
||||
{
|
||||
double width = ActualWidth;
|
||||
double height = ActualHeight;
|
||||
|
||||
// 输入连接器的背景
|
||||
var connectorRect = new Rect(0, 0, width, height);
|
||||
drawingContext.DrawRectangle(Brushes.Transparent, null, connectorRect);
|
||||
|
||||
var background = GetBackgrounp();
|
||||
|
||||
// 定义圆形的大小和位置
|
||||
double connectorSize = 10; // 连接器的大小
|
||||
double circleCenterX = 8; // 圆心 X 坐标
|
||||
double circleCenterY = height / 2; // 圆心 Y 坐标
|
||||
var circlePoint = new Point(circleCenterX, circleCenterY);
|
||||
|
||||
_myCenterPoint = new Point(circleCenterX - connectorSize / 2 , circleCenterY); // 中心坐标
|
||||
|
||||
// 绘制连接器的圆形部分
|
||||
var ellipse = new EllipseGeometry(circlePoint, connectorSize / 2, connectorSize / 2);
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), ellipse);
|
||||
|
||||
// 定义三角形的间距
|
||||
double triangleOffsetX = 4; // 三角形与圆形的间距
|
||||
double triangleCenterX = circleCenterX + connectorSize / 2 + triangleOffsetX; // 三角形中心 X 坐标
|
||||
double triangleCenterY = circleCenterY; // 三角形中心 Y 坐标
|
||||
|
||||
// 绘制三角形
|
||||
var pathGeometry = new StreamGeometry();
|
||||
using (var context = pathGeometry.Open())
|
||||
{
|
||||
context.BeginFigure(new Point(triangleCenterX, triangleCenterY - 4.5), true, true);
|
||||
context.LineTo(new Point(triangleCenterX + 5, triangleCenterY), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY + 4.5), true, false);
|
||||
context.LineTo(new Point(triangleCenterX, triangleCenterY - 4.5), true, false);
|
||||
}
|
||||
drawingContext.DrawGeometry(background, MyUIFunc.CreateAndFreezePen(), pathGeometry);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,198 +0,0 @@
|
||||
using Serein.Library;
|
||||
using Serein.Library.Api;
|
||||
using Serein.Workbench.Node.ViewModel;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// 节点控件基类(控件)
|
||||
/// </summary>
|
||||
public abstract class NodeControlBase : UserControl, IDynamicFlowNode
|
||||
{
|
||||
/// <summary>
|
||||
/// 节点所在的画布(以后需要将画布封装出来,实现多画布的功能)
|
||||
/// </summary>
|
||||
public Canvas NodeCanvas { get; set; }
|
||||
|
||||
private INodeContainerControl nodeContainerControl;
|
||||
/// <summary>
|
||||
/// 如果该节点放置在了某个容器节点,就会记录这个容器节点
|
||||
/// </summary>
|
||||
private INodeContainerControl NodeContainerControl { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 记录与该节点控件有关的所有连接
|
||||
/// </summary>
|
||||
private readonly List<ConnectionControl> connectionControls = new List<ConnectionControl>();
|
||||
|
||||
public NodeControlViewModelBase ViewModel { get; set; }
|
||||
|
||||
|
||||
protected NodeControlBase()
|
||||
{
|
||||
this.Background = Brushes.Transparent;
|
||||
}
|
||||
|
||||
protected NodeControlBase(NodeControlViewModelBase viewModelBase)
|
||||
{
|
||||
ViewModel = viewModelBase;
|
||||
this.Background = Brushes.Transparent;
|
||||
this.DataContext = viewModelBase;
|
||||
SetBinding();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 放置在某个节点容器中
|
||||
/// </summary>
|
||||
public void PlaceToContainer(INodeContainerControl nodeContainerControl)
|
||||
{
|
||||
this.nodeContainerControl = nodeContainerControl;
|
||||
NodeCanvas.Children.Remove(this); // 临时从画布上移除
|
||||
var result = nodeContainerControl.PlaceNode(this);
|
||||
if (!result) // 检查是否放置成功,如果不成功,需要重新添加回来
|
||||
{
|
||||
NodeCanvas.Children.Add(this); // 从画布上移除
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 从某个节点容器取出
|
||||
/// </summary>
|
||||
public void TakeOutContainer()
|
||||
{
|
||||
var result = nodeContainerControl.TakeOutNode(this); // 从控件取出
|
||||
if (result) // 移除成功时才添加到画布上
|
||||
{
|
||||
NodeCanvas.Children.Add(this); // 重新添加到画布上
|
||||
if (nodeContainerControl is NodeControlBase containerControl)
|
||||
{
|
||||
this.ViewModel.NodeModel.Position.X = containerControl.ViewModel.NodeModel.Position.X + containerControl.Width + 10;
|
||||
this.ViewModel.NodeModel.Position.Y = containerControl.ViewModel.NodeModel.Position.Y;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 添加与该节点有关的连接后,记录下来
|
||||
/// </summary>
|
||||
/// <param name="connection"></param>
|
||||
public void AddCnnection(ConnectionControl connection)
|
||||
{
|
||||
connectionControls.Add(connection);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除了连接之后,还需要从节点中的记录移除
|
||||
/// </summary>
|
||||
/// <param name="connection"></param>
|
||||
public void RemoveConnection(ConnectionControl connection)
|
||||
{
|
||||
connectionControls.Remove(connection);
|
||||
connection.Remote();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 删除所有连接
|
||||
/// </summary>
|
||||
public void RemoveAllConection()
|
||||
{
|
||||
foreach (var connection in this.connectionControls)
|
||||
{
|
||||
connection.Remote();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 更新与该节点有关的数据
|
||||
/// </summary>
|
||||
public void UpdateLocationConnections()
|
||||
{
|
||||
foreach (var connection in this.connectionControls)
|
||||
{
|
||||
connection.RefreshLine(); // 主动更新连线位置
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 设置绑定:
|
||||
/// Canvas.X and Y : 画布位置
|
||||
/// </summary>
|
||||
public void SetBinding()
|
||||
{
|
||||
// 绑定 Canvas.Left
|
||||
Binding leftBinding = new Binding("X")
|
||||
{
|
||||
Source = ViewModel.NodeModel.Position, // 如果 X 属性在当前 DataContext 中
|
||||
Mode = BindingMode.TwoWay
|
||||
};
|
||||
BindingOperations.SetBinding(this, Canvas.LeftProperty, leftBinding);
|
||||
|
||||
// 绑定 Canvas.Top
|
||||
Binding topBinding = new Binding("Y")
|
||||
{
|
||||
Source = ViewModel.NodeModel.Position, // 如果 Y 属性在当前 DataContext 中
|
||||
Mode = BindingMode.TwoWay
|
||||
};
|
||||
