mirror of
https://gitee.com/langsisi_admin/serein-flow
synced 2026-03-03 00:00:49 +08:00
2203 lines
86 KiB
C#
2203 lines
86 KiB
C#
using Serein.Library;
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using Serein.Library.Api;
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using Serein.Library.FlowNode;
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using Serein.Library.Utils;
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using Serein.Library.Utils.SereinExpression;
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using Serein.NodeFlow.Model;
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using Serein.NodeFlow.Tool;
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using System;
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using System.Collections.Specialized;
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using System.Diagnostics;
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using System.Net.Http.Headers;
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using System.Net.Mime;
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using System.Reactive;
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using System.Reflection;
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using System.Text;
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namespace Serein.NodeFlow.Env
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{
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public class ADmmm
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{
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private readonly IFlowEnvironment flowEnvironment;
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private readonly IFlowEnvironmentEvent flowEnvironmentEvent;
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public ADmmm(IFlowEnvironment flowEnvironment, IFlowEnvironmentEvent flowEnvironmentEvent)
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{
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this.flowEnvironment = flowEnvironment;
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this.flowEnvironmentEvent = flowEnvironmentEvent;
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}
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}
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/// <summary>
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/// 运行环境
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/// </summary>
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public class LocalFlowEnvironment : IFlowEnvironment/*, IFlowEnvironmentEvent*/
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{
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/// <summary>
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/// 节点的命名空间
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/// </summary>
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public const string SpaceName = $"{nameof(Serein)}.{nameof(NodeFlow)}.{nameof(Model)}";
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public const string ThemeKey = "theme";
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public const string DataKey = "data";
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public const string MsgIdKey = "msgid";
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/// <summary>
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/// 流程运行环境
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/// </summary>
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public LocalFlowEnvironment(IFlowEnvironmentEvent flowEnvironmentEvent)
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{
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this.sereinIOC = new SereinIOC();
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this.Event = flowEnvironmentEvent;
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this.IsGlobalInterrupt = false;
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this.flowTaskManagement = null;
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this.sereinIOC.OnIOCMembersChanged += e =>
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{
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if (OperatingSystem.IsWindows())
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{
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UIContextOperation?.Invoke(() => Event.OnIOCMembersChanged(e)); // 监听IOC容器的注册
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}
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};
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this.FlowLibraryManagement = new FlowLibraryManagement(this); // 实例化类库管理
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this.NodeMVVMManagement = new NodeMVVMManagement();
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#region 注册基本节点类型
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NodeMVVMManagement.RegisterModel(NodeControlType.UI, typeof(SingleUINode)); // 动作节点
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NodeMVVMManagement.RegisterModel(NodeControlType.Action, typeof(SingleActionNode)); // 动作节点
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NodeMVVMManagement.RegisterModel(NodeControlType.Flipflop, typeof(SingleFlipflopNode)); // 触发器节点
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NodeMVVMManagement.RegisterModel(NodeControlType.ExpOp, typeof(SingleExpOpNode)); // 表达式节点
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NodeMVVMManagement.RegisterModel(NodeControlType.ExpCondition, typeof(SingleConditionNode)); // 条件表达式节点
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//NodeMVVMManagement.RegisterModel(NodeControlType.ConditionRegion, typeof(CompositeConditionNode)); // 条件区域
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NodeMVVMManagement.RegisterModel(NodeControlType.GlobalData, typeof(SingleGlobalDataNode)); // 全局数据节点
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NodeMVVMManagement.RegisterModel(NodeControlType.Script, typeof(SingleScriptNode)); // 脚本节点
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NodeMVVMManagement.RegisterModel(NodeControlType.NetScript, typeof(SingleNetScriptNode)); // 脚本节点
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NodeMVVMManagement.RegisterModel(NodeControlType.FlowCall, typeof(SingleFlowCallNode)); // 流程调用节点
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#endregion
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#region 注册基本服务类
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PersistennceInstance.Add(typeof(FlowInterruptTool), new FlowInterruptTool()); // 缓存流程实例
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PersistennceInstance.Add(typeof(IFlowEnvironment), (LocalFlowEnvironment)this); // 缓存流程实例
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PersistennceInstance.Add(typeof(ISereinIOC), this); // 缓存容器服务
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ReRegisterPersistennceInstance();
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#endregion
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}
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#region 远程管理
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private MsgControllerOfServer clientMsgManage;
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/// <summary>
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/// <para>表示是否正在控制远程</para>
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/// <para>Local control remote env</para>
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/// </summary>
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public bool IsControlRemoteEnv { get; set; }
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/// <summary>
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/// 打开远程管理
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/// </summary>
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/// <param name="port"></param>
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public async Task StartRemoteServerAsync(int port = 7525)
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{
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if (clientMsgManage is null)
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{
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clientMsgManage = new MsgControllerOfServer(this);
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//clientMsgManage = new MsgControllerOfServer(this,"123456");
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}
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_ = clientMsgManage.StartRemoteServerAsync(port);
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}
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/// <summary>
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/// 结束远程管理
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/// </summary>
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public void StopRemoteServer()
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{
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try
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{
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clientMsgManage.StopRemoteServer();
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}
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catch (Exception ex)
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{
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SereinEnv.WriteLine(InfoType.ERROR, "结束远程管理异常:" + ex);
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}
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}
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#endregion
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#region 环境运行事件
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/*/// <summary>
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/// 加载Dll
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/// </summary>
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public event LoadDllHandler? DllLoad;
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/// <summary>
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/// 移除DLL
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/// </summary>
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public event RemoteDllHandler? OnDllRemote;
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/// <summary>
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/// 项目加载完成
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/// </summary>
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public event ProjectLoadedHandler? ProjectLoaded;
