mirror of
https://gitee.com/akwkevin/aistudio.-wpf.-diagram
synced 2026-03-03 00:00:57 +08:00
mind 两个布局完成
This commit is contained in:
@@ -135,7 +135,7 @@
|
||||
</Style>
|
||||
|
||||
<DataTemplate DataType="{x:Type viewmodel:MindNode}">
|
||||
<Grid IsHitTestVisible="False">
|
||||
<Grid>
|
||||
<ContentControl Style="{StaticResource MindNodeStyle}"/>
|
||||
</Grid>
|
||||
</DataTemplate>
|
||||
|
||||
@@ -5,6 +5,7 @@ using System.ComponentModel;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using AIStudio.Wpf.DiagramDesigner;
|
||||
using AIStudio.Wpf.DiagramDesigner.Algorithms;
|
||||
@@ -42,7 +43,7 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
AddChildCommand = new SimpleCommand(Command_Enable, ExecuteAddChildCommand);
|
||||
AddParentCommand = new SimpleCommand(Level_Enable, ExecuteAddParentCommand);
|
||||
AddPeerCommand = new SimpleCommand(Level_Enable, ExecuteAddPeerCommand);
|
||||
DeleteCommand = new SimpleCommand(Command_Enable, ExecuteDeleteCommand);
|
||||
DeleteCommand = new SimpleCommand(Level_Enable, ExecuteDeleteCommand);
|
||||
MoveForwardCommand = new SimpleCommand(Command_Enable, ExecuteMoveForwardCommand);
|
||||
MoveBackCommand = new SimpleCommand(Command_Enable, ExecuteMoveBackCommand);
|
||||
BuildMenuOptions();
|
||||
@@ -50,7 +51,7 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
this.PropertyChanged += this.Item_PropertyChanged;
|
||||
}
|
||||
|
||||
private void LevelInit(bool init =false)
|
||||
private void LevelInit(bool init = false)
|
||||
{
|
||||
switch (NodeLevel)
|
||||
{
|
||||
@@ -108,8 +109,6 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
private bool Level_Enable(object obj)
|
||||
{
|
||||
if (Command_Enable(obj) == false) return false;
|
||||
@@ -117,10 +116,19 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
return NodeLevel != NodeLevel.Level1;
|
||||
}
|
||||
|
||||
#region 属性
|
||||
[Browsable(false)]
|
||||
private NodeLevel _nodeLevel;
|
||||
public NodeLevel NodeLevel
|
||||
{
|
||||
get; set;
|
||||
get
|
||||
{
|
||||
return _nodeLevel;
|
||||
}
|
||||
set
|
||||
{
|
||||
SetProperty(ref _nodeLevel, value);
|
||||
}
|
||||
}
|
||||
|
||||
private double _cornerRadius = 3;
|
||||
@@ -147,12 +155,7 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
{
|
||||
SetProperty(ref _isExpanded, value);
|
||||
}
|
||||
}
|
||||
|
||||
public bool LayoutUpdating
|
||||
{
|
||||
get; set;
|
||||
}
|
||||
}
|
||||
|
||||
public SizeBase Spacing
|
||||
{
|
||||
@@ -187,6 +190,25 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
get; set;
|
||||
}
|
||||
|
||||
private MindType _mindType;
|
||||
public MindType MindType
|
||||
{
|
||||
get
|
||||
{
|
||||
return _mindType;
|
||||
}
|
||||
set
|
||||
{
|
||||
SetProperty(ref _mindType, value);
|
||||
}
|
||||
}
|
||||
|
||||
private bool _layoutUpdating;
|
||||
|
||||
private bool _isRightLayout = true;
|
||||
#endregion
|
||||
|
||||
#region 命令
|
||||
public SimpleCommand AddParentCommand
|
||||
{
|
||||
get; private set;
|
||||
@@ -216,7 +238,9 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
{
|
||||
get; private set;
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 菜单
|
||||
private void BuildMenuOptions()
|
||||
{
|
||||
menuOptions = new ObservableCollection<CinchMenuItem>();
|
||||
@@ -228,10 +252,10 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