BindingOperations.SetBinding(this, Canvas.TopProperty, topBinding);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 穿透视觉树获取指定类型的第一个元素
|
||||
/// </summary>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <param name="parent"></param>
|
||||
/// <returns></returns>
|
||||
protected T FindVisualChild<T>(DependencyObject parent) where T : DependencyObject
|
||||
{
|
||||
for (int i = 0; i < VisualTreeHelper.GetChildrenCount(parent); i++)
|
||||
{
|
||||
var child = VisualTreeHelper.GetChild(parent, i);
|
||||
if (child is T typedChild)
|
||||
{
|
||||
return typedChild;
|
||||
}
|
||||
|
||||
var childOfChild = FindVisualChild<T>(child);
|
||||
if (childOfChild != null)
|
||||
{
|
||||
return childOfChild;
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//public class FLowNodeObObservableCollection<T> : ObservableCollection<T>
|
||||
//{
|
||||
|
||||
// public void AddRange(IEnumerable<T> items)
|
||||
// {
|
||||
// foreach (var item in items)
|
||||
// {
|
||||
// this.Items.Add(item);
|
||||
// }
|
||||
// OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add));
|
||||
// }
|
||||
//}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,26 +0,0 @@
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Serein.Workbench.Node
|
||||
{
|
||||
|
||||
public class RelayCommand : ICommand
|
||||
{
|
||||
private readonly Action<object> _execute;
|
||||
private readonly Func<object, bool> _canExecute;
|
||||
|
||||
public RelayCommand(Action<object> execute, Func<object, bool> canExecute = null)
|
||||
{
|
||||
_execute = execute;
|
||||
_canExecute = canExecute;
|
||||
}
|
||||
|
||||
public event EventHandler CanExecuteChanged;
|
||||
|
||||
public bool CanExecute(object parameter) => _canExecute == null || _canExecute(parameter);
|
||||
|
||||
public void Execute(object parameter) => _execute(parameter);
|
||||
|
||||
public void RaiseCanExecuteChanged() => CanExecuteChanged?.Invoke(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,297 +0,0 @@
|
||||
using Serein.Library;
|
||||
using Serein.Library.Api;
|
||||
using Serein.Workbench.Extension;
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Shapes;
|
||||
using Color = System.Windows.Media.Color;
|
||||
using ColorConverter = System.Windows.Media.ColorConverter;
|
||||
using Point = System.Windows.Point;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
#region 连接点相关代码
|
||||
|
||||
|
||||
|
||||
public class ConnectionModelBase
|
||||
{
|
||||
/// <summary>
|
||||
/// 起始节点
|
||||
/// </summary>
|
||||
public NodeModelBase StartNode { get; set; }
|
||||
/// <summary>
|
||||
/// 目标节点
|
||||
/// </summary>
|
||||
public NodeModelBase EndNode { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 来源于起始节点的(控制点)类型
|
||||
/// </summary>
|
||||
public JunctionType JoinTypeOfStart { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 连接到目标节点的(控制点)类型
|
||||
/// </summary>
|
||||
public JunctionType JoinTypeOfEnd { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 连接类型
|
||||
/// </summary>
|
||||
public ConnectionInvokeType Type { get; set; }
|
||||
}
|
||||
|
||||
|
||||
public interface IJunctionNode
|
||||
{
|
||||
string BoundNodeGuid { get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 连接点
|
||||
/// </summary>
|
||||
public class JunctionNode : IJunctionNode
|
||||
{
|
||||
/// <summary>
|
||||
/// 连接点类型
|
||||
/// </summary>
|
||||
public JunctionType JunctionType { get; }
|
||||
/// <summary>
|
||||
/// 对应的视图对象
|
||||
/// </summary>
|
||||
public NodeModelBase NodeModel { get; set; }
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public string BoundNodeGuid { get => NodeModel.Guid; }
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// 连接控件,表示控件的连接关系
|
||||
/// </summary>
|
||||
public class ConnectionControl
|
||||
{
|
||||
/// <summary>
|
||||
/// 所在的画布
|
||||
/// </summary>
|
||||
public Canvas Canvas { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 调用方法类型,连接类型
|
||||
/// </summary>
|
||||
public ConnectionInvokeType InvokeType { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 目标节点控制点
|
||||
/// </summary>
|
||||
private INodeJunction EndNode;
|
||||
|
||||
/// <summary>
|
||||
/// 获取参数类型,第几个参数
|
||||
/// </summary>
|
||||
public int ArgIndex { get; set; } = -1;
|
||||
|
||||
/// <summary>
|
||||
/// 参数来源(决定了连接线的样式)
|
||||
/// </summary>
|
||||
public ConnectionArgSourceType ArgSourceType { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 起始控制点
|
||||
/// </summary>
|
||||
public JunctionControlBase Start { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 目标控制点
|
||||
/// </summary>
|
||||
public JunctionControlBase End { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 连接线
|
||||
/// </summary>
|
||||
private ConnectionLineShape BezierLine;
|
||||
|
||||
|
||||
|
||||
private LineType LineType;
|
||||
|
||||
/// <summary>
|
||||
/// 关于调用
|
||||
/// </summary>
|
||||
/// <param name="Canvas"></param>
|
||||
/// <param name="invokeType"></param>
|
||||
public ConnectionControl(Canvas Canvas,
|
||||
ConnectionInvokeType invokeType,
|
||||
JunctionControlBase Start,
|
||||
JunctionControlBase End)
|
||||
{
|
||||
this.LineType = LineType.Bezier;
|
||||
this.Canvas = Canvas;
|
||||
this.InvokeType = invokeType;
|
||||
this.Start = Start;
|
||||
this.End = End;
|
||||
InitElementPoint();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 关于入参
|
||||
/// </summary>
|
||||
/// <param name="Canvas"></param>
|
||||
/// <param name="Type"></param>
|
||||
public ConnectionControl(LineType LineType,
|
||||
Canvas Canvas,
|
||||
int argIndex,
|
||||
ConnectionArgSourceType argSourceType,
|
||||
JunctionControlBase Start,
|
||||
