mirror of
https://gitee.com/langsisi_admin/serein-flow
synced 2026-03-03 00:00:49 +08:00
573 lines
20 KiB
C#
573 lines
20 KiB
C#
using Serein.Library;
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using Serein.Library.Api;
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using Serein.Library.FlowNode;
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using Serein.Library.Utils;
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using Serein.NodeFlow.Tool;
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using System.Reflection;
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namespace Serein.NodeFlow.Env
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{
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/// <summary>
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/// 流程运行环境
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/// </summary>
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public class FlowEnvironment : IFlowEnvironment, IFlowEnvironmentEvent
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{
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public FlowEnvironment()
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{
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flowEnvironment = new LocalFlowEnvironment();
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// 默认使用本地环境
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currentFlowEnvironment = flowEnvironment;
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currentFlowEnvironmentEvent = flowEnvironment;
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SereinEnv.SetEnv(currentFlowEnvironment);
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}
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/// <summary>
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/// 本地环境
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/// </summary>
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private readonly LocalFlowEnvironment flowEnvironment;
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/// <summary>
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/// 远程环境
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/// </summary>
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private RemoteFlowEnvironment remoteFlowEnvironment;
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/// <summary>
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/// 本地环境事件
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/// </summary>
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private readonly IFlowEnvironmentEvent flowEnvironmentEvent;
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/// <summary>
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/// 远程环境事件
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/// </summary>
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private IFlowEnvironmentEvent remoteFlowEnvironmentEvent;
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/// <summary>
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/// 管理当前环境
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/// </summary>
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private IFlowEnvironment currentFlowEnvironment;
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/// <summary>
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/// 管理当前环境事件
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/// </summary>
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private IFlowEnvironmentEvent currentFlowEnvironmentEvent;
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private int _loadingProjectFlag = 0; // 使用原子自增代替锁
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/// <summary>
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/// 传入false时,将停止数据通知。传入true时,
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/// </summary>
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/// <param name="value"></param>
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public void SetProjectLoadingFlag(bool value)
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{
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Interlocked.Exchange(ref _loadingProjectFlag, value ? 1 : 0);
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}
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/// <summary>
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/// 判断是否正在加载项目
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/// </summary>
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/// <returns></returns>
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public bool IsLoadingProject()
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{
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return Interlocked.CompareExchange(ref _loadingProjectFlag, 1, 1) == 1;
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}
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/// <inheritdoc/>
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public IFlowEnvironment CurrentEnv { get => currentFlowEnvironment; }
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/// <inheritdoc/>
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public UIContextOperation UIContextOperation => currentFlowEnvironment.UIContextOperation;
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/// <inheritdoc/>
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public NodeMVVMManagement NodeMVVMManagement => currentFlowEnvironment.NodeMVVMManagement;
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/// <inheritdoc/>
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public ISereinIOC IOC => (ISereinIOC)currentFlowEnvironment;
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/// <inheritdoc/>
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public string EnvName => currentFlowEnvironment.EnvName;
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/// <inheritdoc/>
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public string ProjectFileLocation => currentFlowEnvironment.EnvName;
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/// <inheritdoc/>
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public bool IsGlobalInterrupt => currentFlowEnvironment.IsGlobalInterrupt;
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/// <inheritdoc/>
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public bool IsControlRemoteEnv => currentFlowEnvironment.IsControlRemoteEnv;
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/// <inheritdoc/>
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public InfoClass InfoClass { get => currentFlowEnvironment.InfoClass; set => currentFlowEnvironment.InfoClass = value; }
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/// <inheritdoc/>
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public RunState FlowState { get => currentFlowEnvironment.FlowState; set => currentFlowEnvironment.FlowState = value; }
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/// <inheritdoc/>
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public event LoadDllHandler OnDllLoad {
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add { currentFlowEnvironmentEvent.OnDllLoad += value; }
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remove { currentFlowEnvironmentEvent.OnDllLoad -= value; }
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}
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/// <inheritdoc/>
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public event ProjectLoadedHandler OnProjectLoaded
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{
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add { currentFlowEnvironmentEvent.OnProjectLoaded += value; }
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remove { currentFlowEnvironmentEvent.OnProjectLoaded -= value; }
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}
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/// <inheritdoc/>
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public event ProjectSavingHandler? OnProjectSaving