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/// <summary>
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/// 项目准备保存
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/// </summary>
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public event ProjectSavingHandler? ProjectSaving;
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/// <summary>
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/// 节点连接属性改变事件
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/// </summary>
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public event NodeConnectChangeHandler? NodeConnectChanged;
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/// <summary>
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/// 节点创建事件
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/// </summary>
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public event NodeCreateHandler? NodeCreated;
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/// <summary>
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/// 移除节点事件
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/// </summary>
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public event NodeRemoveHandler? NodeRemoved;
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/// <summary>
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/// 节点放置事件
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/// </summary>
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public event NodePlaceHandler NodePlace;
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/// <summary>
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/// 节点取出事件
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/// </summary>
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public event NodeTakeOutHandler NodeTakeOut;
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/// <summary>
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/// 起始节点变化事件
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/// </summary>
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public event StartNodeChangeHandler? StartNodeChanged;
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/// <summary>
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/// 流程运行完成事件
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/// </summary>
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public event FlowRunCompleteHandler? FlowRunComplete;
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/// <summary>
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/// 被监视的对象改变事件
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/// </summary>
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public event MonitorObjectChangeHandler? MonitorObjectChanged;
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/// <summary>
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/// 节点中断状态改变事件
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/// </summary>
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public event NodeInterruptStateChangeHandler? NodeInterruptStateChanged;
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/// <summary>
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/// 节点触发了中断
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/// </summary>
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public event ExpInterruptTriggerHandler? InterruptTriggered;
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/// <summary>
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/// 容器改变
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/// </summary>
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public event IOCMembersChangedHandler? IOCMembersChanged;
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/// <summary>
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/// 节点需要定位
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/// </summary>
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public event NodeLocatedHandler? NodeLocated;
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/// <summary>
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/// 运行环境输出
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/// </summary>
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public event EnvOutHandler? EnvOutput;
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/// <summary>
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/// 本地环境添加了画布
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/// </summary>
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public event CanvasCreateHandler CanvasCreated;
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/// <summary>
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/// 本地环境移除了画布
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/// </summary>
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public event CanvasRemoveHandler CanvasRemoved;
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*/
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#endregion
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#region 属性
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/// <summary>
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/// 当前环境
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/// </summary>
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public IFlowEnvironment CurrentEnv { get => this; }
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/// <summary>
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/// 流程事件
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/// </summary>
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public IFlowEnvironmentEvent Event { get; set; }
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/// <summary>
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/// UI线程操作类
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/// </summary>
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public UIContextOperation UIContextOperation { get; private set; }
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/// <summary>
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/// 节点视图模型管理类
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/// </summary>
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public NodeMVVMManagement NodeMVVMManagement { get; set; }
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/// <summary>
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/// 信息输出等级
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/// </summary>
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public InfoClass InfoClass { get; set; } = InfoClass.Trivial;
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/// <summary>
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/// 如果没有全局触发器,且没有循环分支,流程执行完成后自动为 Completion 。
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/// </summary>
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public RunState FlowState { get; set; } = RunState.NoStart;
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/// <summary>
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/// 如果全局触发器还在运行,则为 Running 。
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/// </summary>
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public RunState FlipFlopState { get; set; } = RunState.NoStart;
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/// <summary>
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/// 环境名称
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/// </summary>
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public string EnvName { get; set; } = SpaceName;
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/// <summary>
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/// 本地加载的项目文件路径
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/// </summary>
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public string ProjectFileLocation { get; set; } = string.Empty;
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/// <summary>
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/// 是否全局中断
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/// </summary>
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public bool IsGlobalInterrupt { get; set; }
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///// <summary>
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///// 流程中断器
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///// </summary>
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//public ChannelFlowInterrupt ChannelFlowInterrupt { get; set; }
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/// <summary>
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/// <para>单例模式IOC容器,内部维护了一个实例字典,默认使用类型的FullName作为Key,如果以“接口-实现类”的方式注册,那么将使用接口类型的FullName作为Key。</para>
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/// <para>当某个类型注册绑定成功后,将不会因为其它地方尝试注册相同类型的行为导致类型被重新创建。</para>
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/// </summary>
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public ISereinIOC IOC
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{
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get
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{
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if (ioc is null)
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{
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ioc = new SereinIOC();
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}
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return ioc;
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}
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}
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#endregion
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#region 私有变量
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/// <summary>
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/// IOC容器
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/// </summary>
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private ISereinIOC ioc;
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/// <summary>
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/// 通过程序集名称管理动态加载的程序集,用于节点创建提供方法描述,流程运行时提供Emit委托
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/// </summary>
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private readonly FlowLibraryManagement FlowLibraryManagement;
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/// <summary>
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/// IOC对象容器管理
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/// </summary>
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private readonly SereinIOC sereinIOC;