JunctionControlBase End,
|
||||
INodeJunction nodeJunction)
|
||||
{
|
||||
this.LineType = LineType;
|
||||
this.Canvas = Canvas;
|
||||
this.ArgIndex = argIndex;
|
||||
this.ArgSourceType = argSourceType;
|
||||
this.Start = Start;
|
||||
this.End = End;
|
||||
this.EndNode = nodeJunction;
|
||||
InitElementPoint();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 绘制
|
||||
/// </summary>
|
||||
public void InitElementPoint()
|
||||
{
|
||||
leftCenterOfEndLocation = Start.MyCenterPoint;
|
||||
rightCenterOfStartLocation = End.MyCenterPoint;
|
||||
|
||||
(Point startPoint, Point endPoint) = RefreshPoint(Canvas, Start, End);
|
||||
var connectionType = Start.JunctionType.ToConnectyionType();
|
||||
bool isDotted;
|
||||
Brush brush;
|
||||
if(connectionType == JunctionOfConnectionType.Invoke)
|
||||
{
|
||||
brush = InvokeType.ToLineColor();
|
||||
isDotted = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
brush = ArgSourceType.ToLineColor();
|
||||
isDotted = true; // 如果为参数,则绘制虚线
|
||||
}
|
||||
BezierLine = new ConnectionLineShape(LineType, startPoint, endPoint, brush, isDotted);
|
||||
Grid.SetZIndex(BezierLine, -9999999); // 置底
|
||||
Canvas.Children.Add(BezierLine);
|
||||
|
||||
ConfigureLineContextMenu(); //配置右键菜单
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 配置连接曲线的右键菜单
|
||||
/// </summary>
|
||||
private void ConfigureLineContextMenu()
|
||||
{
|
||||
var contextMenu = new ContextMenu();
|
||||
contextMenu.Items.Add(MainWindow.CreateMenuItem("删除连线", (s, e) => Remote()));
|
||||
contextMenu.Items.Add(MainWindow.CreateMenuItem("于父节点调用顺序中置顶", (s, e) => Topping()));
|
||||
BezierLine.ContextMenu = contextMenu;
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 删除该连线
|
||||
/// </summary>
|
||||
public void Remote()
|
||||
{
|
||||
Canvas.Children.Remove(BezierLine);
|
||||
var env = Start.MyNode.Env;
|
||||
if (Start.JunctionType.ToConnectyionType() == JunctionOfConnectionType.Invoke)
|
||||
{
|
||||
env.RemoveConnectInvokeAsync(Start.MyNode.Guid, End.MyNode.Guid, InvokeType);
|
||||
}
|
||||
else if (Start.JunctionType.ToConnectyionType() == JunctionOfConnectionType.Arg)
|
||||
{
|
||||
env.RemoveConnectArgSourceAsync(Start.MyNode.Guid, End.MyNode.Guid, ArgIndex) ;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 置顶调用关系
|
||||
/// </summary>
|
||||
public void Topping()
|
||||
{
|
||||
var env = Start.MyNode.Env;
|
||||
if (Start.JunctionType.ToConnectyionType() == JunctionOfConnectionType.Invoke)
|
||||
{
|
||||
env.SetConnectPriorityInvoke(Start.MyNode.Guid, End.MyNode.Guid, InvokeType);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重新绘制
|
||||
/// </summary>
|
||||
public void RefreshLine()
|
||||
{
|
||||
if(ArgIndex > -1)
|
||||
{
|
||||
End = EndNode.GetJunctionOfArgData(ArgIndex) ?? End;
|
||||
}
|
||||
(Point startPoint, Point endPoint) = RefreshPoint(Canvas, Start, End);
|
||||
BezierLine.UpdatePoints(startPoint, endPoint);
|
||||
}
|
||||
|
||||
|
||||
private Point rightCenterOfStartLocation; // 目标节点选择左侧边缘中心
|
||||
private Point leftCenterOfEndLocation; // 起始节点选择右侧边缘中心
|
||||
/// <summary>
|
||||
/// 刷新坐标
|
||||
/// </summary>
|
||||
|
||||
private (Point startPoint, Point endPoint) RefreshPoint(Canvas canvas, FrameworkElement startElement, FrameworkElement endElement)
|
||||
{
|
||||
var startPoint = startElement.TranslatePoint(rightCenterOfStartLocation, canvas); // 获取起始节点的中心位置
|
||||
var endPoint = endElement.TranslatePoint(leftCenterOfEndLocation, canvas); // 计算终点位置
|
||||
return (startPoint, endPoint);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -1,87 +0,0 @@
|
||||
<local:NodeControlBase x:Class="Serein.Workbench.Node.View.GlobalDataControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:Serein.Workbench.Node.View"
|
||||
xmlns:vm="clr-namespace:Serein.Workbench.Node.ViewModel"
|
||||
d:DataContext="{d:DesignInstance vm:GlobalDataNodeControlViewModel}"
|
||||
mc:Ignorable="d"
|
||||
MaxWidth="300">
|
||||
<UserControl.Resources>
|
||||
<BooleanToVisibilityConverter x:Key="BoolToVis" />
|
||||
</UserControl.Resources>
|
||||
|
||||
|
||||
<Grid Background="#FEFAF4">
|
||||
<!--<Grid.ToolTip>
|
||||
<ToolTip Background="LightYellow" Foreground="Black" Content="{Binding NodeModel.MethodDetails.MethodAnotherName, UpdateSourceTrigger=PropertyChanged}" />
|
||||
</Grid.ToolTip>-->
|
||||
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Grid Grid.Row="0" Background="#E7EFF5" >
|
||||
<!--<Grid Grid.Row="0" >-->
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<local:ExecuteJunctionControl Grid.Column="0" MyNode="{Binding NodeModel}" x:Name="ExecuteJunctionControl" HorizontalAlignment="Left" Grid.RowSpan="2"/>
|
||||
<Border Grid.Column="1" BorderThickness="1" HorizontalAlignment="Stretch">
|
||||
<TextBlock Text="全局数据节点" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||
</Border>
|
||||
<local:NextStepJunctionControl Grid.Column="2" MyNode="{Binding NodeModel}" x:Name="NextStepJunctionControl" HorizontalAlignment="Right" Grid.RowSpan="2"/>
|
||||
|
||||
</Grid>
|
||||
|
||||
<Grid Grid.Row="1" HorizontalAlignment="Stretch" Margin="4">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<StackPanel Grid.Row="0" Grid.Column="0" Orientation="Horizontal">
|
||||
<TextBlock Text="全局数据名称" Margin="2" HorizontalAlignment="Stretch" VerticalAlignment="Center"/>
|
||||
<TextBox MinWidth="50" Margin="2" Text="{Binding NodeModel.KeyName, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}"
|
||||
HorizontalAlignment="Stretch" VerticalAlignment="Center">
|
||||
</TextBox>
|
||||
<Button Content="EXP" Command="{Binding CommandCopyDataExp}" Height="17.2"></Button>
