Files
aistudio-wpf-diagram/Extensions/AIStudio.Wpf.Block/Controls/VariableBlockBorder.cs

115 lines
3.9 KiB
C#

using System;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
namespace AIStudio.Wpf.Block.Controls
{
public class VariableBlockBorder : BlockDecorator
{
public VariableBlockBorder()
{
}
#region
public double Minwidth { get; set; } = 64;
public double Minheight { get; set; } = 28;
/// <summary>
/// 该方法用于测量整个控件的大小
/// </summary>
/// <param name="constraint"></param>
/// <returns>控件的大小</returns>
protected override Size MeasureOverride(Size constraint)
{
Thickness padding = this.Padding;
Size result = new Size();
if (Child != null)
{
//测量子控件的大小
Child.Measure(constraint);
result.Width = Math.Max(Minwidth, Child.DesiredSize.Width + padding.Left + padding.Right);
result.Height = Math.Max(Minheight, Child.DesiredSize.Height + padding.Top + padding.Bottom);
}
else
{
result.Width = Minwidth;
result.Height = Minheight;
}
return result;
}
/// <summary>
/// 设置子控件的大小与位置
/// </summary>
/// <param name="arrangeSize"></param>
/// <returns></returns>
protected override Size ArrangeOverride(Size arrangeSize)
{
Thickness padding = this.Padding;
if (Child != null)
{
Child.Arrange(new Rect(new Point(padding.Left, padding.Top),
new Size(Math.Max(Minwidth - padding.Left - padding.Right, Child.DesiredSize.Width), Math.Max(Minheight - padding.Top - padding.Bottom, Child.DesiredSize.Height))));
}
return arrangeSize;
}
/// <summary>
/// 绘制控件
/// </summary>
/// <param name="drawingContext"></param>
protected override void OnRender(DrawingContext drawingContext)
{
Thickness padding = this.Padding;
Pen pen = new Pen();
pen.Brush = this.BorderBrush;
pen.Thickness = this.BorderThickness.Left;// NextForBlockBorder.RoundLayoutValue(BorderThickness.Left, DoubleUtil.DpiScaleX);
Geometry cg = CreateGeometry(Math.Max(Minwidth, Child?.DesiredSize.Width ?? 0 + padding.Left + padding.Right), Math.Max(Minheight, Child?.DesiredSize.Height ?? 0 + padding.Top + padding.Bottom));
Brush brush = CreateFillBrush();
GuidelineSet guideLines = new GuidelineSet();
drawingContext.PushGuidelineSet(guideLines);
drawingContext.DrawGeometry(brush, pen, cg);
}
#endregion
#region
//按Element的大小计算
private Geometry CreateGeometry(double x, double y)
{
#region
PathFigure pf = new PathFigure();
pf.IsClosed = true;
pf.StartPoint = new Point(y / 2, 0);
LineSegment seg1 = new LineSegment() { Point = new Point(x - y / 2, 0) };
pf.Segments.Add(seg1);
ArcSegment seg2= new ArcSegment() { Size = new Size(y / 2, y / 2), SweepDirection = SweepDirection.Clockwise, Point = new Point(x - y / 2, y) };
pf.Segments.Add(seg2);
LineSegment seg3 = new LineSegment() { Point = new Point(y / 2, y) };
pf.Segments.Add(seg3);
ArcSegment seg4 = new ArcSegment() { Size = new Size(y / 2, y / 2), SweepDirection = SweepDirection.Clockwise, Point = new Point(y / 2, 0) };
pf.Segments.Add(seg4);
PathGeometry g1 = new PathGeometry();
g1.Figures.Add(pf);
#endregion
return g1;
}
#endregion
}
}