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/// <summary>
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/// 本地运行环境缓存的持久化实例
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/// </summary>
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private Dictionary<Type, object> PersistennceInstance { get; } = new Dictionary<Type, object>();
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/// <summary>
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/// 环境加载的节点集合
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/// Node Guid - Node Model
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/// </summary>
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private Dictionary<string, IFlowNode> NodeModels { get; } = [];
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/// <summary>
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/// 运行环境加载的画布集合
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/// </summary>
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private Dictionary<string, FlowCanvasDetails> FlowCanvass { get; } = [];
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/// <summary>
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/// 存放触发器节点(运行时全部调用)
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/// </summary>
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private List<SingleFlipflopNode> FlipflopNodes { get; } = [];
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/// <summary>
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/// 流程任务管理
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/// </summary>
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private FlowWorkManagement? flowTaskManagement;
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#endregion
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#region 环境对外接口
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/// <summary>
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/// 输出信息
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/// </summary>
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/// <param name="message">日志内容</param>
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/// <param name="type">日志类别</param>
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/// <param name="class">日志级别</param>
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public void WriteLine(InfoType type, string message, InfoClass @class = InfoClass.Trivial)
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{
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if (@class >= this.InfoClass)
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{
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Event.OnEnvOutput(type, message);
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}
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//Console.WriteLine($"{DateTime.UtcNow} [{type}] : {message}{Environment.NewLine}");
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}
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/// <summary>
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/// 异步运行
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/// </summary>
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/// <returns></returns>
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public async Task<bool> StartFlowAsync(string[] canvasGuids)
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{
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#region 校验参数
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HashSet<string> guids = new HashSet<string>();
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bool isBreak = false;
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foreach (var canvasGuid in canvasGuids)
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{
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if (guids.Contains(canvasGuid))
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{
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SereinEnv.WriteLine(InfoType.WARN, $"画布重复,停止运行。{canvasGuid}");
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isBreak = true;
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}
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if (!FlowCanvass.ContainsKey(canvasGuid))
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{
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SereinEnv.WriteLine(InfoType.WARN, $"画布不存在,停止运行。{canvasGuid}");
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isBreak = true;
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}
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var count = NodeModels.Values.Count(n => n.CanvasDetails.Guid.Equals(canvasGuid));
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if (count == 0)
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{
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SereinEnv.WriteLine(InfoType.WARN, $"画布没有节点,停止运行。{canvasGuid}");
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isBreak = true;
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}
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else
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{
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guids.Add(canvasGuid);
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}
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}
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if (isBreak)
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{
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guids.Clear();
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return false;
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}
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#endregion
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#region 初始化每个画布的数据,转换为流程任务
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Dictionary<string, FlowTask> flowTasks = [];
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foreach (var guid in guids)
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{
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if (!TryGetCanvasModel(guid, out var canvasModel))
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{
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SereinEnv.WriteLine(InfoType.WARN, $"画布不存在,停止运行。{guid}");
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return false;
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}
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var ft = new FlowTask();
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ft.GetNodes = () => NodeModels.Values.Where(node => node.CanvasDetails.Guid.Equals(guid)).ToList();
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if (canvasModel.StartNode.Guid is null)
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{
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SereinEnv.WriteLine(InfoType.WARN, $"画布不存在起始节点,将停止运行。{guid}");
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return false;
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}
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ft.GetStartNode = () => canvasModel.StartNode;
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flowTasks.Add(guid, ft);
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}
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#endregion
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IOC.Reset();
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IOC.Register<IScriptFlowApi, ScriptFlowApi>(); // 注册脚本接口
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var flowTaskOptions = new FlowWorkOptions
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{
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Environment = this, // 流程
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Flows = flowTasks,
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FlowContextPool = new ObjectPool<IDynamicContext>(() => new DynamicContext(this)), // 上下文对象池
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AutoRegisterTypes = this.FlowLibraryManagement.GetaAutoRegisterType(), // 需要自动实例化的类型
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InitMds = this.FlowLibraryManagement.GetMdsOnFlowStart(NodeType.Init),
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LoadMds = this.FlowLibraryManagement.GetMdsOnFlowStart(NodeType.Loading),
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ExitMds = this.FlowLibraryManagement.GetMdsOnFlowStart(NodeType.Exit),
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};
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flowTaskManagement = new FlowWorkManagement(flowTaskOptions);
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var cts = new CancellationTokenSource();
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try
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{
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var t = await flowTaskManagement.RunAsync(cts.Token);
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}
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catch (Exception ex)
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{
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SereinEnv.WriteLine(ex);
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}
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finally
|
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{
|
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SereinEnv.WriteLine(InfoType.INFO, $"流程运行完毕{Environment.NewLine}"); ;
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}
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flowTaskOptions = null;
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return true;
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|
||
|
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}
|
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||
|
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/// <summary>
|
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/// 从选定节点开始运行
|
||
/// </summary>
|
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/// <param name="startNodeGuid"></param>
|
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/// <returns></returns>
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public async Task<bool> StartFlowFromSelectNodeAsync(string startNodeGuid)
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{
|
||
|
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if (flowTaskManagement is null)
|
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{
