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serein-flow/NodeFlow/FlowStarter.cs
2024-09-23 00:12:16 +08:00

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using Serein.Library.Api;
using Serein.Library.Core.NodeFlow;
using Serein.Library.Entity;
using Serein.Library.Enums;
using Serein.Library.Utils;
using Serein.Library.Web;
using Serein.NodeFlow.Base;
using Serein.NodeFlow.Model;
using System.ComponentModel.Design;
using System.Runtime.CompilerServices;
using System.Xml.Linq;
using static Serein.Library.Utils.ChannelFlowInterrupt;
namespace Serein.NodeFlow
{
/// <summary>
/// 流程启动器
/// </summary>
/// <param name="serviceContainer"></param>
/// <param name="methodDetails"></param>
public class FlowStarter
{
public FlowStarter()
{
SereinIOC = new SereinIOC();
}
/// <summary>
/// 流程运行状态
/// </summary>
public enum RunState
{
/// <summary>
/// 等待开始
/// </summary>
NoStart,
/// <summary>
/// 正在运行
/// </summary>
Running,
/// <summary>
/// 运行完成
/// </summary>
Completion,
}
/// <summary>
/// 控制触发器
/// </summary>
private CancellationTokenSource _flipFlopCts = null;
public const string FlipFlopCtsName = "<>.FlowFlipFlopCts";
public bool IsStopStart = false;
/// <summary>
/// 运行状态
/// </summary>
public RunState FlowState { get; private set; } = RunState.NoStart;
public RunState FlipFlopState { get; private set; } = RunState.NoStart;
/// <summary>
/// 运行时的IOC容器
/// </summary>
private ISereinIOC SereinIOC { get; } = null;
/// <summary>
/// 结束运行时需要执行的方法
/// </summary>
private Action ExitAction { get; set; } = null;
/// <summary>
/// 运行的上下文
/// </summary>
private IDynamicContext Context { get; set; } = null;
private void CheckStartState()
{
if (IsStopStart)
{
throw new Exception("停止启动");
}
}
// <summary>
// 开始运行
// </summary>
// <param name="startNode">起始节点</param>
// <param name="env">运行环境</param>
// <param name="runNodeMd">环境中已加载的所有节点方法</param>
// <param name="flipflopNodes">触发器节点</param>
// <returns></returns>
/// <summary>
/// 开始运行
/// </summary>
/// <param name="env">运行环境</param>
/// <param name="nodes">环境中已加载的所有节点</param>
/// <param name="initMethods">初始化方法</param>
/// <param name="loadingMethods">加载时方法</param>
/// <param name="exitMethods">结束时方法</param>
/// <returns></returns>
public async Task RunAsync(IFlowEnvironment env,
List<NodeModelBase> nodes,
List<MethodDetails> initMethods,
List<MethodDetails> loadingMethods,
List<MethodDetails> exitMethods)
{
FlowState = RunState.Running; // 开始运行
NodeModelBase? startNode = nodes.FirstOrDefault(node => node.IsStart);
if (startNode is null) {
FlowState = RunState.Completion; // 不存在起点,退出流程
return;
}
#region
List<MethodDetails> runNodeMd;
List<SingleFlipflopNode> flipflopNodes;
flipflopNodes = nodes.Where(it => it.MethodDetails?.MethodDynamicType == NodeType.Flipflop && it.IsStart == false)
.Select(it => (SingleFlipflopNode)it)
.Where(node => node is SingleFlipflopNode flipflopNode && flipflopNode.NotExitPreviousNode())
.ToList();// 获取需要再运行开始之前启动的触发器节点
runNodeMd = nodes.Select(item => item.MethodDetails).ToList(); // 获取环境中所有节点的方法信息
#endregion
#region
// 判断使用哪一种流程上下文
var isNetFramework = false;
if (isNetFramework)
{
Context = new Serein.Library.Framework.NodeFlow.DynamicContext(SereinIOC, env);
}
else
{
Context = new Serein.Library.Core.NodeFlow.DynamicContext(SereinIOC, env); // 从起始节点启动流程时创建上下文
}
#endregion
#region Ioc容器
// 清除节点使用的对象,筛选出需要初始化的方法描述
var thisRuningMds = new List<MethodDetails>();
thisRuningMds.AddRange(runNodeMd.Where(md => md is not null));
thisRuningMds.AddRange(initMethods.Where(md => md is not null));
thisRuningMds.AddRange(loadingMethods.Where(md => md is not null));
thisRuningMds.AddRange(exitMethods.Where(md => md is not null));