|
||||
<!--<Button Content="刷新 " Command="{Binding CommandCopyDataExp}" Height="17.2" Margin="2,0,0,0"></Button>-->
|
||||
</StackPanel>
|
||||
|
||||
<StackPanel x:Name="GlobalDataPanel"
|
||||
Grid.Row="1"
|
||||
Grid.ColumnSpan="2"
|
||||
Orientation="Horizontal"
|
||||
HorizontalAlignment="Center"
|
||||
>
|
||||
|
||||
</StackPanel>
|
||||
<!--<StackPanel Grid.Row="1" Grid.ColumnSpan="2" Orientation="Horizontal" HorizontalAlignment="Left">
|
||||
<local:ResultJunctionControl Grid.Column="2" MyNode="{Binding NodelModel}" x:Name="ResultJunctionControl" HorizontalAlignment="Right"/>
|
||||
<TextBlock Text="设置数据源" Margin="2" HorizontalAlignment="Stretch" VerticalAlignment="Center"/>
|
||||
</StackPanel>-->
|
||||
|
||||
</Grid>
|
||||
|
||||
|
||||
<!--<themes:MethodDetailsControl Grid.Row="1" MethodDetails="{Binding MethodDetails}" />
|
||||
<Border Grid.Row="2" Background="#EAFFD0" BorderBrush="#EAFFD0" BorderThickness="1">
|
||||
<TextBlock Text="{Binding MethodDetails.MethodTips, Converter={StaticResource TypeToStringConverter}, StringFormat=return:{0}, UpdateSourceTrigger=PropertyChanged}"
|
||||
HorizontalAlignment="Center"
|
||||
VerticalAlignment="Center"/>
|
||||
</Border>-->
|
||||
</Grid>
|
||||
</local:NodeControlBase>
|
||||
@@ -1,87 +0,0 @@
|
||||
using Serein.NodeFlow.Model;
|
||||
using Serein.Workbench.Node.ViewModel;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
/// <summary>
|
||||
/// UserControl1.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class GlobalDataControl : NodeControlBase, INodeJunction, INodeContainerControl
|
||||
{
|
||||
public GlobalDataControl() : base()
|
||||
{
|
||||
// 窗体初始化需要
|
||||
base.ViewModel = new GlobalDataNodeControlViewModel(new SingleGlobalDataNode(null));
|
||||
DataContext = ViewModel;
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
public GlobalDataControl(GlobalDataNodeControlViewModel viewModel) : base(viewModel)
|
||||
{
|
||||
DataContext = viewModel;
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 入参控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase INodeJunction.ExecuteJunction => this.ExecuteJunctionControl;
|
||||
|
||||
/// <summary>
|
||||
/// 下一个调用方法控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase INodeJunction.NextStepJunction => this.NextStepJunctionControl;
|
||||
|
||||
/// <summary>
|
||||
/// 返回值控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase INodeJunction.ReturnDataJunction => throw new NotImplementedException();
|
||||
|
||||
/// <summary>
|
||||
/// 方法入参控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase[] INodeJunction.ArgDataJunction => throw new NotImplementedException();
|
||||
|
||||
|
||||
public bool PlaceNode(NodeControlBase nodeControl)
|
||||
{
|
||||
if (GlobalDataPanel.Children.Contains(nodeControl))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
GlobalDataPanel.Children.Add(nodeControl);
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool TakeOutNode(NodeControlBase nodeControl)
|
||||
{
|
||||
if (!GlobalDataPanel.Children.Contains(nodeControl))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
GlobalDataPanel.Children.Remove(nodeControl);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void TakeOutAll()
|
||||
{
|
||||
GlobalDataPanel.Children.Clear();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
<local:NodeControlBase x:Class="Serein.Workbench.Node.View.ScriptNodeControl"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:local="clr-namespace:Serein.Workbench.Node.View"
|
||||
xmlns:vm="clr-namespace:Serein.Workbench.Node.ViewModel"
|
||||
xmlns:themes="clr-namespace:Serein.Workbench.Themes"
|
||||
d:DataContext="{d:DesignInstance vm:ScriptNodeControlViewModel}"
|
||||
mc:Ignorable="d"
|
||||
MinWidth="50">
|
||||
|
||||
<Grid Background="#FEFAF4">
|
||||
<!--<Grid.ToolTip>
|
||||
<ToolTip Background="LightYellow" Foreground="Black" Content="{Binding NodeModel.MethodDetails.MethodAnotherName, UpdateSourceTrigger=PropertyChanged}" />
|
||||
</Grid.ToolTip>-->
|
||||
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Grid Grid.Row="0" Background="#E7EFF5" >
|
||||
<!--<Grid Grid.Row="0" >-->
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="auto"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<local:ExecuteJunctionControl Grid.Column="0" MyNode="{Binding NodeModel}" x:Name="ExecuteJunctionControl" HorizontalAlignment="Left" Grid.RowSpan="2"/>
|
||||
<Border Grid.Column="1" BorderThickness="1" HorizontalAlignment="Stretch">
|
||||
<TextBlock Text="脚本节点" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||
</Border>
|
||||
<local:NextStepJunctionControl Grid.Column="2" MyNode="{Binding NodeModel}" x:Name="NextStepJunctionControl" HorizontalAlignment="Right" Grid.RowSpan="2"/>
|
||||
|
||||
</Grid>
|
||||
|
||||
<Grid Grid.Row="1" HorizontalAlignment="Stretch" Margin="4">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="*"/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="*"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<StackPanel Grid.Row="0" Grid.Column="0" Orientation="Horizontal">
|
||||
<TextBlock Text="脚本代码:" Margin="2" HorizontalAlignment="Stretch" VerticalAlignment="Center"/>
|
||||
|
||||
<Button Content="加载" Margin="3,0,1,0" Command="{Binding CommandLoadScript}" Height="17.2"></Button>
|
||||
<Button Content="执行" Margin="3,0,1,0" Command="{Binding CommandExecuting}" Height="17.2"></Button>
|
||||
<!--<Button Content="刷新 " Command="{Binding CommandCopyDataExp}" Height="17.2" Margin="2,0,0,0"></Button>-->
|
||||
</StackPanel>
|
||||
<themes:MethodDetailsControl Grid.Row="1" x:Name="MethodDetailsControl" MethodDetails="{Binding NodeModel.MethodDetails}"/>
