Files
aistudio-wpf-diagram/zxing.core/xx/datamatrix/encoder/EdifactEncoder.cs
2021-07-23 09:42:22 +08:00

165 lines
4.9 KiB
C#

/*
* Copyright 2006-2007 Jeremias Maerki.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Text;
namespace ZXing.Datamatrix.Encoder
{
internal sealed class EdifactEncoder : Encoder
{
public int EncodingMode
{
get { return Encodation.EDIFACT; }
}
public void encode(EncoderContext context)
{
//step F
var buffer = new StringBuilder();
while (context.HasMoreCharacters)
{
char c = context.CurrentChar;
encodeChar(c, buffer);
context.Pos++;
int count = buffer.Length;
if (count >= 4)
{
context.writeCodewords(encodeToCodewords(buffer, 0));
buffer.Remove(0, 4);
int newMode = HighLevelEncoder.lookAheadTest(context.Message, context.Pos, EncodingMode);
if (newMode != EncodingMode)
{
context.signalEncoderChange(Encodation.ASCII);
break;
}
}
}
buffer.Append((char)31); //Unlatch
handleEOD(context, buffer);
}
/// <summary>
/// Handle "end of data" situations
/// </summary>
/// <param name="context">the encoder context</param>
/// <param name="buffer">the buffer with the remaining encoded characters</param>
private static void handleEOD(EncoderContext context, StringBuilder buffer)
{
try
{
int count = buffer.Length;
if (count == 0)
{
return; //Already finished
}
if (count == 1)
{
//Only an unlatch at the end
context.updateSymbolInfo();
int available = context.SymbolInfo.dataCapacity - context.CodewordCount;
int remaining = context.RemainingCharacters;
if (remaining == 0 && available <= 2)
{
return; //No unlatch
}
}
if (count > 4)
{
throw new InvalidOperationException("Count must not exceed 4");
}
int restChars = count - 1;
String encoded = encodeToCodewords(buffer, 0);
bool endOfSymbolReached = !context.HasMoreCharacters;
bool restInAscii = endOfSymbolReached && restChars <= 2;
if (restChars <= 2)
{
context.updateSymbolInfo(context.CodewordCount + restChars);
int available = context.SymbolInfo.dataCapacity - context.CodewordCount;
if (available >= 3)
{
restInAscii = false;
context.updateSymbolInfo(context.CodewordCount + encoded.Length);
//available = context.symbolInfo.dataCapacity - context.getCodewordCount();
}
}
if (restInAscii)
{
context.resetSymbolInfo();
context.Pos -= restChars;
}
else
{
context.writeCodewords(encoded);
}
}
finally
{
context.signalEncoderChange(Encodation.ASCII);
}
}
private static void encodeChar(char c, StringBuilder sb)
{
if (c >= ' ' && c <= '?')
{
sb.Append(c);
}
else if (c >= '@' && c <= '^')
{
sb.Append((char)(c - 64));
}
else
{
HighLevelEncoder.illegalCharacter(c);
}
}
private static String encodeToCodewords(StringBuilder sb, int startPos)
{
int len = sb.Length - startPos;
if (len == 0)
{
throw new InvalidOperationException("StringBuilder must not be empty");
}
char c1 = sb[startPos];
char c2 = len >= 2 ? sb[startPos + 1] : (char)0;
char c3 = len >= 3 ? sb[startPos + 2] : (char)0;
char c4 = len >= 4 ? sb[startPos + 3] : (char)0;
int v = (c1 << 18) + (c2 << 12) + (c3 << 6) + c4;
char cw1 = (char)((v >> 16) & 255);
char cw2 = (char)((v >> 8) & 255);
char cw3 = (char)(v & 255);
var res = new StringBuilder(3);
res.Append(cw1);
if (len >= 2)
{
res.Append(cw2);
}
if (len >= 3)
{
res.Append(cw3);
}
return res.ToString();
}
}
}