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{
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add { currentFlowEnvironmentEvent.OnProjectSaving += value; }
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remove { currentFlowEnvironmentEvent.OnProjectSaving -= value; }
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}
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/// <inheritdoc/>
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public event NodeConnectChangeHandler OnNodeConnectChange
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{
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add { currentFlowEnvironmentEvent.OnNodeConnectChange += value; }
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remove { currentFlowEnvironmentEvent.OnNodeConnectChange -= value; }
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}
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/// <inheritdoc/>
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public event CanvasCreateHandler OnCanvasCreate
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{
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add { currentFlowEnvironmentEvent.OnCanvasCreate += value; }
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remove { currentFlowEnvironmentEvent.OnCanvasCreate -= value; }
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}
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/// <inheritdoc/>
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public event CanvasRemoveHandler OnCanvasRemove
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{
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add { currentFlowEnvironmentEvent.OnCanvasRemove += value; }
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remove { currentFlowEnvironmentEvent.OnCanvasRemove -= value; }
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}
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/// <inheritdoc/>
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public event NodeCreateHandler OnNodeCreate
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{
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add { currentFlowEnvironmentEvent.OnNodeCreate += value; }
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remove { currentFlowEnvironmentEvent.OnNodeCreate -= value; }
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}
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/// <inheritdoc/>
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public event NodeRemoveHandler OnNodeRemove
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{
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add { currentFlowEnvironmentEvent.OnNodeRemove += value; }
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remove { currentFlowEnvironmentEvent.OnNodeRemove -= value; }
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}
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/// <inheritdoc/>
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public event NodePlaceHandler OnNodePlace
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{
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add { currentFlowEnvironmentEvent.OnNodePlace += value; }
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remove { currentFlowEnvironmentEvent.OnNodePlace -= value; }
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}
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/// <inheritdoc/>
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public event NodeTakeOutHandler OnNodeTakeOut
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{
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add { currentFlowEnvironmentEvent.OnNodeTakeOut += value; }
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remove { currentFlowEnvironmentEvent.OnNodeTakeOut -= value; }
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}
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/// <inheritdoc/>
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public event StartNodeChangeHandler OnStartNodeChange
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{
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add { currentFlowEnvironmentEvent.OnStartNodeChange += value; }
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remove { currentFlowEnvironmentEvent.OnStartNodeChange -= value; }
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}
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/// <inheritdoc/>
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public event FlowRunCompleteHandler OnFlowRunComplete
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{
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add { currentFlowEnvironmentEvent.OnFlowRunComplete += value; }
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remove { currentFlowEnvironmentEvent.OnFlowRunComplete -= value; }
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}
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/// <inheritdoc/>
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public event MonitorObjectChangeHandler OnMonitorObjectChange
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{
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add { currentFlowEnvironmentEvent.OnMonitorObjectChange += value; }
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remove { currentFlowEnvironmentEvent.OnMonitorObjectChange -= value; }
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}
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/// <inheritdoc/>
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public event NodeInterruptStateChangeHandler OnNodeInterruptStateChange
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{
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add { currentFlowEnvironmentEvent.OnNodeInterruptStateChange += value; }
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remove { currentFlowEnvironmentEvent.OnNodeInterruptStateChange -= value; }
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}
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/// <inheritdoc/>
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public event ExpInterruptTriggerHandler OnInterruptTrigger
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{
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add { currentFlowEnvironmentEvent.OnInterruptTrigger += value; }
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remove { currentFlowEnvironmentEvent.OnInterruptTrigger -= value; }
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}
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/// <inheritdoc/>
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public event IOCMembersChangedHandler OnIOCMembersChanged
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{
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add { currentFlowEnvironmentEvent.OnIOCMembersChanged += value; }
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remove { currentFlowEnvironmentEvent.OnIOCMembersChanged -= value; }
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}
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/// <inheritdoc/>
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public event NodeLocatedHandler OnNodeLocated
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{
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add { currentFlowEnvironmentEvent.OnNodeLocated += value; }
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remove { currentFlowEnvironmentEvent.OnNodeLocated -= value; }
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}
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/// <inheritdoc/>
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public event NodeMovedHandler OnNodeMoved
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{
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add { currentFlowEnvironmentEvent.OnNodeMoved += value; }
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remove { currentFlowEnvironmentEvent.OnNodeMoved -= value; }