menuItem.Text = "同级";
|
||||
menuItem.Command = AddPeerCommand;
|
||||
menuOptions.Add(menuItem);
|
||||
//menuItem = new CinchMenuItem();
|
||||
//menuItem.Text = "上级";
|
||||
//menuItem.Command = AddParentCommand;
|
||||
//menuOptions.Add(menuItem);
|
||||
menuItem = new CinchMenuItem();
|
||||
menuItem.Text = "上级";
|
||||
menuItem.Command = AddParentCommand;
|
||||
menuOptions.Add(menuItem);
|
||||
menuItem = new CinchMenuItem();
|
||||
menuItem.Text = "前移";
|
||||
menuItem.Command = MoveForwardCommand;
|
||||
@@ -245,7 +269,9 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
menuItem.Command = DeleteCommand;
|
||||
menuOptions.Add(menuItem);
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region 操作
|
||||
public void ExecuteAddChildCommand(object obj)
|
||||
{
|
||||
if (obj is MindNode node)
|
||||
@@ -285,6 +311,7 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
parent.RemoveChild(this);
|
||||
int index = parent.Children.IndexOf(this);
|
||||
parent.AddChild(node, index + 1);
|
||||
|
||||
node.AddChild(this);
|
||||
|
||||
LayoutUpdated();
|
||||
@@ -348,13 +375,21 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
{
|
||||
if (Parent is MindNode parent)
|
||||
{
|
||||
parent.RemoveChild(this);
|
||||
parent.RemoveChild(this, true);
|
||||
LayoutUpdated();
|
||||
}
|
||||
}
|
||||
|
||||
public void AddChild(MindNode item, int index = -1)
|
||||
{
|
||||
if (this.NodeLevel == NodeLevel.Level1)
|
||||
{
|
||||
item.NodeLevel = NodeLevel.Level2;
|
||||
}
|
||||
else
|
||||
{
|
||||
item.NodeLevel = NodeLevel.Level3;
|
||||
}
|
||||
if (index >= 0)
|
||||
{
|
||||
this.Children.Insert(index, item);
|
||||
@@ -364,7 +399,6 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
this.Children.Add(item);
|
||||
}
|
||||
item.Parent = this;
|
||||
//item.ParentId = this.Id;
|
||||
Root?.DirectAddItemCommand.Execute(item);
|
||||
|
||||
ConnectionViewModel connector = new ConnectionViewModel(Root, this.Connectors.FirstOrDefault(), item.Connectors.FirstOrDefault());
|
||||
@@ -375,13 +409,12 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
connector.ShapeViewModel.SinkMarker.SizeStyle = this.ShapeViewModel.SinkMarker.SizeStyle;
|
||||
|
||||
Root?.DirectAddItemCommand.Execute(connector);
|
||||
Root?.ClearSelectedItemsCommand.Execute(new SelectableDesignerItemViewModelBase[] { connector });
|
||||
|
||||
Root?.BringForwardCommand.Execute(new DesignerItemViewModelBase[] { item });
|
||||
|
||||
Root?.ClearSelectedItemsCommand.Execute(new SelectableDesignerItemViewModelBase[] { connector });
|
||||
}
|
||||
|
||||
public void RemoveChild(MindNode item)
|
||||
public void RemoveChild(MindNode item, bool removeall = false)
|
||||
{
|
||||
item.PropertyChanged -= Item_PropertyChanged;
|
||||
|
||||
@@ -391,30 +424,28 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
|
||||
Root?.DirectRemoveItemCommand.Execute(item);
|
||||
Root?.DirectRemoveItemCommand.Execute(connectors);
|
||||
if (item.Children?.Count > 0)
|
||||
|
||||
if (removeall)
|
||||
{
|
||||
foreach (var child in item.Children.ToList())
|
||||
if (item.Children?.Count > 0)
|
||||
{
|
||||
item.RemoveChild(child);
|
||||
foreach (var child in item.Children.ToList())
|
||||
{
|
||||
item.RemoveChild(child);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public MindNode GetLevel1Node()
|
||||
{
|
||||
var node = this;