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SereinEnv.WriteLine(InfoType.ERROR, "没有启动流程,无法运行单个节点");
|
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return false;
|
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}
|
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if (true || FlowState == RunState.Running || FlipFlopState == RunState.Running)
|
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{
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if (!TryGetNodeModel(startNodeGuid, out var nodeModel) || nodeModel is SingleFlipflopNode)
|
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{
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return false;
|
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}
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await flowTaskManagement.StartFlowInSelectNodeAsync(this, nodeModel);
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return true;
|
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}
|
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else
|
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{
|
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return false;
|
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}
|
||
}
|
||
|
||
/*/// <summary>
|
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/// 单独运行一个节点
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/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
/// <returns></returns>
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||
public async Task<object> InvokeNodeAsync(IDynamicContext context, string nodeGuid)
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||
{
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object result = Unit.Default;
|
||
if (this.NodeModels.TryGetValue(nodeGuid, out var model))
|
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{
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CancellationTokenSource cts = new CancellationTokenSource();
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result = await model.ExecutingAsync(context, cts.Token);
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cts?.Cancel();
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}
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return result;
|
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}*/
|
||
|
||
/// <summary>
|
||
/// 结束流程
|
||
/// </summary>
|
||
public Task<bool> ExitFlowAsync()
|
||
{
|
||
flowTaskManagement?.Exit();
|
||
UIContextOperation?.Invoke(() => Event.OnFlowRunComplete(new FlowEventArgs()));
|
||
IOC.Reset();
|
||
flowTaskManagement = null;
|
||
GC.Collect();
|
||
return Task.FromResult(true);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 激活全局触发器
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
public void ActivateFlipflopNode(string nodeGuid)
|
||
{
|
||
if (!TryGetNodeModel(nodeGuid, out var nodeModel))
|
||
{
|
||
return;
|
||
}
|
||
if (nodeModel is null) return;
|
||
if (flowTaskManagement is not null && nodeModel is SingleFlipflopNode flipflopNode) // 子节点为触发器
|
||
{
|
||
if (FlowState != RunState.Completion
|
||
&& flipflopNode.NotExitPreviousNode()) // 正在运行,且该触发器没有上游节点
|
||
{
|
||
_ = flowTaskManagement.RunGlobalFlipflopAsync(this, flipflopNode);// 被父节点移除连接关系的子节点若为触发器,且无上级节点,则当前流程正在运行,则加载到运行环境中
|
||
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 关闭全局触发器
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
public void TerminateFlipflopNode(string nodeGuid)
|
||
{
|
||
if (!TryGetNodeModel(nodeGuid, out var nodeModel))
|
||
{
|
||
return;
|
||
}
|
||
if (nodeModel is null) return;
|
||
if (flowTaskManagement is not null && nodeModel is SingleFlipflopNode flipflopNode) // 子节点为触发器
|
||
{
|
||
flowTaskManagement.TerminateGlobalFlipflopRuning(flipflopNode);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取当前环境信息(远程连接)
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<FlowEnvInfo> GetEnvInfoAsync()
|
||
{
|
||
// 获取所有的程序集对应的方法信息(程序集相关的数据)
|
||
var libraryMdss = this.FlowLibraryManagement.GetAllLibraryMds().ToArray();
|
||
// 获取当前项目的信息(节点相关的数据)
|
||
var project = await GetProjectInfoAsync(); // 远程连接获取远程环境项目信息
|
||
SereinEnv.WriteLine(InfoType.INFO, "已将当前环境信息发送到远程客户端");
|
||
return new FlowEnvInfo
|
||
{
|
||
Project = project, // 项目信息
|
||
LibraryMds = libraryMdss, // 环境方法
|
||
};
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 保存项目
|
||
/// </summary>
|
||
public void SaveProject()
|
||
{
|
||
var project = GetProjectInfoAsync().GetAwaiter().GetResult();
|
||
Event.OnProjectSaving(new ProjectSavingEventArgs(project));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载项目文件
|
||
/// </summary>
|
||
/// <param name="flowEnvInfo">环境信息</param>
|
||
/// <param name="filePath"></param>
|
||
public void LoadProject(FlowEnvInfo flowEnvInfo, string filePath)
|
||
{
|
||
this.ProjectFileLocation = filePath;
|
||
var projectData = flowEnvInfo.Project;
|
||
// 加载项目配置文件
|
||
var dllPaths = projectData.Librarys.Select(it => it.FilePath).ToList();
|
||
List<MethodDetails> methodDetailss = [];
|
||
|
||
// 遍历依赖项中的特性注解,生成方法详情
|
||
foreach (var dllPath in dllPaths)
|
||
{
|
||
string cleanedRelativePath = dllPath.TrimStart('.', '\\');
|
||
var tmpPath = Path.Combine(filePath, cleanedRelativePath);
|
||
var dllFilePath = Path.GetFullPath(tmpPath);
|
||
LoadLibrary(dllFilePath); // 加载项目文件时加载对应的程序集
|
||
}
|
||
|
||
|
||
|
||
_ = Task.Run(async () =>
|
||
{
|
||
// 加载画布
|
||
foreach (var canvasInfo in projectData.Canvass)
|
||
{
|
||
LoadCanvas(canvasInfo);
|
||
}
|
||
await LoadNodeInfosAsync(projectData.Nodes.ToList()); // 加载节点信息
|
||
|
||
// 加载画布
|
||
foreach (var canvasInfo in projectData.Canvass)
|
||
{
|
||
await SetStartNodeAsync(canvasInfo.Guid, canvasInfo.StartNode); // 设置起始节点
|
||
}
|
||
//await SetStartNodeAsync("", projectData.StartNode); // 设置起始节点
|
||
});
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载远程环境
|
||
/// </summary>
|
||
/// <param name="addres">远程环境地址</param>
|
||
/// <param name="port">远程环境端口</param>
|
||
/// <param name="token">密码</param>
|
||
public async Task<(bool, RemoteMsgUtil)> ConnectRemoteEnv(string addres, int port, string token)
|
||
{
|
||
if (IsControlRemoteEnv)
|
||
{
|
||
await Console.Out.WriteLineAsync($"当前已经连接远程环境");
|
||
return (false, null);
|
||
}
|
||
// 没有连接远程环境,可以重新连接
|
||
|
||
var controlConfiguration = new RemoteMsgUtil.ControlConfiguration
|
||
{
|
||
Addres = addres,
|
||
Port = port,
|
||
Token = token,
|
||
ThemeJsonKey = LocalFlowEnvironment.ThemeKey,
|
||
MsgIdJsonKey = LocalFlowEnvironment.MsgIdKey,
|
||
DataJsonKey = LocalFlowEnvironment.DataKey,
|
||
};
|
||
var remoteMsgUtil = new RemoteMsgUtil(controlConfiguration);
|
||
var result = await remoteMsgUtil.ConnectAsync();
|
||
if (!result)
|
||
{
|
||
await Console.Out.WriteLineAsync("连接失败,请检查地址与端口是否正确");
|
||
return (false, null);
|
||
}
|
||
await Console.Out.WriteLineAsync("连接成功,开始验证Token");
|
||
IsControlRemoteEnv = true;
|
||
return (true, remoteMsgUtil);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 退出远程环境
|
||
/// </summary>
|
||
public void ExitRemoteEnv()
|
||
{
|
||
IsControlRemoteEnv = false;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 序列化当前项目的依赖信息、节点信息
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public async Task<SereinProjectData> GetProjectInfoAsync()
|
||
{
|
||
var projectData = new SereinProjectData()
|
||
{
|
||
Librarys = this.FlowLibraryManagement.GetAllLibraryInfo().ToArray(),
|
||
Nodes = NodeModels.Values.Select(node => node.ToInfo()).Where(info => info is not null).ToArray(),
|
||
Canvass = FlowCanvass.Values.Select(canvas => canvas.ToInfo()).ToArray(),
|
||
//StartNode = NodeModels.Values.FirstOrDefault(it => it.IsStart)?.Guid,
|
||
};
|
||
|
||
return projectData;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 从文件路径中加载DLL
|
||
/// </summary>
|
||
/// <param name="dllPath"></param>
|
||
/// <returns></returns>
|
||
public void LoadLibrary(string dllPath)
|
||
{
|
||
|
||
try
|
||
{
|
||
#region 检查是否已经加载本地依赖
|
||
var thisAssembly = typeof(IFlowEnvironment).Assembly;
|
||
var thisAssemblyName = thisAssembly.GetName().Name;
|
||
if (!string.IsNullOrEmpty(thisAssemblyName) && FlowLibraryManagement.GetLibraryMdsOfAssmbly(thisAssemblyName).Count == 0)
|
||
{
|
||
var tmp = FlowLibraryManagement.LoadLibraryOfPath(thisAssembly.Location);
|
||
UIContextOperation?.Invoke(() => Event.OnDllLoad(new LoadDllEventArgs(tmp.Item1, tmp.Item2))); // 通知UI创建dll面板显示
|
||
}
|
||
|
||
#endregion
|
||
|
||
(var libraryInfo, var mdInfos) = FlowLibraryManagement.LoadLibraryOfPath(dllPath);
|
||
if (mdInfos.Count > 0)
|
||
{
|
||
UIContextOperation?.Invoke(() => Event.OnDllLoad(new LoadDllEventArgs(libraryInfo, mdInfos))); // 通知UI创建dll面板显示
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.ERROR, $"无法加载DLL文件:{ex}");
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载本地程序集
|
||
/// </summary>
|
||
/// <param name="flowLibrary"></param>
|
||
public void LoadLibrary(FlowLibrary flowLibrary)
|
||
{
|
||
try
|
||
{
|
||
(var libraryInfo, var mdInfos) = FlowLibraryManagement.LoadLibraryOfPath(flowLibrary);
|
||
if (mdInfos.Count > 0)
|
||
{
|
||
UIContextOperation?.Invoke(() => Event.OnDllLoad(new LoadDllEventArgs(libraryInfo, mdInfos))); // 通知UI创建dll面板显示
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.ERROR, $"无法加载DLL文件:{ex}");
|
||
}
|
||
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 移除DLL
|
||
/// </summary>
|
||
/// <param name="assemblyName"></param>
|
||
/// <returns></returns>
|
||
public bool TryUnloadLibrary(string assemblyName)
|
||
{
|
||
// 获取与此程序集相关的节点
|
||
var groupedNodes = NodeModels.Values.Where(node => !string.IsNullOrWhiteSpace(node.MethodDetails.AssemblyName) && node.MethodDetails.AssemblyName.Equals(assemblyName)).ToArray();
|
||
if (groupedNodes.Length == 0)
|
||
{
|
||
var isPass = FlowLibraryManagement.UnloadLibrary(assemblyName);
|
||
return isPass;
|
||
}
|
||
else
|
||
{
|
||
StringBuilder sb = new StringBuilder();
|
||
sb.AppendLine();
|
||
for (int i = 0; i < groupedNodes.Length; i++)
|
||
{
|
||
IFlowNode? node = groupedNodes[i];
|
||
sb.AppendLine($"{i} => {node.Guid}");
|
||
}
|
||
SereinEnv.WriteLine(InfoType.ERROR, $"无法卸载[{assemblyName}]程序集,因为这些节点依赖于此程序集:{sb.ToString()}");
|
||
|
||
return false;
|
||
}
|
||
|
||
//var mds = FlowLibraryManagement.GetLibraryMdsOfAssmbly(assemblyName);
|
||
//if(mds.Count > 0)
|
||
//{
|
||
|
||
|
||
//}
|
||
//else
|
||
//{
|
||
// return true;
|
||
//}
|
||
|
||
//var library = LibraryInfos.Values.FirstOrDefault(nl => assemblyName.Equals(nl.AssemblyName));
|
||
//if (library is null)
|
||
//{
|
||
// return false;
|
||
//}
|
||
//var groupedNodes = NodeModels.Values
