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https://gitee.com/akwkevin/aistudio.-wpf.-diagram
synced 2026-04-06 01:06:37 +08:00
添加项目文件。
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165
zxing.core/xx/datamatrix/encoder/EdifactEncoder.cs
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165
zxing.core/xx/datamatrix/encoder/EdifactEncoder.cs
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/*
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* Copyright 2006-2007 Jeremias Maerki.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using System.Text;
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namespace ZXing.Datamatrix.Encoder
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{
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internal sealed class EdifactEncoder : Encoder
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{
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public int EncodingMode
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{
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get { return Encodation.EDIFACT; }
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}
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public void encode(EncoderContext context)
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{
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//step F
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var buffer = new StringBuilder();
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while (context.HasMoreCharacters)
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{
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char c = context.CurrentChar;
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encodeChar(c, buffer);
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context.Pos++;
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int count = buffer.Length;
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if (count >= 4)
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{
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context.writeCodewords(encodeToCodewords(buffer, 0));
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buffer.Remove(0, 4);
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int newMode = HighLevelEncoder.lookAheadTest(context.Message, context.Pos, EncodingMode);
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if (newMode != EncodingMode)
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{
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context.signalEncoderChange(Encodation.ASCII);
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break;
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}
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}
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}
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buffer.Append((char)31); //Unlatch
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handleEOD(context, buffer);
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}
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/// <summary>
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/// Handle "end of data" situations
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/// </summary>
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/// <param name="context">the encoder context</param>
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/// <param name="buffer">the buffer with the remaining encoded characters</param>
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private static void handleEOD(EncoderContext context, StringBuilder buffer)
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{
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try
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{
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int count = buffer.Length;
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if (count == 0)
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{
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return; //Already finished
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}
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if (count == 1)
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{
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//Only an unlatch at the end
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context.updateSymbolInfo();
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int available = context.SymbolInfo.dataCapacity - context.CodewordCount;
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int remaining = context.RemainingCharacters;
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if (remaining == 0 && available <= 2)
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{
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return; //No unlatch
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}
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}
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if (count > 4)
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{
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throw new InvalidOperationException("Count must not exceed 4");
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}
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int restChars = count - 1;
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String encoded = encodeToCodewords(buffer, 0);
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bool endOfSymbolReached = !context.HasMoreCharacters;
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bool restInAscii = endOfSymbolReached && restChars <= 2;
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if (restChars <= 2)
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{
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context.updateSymbolInfo(context.CodewordCount + restChars);
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int available = context.SymbolInfo.dataCapacity - context.CodewordCount;
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if (available >= 3)
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{
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restInAscii = false;
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context.updateSymbolInfo(context.CodewordCount + encoded.Length);
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//available = context.symbolInfo.dataCapacity - context.getCodewordCount();
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}
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}
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if (restInAscii)
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{
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context.resetSymbolInfo();
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context.Pos -= restChars;
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}
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else
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{
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context.writeCodewords(encoded);
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}
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}
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finally
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{
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context.signalEncoderChange(Encodation.ASCII);
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}
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}
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private static void encodeChar(char c, StringBuilder sb)
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{
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if (c >= ' ' && c <= '?')
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{
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sb.Append(c);
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}
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else if (c >= '@' && c <= '^')
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{
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sb.Append((char)(c - 64));
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}
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else
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{
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HighLevelEncoder.illegalCharacter(c);
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}
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}
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private static String encodeToCodewords(StringBuilder sb, int startPos)
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{
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int len = sb.Length - startPos;
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if (len == 0)
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{
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throw new InvalidOperationException("StringBuilder must not be empty");
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}
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char c1 = sb[startPos];
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char c2 = len >= 2 ? sb[startPos + 1] : (char)0;
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char c3 = len >= 3 ? sb[startPos + 2] : (char)0;
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char c4 = len >= 4 ? sb[startPos + 3] : (char)0;
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int v = (c1 << 18) + (c2 << 12) + (c3 << 6) + c4;
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char cw1 = (char)((v >> 16) & 255);
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char cw2 = (char)((v >> 8) & 255);
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char cw3 = (char)(v & 255);
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var res = new StringBuilder(3);
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res.Append(cw1);
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if (len >= 2)
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{
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res.Append(cw2);
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}
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if (len >= 3)
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{
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res.Append(cw3);
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}
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return res.ToString();
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}
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}
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}
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