// .AddRange(initMethods).AddRange(loadingMethods).a
foreach (var nodeMd in thisRuningMds)
{
nodeMd.ActingInstance = null;
}
SereinIOC.Reset(); // 开始运行时清空ioc中注册的实例
// 初始化ioc容器中的类型对象
foreach (var md in thisRuningMds)
{
if (md.ActingInstanceType != null)
{
SereinIOC.Register(md.ActingInstanceType);
}
else
{
await Console.Out.WriteLineAsync($"{md.MethodName} - 没有类型声明");
IsStopStart = true;
}
}
CheckStartState(); // 初始化IOC后检查状态
SereinIOC.Build(); // 流程启动前的初始化
foreach (var md in thisRuningMds)
{
md.ActingInstance = SereinIOC.GetOrRegisterInstantiate(md.ActingInstanceType);
if(md.ActingInstance is null)
{
await Console.Out.WriteLineAsync($"{md.MethodName} - 无法获取类型[{md.ActingInstanceType}]的实例");
IsStopStart = true;
}
}
CheckStartState();// 调用节点初始化后检查状态
#endregion
#region 退
//foreach (var md in initMethods) // 初始化
//{
// md.ActingInstance ??= Context.SereinIoc.GetOrRegisterInstantiate(md.ActingInstanceType);
//}
//foreach (var md in loadingMethods) // 加载
//{
// md.ActingInstance ??= Context.SereinIoc.GetOrRegisterInstantiate(md.ActingInstanceType);
//}
//foreach (var md in exitMethods) // 初始化
//{
// md.ActingInstance ??= Context.SereinIoc.GetOrRegisterInstantiate(md.ActingInstanceType);
//}
#endregion
#region IOC容器
//object?[]? args = [Context];
foreach (var md in initMethods) // 初始化
{
((Action<object, object?[]?>)md.MethodDelegate).Invoke(md.ActingInstance, [Context]);
}
Context.SereinIoc.Build(); // 绑定初始化时注册的类型
foreach (var md in loadingMethods) // 加载
{
//object?[]? data = [md.ActingInstance, args];
//md.MethodDelegate.DynamicInvoke(data);
((Action<object, object?[]?>)md.MethodDelegate).Invoke(md.ActingInstance, [Context]);
}
Context.SereinIoc.Build(); // 预防有人在加载时才注册类型,再绑定一次
#endregion
#region 退
ExitAction = () =>
{
SereinIOC.Run<WebServer>(web => {
web?.Stop();
});
foreach (MethodDetails? md in exitMethods)
{
((Action<object, object?[]?>)md.MethodDelegate).Invoke(md.ActingInstance, [Context]);
}
if (_flipFlopCts != null && !_flipFlopCts.IsCancellationRequested)
{
_flipFlopCts?.Cancel();
_flipFlopCts?.Dispose();
}
FlowState = RunState.Completion;
FlipFlopState = RunState.Completion;
};
#endregion
#region
try
{
if (flipflopNodes.Count > 0)
{
FlipFlopState = RunState.Running;
// 如果存在需要启动的触发器,则开始启动
_flipFlopCts = new CancellationTokenSource();
SereinIOC.CustomRegisterInstance(FlipFlopCtsName, _flipFlopCts,false);
// 使用 TaskCompletionSource 创建未启动的触发器任务
var tasks = flipflopNodes.Select(async node =>
{
await FlipflopExecute(env,node);
}).ToArray();
_ = Task.WhenAll(tasks);
}
await startNode.StartExecute(Context); // 开始运行时从起始节点开始运行
// 等待结束
if(FlipFlopState == RunState.Running && _flipFlopCts is not null)
{
while (!_flipFlopCts.IsCancellationRequested)
{
await Task.Delay(100);
}
}
}
catch (Exception ex)
{
await Console.Out.WriteLineAsync(ex.ToString());
// await Console.Out.WriteLineAsync(ex.Message);
}
finally
{
FlowState = RunState.Completion;
}
#endregion
}
public void AddFlipflopInRuning(SingleFlipflopNode singleFlipFlopNode, IFlowEnvironment flowEnvironment)
{
_ = Task.Run(async () =>
{
// 设置对象
singleFlipFlopNode.MethodDetails.ActingInstance = SereinIOC.GetOrRegisterInstantiate(singleFlipFlopNode.MethodDetails.ActingInstanceType);
await FlipflopExecute(flowEnvironment,singleFlipFlopNode); // 启动触发器
});
}
/// <summary>
/// 启动全局触发器
/// </summary>
/// <param name="flowEnvironment">流程运行全局环境</param>
/// <param name="singleFlipFlopNode">需要全局监听信号的触发器</param>
/// <returns></returns>
private async Task FlipflopExecute(IFlowEnvironment flowEnvironment,SingleFlipflopNode singleFlipFlopNode)
{
var context = new DynamicContext(SereinIOC, flowEnvironment); // 启动全局触发器时新建上下文
try
{
while (!_flipFlopCts.IsCancellationRequested)
{