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}
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/// <inheritdoc/>
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public event EnvOutHandler OnEnvOut
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{
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add { currentFlowEnvironmentEvent.OnEnvOut += value; }
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remove { currentFlowEnvironmentEvent.OnEnvOut -= value; }
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}
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/// <inheritdoc/>
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public void ActivateFlipflopNode(string nodeGuid)
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{
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currentFlowEnvironment.ActivateFlipflopNode(nodeGuid);
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}
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/// <inheritdoc/>
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public async Task<FlowCanvasDetailsInfo> CreateCanvasAsync(string canvasName, int width, int height)
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{
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return await currentFlowEnvironment.CreateCanvasAsync(canvasName, width, height);
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}
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/// <inheritdoc/>
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public async Task<bool> RemoveCanvasAsync(string canvasGuid)
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{
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return await currentFlowEnvironment.RemoveCanvasAsync(canvasGuid);
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}
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/// <inheritdoc/>
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public async Task<bool> ConnectInvokeNodeAsync(string canvasGuid,
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string fromNodeGuid,
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string toNodeGuid,
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JunctionType fromNodeJunctionType,
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JunctionType toNodeJunctionType,
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ConnectionInvokeType invokeType)
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{
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return await currentFlowEnvironment.ConnectInvokeNodeAsync(canvasGuid, fromNodeGuid, toNodeGuid, fromNodeJunctionType, toNodeJunctionType, invokeType);
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}
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/// <inheritdoc/>
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public async Task<bool> ConnectArgSourceNodeAsync(string canvasGuid,
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string fromNodeGuid,
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string toNodeGuid,
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JunctionType fromNodeJunctionType,
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JunctionType toNodeJunctionType,
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ConnectionArgSourceType argSourceType,
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int argIndex)
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{
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return await currentFlowEnvironment.ConnectArgSourceNodeAsync(canvasGuid, fromNodeGuid, toNodeGuid, fromNodeJunctionType, toNodeJunctionType, argSourceType, argIndex);
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}
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/// <inheritdoc/>
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public async Task<(bool, RemoteMsgUtil)> ConnectRemoteEnv(string addres, int port, string token)
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{
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// 连接成功,切换远程环境
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(var isConnect, var remoteMsgUtil) = await currentFlowEnvironment.ConnectRemoteEnv(addres, port, token);
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if (isConnect)
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{
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remoteFlowEnvironment ??= new RemoteFlowEnvironment(remoteMsgUtil, this.UIContextOperation);
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currentFlowEnvironment = remoteFlowEnvironment;
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}
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return (isConnect, remoteMsgUtil);
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}
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/// <inheritdoc/>
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public async Task LoadNodeInfosAsync(List<NodeInfo> nodeInfos)
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{
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SetProjectLoadingFlag(false);
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await currentFlowEnvironment.LoadNodeInfosAsync(nodeInfos); // 装饰器调用
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SetProjectLoadingFlag(true);
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}
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/// <inheritdoc/>
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public async Task<NodeInfo> CreateNodeAsync(string canvasGuid, NodeControlType nodeBase, PositionOfUI position, MethodDetailsInfo methodDetailsInfo = null)
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{
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SetProjectLoadingFlag(false);
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var result = await currentFlowEnvironment.CreateNodeAsync(canvasGuid, nodeBase, position, methodDetailsInfo); // 装饰器调用
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SetProjectLoadingFlag(true);
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return result;
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}
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/// <inheritdoc/>
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public async Task<bool> PlaceNodeToContainerAsync(string canvasGuid, string nodeGuid, string containerNodeGuid)
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{
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SetProjectLoadingFlag(false);
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var result = await currentFlowEnvironment.PlaceNodeToContainerAsync(canvasGuid, nodeGuid, containerNodeGuid); // 装饰器调用
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SetProjectLoadingFlag(true);
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return result;
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}
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/// <inheritdoc/>
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public async Task<bool> TakeOutNodeToContainerAsync(string canvasGuid, string nodeGuid)
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{
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SetProjectLoadingFlag(false);
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var result = await currentFlowEnvironment.TakeOutNodeToContainerAsync(canvasGuid,nodeGuid); // 装饰器调用
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SetProjectLoadingFlag(true);
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return result;
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}
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/// <inheritdoc/>
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public async Task<bool> ExitFlowAsync()
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{
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return await currentFlowEnvironment.ExitFlowAsync();
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}
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/// <inheritdoc/>
