mirror of
https://gitee.com/langsisi_admin/serein-flow
synced 2026-03-03 00:00:49 +08:00
314 lines
10 KiB
C#
314 lines
10 KiB
C#
using Serein.Library.Api;
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using Serein.Library.Utils;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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namespace Serein.Library
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{
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/// <summary>
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/// 动态流程上下文
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/// </summary>
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public class DynamicContext : IDynamicContext
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{
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/// <summary>
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/// 动态流程上下文
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/// </summary>
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/// <param name="flowEnvironment"></param>
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public DynamicContext(IFlowEnvironment flowEnvironment)
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{
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Env = flowEnvironment;
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RunState = RunState.Running;
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}
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private string _guid = global::System.Guid.NewGuid().ToString();
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string IDynamicContext.Guid => _guid;
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/// <summary>
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/// 运行环境
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/// </summary>
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public IFlowEnvironment Env { get; }
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/// <summary>
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/// 运行状态
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/// </summary>
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public RunState RunState { get; set; } = RunState.NoStart;
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/// <summary>
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/// 当前节点执行完成后,设置该属性,让运行环境判断接下来要执行哪个分支的节点。
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/// </summary>
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public ConnectionInvokeType NextOrientation { get; set; }
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/// <summary>
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/// 运行时异常信息
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/// </summary>
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public Exception ExceptionOfRuning { get; set; }
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/// <summary>
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/// 每个流程上下文分别存放节点的当前数据
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/// </summary>
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private readonly ConcurrentDictionary<IFlowNode, FlowResult> dictNodeFlowData = new ConcurrentDictionary<IFlowNode, FlowResult>();
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/// <summary>
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/// 每个流程上下文存储运行时节点的调用关系
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/// </summary>
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private readonly ConcurrentDictionary<IFlowNode, IFlowNode> dictPreviousNodes = new ConcurrentDictionary<IFlowNode, IFlowNode>();
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/// <summary>
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/// 记录忽略处理的流程
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/// </summary>
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private readonly ConcurrentDictionary<IFlowNode, bool> dictIgnoreNodeFlow = new ConcurrentDictionary<IFlowNode, bool>();
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/// <summary>
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/// 设置运行时上一节点
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/// </summary>
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/// <param name="currentNodeModel">当前节点</param>
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/// <param name="PreviousNode">上一节点</param>
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public void SetPreviousNode(IFlowNode currentNodeModel, IFlowNode PreviousNode)
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{
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dictPreviousNodes.AddOrUpdate(currentNodeModel, (_) => PreviousNode, (o, n) => PreviousNode);
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}
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/// <summary>
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/// 忽略处理该节点流程
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/// </summary>
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/// <param name="node"></param>
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public void IgnoreFlowHandle(IFlowNode node)
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{
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dictIgnoreNodeFlow.AddOrUpdate(node, (o) => true, (o, n) => true);
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}
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/// <summary>
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/// 获取此次流程处理状态
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/// </summary>
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/// <param name="node"></param>
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/// <returns></returns>
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public bool GetIgnodeFlowStateUpload(IFlowNode node)
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{
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return dictIgnoreNodeFlow.TryGetValue(node, out var state) ? state : false;
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}
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/// <summary>
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/// 恢复流程处理状态
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/// </summary>
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/// <param name="node"></param>
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/// <returns></returns>
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public void RecoverIgnodeFlowStateUpload(IFlowNode node)
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{
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dictIgnoreNodeFlow.AddOrUpdate(node, (o) => false, (o, n) => false);
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}
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/// <summary>
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/// 获取当前节点的运行时上一节点
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/// </summary>
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/// <param name="currentNodeModel"></param>
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/// <returns></returns>
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public IFlowNode GetPreviousNode(IFlowNode currentNodeModel)
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{
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if (dictPreviousNodes.TryGetValue(currentNodeModel, out var node))
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{
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return node;
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}
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else
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{
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return null;
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}
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}
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/// <summary>
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/// 获取节点当前数据
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/// </summary>
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/// <param name="nodeGuid">节点</param>
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/// <returns></returns>
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public FlowResult GetFlowData(IFlowNode nodeGuid)
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{
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if (dictNodeFlowData.TryGetValue(nodeGuid, out var data))
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{
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return data;
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}
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else
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{
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return null;
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}
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}
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/// <summary>
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/// 添加或更新当前节点数据
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/// </summary>
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/// <param name="nodeModel">节点</param>
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/// <param name="flowData">新的数据</param>
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public void AddOrUpdate(IFlowNode nodeModel, FlowResult flowData)
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{
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// this.dictNodeFlowData.TryGetValue(nodeGuid, out var oldFlowData);
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dictNodeFlowData.AddOrUpdate(nodeModel, _ => flowData, (o,n ) => flowData);
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}
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/// <summary>
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/// 上一节点数据透传到下一节点
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/// </summary>
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/// <param name="nodeModel"></param>
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public FlowResult TransmissionData(IFlowNode nodeModel)
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{
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if (dictPreviousNodes.TryGetValue(nodeModel, out var previousNode)) // 首先获取当前节点的上一节点
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{
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if (dictNodeFlowData.TryGetValue(previousNode, out var data)) // 其次获取上一节点的数据
