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2025-07-14 21:08:46 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Threading.Tasks;
namespace VisionFrame.Base.Converter
{
public class NodeJsonConverter : JsonConverter<NodeModelBase>
{
class TypeInfoTemp
{
public string TypeInfo { get; set; }
}
// 字符串到对象实例的转换过程
public override NodeModelBase? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
{
string json = reader.GetString();// 包含程序信息
TypeInfoTemp ti = System.Text.Json.JsonSerializer.Deserialize<TypeInfoTemp>(json);
string[] type_info = ti.TypeInfo.Split(";");
Assembly assembly = Assembly.GetEntryAssembly();// 取当前执行的程序集
if (assembly.GetName().Name != type_info[0])
{
assembly = Assembly.LoadFile(Environment.CurrentDirectory + "/Activities/" + type_info[0] + ".dll");
}
// 最终要执的节点Model
Type type = assembly.GetType(type_info[1]);
NodeModelBase node = (NodeModelBase)System.Text.Json.JsonSerializer.Deserialize(json, type);
return node;
}
// 对象到Json字符串的转换过程
public override void Write(Utf8JsonWriter writer, NodeModelBase value, JsonSerializerOptions options)
{
// value--->Json
// writer--写
// 准备类型的记录
string type = value.GetType().FullName;
string assembly = value.GetType().Assembly.GetName().Name;
value.TypeInfo = assembly + ";" + type;
// 如果直接放value 会循环触发这个方法
// 用一个动态变量接收,
dynamic temp = value;
string json = System.Text.Json.JsonSerializer.Serialize(temp);
writer.WriteStringValue(json);
}
}
}