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public void ExitRemoteEnv()
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{
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currentFlowEnvironment.ExitRemoteEnv();
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}
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/// <inheritdoc/>
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public async Task<FlowEnvInfo> GetEnvInfoAsync()
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{
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return await currentFlowEnvironment.GetEnvInfoAsync();
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}
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/// <inheritdoc/>
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public async Task<SereinProjectData> GetProjectInfoAsync()
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{
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return await currentFlowEnvironment.GetProjectInfoAsync();
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}
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/// <inheritdoc/>
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public void LoadLibrary(string dllPath)
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{
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currentFlowEnvironment.LoadLibrary(dllPath);
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}
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/// <inheritdoc/>
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public void SaveProject()
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{
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currentFlowEnvironment.SaveProject();
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}
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/// <inheritdoc/>
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public void LoadProject(FlowEnvInfo flowEnvInfo, string filePath)
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{
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if (flowEnvInfo is null) return;
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SetProjectLoadingFlag(false);
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currentFlowEnvironment.LoadProject(flowEnvInfo, filePath);
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SetProjectLoadingFlag(true);
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}
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/// <inheritdoc/>
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public void MonitorObjectNotification(string nodeGuid, object monitorData, MonitorObjectEventArgs.ObjSourceType sourceType)
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{
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currentFlowEnvironment.MonitorObjectNotification(nodeGuid, monitorData, sourceType);
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}
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/// <inheritdoc/>
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public void MoveNode(string canvasGuid, string nodeGuid, double x, double y)
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{
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currentFlowEnvironment.MoveNode(canvasGuid, nodeGuid, x, y);
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}
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/// <inheritdoc/>
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public void NodeLocated(string nodeGuid)
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{
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currentFlowEnvironment.NodeLocated(nodeGuid);
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}
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/// <inheritdoc/>
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public bool TryUnloadLibrary(string assemblyName)
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{
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return currentFlowEnvironment.TryUnloadLibrary(assemblyName);
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}
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/// <inheritdoc/>
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public async Task<bool> SetConnectPriorityInvoke(string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType)
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{
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return await currentFlowEnvironment.SetConnectPriorityInvoke(fromNodeGuid, toNodeGuid, connectionType);
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}
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/// <inheritdoc/>
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public async Task<bool> RemoveConnectInvokeAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType)
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{
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return await currentFlowEnvironment.RemoveConnectInvokeAsync(canvasGuid, fromNodeGuid, toNodeGuid, connectionType);
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}
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/// <inheritdoc/>
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public async Task<bool> RemoveConnectArgSourceAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, int argIndex)
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{
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return await currentFlowEnvironment.RemoveConnectArgSourceAsync(canvasGuid, fromNodeGuid, toNodeGuid, argIndex);
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}
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/// <inheritdoc/>
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public async Task<bool> RemoveNodeAsync(string canvasGuid, string nodeGuid)
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{
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return await currentFlowEnvironment.RemoveNodeAsync(canvasGuid, nodeGuid);
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}
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/// <summary>
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/// 输出信息
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/// </summary>
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/// <param name="message">日志内容</param>
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/// <param name="type">日志类别</param>
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/// <param name="class">日志级别</param>
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public void WriteLine(InfoType type, string message, InfoClass @class = InfoClass.Trivial)
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{
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currentFlowEnvironment.WriteLine(type, message, @class);
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}
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#region MyRegion
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#if false
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public async Task<bool> AddInterruptExpressionAsync(string key, string expression)
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{
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return await currentFlowEnvironment.AddInterruptExpressionAsync(key, expression);
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}
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public async Task<(bool, string[])> CheckObjMonitorStateAsync(string key)
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{
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return await currentFlowEnvironment.CheckObjMonitorStateAsync(key);
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}
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public async Task<ChannelFlowInterrupt.CancelType> GetOrCreateGlobalInterruptAsync()
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{
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return await currentFlowEnvironment.InterruptNode();
