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aistudio-wpf-diagram/zxing.core/xx/aztec/AztecWriter.cs
2021-07-23 09:42:22 +08:00

164 lines
5.8 KiB
C#

/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
using System.Text;
using ZXing.Aztec.Internal;
using ZXing.Common;
namespace ZXing.Aztec
{
/// <summary>
/// Generates Aztec 2D barcodes.
/// </summary>
public sealed class AztecWriter : Writer
{
private static readonly Encoding DEFAULT_CHARSET;
static AztecWriter()
{
#if !(WindowsCE || SILVERLIGHT4 || SILVERLIGHT5 || NETFX_CORE || PORTABLE)
DEFAULT_CHARSET = Encoding.GetEncoding("ISO-8859-1");
#elif WindowsCE
try
{
DEFAULT_CHARSET = Encoding.GetEncoding("ISO-8859-1");
}
catch (PlatformNotSupportedException)
{
DEFAULT_CHARSET = Encoding.GetEncoding(1252);
}
#else
// not fully correct but what else
DEFAULT_CHARSET = Encoding.GetEncoding("UTF-8");
#endif
}
/// <summary>
/// Encode a barcode using the default settings.
/// </summary>
/// <param name="contents">The contents to encode in the barcode</param>
/// <param name="format">The barcode format to generate</param>
/// <param name="width">The preferred width in pixels</param>
/// <param name="height">The preferred height in pixels</param>
/// <returns>
/// The generated barcode as a Matrix of unsigned bytes (0 == black, 255 == white)
/// </returns>
public BitMatrix encode(String contents, BarcodeFormat format, int width, int height)
{
return encode(contents, format, width, height, null);
}
/// <summary>
/// </summary>
/// <param name="contents">The contents to encode in the barcode</param>
/// <param name="format">The barcode format to generate</param>
/// <param name="width">The preferred width in pixels</param>
/// <param name="height">The preferred height in pixels</param>
/// <param name="hints">Additional parameters to supply to the encoder</param>
/// <returns>
/// The generated barcode as a Matrix of unsigned bytes (0 == black, 255 == white)
/// </returns>
public BitMatrix encode(String contents, BarcodeFormat format, int width, int height, IDictionary<EncodeHintType, object> hints)
{
var charset = DEFAULT_CHARSET;
int eccPercent = Internal.Encoder.DEFAULT_EC_PERCENT;
int layers = Internal.Encoder.DEFAULT_AZTEC_LAYERS;
if (hints != null)
{
if (hints.ContainsKey(EncodeHintType.CHARACTER_SET))
{
object charsetname = hints[EncodeHintType.CHARACTER_SET];
if (charsetname != null)
{
charset = Encoding.GetEncoding(charsetname.ToString());
}
}
if (hints.ContainsKey(EncodeHintType.ERROR_CORRECTION))
{
object eccPercentObject = hints[EncodeHintType.ERROR_CORRECTION];
if (eccPercentObject != null)
{
eccPercent = Convert.ToInt32(eccPercentObject);
}
}
if (hints.ContainsKey(EncodeHintType.AZTEC_LAYERS))
{
object layersObject = hints[EncodeHintType.AZTEC_LAYERS];
if (layersObject != null)
{
layers = Convert.ToInt32(layersObject);
}
}
}
return encode(contents,
format,
width,
height,
charset,
eccPercent,
layers);
}
private static BitMatrix encode(String contents, BarcodeFormat format, int width, int height, Encoding charset, int eccPercent, int layers)
{
if (format != BarcodeFormat.AZTEC)
{
throw new ArgumentException("Can only encode AZTEC code, but got " + format);
}
var aztec = Internal.Encoder.encode(charset.GetBytes(contents), eccPercent, layers);
return renderResult(aztec, width, height);
}
private static BitMatrix renderResult(AztecCode code, int width, int height)
{
var input = code.Matrix;
if (input == null)
{
throw new InvalidOperationException("No input code matrix");
}
int inputWidth = input.Width;
int inputHeight = input.Height;
int outputWidth = Math.Max(width, inputWidth);
int outputHeight = Math.Max(height, inputHeight);
int multiple = Math.Min(outputWidth / inputWidth, outputHeight / inputHeight);
int leftPadding = (outputWidth - (inputWidth * multiple)) / 2;
int topPadding = (outputHeight - (inputHeight * multiple)) / 2;
var output = new BitMatrix(outputWidth, outputHeight);
for (int inputY = 0, outputY = topPadding; inputY < inputHeight; inputY++, outputY += multiple)
{
// Write the contents of this row of the barcode
for (int inputX = 0, outputX = leftPadding; inputX < inputWidth; inputX++, outputX += multiple)
{
if (input[inputX, inputY])
{
output.setRegion(outputX, outputY, multiple, multiple);
}
}
}
return output;
}
}
}