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{
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return data;
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//AddOrUpdate(nodeModel.Guid, data); // 然后作为当前节点的数据记录在上下文中
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}
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}
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throw new InvalidOperationException($"透传{nodeModel.Guid}节点数据时发生异常:上一节点不存在数据");
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}
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/// <summary>
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/// 重置
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/// </summary>
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public void Reset()
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{
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//foreach (var nodeObj in dictNodeFlowData.Values)
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//{
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// if (nodeObj is null)
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// {
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// }
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// else
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// {
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// if (typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) && nodeObj is IDisposable disposable)
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// {
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// disposable?.Dispose();
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// }
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// }
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//}
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//if (Tag != null && typeof(IDisposable).IsAssignableFrom(Tag?.GetType()) && Tag is IDisposable tagDisposable)
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//{
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// tagDisposable?.Dispose();
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//}
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this.dictNodeFlowData?.Clear();
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ExceptionOfRuning = null;
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NextOrientation = ConnectionInvokeType.None;
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RunState = RunState.Running;
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_guid = global::System.Guid.NewGuid().ToString();
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}
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/// <summary>
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/// 结束当前流程上下文
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/// </summary>
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public void Exit()
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{
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//foreach (var nodeObj in dictNodeFlowData.Values)
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//{
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// if (nodeObj is null)
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// {
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// }
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// else
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// {
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// if (typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) && nodeObj is IDisposable disposable)
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// {
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// disposable?.Dispose();
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// }
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// }
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//}
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//if (Tag != null && typeof(IDisposable).IsAssignableFrom(Tag?.GetType()) && Tag is IDisposable tagDisposable)
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//{
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// tagDisposable?.Dispose();
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//}
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this.dictNodeFlowData?.Clear();
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ExceptionOfRuning = null;
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NextOrientation = ConnectionInvokeType.None;
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RunState = RunState.Completion;
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_guid = global::System.Guid.NewGuid().ToString();
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}
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private void Dispose(ref IDictionary<string, object> keyValuePairs)
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{
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foreach (var nodeObj in keyValuePairs.Values)
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{
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if (nodeObj is null)
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{
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continue;
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}
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if (nodeObj is IDisposable disposable) /* typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) &&*/
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{
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disposable?.Dispose();
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}
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else if (nodeObj is IDictionary<string, object> tmpDict)
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{
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Dispose(ref tmpDict);
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}
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else if (nodeObj is ICollection<object> tmpList)
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{
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Dispose(ref tmpList);
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}
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else if (nodeObj is IList<object> tmpList2)
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{
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Dispose(ref tmpList2);
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}
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}
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keyValuePairs.Clear();
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}
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private void Dispose(ref ICollection<object> list)
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{
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foreach (var nodeObj in list)
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{
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if (nodeObj is null)
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{
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continue;
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}
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if (nodeObj is IDisposable disposable) /* typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) &&*/
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{
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disposable?.Dispose();
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}
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else if (nodeObj is IDictionary<string, object> tmpDict)
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{
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Dispose(ref tmpDict);
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}
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else if (nodeObj is ICollection<object> tmpList)
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{
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Dispose(ref tmpList);
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}
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else if (nodeObj is IList<object> tmpList2)
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{
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Dispose(ref tmpList2);
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}
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}
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list.Clear();
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}
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private void Dispose(ref IList<object> list)
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{
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foreach (var nodeObj in list)
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{
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if (nodeObj is null)
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{
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continue;
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}
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if (nodeObj is IDisposable disposable) /* typeof(IDisposable).IsAssignableFrom(nodeObj?.GetType()) &&*/
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{
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disposable?.Dispose();
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}
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else if (nodeObj is IDictionary<string, object> tmpDict)
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{
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Dispose(ref tmpDict);
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}
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else if (nodeObj is ICollection<object> tmpList)
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{
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Dispose(ref tmpList);
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}
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else if (nodeObj is IList<object> tmpList2)
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{
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Dispose(ref tmpList2);
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}
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}
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list.Clear();
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}
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}
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}
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