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}
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public void SetMonitorObjState(string key, bool isMonitor)
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{
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currentFlowEnvironment.SetMonitorObjState(key, isMonitor);
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}
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public async Task<bool> SetNodeInterruptAsync(string nodeGuid, bool isInterrupt)
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{
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return await currentFlowEnvironment.SetNodeInterruptAsync(nodeGuid, isInterrupt);
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}
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#endif
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#endregion
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/// <inheritdoc/>
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public async Task<string> SetStartNodeAsync(string canvasGuid, string nodeGuid)
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{
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return await currentFlowEnvironment.SetStartNodeAsync(canvasGuid, nodeGuid);
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}
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/// <inheritdoc/>
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public async Task<bool> StartFlowAsync(string[] canvasGuids)
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{
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return await currentFlowEnvironment.StartFlowAsync(canvasGuids);
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}
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/// <inheritdoc/>
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public async Task<bool> StartFlowFromSelectNodeAsync(string startNodeGuid)
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{
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return await currentFlowEnvironment.StartFlowFromSelectNodeAsync(startNodeGuid);
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}
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/// <inheritdoc/>
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public async Task StartRemoteServerAsync(int port = 7525)
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{
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await currentFlowEnvironment.StartRemoteServerAsync(port);
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}
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/// <inheritdoc/>
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public void StopRemoteServer()
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{
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currentFlowEnvironment.StopRemoteServer();
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}
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/// <inheritdoc/>
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public void TerminateFlipflopNode(string nodeGuid)
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{
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currentFlowEnvironment.TerminateFlipflopNode(nodeGuid);
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}
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/// <inheritdoc/>
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public void TriggerInterrupt(string nodeGuid, string expression, InterruptTriggerEventArgs.InterruptTriggerType type)
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{
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currentFlowEnvironment.TriggerInterrupt(nodeGuid, expression, type);
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}
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/// <inheritdoc/>
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public void SetUIContextOperation(UIContextOperation uiContextOperation)
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{
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currentFlowEnvironment.SetUIContextOperation(uiContextOperation);
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}
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/// <inheritdoc/>
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public void UseExternalIOC(ISereinIOC ioc)
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{
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currentFlowEnvironment.UseExternalIOC(ioc);
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}
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/// <inheritdoc/>
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public bool TryGetNodeModel(string nodeGuid, out IFlowNode nodeModel)
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{
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return currentFlowEnvironment.TryGetNodeModel(nodeGuid, out nodeModel);
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}
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/// <inheritdoc/>
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public bool TryGetDelegateDetails(string libraryName, string methodName, out DelegateDetails del)
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{
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return currentFlowEnvironment.TryGetDelegateDetails(libraryName, methodName, out del);
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}
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/// <inheritdoc/>
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public bool TryGetMethodDetailsInfo(string libraryName, string methodName, out MethodDetailsInfo mdInfo)
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{
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return currentFlowEnvironment.TryGetMethodDetailsInfo(libraryName, methodName, out mdInfo);
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}
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/// <inheritdoc/>
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public async Task NotificationNodeValueChangeAsync(string nodeGuid, string path, object value)
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{
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if (!IsLoadingProject())
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{
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return;
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}
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if (currentFlowEnvironment.IsControlRemoteEnv)
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{
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await currentFlowEnvironment.NotificationNodeValueChangeAsync(nodeGuid, path, value);
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}
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}
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/// <inheritdoc/>
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public async Task<bool> ChangeParameter(string nodeGuid, bool isAdd, int paramIndex)
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{
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return await currentFlowEnvironment.ChangeParameter(nodeGuid, isAdd, paramIndex);
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}
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#region 流程依赖类库的接口
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/// <inheritdoc/>
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public bool LoadNativeLibraryOfRuning(string file)
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{
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return currentFlowEnvironment.LoadNativeLibraryOfRuning(file);
|
||
}
|
||
|
||
/// <inheritdoc/>
|
||
public void LoadAllNativeLibraryOfRuning(string path, bool isRecurrence = true)
|
||
{
|
||
currentFlowEnvironment.LoadAllNativeLibraryOfRuning(path,isRecurrence);
|
||
}
|
||
|
||
#endregion
|
||
|
||
}
|
||
}
|