|
||||
<TextBox Grid.Row="2" MinHeight="20" MinWidth="100" MaxWidth="270" TextWrapping="Wrap" AcceptsReturn="True" Text="{Binding Script}"></TextBox>
|
||||
<Grid Grid.Row="3" >
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="50"/>
|
||||
<ColumnDefinition Width="*"/>
|
||||
<ColumnDefinition Width="auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Border Grid.Column="0" BorderThickness="1">
|
||||
<TextBlock Text="result ->" HorizontalAlignment="Center" VerticalAlignment="Center" />
|
||||
</Border>
|
||||
<Border Grid.Column="1" BorderThickness="1">
|
||||
<TextBlock Text="{Binding NodeModel.MethodDetails.ReturnType.FullName, Mode=OneTime}" TextTrimming="CharacterEllipsis" HorizontalAlignment="Left" VerticalAlignment="Center"/>
|
||||
</Border>
|
||||
|
||||
<Border Grid.Column="2" BorderThickness="1">
|
||||
<local:ResultJunctionControl Grid.Column="2" MyNode="{Binding NodeModel}" x:Name="ResultJunctionControl" HorizontalAlignment="Right"/>
|
||||
</Border>
|
||||
</Grid>
|
||||
<!--<RichTextBox x:Name="richTextBox" VerticalScrollBarVisibility="Auto"
|
||||
HorizontalScrollBarVisibility="Auto"
|
||||
|
||||
TextChanged="RichTextBox_TextChanged"/>-->
|
||||
|
||||
|
||||
<!--<StackPanel Grid.Row="1" Grid.ColumnSpan="2" Orientation="Horizontal" HorizontalAlignment="Left">
|
||||
<local:ResultJunctionControl Grid.Column="2" MyNode="{Binding NodelModel}" x:Name="ResultJunctionControl" HorizontalAlignment="Right"/>
|
||||
<TextBlock Text="设置数据源" Margin="2" HorizontalAlignment="Stretch" VerticalAlignment="Center"/>
|
||||
</StackPanel>-->
|
||||
|
||||
</Grid>
|
||||
</Grid>
|
||||
</local:NodeControlBase>
|
||||
@@ -1,162 +0,0 @@
|
||||
using Serein.NodeFlow.Model;
|
||||
using Serein.Workbench.Node.ViewModel;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using System.Windows.Threading;
|
||||
|
||||
namespace Serein.Workbench.Node.View
|
||||
{
|
||||
/// <summary>
|
||||
/// ScriptNodeControl.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class ScriptNodeControl : NodeControlBase , INodeJunction
|
||||
{
|
||||
private ScriptNodeControlViewModel viewModel => (ScriptNodeControlViewModel)ViewModel;
|
||||
private DispatcherTimer _debounceTimer; // 用于延迟更新
|
||||
private bool _isUpdating = false; // 防止重复更新
|
||||
|
||||
public ScriptNodeControl()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
public ScriptNodeControl(ScriptNodeControlViewModel viewModel) : base(viewModel)
|
||||
{
|
||||
DataContext = viewModel;
|
||||
InitializeComponent();
|
||||
|
||||
#if false
|
||||
// 初始化定时器
|
||||
_debounceTimer = new DispatcherTimer();
|
||||
_debounceTimer.Interval = TimeSpan.FromMilliseconds(500); // 停止输入 500ms 后更新
|
||||
_debounceTimer.Tick += DebounceTimer_Tick;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 入参控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase INodeJunction.ExecuteJunction => this.ExecuteJunctionControl;
|
||||
|
||||
/// <summary>
|
||||
/// 下一个调用方法控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase INodeJunction.NextStepJunction => this.NextStepJunctionControl;
|
||||
|
||||
/// <summary>
|
||||
/// 返回值控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase INodeJunction.ReturnDataJunction => this.ResultJunctionControl;
|
||||
|
||||
/// <summary>
|
||||
/// 方法入参控制点(可能有,可能没)
|
||||
/// </summary>
|
||||
JunctionControlBase[] INodeJunction.ArgDataJunction
|
||||
{
|
||||
get
|
||||
{
|
||||
// 获取 MethodDetailsControl 实例
|
||||
var methodDetailsControl = this.MethodDetailsControl;
|
||||
var itemsControl = FindVisualChild<ItemsControl>(methodDetailsControl); // 查找 ItemsControl
|
||||
if (itemsControl != null)
|
||||
{
|
||||
var argDataJunction = new JunctionControlBase[base.ViewModel.NodeModel.MethodDetails.ParameterDetailss.Length];
|
||||
var controls = new List<JunctionControlBase>();
|
||||
|
||||
for (int i = 0; i < itemsControl.Items.Count; i++)
|
||||
{
|
||||
var container = itemsControl.ItemContainerGenerator.ContainerFromIndex(i) as FrameworkElement;
|
||||
if (container != null)
|
||||
{
|
||||
var argControl = FindVisualChild<ArgJunctionControl>(container);
|
||||
if (argControl != null)
|
||||
{
|
||||
controls.Add(argControl); // 收集 ArgJunctionControl 实例
|
||||
}
|
||||
}
|
||||
}
|
||||
return argDataJunction = controls.ToArray();
|
||||
}
|
||||
else
|
||||
{
|
||||
return [];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#if false
|
||||
// 每次输入时重置定时器
|
||||
private void RichTextBox_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
_debounceTimer.Stop();
|
||||
_debounceTimer.Start();
|
||||
}
|
||||
|
||||
// 定时器事件,用户停止输入后触发
|
||||
private async void DebounceTimer_Tick(object sender, EventArgs e)
|
||||
{
|
||||
_debounceTimer.Stop();
|
||||
|
||||
if (_isUpdating)
|
||||
return;
|
||||
|
||||
// 开始后台处理语法分析和高亮
|
||||
_isUpdating = true;
|
||||
await Task.Run(() => HighlightKeywordsAsync(viewModel.Script));
|
||||
}
|
||||
|
||||
// 异步执行语法高亮操作
|
||||
private async Task HighlightKeywordsAsync(string text)
|
||||
{
|
||||
if (string.IsNullOrEmpty(text))
|
||||
{
|
||||
return;
|
||||
}
|
||||
// 模拟语法分析和高亮(可以替换为实际逻辑)
|
||||
var highlightedText = text;
|
||||
|
||||
// 在 UI 线程中更新 RichTextBox 的内容
|
||||
await Dispatcher.BeginInvoke(() =>
|
||||
{
|
||||
var range = new TextRange(richTextBox.Document.ContentStart, richTextBox.Document.ContentEnd);
|
||||
range.Text = highlightedText;
|
||||
});
|
||||
|
||||
_isUpdating = false;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
using Serein.NodeFlow.Model;
|
||||
using Serein.Workbench.Node.View;
|
||||
|
||||