|
||
// .Where(node => node.MethodDetails is not null)
|
||
// .ToArray()
|
||
// .GroupBy(node => node.MethodDetails?.MethodName)
|
||
// .ToDictionary(
|
||
// key => key.Key,
|
||
// group => group.Count());
|
||
|
||
|
||
//if (NodeModels.Count == 0)
|
||
//{
|
||
// return true; // 当前无节点,可以直接删除
|
||
//}
|
||
|
||
//if (MethodDetailsOfLibraryInfos.TryGetValue(library, out var mds)) // 存在方法
|
||
//{
|
||
// foreach (var md in mds)
|
||
// {
|
||
// if (groupedNodes.TryGetValue(md.MethodName, out int count))
|
||
// {
|
||
// if (count > 0)
|
||
// {
|
||
// return false; // 创建过相关的节点,无法移除
|
||
// }
|
||
// }
|
||
// }
|
||
// // 开始移除相关信息
|
||
// foreach (var md in mds)
|
||
// {
|
||
// MethodDetailss.TryRemove(md.MethodName, out _);
|
||
// }
|
||
// MethodDetailsOfLibraryInfos.TryRemove(library, out _);
|
||
// return true;
|
||
//}
|
||
//else
|
||
//{
|
||
// return true;
|
||
//}
|
||
}
|
||
|
||
private int _addCanvasCount = 0;
|
||
|
||
/// <summary>
|
||
/// 增加画布
|
||
/// </summary>
|
||
/// <param name="canvasName">画布名称</param>
|
||
/// <param name="width">宽度</param>
|
||
/// <param name="height">高度</param>
|
||
/// <returns></returns>
|
||
public async Task<FlowCanvasDetailsInfo> CreateCanvasAsync(string canvasName, int width, int height)
|
||
{
|
||
var info = new FlowCanvasDetailsInfo()
|
||
{
|
||
Guid = Guid.NewGuid().ToString(),
|
||
Height = height,
|
||
Width = width,
|
||
ViewX = 0,
|
||
ViewY = 0,
|
||
ScaleY = 1,
|
||
ScaleX = 1,
|
||
Name = !string.IsNullOrWhiteSpace(canvasName) ? canvasName : $"流程图{_addCanvasCount++}",
|
||
};
|
||
var model = LoadCanvas(info);
|
||
return info;
|
||
}
|
||
|
||
private FlowCanvasDetails LoadCanvas(FlowCanvasDetailsInfo info)
|
||
{
|
||
var model = new FlowCanvasDetails(this);
|
||
model.LoadInfo(info);
|
||
FlowCanvass.Add(model.Guid, model);
|
||
UIContextOperation?.Invoke(() =>
|
||
{
|
||
Event.OnCanvasCreated(new CanvasCreateEventArgs(model));
|
||
});
|
||
return model;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 删除画布
|
||
/// </summary>
|
||
/// <param name="canvasGuid">画布Guid</param>
|
||
/// <returns></returns>
|
||
public async Task<bool> RemoveCanvasAsync(string canvasGuid)
|
||
{
|
||
|
||
if (!FlowCanvass.TryGetValue(canvasGuid, out var model))
|
||
{
|
||
return false;
|
||
}
|
||
var count = NodeModels.Values.Count(node => node.CanvasDetails.Guid.Equals(canvasGuid));
|
||
if (count > 0)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.WARN, "无法删除具有节点的画布");
|
||
return false;
|
||
}
|
||
if (FlowCanvass.Remove(canvasGuid))
|
||
{
|
||
UIContextOperation?.Invoke(() =>
|
||
{
|
||
Event.OnCanvasRemoved(new CanvasRemoveEventArgs(canvasGuid));
|
||
});
|
||
return true;
|
||
}
|
||
|
||
return false;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 从节点信息集合批量加载节点控件
|
||
/// </summary>
|
||
/// <param name="List<NodeInfo>">节点信息</param>
|
||
/// <returns></returns>
|
||
///
|
||
public async Task LoadNodeInfosAsync(List<NodeInfo> nodeInfos)
|
||
{
|
||
#region 从NodeInfo创建NodeModel
|
||
// 流程接口节点最后才创建
|
||
|
||
List<NodeInfo> flowCallNodeInfos = [];
|
||
foreach (NodeInfo? nodeInfo in nodeInfos)
|
||
{
|
||
if (nodeInfo.Type == nameof(NodeControlType.FlowCall))
|
||
{
|
||
flowCallNodeInfos.Add(nodeInfo);
|
||
}
|
||
else
|
||
{
|
||
if (!CreateNodeFromNodeInfo(nodeInfo))
|
||
{
|
||
SereinEnv.WriteLine(InfoType.WARN, $"节点创建失败。{Environment.NewLine}{nodeInfo}");
|
||
continue;
|
||
}
|
||
}
|
||
}
|
||
|
||
// 创建流程接口节点
|
||
foreach (NodeInfo? nodeInfo in flowCallNodeInfos)
|
||
{
|
||
if (!CreateNodeFromNodeInfo(nodeInfo))
|
||
{
|
||
SereinEnv.WriteLine(InfoType.WARN, $"节点创建失败。{Environment.NewLine}{nodeInfo}");
|
||
continue;
|
||
}
|
||
}
|
||
#endregion
|
||
|
||
#region 重新放置节点
|
||
|
||
List<NodeInfo> needPlaceNodeInfos = [];
|
||
foreach (NodeInfo? nodeInfo in nodeInfos)
|
||
{
|
||
if (!string.IsNullOrEmpty(nodeInfo.ParentNodeGuid) &&
|
||
NodeModels.TryGetValue(nodeInfo.ParentNodeGuid, out var parentNode))
|
||
{
|
||
needPlaceNodeInfos.Add(nodeInfo); // 需要重新放置的节点
|
||
}
|
||
}
|
||
|
||
foreach (NodeInfo nodeInfo in needPlaceNodeInfos)
|
||
{
|
||
if (NodeModels.TryGetValue(nodeInfo.Guid, out var nodeModel) &&
|
||
NodeModels.TryGetValue(nodeInfo.ParentNodeGuid, out var containerNode)
|
||
&& containerNode is INodeContainer nodeContainer)
|
||
{
|
||
var result = nodeContainer.PlaceNode(nodeModel);
|
||
if (result)
|
||
{
|
||
UIContextOperation?.Invoke(() => Event.OnNodePlace(
|
||
new NodePlaceEventArgs(nodeInfo.CanvasGuid, nodeModel.Guid, containerNode.Guid)));
|
||
}
|
||
|
||
|
||
}
|
||
}
|
||
#endregion
|
||
|
||
#region 确定节点之间的方法调用关系
|
||
foreach (var nodeInfo in nodeInfos)
|
||
{
|
||
var canvasGuid = nodeInfo.CanvasGuid;
|
||
if (!TryGetNodeModel(nodeInfo.Guid, out var fromNodeModel))
|
||
{
|
||
return;
|
||
}
|
||
if (fromNodeModel is null) continue;
|
||
List<(ConnectionInvokeType connectionType, string[] guids)> allToNodes = [(ConnectionInvokeType.IsSucceed,nodeInfo.TrueNodes),
|
||
(ConnectionInvokeType.IsFail, nodeInfo.FalseNodes),
|
||
(ConnectionInvokeType.IsError, nodeInfo.ErrorNodes),
|
||
(ConnectionInvokeType.Upstream, nodeInfo.UpstreamNodes)];
|
||
foreach ((ConnectionInvokeType connectionType, string[] toNodeGuids) item in allToNodes)
|
||
{
|
||
// 遍历当前类型分支的节点(确认连接关系)
|
||
foreach (var toNodeGuid in item.toNodeGuids)
|
||
{
|
||
if (!TryGetNodeModel(toNodeGuid, out var toNodeModel))
|
||
{
|
||
return;
|
||
}
|
||
if (toNodeModel is null)
|
||
{
|
||
// 防御性代码,加载正常保存的项目文件不会进入这里
|
||
continue;
|
||
}
|
||
;
|
||
var isSuccessful = ConnectInvokeOfNode(canvasGuid, fromNodeModel, toNodeModel, item.connectionType); // 加载时确定节点间的连接关系
|
||
}
|
||
}
|
||
|
||
|
||
//List<(ConnectionInvokeType connectionType, string[] guids)> allToNodes = [(ConnectionInvokeType.IsSucceed,nodeInfo.TrueNodes),
|
||
// (ConnectionInvokeType.IsFail, nodeInfo.FalseNodes),
|
||
// (ConnectionInvokeType.IsError, nodeInfo.ErrorNodes),
|
||
// (ConnectionInvokeType.Upstream, nodeInfo.UpstreamNodes)];
|
||
|
||
//List<(ConnectionInvokeType, NodeModelBase[])> fromNodes = allToNodes.Where(info => info.guids.Length > 0)
|
||
// .Select(info => (info.connectionType,
|
||
// info.guids.Where(guid => NodeModels.ContainsKey(guid)).Select(guid => NodeModels[guid])
|
||
// .ToArray()))
|
||
// .ToList();
|
||
// 遍历每种类型的节点分支(四种)
|
||
//foreach ((ConnectionInvokeType connectionType, NodeModelBase[] toNodes) item in nodeInfo)
|
||
//{
|
||
// // 遍历当前类型分支的节点(确认连接关系)
|
||
// foreach (var toNode in item.toNodes)
|
||
// {
|
||
// _ = ConnectInvokeOfNode(fromNode, toNode, item.connectionType); // 加载时确定节点间的连接关系
|
||
// }
|
||
//}
|
||
}
|
||
#endregion
|
||
|
||
#region 确定节点之间的参数调用关系
|
||
foreach (var toNode in NodeModels.Values)
|
||
{
|
||
var canvasGuid = toNode.CanvasDetails.Guid;
|
||
if (toNode.MethodDetails.ParameterDetailss == null)
|
||
{
|
||
continue;
|
||
}
|
||
for (var i = 0; i < toNode.MethodDetails.ParameterDetailss.Length; i++)
|
||
{
|
||
var pd = toNode.MethodDetails.ParameterDetailss[i];
|
||
if (!string.IsNullOrEmpty(pd.ArgDataSourceNodeGuid)
|
||
&& NodeModels.TryGetValue(pd.ArgDataSourceNodeGuid, out var fromNode))
|
||
{
|
||
|
||
await ConnectArgSourceOfNodeAsync(canvasGuid, fromNode, toNode, pd.ArgDataSourceType, pd.Index);
|
||
}
|
||
}
|
||
}
|
||
#endregion
|
||
|
||
|
||
UIContextOperation?.Invoke(() =>
|
||
{
|
||
Event.OnProjectLoaded(new ProjectLoadedEventArgs());
|
||
});
|
||
|
||
return;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 流程正在运行时创建节点
|
||
/// </summary>
|
||
/// <param name="canvasGuid">所属画布</param>
|
||
/// <param name="nodeControlType">所属类型</param>
|
||
/// <param name="position">所处位置</param>
|
||
/// <param name="methodDetailsInfo">如果是表达式节点条件节点,该项为null</param>
|
||
public Task<NodeInfo> CreateNodeAsync(string canvasGuid,
|
||
NodeControlType nodeControlType,
|
||
PositionOfUI position,
|
||
MethodDetailsInfo? methodDetailsInfo = null)
|
||
{
|
||
if (!TryGetCanvasModel(canvasGuid, out var canvasModel))
|
||
{
|
||
return Task.FromResult<NodeInfo>(null);
|
||
}
|
||
IFlowNode? nodeModel;
|
||
if (methodDetailsInfo is null
|
||
|| string.IsNullOrEmpty(methodDetailsInfo.AssemblyName)
|
||
|| string.IsNullOrEmpty(methodDetailsInfo.MethodName))
|
||
{
|
||
nodeModel = FlowNodeExtension.CreateNode(this, nodeControlType); // 加载基础节点
|
||
}
|
||
else
|
||
{
|
||
if (FlowLibraryManagement.TryGetMethodDetails(methodDetailsInfo.AssemblyName, // 创建节点
|
||
methodDetailsInfo.MethodName,
|
||
out var methodDetails))
|
||
{
|
||
nodeModel = FlowNodeExtension.CreateNode(this, nodeControlType, methodDetails); // 一般的加载节点方法
|
||
}
|
||
else
|
||
{
|
||
return Task.FromResult<NodeInfo>(null);
|
||
}
|
||
}
|
||
nodeModel.CanvasDetails = canvasModel;
|
||
canvasModel.Nodes.Add(nodeModel); // 节点与画布互相绑定
|
||
TryAddNode(nodeModel);
|
||
nodeModel.Position = position; // 设置位置
|
||
|
||
// 通知UI更改
|
||
UIContextOperation?.Invoke(() => Event.OnNodeCreated(new NodeCreateEventArgs(canvasGuid, nodeModel, position)));
|
||
var nodeInfo = nodeModel.ToInfo();
|
||
return Task.FromResult(nodeInfo);
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 将节点放置在容器中
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public Task<bool> PlaceNodeToContainerAsync(string canvasGuid,
|
||
string nodeGuid, string containerNodeGuid)
|
||
{
|
||
if (!FlowCanvass.ContainsKey(canvasGuid))
|
||
{
|
||
return Task.FromResult<bool>(false);
|
||
}
|
||
// 获取目标节点与容器节点
|
||
if (!TryGetNodeModel(nodeGuid, out var nodeModel))
|
||
{
|
||
return Task.FromResult(false);
|
||
}
|
||
if (nodeModel.ContainerNode is INodeContainer tmpContainer)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.WARN, $"节点放置失败,节点[{nodeGuid}]已经放置于容器节点[{((IFlowNode)tmpContainer).Guid}]");
|
||
return Task.FromResult(false);
|
||
}
|
||
|
||
if (!TryGetNodeModel(containerNodeGuid, out var containerNode))
|
||
{
|
||
return Task.FromResult(false);
|
||
}
|
||
if (containerNode is not INodeContainer nodeContainer) return Task.FromResult(false);
|
||
|
||
var result = nodeContainer.PlaceNode(nodeModel); // 放置在容器节点
|
||
if (result)
|
||
{
|
||
UIContextOperation?.Invoke(() =>
|
||
{
|
||
Event.OnNodePlace(new NodePlaceEventArgs(canvasGuid, nodeGuid, containerNodeGuid)); // 通知UI更改节点放置位置
|
||
});
|
||
}
|
||
return Task.FromResult(result);
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 将节点从容器节点中脱离
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
public Task<bool> TakeOutNodeToContainerAsync(string canvasGuid,
|
||
string nodeGuid)
|
||
{
|
||
if (!FlowCanvass.ContainsKey(canvasGuid))
|
||
{
|
||
return Task.FromResult<bool>(false);
|
||
}
|
||
// 获取目标节点与容器节点
|
||