|
||||
while (node.Parent is MindNode mindNode)
|
||||
{
|
||||
node = mindNode;
|
||||
}
|
||||
return node;
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void Item_PropertyChanged(object sender, PropertyChangedEventArgs e)
|
||||
{
|
||||
switch (e.PropertyName)
|
||||
{
|
||||
case nameof(IsExpanded):
|
||||
case nameof(ItemWidth):
|
||||
case nameof(ItemHeight):
|
||||
case nameof(MindType):
|
||||
GetLevel1Node()?.LayoutUpdated();
|
||||
break;
|
||||
case nameof(NodeLevel):
|
||||
@@ -422,7 +453,6 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
break;
|
||||
case nameof(Left):
|
||||
{
|
||||
|
||||
if (e is ValuePropertyChangedEventArgs valuePropertyChangedEventArgs)
|
||||
{
|
||||
if (NodeLevel == NodeLevel.Level1)
|
||||
@@ -456,16 +486,37 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateOffsetX(double oldvalue, double newvalue)
|
||||
#region 布局相关
|
||||
protected MindNode GetLevel1Node()
|
||||
{
|
||||
if (GetLevel1Node()?.LayoutUpdating == true) return;
|
||||
var node = this;
|
||||
while (node.Parent is MindNode mindNode)
|
||||
{
|
||||
node = mindNode;
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
protected MindNode GetLevel2Node()
|
||||
{
|
||||
var node = this;
|
||||
while (node.Parent is MindNode mindNode && mindNode.NodeLevel == NodeLevel.Level2)
|
||||
{
|
||||
node = mindNode;
|
||||
}
|
||||
return node;
|
||||
}
|
||||
|
||||
protected void UpdateOffsetX(double oldvalue, double newvalue)
|
||||
{
|
||||
if (GetLevel1Node()?._layoutUpdating == true) return;
|
||||
|
||||
Offset += new VectorBase(newvalue - oldvalue, 0);
|
||||
}
|
||||
|
||||
public void UpdateOffsetY(double oldvalue, double newvalue)
|
||||
protected void UpdateOffsetY(double oldvalue, double newvalue)
|
||||
{
|
||||
if (GetLevel1Node()?.LayoutUpdating == true) return;
|
||||
if (GetLevel1Node()?._layoutUpdating == true) return;
|
||||
|
||||
Offset += new VectorBase(0, newvalue - oldvalue);
|
||||
}
|
||||
@@ -477,48 +528,180 @@ namespace AIStudio.Wpf.Mind.ViewModels
|
||||
|
||||
protected void Level1LayoutUpdated()
|
||||
{
|
||||
LayoutUpdating = true;
|
||||
_layoutUpdating = true;
|
||||
var size = MeasureOverride();
|
||||
ArrangeOverride();
|
||||
|
||||
Root.BringToFrontCommand.Execute(new SelectableDesignerItemViewModelBase[] { this });
|
||||
Root?.ReconnectLinksToClosestPorts();
|
||||
|
||||
LayoutUpdating = false;
|
||||
_layoutUpdating = false;
|
||||
}
|
||||
|
||||
protected SizeBase MeasureOverride(bool isExpanded = true)
|
||||
{
|
||||
var sizewithSpacing = SizeWithSpacing;
|
||||
if (Children?.Count > 0)
|
||||
switch (MindType)
|
||||
{
|
||||
var childrensizes = Children.Select(p => p.MeasureOverride(IsExpanded && isExpanded)).ToArray();
|
||||
sizewithSpacing = new SizeBase(sizewithSpacing.Width + childrensizes.Max(p => p.Width), Math.Max(sizewithSpacing.Height, childrensizes.Sum(p => p.Height)));
|
||||
case MindType.Mind:
|
||||
{
|
||||
var sizewithSpacing = SizeWithSpacing;
|
||||
if (Children?.Count > 0)
|
||||
{
|
||||
if (NodeLevel == NodeLevel.Level1)
|
||||
{
|
||||
var rights = Children.Where((p, index) => index % 2 == 0).ToList();
|
||||
rights.ForEach(p => p._isRightLayout = true);
|
||||
var rightsizes = rights.Select(p => p.MeasureOverride(IsExpanded && isExpanded)).ToArray();
|
||||
|
||||
var lefts = Children.Where((p, index) => index % 2 == 1).ToList();