namespace Serein.Workbench.Node.ViewModel
|
||||
{
|
||||
public class ExpOpNodeControlViewModel: NodeControlViewModelBase
|
||||
{
|
||||
public new SingleExpOpNode NodeModel { get; }
|
||||
|
||||
//public string Expression
|
||||
//{
|
||||
// get => node.Expression;
|
||||
// set
|
||||
// {
|
||||
// node.Expression = value;
|
||||
// OnPropertyChanged();
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
public ExpOpNodeControlViewModel(SingleExpOpNode nodeModel) : base(nodeModel)
|
||||
{
|
||||
this.NodeModel = nodeModel;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,51 +0,0 @@
|
||||
using Serein.Library;
|
||||
using Serein.NodeFlow.Model;
|
||||
using Serein.Workbench.Node.View;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Serein.Workbench.Node.ViewModel
|
||||
{
|
||||
public class GlobalDataNodeControlViewModel : NodeControlViewModelBase
|
||||
{
|
||||
private SingleGlobalDataNode NodeModel => (SingleGlobalDataNode)base.NodeModel;
|
||||
|
||||
/// <summary>
|
||||
/// 复制全局数据表达式
|
||||
/// </summary>
|
||||
public ICommand CommandCopyDataExp { get; }
|
||||
|
||||
/// <summary>
|
||||
/// 刷新数据
|
||||
/// </summary>
|
||||
public ICommand CommandRefreshData { get; }
|
||||
|
||||
|
||||
public GlobalDataNodeControlViewModel(SingleGlobalDataNode node) : base(node)
|
||||
{
|
||||
CommandCopyDataExp = new RelayCommand( o =>
|
||||
{
|
||||
string exp = NodeModel.KeyName;
|
||||
string copyValue = $"@Get #{exp}#";
|
||||
Clipboard.SetDataObject(copyValue);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 自定义参数值
|
||||
/// </summary>
|
||||
public string? KeyName
|
||||
{
|
||||
get => NodeModel?.KeyName;
|
||||
set { NodeModel.KeyName = value; OnPropertyChanged(); }
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
using Serein.Library;
|
||||
using Serein.Library.Core;
|
||||
using Serein.Library.Utils;
|
||||
using Serein.NodeFlow.Model;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace Serein.Workbench.Node.ViewModel
|
||||
{
|
||||
public class ScriptNodeControlViewModel : NodeControlViewModelBase
|
||||
{
|
||||
private SingleScriptNode NodeModel => (SingleScriptNode)base.NodeModel;
|
||||
|
||||
public string? Script
|
||||
{
|
||||
get => NodeModel?.Script;
|
||||
set { NodeModel.Script = value; OnPropertyChanged(); }
|
||||
}
|
||||
|
||||
|
||||
|
||||
public ScriptNodeControlViewModel(NodeModelBase nodeModel) : base(nodeModel)
|
||||
{
|
||||
CommandExecuting = new RelayCommand(async o =>
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = await NodeModel.ExecutingAsync(new DynamicContext(nodeModel.Env));
|
||||
SereinEnv.WriteLine(InfoType.INFO, result?.ToString());
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
SereinEnv.WriteLine(InfoType.ERROR, ex.ToString());
|
||||
}
|
||||
});
|
||||
|
||||
CommandLoadScript = new RelayCommand( o =>
|
||||
{
|
||||
NodeModel.ReloadScript();
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 加载脚本代码
|
||||
/// </summary>
|
||||
public ICommand CommandLoadScript{ get; }
|
||||
|
||||
/// <summary>
|
||||
/// 尝试执行
|
||||
/// </summary>
|
||||
public ICommand CommandExecuting { get; }
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
{
|
||||
"profiles": {
|
||||
"Serein.Workbench": {
|
||||
"commandName": "Project"
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,292 +0,0 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<AssemblyName>Serein.Workbench</AssemblyName>
|
||||
<IntermediateOutputPath>obj\Release\</IntermediateOutputPath>
|
||||
<BaseIntermediateOutputPath>obj\</BaseIntermediateOutputPath>
|
||||
<MSBuildProjectExtensionsPath>D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\</MSBuildProjectExtensionsPath>
|
||||
<_TargetAssemblyProjectName>Serein.Workbench</_TargetAssemblyProjectName>
|
||||
<RootNamespace>Serein.Workbench</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="Sdk.props" Sdk="Microsoft.NET.Sdk" />
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net8.0-windows</TargetFramework>
|
||||
<Nullable>enable</Nullable>
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<UseWPF>True</UseWPF>
|
||||
<BaseOutputPath>D:\Project\C#\DynamicControl\SereinFlow\.Output</BaseOutputPath>
|
||||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<GenerateDocumentationFile>true</GenerateDocumentationFile>
|
||||
<!--<IsRoslynComponent>true</IsRoslynComponent>-->
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Remove="Node\NodeModel\**" />
|
||||
<Compile Remove="Themes\Condition\**" />
|
||||
<EmbeddedResource Remove="Node\NodeModel\**" />
|
||||
<EmbeddedResource Remove="Themes\Condition\**" />
|
||||
<None Remove="Node\NodeModel\**" />
|
||||
<None Remove="Themes\Condition\**" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Remove="Node\FlipflopRegionControl.xaml.cs" />
|
||||
<Compile Remove="Node\NodeBase.cs" />
|
||||
<Compile Remove="Themes\ConditionControl.xaml.cs" />
|
||||
<Compile Remove="Themes\ConditionControlModel.cs" />
|
||||
<Compile Remove="Themes\ExplicitDataControl.xaml.cs" />
|
||||
<Compile Remove="Themes\ObjectViewerControl1.xaml.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Library.Core\Serein.Library.Core.csproj" />
|
||||
<ProjectReference Include="..\Library.Framework\Serein.Library.Framework.csproj" />
|
||||
<ProjectReference Include="..\Library\Serein.Library.csproj" />
|
||||
<ProjectReference Include="..\NodeFlow\Serein.NodeFlow.csproj" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Update="Themes\MethodDetailsControl.xaml.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
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||||