if (!TryGetNodeModel(nodeGuid, out var nodeModel))
|
||
{
|
||
return Task.FromResult(false);
|
||
}
|
||
if (nodeModel.ContainerNode is not INodeContainer nodeContainer)
|
||
{
|
||
return Task.FromResult(false);
|
||
}
|
||
var result = nodeContainer.TakeOutNode(nodeModel); // 从容器节点取出
|
||
if (result)
|
||
{
|
||
UIContextOperation?.Invoke(() =>
|
||
{
|
||
Event.OnNodeTakeOut(new NodeTakeOutEventArgs(canvasGuid, nodeGuid)); // 重新放置在画布上
|
||
});
|
||
}
|
||
return Task.FromResult(result);
|
||
|
||
|
||
}
|
||
|
||
|
||
|
||
/// <summary>
|
||
/// 移除节点
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
/// <exception cref="NotImplementedException"></exception>
|
||
public async Task<bool> RemoveNodeAsync(string canvasGuid, string nodeGuid)
|
||
{
|
||
if (!TryGetCanvasModel(canvasGuid, out var canvasModel))
|
||
{
|
||
return false;
|
||
}
|
||
if (!TryGetNodeModel(nodeGuid, out var remoteNode))
|
||
{
|
||
return false;
|
||
}
|
||
|
||
if (remoteNode is SingleFlipflopNode flipflopNode)
|
||
{
|
||
flowTaskManagement?.TerminateGlobalFlipflopRuning(flipflopNode); // 假设被移除的是全局触发器,尝试从启动器移除
|
||
}
|
||
|
||
remoteNode.Remove(); // 调用节点的移除方法
|
||
|
||
// 遍历所有前置节点,从那些前置节点中的后继节点集合移除该节点
|
||
foreach (var pnc in remoteNode.PreviousNodes)
|
||
{
|
||
var pCType = pnc.Key; // 连接类型
|
||
for (int i = 0; i < pnc.Value.Count; i++)
|
||
{
|
||
IFlowNode? pNode = pnc.Value[i];
|
||
pNode.SuccessorNodes[pCType].Remove(remoteNode);
|
||
|
||
UIContextOperation?.Invoke(() => Event.OnNodeConnectChanged(new NodeConnectChangeEventArgs(
|
||
canvasGuid,
|
||
pNode.Guid,
|
||
remoteNode.Guid,
|
||
JunctionOfConnectionType.Invoke,
|
||
pCType, // 对应的连接关系
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Remove))); // 通知UI
|
||
|
||
}
|
||
}
|
||
|
||
|
||
if (remoteNode.ControlType == NodeControlType.FlowCall)
|
||
{
|
||
|
||
}
|
||
else
|
||
{
|
||
// 遍历所有后继节点,从那些后继节点中的前置节点集合移除该节点
|
||
foreach (var snc in remoteNode.SuccessorNodes)
|
||
{
|
||
var connectionType = snc.Key; // 连接类型
|
||
for (int i = 0; i < snc.Value.Count; i++)
|
||
{
|
||
IFlowNode? toNode = snc.Value[i];
|
||
|
||
await RemoteConnectAsync(canvasGuid, remoteNode, toNode, connectionType);
|
||
|
||
}
|
||
}
|
||
|
||
}
|
||
|
||
|
||
|
||
// 从集合中移除节点,解除与画布的绑定关系
|
||
NodeModels.Remove(nodeGuid);
|
||
UIContextOperation?.Invoke(() => canvasModel.Nodes.Remove(remoteNode));
|
||
|
||
UIContextOperation?.Invoke(() => Event.OnNodeRemoved(new NodeRemoveEventArgs(canvasGuid, nodeGuid)));
|
||
return true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 连接节点,创建方法调用关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点</param>
|
||
/// <param name="toNodeGuid">目标节点</param>
|
||
/// <param name="fromNodeJunctionType">起始节点控制点</param>
|
||
/// <param name="toNodeJunctionType">目标节点控制点</param>
|
||
/// <param name="invokeType">连接关系</param>
|
||
public Task<bool> ConnectInvokeNodeAsync(string canvasGuid,
|
||
string fromNodeGuid,
|
||
string toNodeGuid,
|
||
JunctionType fromNodeJunctionType,
|
||
JunctionType toNodeJunctionType,
|
||
ConnectionInvokeType invokeType)
|
||
{
|
||
|
||
// 获取起始节点与目标节点
|
||
if (!FlowCanvass.ContainsKey(canvasGuid) || !TryGetNodeModel(fromNodeGuid, out var fromNode) || !TryGetNodeModel(toNodeGuid, out var toNode))
|
||
{
|
||
return Task.FromResult(false);
|
||
}
|
||
|
||
if (fromNode is null || toNode is null) return Task.FromResult(false);
|
||
(var type, var state) = CheckConnect(fromNode, toNode, fromNodeJunctionType, toNodeJunctionType);
|
||
if (!state)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.WARN, "出现非预期的连接行为");
|
||
return Task.FromResult(false); // 出现不符预期的连接行为,忽略此次连接行为
|
||
}
|
||
|
||
if (type == JunctionOfConnectionType.Invoke)
|
||
{
|
||
if (fromNodeJunctionType == JunctionType.Execute)
|
||
{
|
||
// 如果 起始控制点 是“方法调用”,需要反转 from to 节点
|
||
(fromNode, toNode) = (toNode, fromNode);
|
||
}
|
||
// 从起始节点“下一个方法”控制点,连接到目标节点“方法调用”控制点
|
||
state = ConnectInvokeOfNode(canvasGuid, fromNode, toNode, invokeType); // 本地环境进行连接
|
||
}
|
||
return Task.FromResult(state);
|
||
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 设置两个节点某个类型的方法调用关系为优先调用
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点</param>
|
||
/// <param name="toNodeGuid">目标节点</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
/// <returns>是否成功调用</returns>
|
||
public Task<bool> SetConnectPriorityInvoke(string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType)
|
||
{
|
||
// 获取起始节点与目标节点
|
||
if (!TryGetNodeModel(fromNodeGuid, out var fromNode) || !TryGetNodeModel(toNodeGuid, out var toNode))
|
||
{
|
||
return Task.FromResult(false);
|
||
}
|
||
if (fromNode is null || toNode is null) return Task.FromResult(false);
|
||
if (fromNode.SuccessorNodes.TryGetValue(connectionType, out var nodes))
|
||
{
|
||
var idx = nodes.IndexOf(toNode);
|
||
if (idx > -1)
|
||
{
|
||
nodes.RemoveAt(idx);
|
||
nodes.Insert(0, toNode);
|
||
return Task.FromResult(true);
|
||
}
|
||
}
|
||
return Task.FromResult(false);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 移除连接节点之间方法调用的关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点Guid</param>
|
||
/// <param name="toNodeGuid">目标节点Guid</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
/// <exception cref="NotImplementedException"></exception>
|
||
public async Task<bool> RemoveConnectInvokeAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType)
|
||
{
|
||
// 获取起始节点与目标节点
|
||
if (!FlowCanvass.ContainsKey(canvasGuid) || !TryGetNodeModel(fromNodeGuid, out var fromNode) || !TryGetNodeModel(toNodeGuid, out var toNode))
|
||
{
|
||
return false;
|
||
}
|
||
if (fromNode is null || toNode is null) return false;
|
||
|
||
var result = await RemoteConnectAsync(canvasGuid, fromNode, toNode, connectionType);
|
||
return result;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 创建节点之间的参数来源关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点</param>
|
||
/// <param name="toNodeGuid">目标节点</param>
|
||
/// <param name="fromNodeJunctionType">起始节点控制点(result控制点)</param>
|
||
/// <param name="toNodeJunctionType">目标节点控制点(argData控制点)</param>
|
||
/// <param name="argIndex">目标节点的第几个参数</param>
|
||
/// <param name="connectionArgSourceType">调用目标节点对应方法时,对应参数来源类型</param>
|
||
/// <returns></returns>
|
||
public async Task<bool> ConnectArgSourceNodeAsync(string canvasGuid,
|
||
string fromNodeGuid,
|
||
string toNodeGuid,
|
||
JunctionType fromNodeJunctionType,
|
||
JunctionType toNodeJunctionType,
|
||
ConnectionArgSourceType connectionArgSourceType,
|
||
int argIndex)
|
||
{
|
||
|
||
// 获取起始节点与目标节点
|
||
if (!FlowCanvass.ContainsKey(canvasGuid) || !TryGetNodeModel(fromNodeGuid, out var fromNode) || !TryGetNodeModel(toNodeGuid, out var toNode))
|
||
{
|
||
return false;
|
||
}
|
||
if (fromNode is null || toNode is null) return false;
|
||
(var type, var state) = CheckConnect(fromNode, toNode, fromNodeJunctionType, toNodeJunctionType);
|
||
if (!state)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.WARN, "出现非预期的连接行为");
|
||
return false; // 出现不符预期的连接行为,忽略此次连接行为
|
||
}
|
||
|
||
if (type == JunctionOfConnectionType.Arg)
|
||
{
|
||
// 从起始节点“返回值”控制点,连接到目标节点“方法入参”控制点
|
||
if (fromNodeJunctionType == JunctionType.ArgData)
|
||
{
|
||
// 如果 起始控制点 是“方法入参”,需要反转 from to 节点
|
||
(fromNode, toNode) = (toNode, fromNode);
|
||
}
|
||
|
||
// 确定方法入参关系
|
||
state = await ConnectArgSourceOfNodeAsync(canvasGuid, fromNode, toNode, connectionArgSourceType, argIndex); // 本地环境进行连接
|
||
}
|
||
return state;
|
||
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 移除连接节点之间参数传递的关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点Guid</param>
|
||
/// <param name="toNodeGuid">目标节点Guid</param>
|
||
/// <param name="argIndex">连接到第几个参数</param>
|
||
public async Task<bool> RemoveConnectArgSourceAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, int argIndex)
|
||
{
|
||
// 获取起始节点与目标节点
|
||
if (!FlowCanvass.ContainsKey(canvasGuid) || !TryGetNodeModel(fromNodeGuid, out var fromNode) || !TryGetNodeModel(toNodeGuid, out var toNode))
|
||
{
|
||
return false;
|
||
}
|
||
if (fromNode is null || toNode is null) return false;
|
||
var result = await RemoteConnectAsync(canvasGuid, fromNode, toNode, argIndex);
|
||
return result;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 获取方法描述
|
||
/// </summary>
|
||
|
||
public bool TryGetMethodDetailsInfo(string assemblyName, string methodName, out MethodDetailsInfo? mdInfo)
|
||
{
|
||
var isPass = FlowLibraryManagement.TryGetMethodDetails(assemblyName, methodName, out var md);
|
||
if (!isPass || md is null)
|
||
{
|
||
mdInfo = null;
|
||
return false;
|
||
}
|
||
else
|
||
{
|
||
mdInfo = md?.ToInfo();
|
||
return true;
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// <para>通过方法名称获取对应的Emit委托</para>
|
||
/// <para>方法无入参时需要传入空数组,void方法自动返回null</para>
|
||
/// <para>普通方法:Func<object,object[],object></para>
|
||
/// <para>异步方法:Func<object,object[],Task></para>
|
||
/// <para>异步有返回值方法:Func<object,object[],Task<object>></para>
|
||
/// </summary>
|
||
/// <param name="methodName"></param>
|
||
/// <param name="delegateDetails"></param>
|
||
/// <returns></returns>
|
||
public bool TryGetDelegateDetails(string assemblyName, string methodName, out DelegateDetails? delegateDetails)
|
||
{
|
||
return FlowLibraryManagement.TryGetDelegateDetails(assemblyName, methodName, out delegateDetails);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置在UI线程操作的线程上下文
|
||
/// </summary>
|
||
/// <param name="uiContextOperation"></param>
|
||
public void SetUIContextOperation(UIContextOperation uiContextOperation)
|
||
{
|
||
if (uiContextOperation is not null)
|
||
{
|
||
this.UIContextOperation = uiContextOperation;
|
||
PersistennceInstance[typeof(UIContextOperation)] = uiContextOperation; // 缓存封装好的UI线程上下文
|
||
}
|
||
|
||
|
||
|
||
}
|
||
|
||
/// <inheritdoc/>
|
||
public void UseExternalIOC(ISereinIOC ioc)
|
||
{
|
||
this.ioc = ioc; // 设置IOC容器
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 设置起点控件
|
||
/// </summary>
|
||
/// <param name="canvasGuid">画布</param>
|
||
/// <param name="newNodeGuid">节点Guid</param>
|
||
public Task<string> SetStartNodeAsync(string canvasGuid, string newNodeGuid)
|
||
{
|
||
if (!TryGetCanvasModel(canvasGuid, out var canvasModel) || !TryGetNodeModel(newNodeGuid, out var newStartNodeModel))
|
||
{
|
||
return Task.FromResult(string.Empty);
|
||
}
|
||
SetStartNode(canvasModel, newStartNodeModel);
|
||
return Task.FromResult(canvasModel.StartNode.Guid ?? string.Empty);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 启动器调用,运行到某个节点时触发了监视对象的更新(对象预览视图将会自动更新)
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
/// <param name="monitorData"></param>
|
||
/// <param name="sourceType"></param>
|
||