|
||||
lefts.ForEach(p => p._isRightLayout = false);
|
||||
var leftsizes = lefts.Select(p => p.MeasureOverride(IsExpanded && isExpanded)).ToArray();
|
||||
sizewithSpacing = new SizeBase(sizewithSpacing.Width + rightsizes.Max(p => p.Width) + +leftsizes.Max(p => p.Width), Math.Max(sizewithSpacing.Height, Math.Max(rightsizes.Sum(p => p.Height), leftsizes.Sum(p => p.Height))));
|
||||
}
|
||||
else
|
||||
{
|
||||
var childrensizes = Children.Select(p => p.MeasureOverride(IsExpanded && isExpanded)).ToArray();
|
||||
sizewithSpacing = new SizeBase(sizewithSpacing.Width + childrensizes.Max(p => p.Width), Math.Max(sizewithSpacing.Height, childrensizes.Sum(p => p.Height)));
|
||||
}
|
||||
}
|
||||
DesiredSize = isExpanded ? sizewithSpacing : new SizeBase(0, 0);
|
||||
Visible = isExpanded;
|
||||
var connectors = Root?.Items.OfType<ConnectionViewModel>().Where(p => p.SinkConnectorInfoFully?.DataItem == this).ToList();
|
||||
connectors?.ForEach(p => p.Visible = Visible);
|
||||
break;
|
||||
}
|
||||
case MindType.Logical:
|
||||
{
|
||||
var sizewithSpacing = SizeWithSpacing;
|
||||
if (Children?.Count > 0)
|
||||
{
|
||||
var childrensizes = Children.Select(p => p.MeasureOverride(IsExpanded && isExpanded)).ToArray();
|
||||
sizewithSpacing = new SizeBase(sizewithSpacing.Width + childrensizes.Max(p => p.Width), Math.Max(sizewithSpacing.Height, childrensizes.Sum(p => p.Height)));
|
||||
}
|
||||
DesiredSize = isExpanded ? sizewithSpacing : new SizeBase(0, 0);
|
||||
Visible = isExpanded;
|
||||
var connectors = Root?.Items.OfType<ConnectionViewModel>().Where(p => p.SinkConnectorInfoFully?.DataItem == this).ToList();
|
||||
connectors?.ForEach(p => p.Visible = Visible);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
var sizewithSpacing = SizeWithSpacing;
|
||||
if (Children?.Count > 0)
|
||||
{
|
||||
var childrensizes = Children.Select(p => p.MeasureOverride(IsExpanded && isExpanded)).ToArray();
|
||||
sizewithSpacing = new SizeBase(sizewithSpacing.Width + childrensizes.Max(p => p.Width), Math.Max(sizewithSpacing.Height, childrensizes.Sum(p => p.Height)));
|
||||
}
|
||||
DesiredSize = isExpanded ? sizewithSpacing : new SizeBase(0, 0);
|
||||
Visible = isExpanded;
|
||||
var connectors = Root?.Items.OfType<ConnectionViewModel>().Where(p => p.SinkConnectorInfoFully?.DataItem == this).ToList();
|
||||
connectors?.ForEach(p => p.Visible = Visible);
|
||||
break;
|
||||
}
|
||||
}
|
||||
DesiredSize = isExpanded ? sizewithSpacing : new SizeBase(0, 0);
|
||||
Visible = isExpanded;
|
||||
var connectors = Root?.Items.OfType<ConnectionViewModel>().Where(p => p.SinkConnectorInfoFully?.DataItem == this).ToList();
|
||||
connectors?.ForEach(p => p.Visible = Visible);
|
||||
return DesiredSize;
|
||||
}
|
||||
|
||||
protected void ArrangeOverride()
|
||||
{
|
||||
double left = MiddlePosition.X + ItemWidth / 2 + Spacing.Width;
|
||||
double top = MiddlePosition.Y - DesiredSize.Height / 2;
|
||||
if (Children?.Count > 0)
|
||||
switch (MindType)
|
||||
{
|
||||
foreach (var child in Children)
|
||||
{
|
||||
case MindType.Mind:
|
||||
{
|
||||
if (NodeLevel == NodeLevel.Level1)
|
||||
{
|
||||
if (Children?.Count > 0)
|
||||
{
|
||||
var rights = Children.Where(p => p._isRightLayout == true).ToList();
|
||||
double left = MiddlePosition.X + ItemWidth / 2 + Spacing.Width;
|
||||