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<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Reflection.dll" />
|
||||
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|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Reflection.Emit.ILGeneration.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Reflection.Emit.Lightweight.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Reflection.Extensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Reflection.Metadata.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Reflection.Primitives.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Reflection.TypeExtensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Resources.Extensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Resources.Reader.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Resources.ResourceManager.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Resources.Writer.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.CompilerServices.Unsafe.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.CompilerServices.VisualC.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Extensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Handles.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.InteropServices.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.InteropServices.JavaScript.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.InteropServices.RuntimeInformation.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Intrinsics.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Loader.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Numerics.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Serialization.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Serialization.Formatters.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Serialization.Json.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Serialization.Primitives.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Runtime.Serialization.Xml.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.AccessControl.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Claims.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.Algorithms.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.Cng.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.Csp.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.Encoding.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.OpenSsl.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.Pkcs.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.Primitives.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.ProtectedData.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.X509Certificates.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Security.Cryptography.Xml.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Security.Permissions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Principal.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.Principal.Windows.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Security.SecureString.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.ServiceModel.Web.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.ServiceProcess.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Text.Encoding.CodePages.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Text.Encoding.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Text.Encoding.Extensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Text.Encodings.Web.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Text.Json.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Text.RegularExpressions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Threading.AccessControl.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Channels.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Overlapped.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Tasks.Dataflow.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Tasks.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Tasks.Extensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Tasks.Parallel.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Thread.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.ThreadPool.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Threading.Timer.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Transactions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Transactions.Local.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.ValueTuple.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Web.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Web.HttpUtility.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Windows.Controls.Ribbon.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Windows.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Windows.Extensions.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Windows.Input.Manipulations.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Windows.Presentation.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\System.Xaml.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.Linq.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.ReaderWriter.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.Serialization.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.XDocument.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.XmlDocument.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.XmlSerializer.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.XPath.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\ref\net8.0\System.Xml.XPath.XDocument.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\UIAutomationClient.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\UIAutomationClientSideProviders.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\UIAutomationProvider.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\UIAutomationTypes.dll" />