public void MonitorObjectNotification(string nodeGuid, object monitorData, MonitorObjectEventArgs.ObjSourceType sourceType)
|
||
{
|
||
Event.OnMonitorObjectChanged(new MonitorObjectEventArgs(nodeGuid, monitorData, sourceType));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 启动器调用,节点触发了中断。
|
||
/// </summary>
|
||
/// <param name="nodeGuid">节点</param>
|
||
/// <param name="expression">表达式</param>
|
||
/// <param name="type">类型,0用户主动的中断,1表达式中断</param>
|
||
public void TriggerInterrupt(string nodeGuid, string expression, InterruptTriggerEventArgs.InterruptTriggerType type)
|
||
{
|
||
Event.OnInterruptTriggered(new InterruptTriggerEventArgs(nodeGuid, expression, type));
|
||
}
|
||
|
||
|
||
///// <summary>
|
||
///// 环境执行中断
|
||
///// </summary>
|
||
///// <returns></returns>
|
||
//public async Task InterruptNode()
|
||
//{
|
||
// IsGlobalInterrupt = true;
|
||
// var result = await ChannelFlowInterrupt.GetOrCreateChannelAsync(EnvName);
|
||
// return result;
|
||
//}
|
||
|
||
/// <summary>
|
||
/// 记录节点更改数据,防止重复更改
|
||
/// </summary>
|
||
public HashSet<(string, string, object)> NodeValueChangeLogger = new HashSet<(string, string, object)>();
|
||
|
||
/// <summary>
|
||
/// 数据更改通知(来自远程)
|
||
/// </summary>
|
||
/// <param name="nodeGuid">发生在哪个节点</param>
|
||
/// <param name="path">属性路径</param>
|
||
/// <param name="value">变化后的属性值</param>
|
||
/// <returns></returns>
|
||
public Task NotificationNodeValueChangeAsync(string nodeGuid, string path, object value)
|
||
{
|
||
// "NodeModel.Path"
|
||
if (TryGetNodeModel(nodeGuid, out var nodeModel))
|
||
{
|
||
SerinExpressionEvaluator.Evaluate($"@Set .{path} = {value}", nodeModel, out _); // 更改对应的数据
|
||
}
|
||
|
||
|
||
return Task.CompletedTask;
|
||
//if (NodeValueChangeLogger.Remove((nodeGuid, path, value)))
|
||
//{
|
||
// // 说明存在过重复的修改
|
||
// return;
|
||
//}
|
||
//NodeValueChangeLogger.Add((nodeGuid, path, value));
|
||
|
||
//lock (NodeValueChangeLogger)
|
||
//{
|
||
|
||
// Interlocked.Add(ref i, 1);
|
||
// Console.WriteLine(i);
|
||
// var getExp = $"@Get .{path}";
|
||
// var setExp = $"@Set .{path} = {value}"; // 生成 set 表达式
|
||
// var oldValue = SerinExpressionEvaluator.Evaluate(getExp, nodeModel, out _);
|
||
// if(oldValue != value)
|
||
// {
|
||
// Console.WriteLine($"旧值:{getExp},result : {oldValue}");
|
||
// SerinExpressionEvaluator.Evaluate(setExp, nodeModel, out _); // 更改对应的数据
|
||
// Console.WriteLine($"新值:{getExp},result : {SerinExpressionEvaluator.Evaluate(getExp, nodeModel, out _)}");
|
||
// }
|
||
|
||
//}
|
||
|
||
|
||
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 改变可选参数的数目
|
||
/// </summary>
|
||
/// <param name="nodeGuid">对应的节点Guid</param>
|
||
/// <param name="isAdd">true,增加参数;false,减少参数</param>
|
||
/// <param name="paramIndex">以哪个参数为模板进行拷贝,或删去某个参数(该参数必须为可选参数)</param>
|
||
/// <returns></returns>
|
||
public Task<bool> ChangeParameter(string nodeGuid, bool isAdd, int paramIndex)
|
||
{
|
||
if (!TryGetNodeModel(nodeGuid, out var nodeModel))
|
||
{
|
||
return Task.FromResult(false);
|
||
}
|
||
if (nodeModel is null) return Task.FromResult(false);
|
||
bool isPass;
|
||
if (isAdd)
|
||
{
|
||
isPass = nodeModel.MethodDetails.AddParamsArg(paramIndex);
|
||
}
|
||
else
|
||
{
|
||
isPass = nodeModel.MethodDetails.RemoveParamsArg(paramIndex);
|
||
}
|
||
return Task.FromResult(isPass);
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 从Guid获取画布
|
||
/// </summary>
|
||
/// <param name="nodeGuid">节点Guid</param>
|
||
/// <returns>节点Model</returns>
|
||
/// <exception cref="ArgumentNullException">无法获取节点、Guid/节点为null时报错</exception>
|
||
public bool TryGetCanvasModel(string nodeGuid, out FlowCanvasDetails canvasDetails)
|
||
{
|
||
if (string.IsNullOrEmpty(nodeGuid))
|
||
{
|
||
canvasDetails = null;
|
||
return false;
|
||
}
|
||
return FlowCanvass.TryGetValue(nodeGuid, out canvasDetails) && canvasDetails is not null;
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 从Guid获取节点
|
||
/// </summary>
|
||
/// <param name="nodeGuid">节点Guid</param>
|
||
/// <returns>节点Model</returns>
|
||
/// <exception cref="ArgumentNullException">无法获取节点、Guid/节点为null时报错</exception>
|
||
public bool TryGetNodeModel(string nodeGuid, out IFlowNode nodeModel)
|
||
{
|
||
if (string.IsNullOrEmpty(nodeGuid))
|
||
{
|
||
nodeModel = null;
|
||
return false;
|
||
}
|
||
return NodeModels.TryGetValue(nodeGuid, out nodeModel) && nodeModel is not null;
|
||
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 流程依赖类库的接口
|
||
|
||
|
||
/// <summary>
|
||
/// 运行时加载
|
||
/// </summary>
|
||
/// <param name="file">文件名</param>
|
||
/// <returns></returns>
|
||
public bool LoadNativeLibraryOfRuning(string file)
|
||
{
|
||
|
||
return NativeDllHelper.LoadDll(file);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 运行时加载指定目录下的类库
|
||
/// </summary>
|
||
/// <param name="path">目录</param>
|
||
/// <param name="isRecurrence">是否递归加载</param>
|
||
public void LoadAllNativeLibraryOfRuning(string path, bool isRecurrence = true)
|
||
{
|
||
NativeDllHelper.LoadAllDll(path);
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 私有方法
|
||
|
||
#region 暂时注释
|
||
/*
|
||
/// <summary>
|
||
/// 加载指定路径的DLL文件
|
||
/// </summary>
|
||
/// <param name="dllPath"></param>
|
||
private void LoadDllNodeInfo(string dllPath)
|
||
{
|
||
|
||
var fileName = Path.GetFileName(dllPath);
|
||
AssemblyLoadContext flowAlc = new AssemblyLoadContext(fileName, true);
|
||
flowAlc.LoadFromAssemblyPath(dllPath); // 加载指定路径的程序集
|
||
|
||
foreach(var assemblt in flowAlc.Assemblies)
|
||
{
|
||
(var registerTypes, var mdlist) = LoadAssembly(assemblt);
|
||
if (mdlist.Count > 0)
|
||
{
|
||
var nodeLibraryInfo = new NodeLibraryInfo
|
||
{
|
||
//Assembly = assembly,
|
||
AssemblyName = assemblt.FullName,
|
||
FileName = Path.GetFileName(dllPath),
|
||
FilePath = dllPath,
|
||
};
|
||
|
||
LibraryInfos.TryAdd(nodeLibraryInfo.AssemblyName, nodeLibraryInfo);
|
||
MethodDetailsOfLibraryInfos.TryAdd(nodeLibraryInfo, mdlist);
|
||
|
||
foreach (var md in mdlist)
|
||
{
|
||
MethodDetailss.TryAdd(md.MethodName, md);
|
||
}
|
||
|
||
foreach (var kv in registerTypes)
|
||
{
|
||
if (!AutoRegisterTypes.TryGetValue(kv.Key, out var types))
|
||
{
|
||
types = new List<Type>();
|
||
AutoRegisterTypes.Add(kv.Key, types);
|
||
}
|
||
types.AddRange(kv.Value);
|
||
}
|
||
var mdInfos = mdlist.Select(md => md.ToInfo()).ToList(); // 转换成方法信息
|
||
|
||
if (OperatingSystem.IsWindows())
|
||
{
|
||
UIContextOperation?.Invoke(() => OnDllLoad?.Invoke(new LoadDllEventArgs(nodeLibraryInfo, mdInfos))); // 通知UI创建dll面板显示
|
||
|
||
}
|
||
}
|
||
|
||
|
||
}
|
||
|
||
|
||
|
||
|
||
}*/
|
||
#endregion
|
||
|
||
|
||
/// <summary>
|
||
/// 从节点信息创建节点,并返回状态指示是否创建成功
|
||
/// </summary>
|
||
/// <param name="nodeInfo"></param>
|
||
/// <returns></returns>
|
||
private bool CreateNodeFromNodeInfo(NodeInfo nodeInfo)
|
||
{
|
||
if (!EnumHelper.TryConvertEnum<NodeControlType>(nodeInfo.Type, out var controlType))
|
||
{
|
||
return false;
|
||
}
|
||
|
||
#region 获取方法描述
|
||
MethodDetails? methodDetails;
|
||
if (controlType == NodeControlType.FlowCall)
|
||
{
|
||
if (string.IsNullOrEmpty(nodeInfo.MethodName))
|
||
{
|
||
methodDetails = new MethodDetails();
|
||
methodDetails.ParamsArgIndex = 0;
|
||
methodDetails.ParameterDetailss = new ParameterDetails[nodeInfo.ParameterData.Length];
|
||
for (int i = 0; i < methodDetails.ParameterDetailss.Length; i++)
|
||
{
|
||
var pdInfo = nodeInfo.ParameterData[i];
|
||
var t = new ParameterDetailsInfo();
|
||
var pd = new ParameterDetails(pdInfo, i);
|
||
methodDetails.ParameterDetailss[i] = pd;
|
||
}
|
||
}
|
||
else
|
||
{
|
||
// 目标节点可能是方法节点
|
||
FlowLibraryManagement.TryGetMethodDetails(nodeInfo.AssemblyName, nodeInfo.MethodName, out methodDetails); // 加载项目时尝试获取方法信息
|
||
}
|
||
}
|
||
else if (controlType.IsBaseNode())
|
||
{
|
||
// 加载基础节点
|
||
methodDetails = new MethodDetails();
|
||
|
||
}
|
||
else
|
||
{
|
||
if (string.IsNullOrEmpty(nodeInfo.MethodName)) return false;
|
||
// 加载方法节点
|
||
FlowLibraryManagement.TryGetMethodDetails(nodeInfo.AssemblyName, nodeInfo.MethodName, out methodDetails); // 加载项目时尝试获取方法信息
|
||
}
|
||
#endregion
|
||
|
||
var nodeModel = FlowNodeExtension.CreateNode(this, controlType, methodDetails); // 加载项目时创建节点
|
||
if (nodeModel is null)
|
||
{
|
||
nodeInfo.Guid = string.Empty;
|
||
return false;
|
||
}
|
||
if (FlowCanvass.TryGetValue(nodeInfo.CanvasGuid, out var canvasModel))
|
||
{
|
||
|
||
// 节点与画布互相绑定
|
||
// 需要在UI线程上进行添加,否则会报 “不支持从调度程序线程以外的线程对其 SourceCollection 进行的更改”异常
|
||
nodeModel.CanvasDetails = canvasModel;
|
||
UIContextOperation?.Invoke(() => canvasModel.Nodes.Add(nodeModel));
|
||
|
||
nodeModel.LoadInfo(nodeInfo); // 创建节点model
|
||
TryAddNode(nodeModel); // 加载项目时将节点加载到环境中
|
||
}
|
||
else
|
||
{
|
||
SereinEnv.WriteLine(InfoType.ERROR, $"加载节点[{nodeInfo.Guid}]时发生异常,画布[{nodeInfo.CanvasGuid}]不存在");
|
||
return false;
|
||
}
|
||
|
||
UIContextOperation?.Invoke(() =>
|
||
Event.OnNodeCreated(new NodeCreateEventArgs(nodeInfo.CanvasGuid, nodeModel, nodeInfo.Position))); // 添加到UI上
|
||
return true;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 移除连接关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点Model</param>
|
||
/// <param name="toNodeGuid">目标节点Model</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
/// <exception cref="NotImplementedException"></exception>
|
||
private async Task<bool> RemoteConnectAsync(string canvasGuid, IFlowNode fromNode, IFlowNode toNode, ConnectionInvokeType connectionType)
|
||
{
|
||
if (!FlowCanvass.ContainsKey(canvasGuid))
|
||
{
|
||
return false;
|
||
}
|
||
fromNode.SuccessorNodes[connectionType].Remove(toNode);
|
||
toNode.PreviousNodes[connectionType].Remove(fromNode);
|
||
|
||
|
||
if (OperatingSystem.IsWindows())
|
||
{
|
||
UIContextOperation?.Invoke(() => Event.OnNodeConnectChanged(
|
||
new NodeConnectChangeEventArgs(
|
||
canvasGuid,
|
||
fromNode.Guid,
|
||
toNode.Guid,
|
||
JunctionOfConnectionType.Invoke,
|
||
connectionType,
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Remove)));
|
||
}
|
||
return true;
|
||
}
|
||
/// <summary>
|
||
/// 移除连接关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点Model</param>
|
||
/// <param name="toNodeGuid">目标节点Model</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
/// <exception cref="NotImplementedException"></exception>
|
||
private async Task<bool> RemoteConnectAsync(string canvasGuid, IFlowNode fromNode, IFlowNode toNode, int argIndex)
|
||
{
|
||
if (!FlowCanvass.ContainsKey(canvasGuid))
|
||
{
|
||
return false;
|
||
}
|
||
if (string.IsNullOrEmpty(toNode.MethodDetails.ParameterDetailss[argIndex].ArgDataSourceNodeGuid))
|
||
{
|
||