var newFlowData = await singleFlipFlopNode.ExecutingAsync(context); // 获取触发器等待Task
await NodeModelBase.RefreshFlowDataAndExpInterrupt(context, singleFlipFlopNode, newFlowData); // 全局触发器触发后刷新该触发器的节点数据
if (singleFlipFlopNode.NextOrientation != ConnectionType.None)
{
var nextNodes = singleFlipFlopNode.SuccessorNodes[singleFlipFlopNode.NextOrientation];
for (int i = nextNodes.Count - 1; i >= 0 && !_flipFlopCts.IsCancellationRequested; i--)
{
// 筛选出启用的节点
if (nextNodes[i].DebugSetting.IsEnable)
{
nextNodes[i].PreviousNode = singleFlipFlopNode;
if (nextNodes[i].DebugSetting.InterruptClass != InterruptClass.None) // 执行触发前
{
var cancelType = await nextNodes[i].DebugSetting.GetInterruptTask();
await Console.Out.WriteLineAsync($"[{nextNodes[i].MethodDetails.MethodName}]中断已{cancelType},开始执行后继分支");
}
await nextNodes[i].StartExecute(context); // 启动执行触发器后继分支的节点
}
}
}
}
}
catch (Exception ex)
{
await Console.Out.WriteLineAsync(ex.ToString());
}
//MethodDetails md = singleFlipFlopNode.MethodDetails;
//var del = md.MethodDelegate;
//object?[]? parameters = singleFlipFlopNode.GetParameters(context, singleFlipFlopNode.MethodDetails); // 启动全局触发器时获取入参参数
//// 设置委托对象
//var func = md.ExplicitDatas.Length == 0 ?
// (Func<object, object, Task<IFlipflopContext>>)del :
// (Func<object, object[], Task<IFlipflopContext>>)del;
//if(t)
//{
// IFlipflopContext flipflopContext = await ((Func<object, Task<IFlipflopContext>>)del.Clone()).Invoke(md.ActingInstance);// 开始等待全局触发器的触发
// var connectionType = flipflopContext.State.ToContentType();
// if (connectionType != ConnectionType.None)
// {
// await GlobalFlipflopExecute(context, singleFlipFlopNode, connectionType, cts);
// }
//}
//else
//{
// IFlipflopContext flipflopContext = await ((Func<object, object[], Task<IFlipflopContext>>)del.Clone()).Invoke(md.ActingInstance, parameters);// 开始等待全局触发器的触发
// var connectionType = flipflopContext.State.ToContentType();
// if (connectionType != ConnectionType.None)
// {
// await GlobalFlipflopExecute(context, singleFlipFlopNode, connectionType, cts);
// }
//}
}
public void Exit()
{
ExitAction?.Invoke();
}
#if false
/// <summary>
/// 全局触发器开始执行相关分支
/// </summary>
/// <param name="context">上下文</param>
/// <param name="singleFlipFlopNode">被触发的全局触发器</param>
/// <param name="connectionType">分支类型</param>
/// <returns></returns>
public async Task GlobalFlipflopExecute(IDynamicContext context, SingleFlipflopNode singleFlipFlopNode,
ConnectionType connectionType, CancellationTokenSource cts)
{
bool skip = true;
Stack<NodeModelBase> stack = new Stack<NodeModelBase>();
stack.Push(singleFlipFlopNode);
while (stack.Count > 0 && !cts.IsCancellationRequested) // 循环中直到栈为空才会退出循环
{
// 从栈中弹出一个节点作为当前节点进行处理
var currentNode = stack.Pop();
// 设置方法执行的对象
//if (currentNode.MethodDetails?.ActingInstance == null && currentNode.MethodDetails?.ActingInstanceType is not null)
//{
// currentNode.MethodDetails.ActingInstance ??= context.SereinIoc.GetOrRegisterInstantiate(currentNode.MethodDetails.ActingInstanceType);
//}
// 首先执行上游分支
var upstreamNodes = currentNode.SuccessorNodes[ConnectionType.Upstream];
for (int i = upstreamNodes.Count - 1; i >= 0; i--)
{
upstreamNodes[i].PreviousNode = currentNode;
await upstreamNodes[i].StartExecute(context); // 执行全局触发器的上游分支
}
// 当前节点是已经触发了的全局触发器,所以跳过,难道每次都要判断一次?
if (skip)
{
skip = false;
}
else
{
currentNode.FlowData = await currentNode.ExecutingAsync(context);
if (currentNode.NextOrientation == ConnectionType.None)
{
break; // 不再执行
}
connectionType = currentNode.NextOrientation;
}
// 获取下一分支
var nextNodes = currentNode.SuccessorNodes[connectionType];
// 将下一个节点集合中的所有节点逆序推入栈中
for (int i = nextNodes.Count - 1; i >= 0; i--)
{
nextNodes[i].PreviousNode = currentNode;
stack.Push(nextNodes[i]);
}
}}
#endif
}
}