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https://gitee.com/langsisi_admin/serein-flow
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49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Serein.Library.Utils
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{
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/// <summary>
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/// 消息防抖
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/// </summary>
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public static class DebounceHelper
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{
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private static readonly ConcurrentDictionary<string, DateTime> _lastExecutionTimes = new ConcurrentDictionary<string, DateTime>();
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private static readonly object _lockObject = new object();
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/// <summary>
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/// 检查是否可以执行操作,根据传入的 key 和 debounceTime 来决定是否允许执行
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/// </summary>
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/// <param name="key">操作的唯一标识</param>
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/// <param name="debounceTimeInMs">防抖时间,单位为毫秒</param>
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/// <returns>如果可以执行操作,返回 true;否则返回 false</returns>
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public static bool CanExecute(string key, int debounceTimeInMs)
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{
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lock (_lockObject)
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{
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var currentTime = DateTime.Now;
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if (_lastExecutionTimes.TryGetValue(key, out DateTime lastExecutionTime))
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{
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var timeSinceLastExecution = (currentTime - lastExecutionTime).TotalMilliseconds;
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if (timeSinceLastExecution < debounceTimeInMs)
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{
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// 如果距离上次执行时间小于防抖时间,不允许执行
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return false;
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}
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}
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// 更新上次执行时间
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_lastExecutionTimes[key] = currentTime;
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return true;
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}
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}
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}
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}
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