return false;
|
||
}
|
||
toNode.MethodDetails.ParameterDetailss[argIndex].ArgDataSourceNodeGuid = null;
|
||
toNode.MethodDetails.ParameterDetailss[argIndex].ArgDataSourceType = ConnectionArgSourceType.GetPreviousNodeData; // 恢复默认值
|
||
|
||
if (OperatingSystem.IsWindows())
|
||
{
|
||
UIContextOperation?.Invoke(() => Event.OnNodeConnectChanged(
|
||
new NodeConnectChangeEventArgs(
|
||
canvasGuid,
|
||
fromNode.Guid,
|
||
toNode.Guid,
|
||
JunctionOfConnectionType.Arg,
|
||
argIndex,
|
||
ConnectionArgSourceType.GetPreviousNodeData,
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Remove)));
|
||
}
|
||
return true;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 创建节点
|
||
/// </summary>
|
||
/// <param name="nodeBase"></param>
|
||
private bool TryAddNode(IFlowNode nodeModel)
|
||
{
|
||
nodeModel.Guid ??= Guid.NewGuid().ToString();
|
||
NodeModels.TryAdd(nodeModel.Guid, nodeModel);
|
||
|
||
|
||
// 如果是触发器,则需要添加到专属集合中
|
||
if (nodeModel is SingleFlipflopNode flipflopNode)
|
||
{
|
||
var guid = flipflopNode.Guid;
|
||
if (!FlipflopNodes.Exists(it => it.Guid.Equals(guid)))
|
||
{
|
||
FlipflopNodes.Add(flipflopNode);
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 检查连接
|
||
/// </summary>
|
||
/// <param name="fromNode">发起连接的起始节点</param>
|
||
/// <param name="toNode">要连接的目标节点</param>
|
||
/// <param name="fromNodeJunctionType">发起连接节点的控制点类型</param>
|
||
/// <param name="toNodeJunctionType">被连接节点的控制点类型</param>
|
||
/// <returns></returns>
|
||
public static (JunctionOfConnectionType, bool) CheckConnect(IFlowNode fromNode,
|
||
IFlowNode toNode,
|
||
JunctionType fromNodeJunctionType,
|
||
JunctionType toNodeJunctionType)
|
||
{
|
||
var type = JunctionOfConnectionType.None;
|
||
var state = false;
|
||
if (fromNodeJunctionType == JunctionType.Execute)
|
||
{
|
||
if (toNodeJunctionType == JunctionType.NextStep && !fromNode.Guid.Equals(toNode.Guid))
|
||
{
|
||
// “方法执行”控制点拖拽到“下一节点”控制点,且不是同一个节点, 添加方法执行关系
|
||
type = JunctionOfConnectionType.Invoke;
|
||
state = true;
|
||
}
|
||
//else if (toNodeJunctionType == JunctionType.ArgData && fromNode.Guid.Equals(toNode.Guid))
|
||
//{
|
||
// // “方法执行”控制点拖拽到“方法入参”控制点,且是同一个节点,则添加获取参数关系,表示生成入参参数时自动从该节点的上一节点获取flowdata
|
||
// type = JunctionOfConnectionType.Arg;
|
||
// state = true;
|
||
//}
|
||
}
|
||
else if (fromNodeJunctionType == JunctionType.NextStep && !fromNode.Guid.Equals(toNode.Guid))
|
||
{
|
||
// “下一节点”控制点只能拖拽到“方法执行”控制点,且不能是同一个节点
|
||
if (toNodeJunctionType == JunctionType.Execute && !fromNode.Guid.Equals(toNode.Guid))
|
||
{
|
||
type = JunctionOfConnectionType.Invoke;
|
||
state = true;
|
||
}
|
||
}
|
||
else if (fromNodeJunctionType == JunctionType.ArgData)
|
||
{
|
||
//if (toNodeJunctionType == JunctionType.Execute && fromNode.Guid.Equals(toNode.Guid)) // 添加获取参数关系
|
||
//{
|
||
// // “方法入参”控制点拖拽到“方法执行”控制点,且是同一个节点,则添加获取参数关系,生成入参参数时自动从该节点的上一节点获取flowdata
|
||
// type = JunctionOfConnectionType.Arg;
|
||
// state = true;
|
||
//}
|
||
if (toNodeJunctionType == JunctionType.ReturnData && !fromNode.Guid.Equals(toNode.Guid))
|
||
{
|
||
// “”控制点拖拽到“方法返回值”控制点,且不是同一个节点,添加获取参数关系,生成参数时从目标节点获取flowdata
|
||
type = JunctionOfConnectionType.Arg;
|
||
state = true;
|
||
}
|
||
}
|
||
else if (fromNodeJunctionType == JunctionType.ReturnData)
|
||
{
|
||
if (toNodeJunctionType == JunctionType.ArgData && !fromNode.Guid.Equals(toNode.Guid))
|
||
{
|
||
// “方法返回值”控制点拖拽到“方法入参”控制点,且不是同一个节点,添加获取参数关系,生成参数时从目标节点获取flowdata
|
||
type = JunctionOfConnectionType.Arg;
|
||
state = true;
|
||
}
|
||
}
|
||
// 剩下的情况都是不符预期的连接行为,忽略。
|
||
return (type, state);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 连接节点
|
||
/// </summary>
|
||
/// <param name="fromNode">起始节点</param>
|
||
/// <param name="toNode">目标节点</param>
|
||
/// <param name="invokeType">连接关系</param>
|
||
private bool ConnectInvokeOfNode(string canvasGuid, IFlowNode fromNode, IFlowNode toNode, ConnectionInvokeType invokeType)
|
||
{
|
||
if (fromNode.ControlType == NodeControlType.FlowCall)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.ERROR, $"流程接口节点不可调用下一个节点。" +
|
||
$"{Environment.NewLine}流程节点:{fromNode.Guid}");
|
||
return false;
|
||
}
|
||
if (!FlowCanvass.ContainsKey(canvasGuid))
|
||
{
|
||
return false;
|
||
}
|
||
if (fromNode is null || toNode is null || fromNode == toNode)
|
||
{
|
||
return false;
|
||
}
|
||
|
||
var ToExistOnFrom = true;
|
||
var FromExistInTo = true;
|
||
ConnectionInvokeType[] ct = [ConnectionInvokeType.IsSucceed,
|
||
ConnectionInvokeType.IsFail,
|
||
ConnectionInvokeType.IsError,
|
||
ConnectionInvokeType.Upstream];
|
||
|
||
if (toNode is SingleFlipflopNode flipflopNode)
|
||
{
|
||
flowTaskManagement?.TerminateGlobalFlipflopRuning(flipflopNode); // 假设被连接的是全局触发器,尝试移除
|
||
}
|
||
var isOverwriting = false;
|
||
ConnectionInvokeType overwritingCt = ConnectionInvokeType.None;
|
||
var isPass = false;
|
||
foreach (ConnectionInvokeType ctType in ct)
|
||
{
|
||
var FToTo = fromNode.SuccessorNodes[ctType].Where(it => it.Guid.Equals(toNode.Guid)).ToArray();
|
||
var ToOnF = toNode.PreviousNodes[ctType].Where(it => it.Guid.Equals(fromNode.Guid)).ToArray();
|
||
ToExistOnFrom = FToTo.Length > 0;
|
||
FromExistInTo = ToOnF.Length > 0;
|
||
if (ToExistOnFrom && FromExistInTo)
|
||
{
|
||
if (ctType == invokeType)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.WARN, $"起始节点已与目标节点存在连接。" +
|
||
$"{Environment.NewLine}起始节点:{fromNode.Guid}" +
|
||
$"{Environment.NewLine}目标节点:{toNode.Guid}");
|
||
return false;
|
||
}
|
||
isOverwriting = true;
|
||
overwritingCt = ctType;
|
||
}
|
||
else
|
||
{
|
||
// 检查是否可能存在异常
|
||
if (!ToExistOnFrom && FromExistInTo)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.ERROR, $"起始节点不是目标节点的父节点,目标节点却是起始节点的子节点。" +
|
||
$"{Environment.NewLine}起始节点:{fromNode.Guid}" +
|
||
$"{Environment.NewLine}目标节点:{toNode.Guid}");
|
||
isPass = false;
|
||
}
|
||
else if (ToExistOnFrom && !FromExistInTo)
|
||
{
|
||
//
|
||
SereinEnv.WriteLine(InfoType.ERROR, $"起始节点不是目标节点的父节点,目标节点却是起始节点的子节点。" +
|
||
$"{Environment.NewLine}起始节点:{fromNode.Guid}" +
|
||
$"{Environment.NewLine}目标节点:{toNode.Guid}" +
|
||
$"");
|
||
isPass = false;
|
||
}
|
||
else
|
||
{
|
||
isPass = true;
|
||
}
|
||
}
|
||
}
|
||
if (isPass)
|
||
{
|
||
if (isOverwriting) // 需要替换
|
||
{
|
||
fromNode.SuccessorNodes[overwritingCt].Remove(toNode); // 从起始节点子分支中移除
|
||
toNode.PreviousNodes[overwritingCt].Remove(fromNode); // 从目标节点父分支中移除
|
||
}
|
||
fromNode.SuccessorNodes[invokeType].Add(toNode); // 添加到起始节点的子分支
|
||
toNode.PreviousNodes[invokeType].Add(fromNode); // 添加到目标节点的父分支
|
||
if (OperatingSystem.IsWindows())
|
||
{
|
||
|
||
UIContextOperation?.Invoke(() =>
|
||
Event.OnNodeConnectChanged(
|
||
new NodeConnectChangeEventArgs(
|
||
canvasGuid,
|
||
fromNode.Guid, // 从哪个节点开始
|
||
toNode.Guid, // 连接到那个节点
|
||
JunctionOfConnectionType.Invoke,
|
||
invokeType, // 连接线的样式类型
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Create // 是创建连接还是删除连接
|
||
))); // 通知UI
|
||
}
|
||
// Invoke
|
||
// GetResult
|
||
return true;
|
||
}
|
||
else
|
||
{
|
||
return false;
|
||
}
|
||
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 连接节点参数
|
||
/// </summary>
|
||
/// <param name="fromNode"></param>
|
||
/// <param name="toNode"></param>
|
||
/// <param name="connectionArgSourceType"></param>
|
||
/// <param name="argIndex"></param>
|
||
/// <returns></returns>
|
||
private async Task<bool> ConnectArgSourceOfNodeAsync(string canvasGuid,
|
||
IFlowNode fromNode,
|
||
IFlowNode toNode,
|
||
ConnectionArgSourceType connectionArgSourceType,
|
||
int argIndex)
|
||
{
|
||
if (!FlowCanvass.ContainsKey(canvasGuid))
|
||
{
|
||
return false;
|
||
}
|
||
|
||
var toNodeArgSourceGuid = toNode.MethodDetails.ParameterDetailss[argIndex].ArgDataSourceNodeGuid;
|
||
var toNodeArgSourceType = toNode.MethodDetails.ParameterDetailss[argIndex].ArgDataSourceType;
|
||
if (fromNode.Guid == toNodeArgSourceGuid && toNodeArgSourceType == connectionArgSourceType)
|
||
{
|
||
SereinEnv.WriteLine(InfoType.INFO, $"节点之间已建立过连接关系,此次操作将不会执行" +
|
||
$"起始节点:{fromNode.Guid}" +
|
||
$"目标节点:{toNode.Guid}" +
|
||
$"参数索引:{argIndex}" +
|
||
$"参数类型:{connectionArgSourceType}");
|
||
UIContextOperation?.Invoke(() =>
|
||
Event.OnNodeConnectChanged(
|
||
new NodeConnectChangeEventArgs(
|
||
canvasGuid,
|
||
fromNode.Guid, // 从哪个节点开始
|
||
toNode.Guid, // 连接到那个节点
|
||
JunctionOfConnectionType.Arg,
|
||
argIndex, // 连接线的样式类型
|
||
connectionArgSourceType,
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Create // 是创建连接还是删除连接
|
||
))); // 通知UI
|
||
|
||
return true;
|
||
}
|
||
|
||
if (!string.IsNullOrEmpty(toNodeArgSourceGuid))
|
||
{
|
||
await RemoteConnectAsync(canvasGuid, fromNode, toNode, argIndex);
|
||
}
|
||
|
||
toNode.MethodDetails.ParameterDetailss[argIndex].ArgDataSourceNodeGuid = fromNode.Guid;
|
||
toNode.MethodDetails.ParameterDetailss[argIndex].ArgDataSourceType = connectionArgSourceType;
|
||
|
||
UIContextOperation?.Invoke(() =>
|
||
Event.OnNodeConnectChanged(
|
||
new NodeConnectChangeEventArgs(
|
||
canvasGuid,
|
||
fromNode.Guid, // 从哪个节点开始
|
||
toNode.Guid, // 连接到那个节点
|
||
JunctionOfConnectionType.Arg,
|
||
argIndex, // 连接线的样式类型
|
||
connectionArgSourceType,
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Create // 是创建连接还是删除连接
|
||
))); // 通知UI
|
||
return true;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 更改起点节点
|
||
/// </summary>
|
||
/// <param name="cavnasModel">节点所在的画布</param>
|
||
/// <param name="newStartNode">起始节点</param>
|
||
private void SetStartNode(FlowCanvasDetails cavnasModel, IFlowNode newStartNode)
|
||
{
|
||
var oldNodeGuid = cavnasModel.StartNode?.Guid;
|
||
/*if(TryGetNodeModel(oldNodeGuid, out var newStartNodeModel))
|
||
{
|
||
newStartNode.IsStart = false;
|
||
}*/
|
||
cavnasModel.StartNode = newStartNode;
|
||
//newStartNode.IsStart = true;
|
||
UIContextOperation?.Invoke(() => Event.OnStartNodeChanged(new StartNodeChangeEventArgs(cavnasModel.Guid, oldNodeGuid, cavnasModel.StartNode.Guid)));
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 向容器登记缓存的持久化实例
|
||
/// </summary>
|
||
private void ReRegisterPersistennceInstance()
|
||
{
|
||
lock (PersistennceInstance)
|
||
{
|
||
foreach (var kvp in PersistennceInstance)
|
||
{
|
||
IOC.Register(kvp.Key, () => kvp.Value);
|
||
}
|
||
}
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 视觉效果
|
||
|
||
/// <summary>
|
||
/// 定位节点
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
public void NodeLocate(string nodeGuid)
|
||
{
|
||
if (OperatingSystem.IsWindows())
|
||
{
|
||
UIContextOperation?.Invoke(() => Event.OnNodeLocated(new NodeLocatedEventArgs(nodeGuid)));
|
||
}
|
||
|
||
}
|
||
|
||
#endregion
|
||
|
||
|
||
}
|
||
|
||
|
||
}
|