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https://gitee.com/wang-yin1/wpf-visual-process-framework
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添加项目文件。
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26
VisionFrame.Base/Converter/BoolToBrushConverter.cs
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26
VisionFrame.Base/Converter/BoolToBrushConverter.cs
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Data;
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using System.Windows.Media;
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namespace VisionFrame.Base.Converter
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{
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public class BoolToBrushConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
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{
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if (bool.Parse(value.ToString()))
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return Brushes.LawnGreen;
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else return Brushes.ForestGreen;
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
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{
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return null;
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}
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}
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}
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30
VisionFrame.Base/Converter/LocationConverter.cs
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30
VisionFrame.Base/Converter/LocationConverter.cs
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Data;
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namespace VisionFrame.Base.Converter
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{
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public class LocationConverter : IMultiValueConverter
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{
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public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
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{
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double.TryParse(values[0].ToString(), out double w);
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double.TryParse(values[1].ToString(), out double h);
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double w1 = w * 2;
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double h1 = h * 2;
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return new Thickness((w - w1) / 2, (h - h1) / 2, 0, 0);
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}
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public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
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{
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return null;
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}
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}
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}
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54
VisionFrame.Base/Converter/NodeJsonConverter.cs
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54
VisionFrame.Base/Converter/NodeJsonConverter.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Threading.Tasks;
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namespace VisionFrame.Base.Converter
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{
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public class NodeJsonConverter : JsonConverter<NodeModelBase>
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{
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class TypeInfoTemp
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{
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public string TypeInfo { get; set; }
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}
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// 字符串到对象实例的转换过程
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public override NodeModelBase? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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{
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string json = reader.GetString();// 包含程序信息
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TypeInfoTemp ti = System.Text.Json.JsonSerializer.Deserialize<TypeInfoTemp>(json);
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string[] type_info = ti.TypeInfo.Split(";");
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Assembly assembly = Assembly.GetEntryAssembly();// 取当前执行的程序集
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if (assembly.GetName().Name != type_info[0])
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{
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assembly = Assembly.LoadFile(Environment.CurrentDirectory + "/Activities/" + type_info[0] + ".dll");
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}
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// 最终要执的节点Model
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Type type = assembly.GetType(type_info[1]);
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NodeModelBase node = (NodeModelBase)System.Text.Json.JsonSerializer.Deserialize(json, type);
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return node;
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}
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// 对象到Json字符串的转换过程
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public override void Write(Utf8JsonWriter writer, NodeModelBase value, JsonSerializerOptions options)
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{
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// value--->Json
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// writer--写
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// 准备类型的记录
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string type = value.GetType().FullName;
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string assembly = value.GetType().Assembly.GetName().Name;
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value.TypeInfo = assembly + ";" + type;
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// 如果直接放value 会循环触发这个方法
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// 用一个动态变量接收,
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dynamic temp = value;
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string json = System.Text.Json.JsonSerializer.Serialize(temp);
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writer.WriteStringValue(json);
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}
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}
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}
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33
VisionFrame.Base/Converter/SizeConverter.cs
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33
VisionFrame.Base/Converter/SizeConverter.cs
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Data;
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namespace VisionFrame.Base.Converter
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{
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public class SizeConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
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{
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double r = 2;
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if (parameter != null)
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{
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double.TryParse(parameter.ToString(), out r);
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}
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// 实际的宽高值
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// 将这个值乘2返回出去
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if (value != null && double.TryParse(value.ToString(), out double new_value))
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return new_value * r;
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return value;
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
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{
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return null;
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}
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}
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}
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51
VisionFrame.Base/Converter/StringToNodeConverter.cs
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51
VisionFrame.Base/Converter/StringToNodeConverter.cs
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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namespace VisionFrame.Base.Converter
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{
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public class StringToNodeConverter : IValueConverter
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{
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
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{
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string[] _info = value.ToString().Split(";");
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Assembly assembly = Assembly.GetEntryAssembly();
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Type type = assembly.GetType(_info[0]);
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if (_info.Length == 2)
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{
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assembly =
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Assembly.LoadFile(Environment.CurrentDirectory + "/Activities/" + _info[0] + ".dll");
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if (assembly == null) return null;
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type = assembly.GetType(_info[1]);
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if (type == null) return null;
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}
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object instance = Activator.CreateInstance(type);
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Binding binding = new Binding("DataContext.AnchorDownCommand");
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binding.RelativeSource = new RelativeSource() { AncestorType = typeof(ItemsControl) };
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(instance as NodeBase).SetBinding(NodeBase.AnchorDownCommandProperty, binding);
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binding = new Binding("DataContext.AnchorUpCommand");
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binding.RelativeSource = new RelativeSource() { AncestorType = typeof(ItemsControl) };
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(instance as NodeBase).SetBinding(NodeBase.AnchorUpCommandProperty, binding);
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return instance;
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
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{
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return null;
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}
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}
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}
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