double lefttop = MiddlePosition.Y - Math.Min(DesiredSize.Height, rights.Sum(p => p.DesiredSize.Height)) / 2;
|
||||
foreach (var child in rights)
|
||||
{
|
||||
child.Left = left + child.Spacing.Width + child.Offset.X;
|
||||
child.Top = lefttop + child.DesiredSize.Height / 2 - child.ItemHeight / 2 + child.Offset.Y;
|
||||
child.DesiredPosition = child.Position;
|
||||
lefttop += child.DesiredSize.Height;
|
||||
|
||||
child.Left = left + child.Spacing.Width + child.Offset.X;
|
||||
child.Top = top + child.DesiredSize.Height / 2 - child.ItemHeight / 2 + child.Offset.Y;
|
||||
child.DesiredPosition = child.Position;
|
||||
top += child.DesiredSize.Height;
|
||||
child.ArrangeOverride();
|
||||
}
|
||||
|
||||
child.ArrangeOverride();
|
||||
}
|
||||
var lefts = Children.Where(p => p._isRightLayout == false).ToList();
|
||||
double right = MiddlePosition.X - ItemWidth / 2 - Spacing.Width;
|
||||
double righttop = MiddlePosition.Y - Math.Min(DesiredSize.Height, lefts.Sum(p => p.DesiredSize.Height)) / 2;
|
||||
foreach (var child in lefts)
|
||||
{
|
||||
child.Left = right - child.Spacing.Width - child.ItemWidth + child.Offset.X ;
|
||||
child.Top = righttop + child.DesiredSize.Height / 2 - child.ItemHeight / 2 + child.Offset.Y;
|
||||
child.DesiredPosition = child.Position;
|
||||
righttop += child.DesiredSize.Height;
|
||||
|
||||
child.ArrangeOverride();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (GetLevel2Node()._isRightLayout)
|
||||
{
|
||||
double left = MiddlePosition.X + ItemWidth / 2 + Spacing.Width;
|
||||
double top = MiddlePosition.Y - Math.Min(DesiredSize.Height, Children.Sum(p => p.DesiredSize.Height)) / 2;
|
||||
if (Children?.Count > 0)
|
||||
{
|
||||
foreach (var child in Children)
|
||||
{
|
||||
child.Left = left + child.Spacing.Width + child.Offset.X;
|
||||
child.Top = top + child.DesiredSize.Height / 2 - child.ItemHeight / 2 + child.Offset.Y;
|
||||
child.DesiredPosition = child.Position;
|
||||
top += child.DesiredSize.Height;
|
||||
|
||||
child.ArrangeOverride();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
double right = MiddlePosition.X - ItemWidth / 2 - Spacing.Width;
|
||||
double top = MiddlePosition.Y - Math.Min(DesiredSize.Height, Children.Sum(p => p.DesiredSize.Height)) / 2;
|
||||
if (Children?.Count > 0)
|
||||
{
|
||||
foreach (var child in Children)
|
||||
{
|
||||
child.Left = right - child.Spacing.Width - child.ItemWidth + child.Offset.X;
|
||||
child.Top = top + child.DesiredSize.Height / 2 - child.ItemHeight / 2 + child.Offset.Y;
|
||||
child.DesiredPosition = child.Position;
|
||||
top += child.DesiredSize.Height;
|
||||
|
||||
child.ArrangeOverride();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MindType.Logical:
|
||||
{
|
||||
double left = MiddlePosition.X + ItemWidth / 2 + Spacing.Width;
|
||||
double top = MiddlePosition.Y - Math.Min(DesiredSize.Height, Children.Sum(p => p.DesiredSize.Height)) / 2;
|
||||
if (Children?.Count > 0)
|
||||
{
|
||||
foreach (var child in Children)
|
||||
{
|
||||
child.Left = left + child.Spacing.Width + child.Offset.X;
|
||||
child.Top = top + child.DesiredSize.Height / 2 - child.ItemHeight / 2 + child.Offset.Y;
|
||||
child.DesiredPosition = child.Position;
|
||||
top += child.DesiredSize.Height;
|
||||
|
||||
child.ArrangeOverride();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user