|
||||
<ReferencePath Include="C:\Program Files\dotnet\packs\Microsoft.WindowsDesktop.App.Ref\8.0.10\ref\net8.0\WindowsBase.dll" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\LogWindow.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\MainWindow.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Node\View\ActionNodeControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Node\View\ActionRegionControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Node\View\ConditionNodeControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Node\View\ConditionRegionControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Node\View\DllControlControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Node\View\ExpOpNodeControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Node\View\FlipflopNodeControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Themes\InputDialog.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Themes\IOCObjectViewControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Themes\NodeTreeItemViewControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Themes\NodeTreeViewControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Themes\ObjectViewerControl.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Themes\TypeViewerWindow.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\Themes\WindowDialogInput.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\App.g.cs" />
|
||||
<Compile Include="D:\Project\C#\DynamicControl\SereinFlow\WorkBench\obj\Release\net8.0-windows\GeneratedInternalTypeHelper.g.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Analyzer Include="C:\Program Files\dotnet\sdk\9.0.100-rc.2.24474.11\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.CSharp.NetAnalyzers.dll" />
|
||||
<Analyzer Include="C:\Program Files\dotnet\sdk\9.0.100-rc.2.24474.11\Sdks\Microsoft.NET.Sdk\targets\..\analyzers\Microsoft.CodeAnalysis.NetAnalyzers.dll" />
|
||||
<Analyzer Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\analyzers/dotnet/cs/Microsoft.Interop.ComInterfaceGenerator.dll" />
|
||||
<Analyzer Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\analyzers/dotnet/cs/Microsoft.Interop.JavaScript.JSImportGenerator.dll" />
|
||||
<Analyzer Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\analyzers/dotnet/cs/Microsoft.Interop.LibraryImportGenerator.dll" />
|
||||
<Analyzer Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\analyzers/dotnet/cs/Microsoft.Interop.SourceGeneration.dll" />
|
||||
<Analyzer Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\analyzers/dotnet/cs/System.Text.Json.SourceGeneration.dll" />
|
||||
<Analyzer Include="C:\Program Files\dotnet\packs\Microsoft.NETCore.App.Ref\8.0.10\analyzers/dotnet/cs/System.Text.RegularExpressions.Generator.dll" />
|
||||
</ItemGroup>
|
||||
<Import Project="Sdk.targets" Sdk="Microsoft.NET.Sdk" />
|
||||
</Project>
|
||||
@@ -1,28 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows;
|
||||
|
||||
namespace Serein.Workbench.Themes
|
||||
{
|
||||
public partial class BindableRichTextBox : RichTextBox
|
||||
{
|
||||
public new FlowDocument Document
|
||||
{
|
||||
get { return (FlowDocument)GetValue(DocumentProperty); }
|
||||
set { SetValue(DocumentProperty, value); }
|
||||
}
|
||||
// Using a DependencyProperty as the backing store for Document. This enables animation, styling, binding, etc...
|
||||
public static readonly DependencyProperty DocumentProperty =
|
||||
DependencyProperty.Register("Document", typeof(FlowDocument), typeof(BindableRichTextBox), new FrameworkPropertyMetadata(null, new PropertyChangedCallback(OnDucumentChanged)));
|
||||
private static void OnDucumentChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
|
||||
{
|
||||
RichTextBox rtb = (RichTextBox)d;
|
||||
rtb.Document = (FlowDocument)e.NewValue;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,68 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Serein.Workbench.Tool
|
||||
{
|
||||
/// <summary>
|
||||
/// Guid替换工具类
|
||||
/// </summary>
|
||||
public class GuidReplacer
|
||||
{
|
||||
private class TrieNode
|
||||
{
|
||||
public Dictionary<char, TrieNode> Children = new();
|
||||
public string Replacement; // 替换后的值
|
||||
}
|
||||
|
||||
private readonly TrieNode _root = new();
|
||||
|
||||
// 构建字典树
|
||||
public void AddReplacement(string guid, string replacement)
|
||||
{
|
||||
var current = _root;
|
||||
foreach (var c in guid)
|
||||
{
|
||||
if (!current.Children.ContainsKey(c))
|
||||
{
|
||||
current.Children[c] = new TrieNode();
|
||||
}
|
||||
current = current.Children[c];
|
||||
}
|
||||
current.Replacement = replacement;
|
||||
}
|
||||
|
||||
// 替换逻辑
|
||||
public string Replace(string input)
|
||||
{
|
||||
var result = new StringBuilder();
|
||||
var current = _root;
|
||||
int i = 0;
|
||||
|
||||
while (i < input.Length)
|
||||
{
|
||||
if (current.Children.ContainsKey(input[i]))
|
||||
{
|
||||
current = current.Children[input[i]];
|
||||
i++;
|
||||
|
||||
if (current.Replacement != null) // 找到匹配
|
||||
{
|
||||
result.Append(current.Replacement);
|
||||
current = _root; // 回到根节点
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result.Append(input[i]);
|
||||
current = _root; // 未匹配,回到根节点
|
||||
i++;
|
||||
}
|
||||
}
|
||||
return result.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user