Files
serein-flow/NodeFlow/Model/Node/SingleGlobalDataNode.cs
fengjiayi 48289dae11 1. 修改了FlowResult的创建方式,新增了IsSuccess与Message,为后续进行流程日志追踪准备。
2. 修复了删除节点时,没有正确消除与之相关的参数获取关系。
3. IFlowNode新增了StartFlowAsync方法。
4. Library项目中FlowNodeExtension拓展类转移到了NodeFlow项目中。
5.  修改了Script自定义参数保存,对参数类型、返回值类型进行保存。
6. Library.Utils.BenchmarkHelpter中添加了Task、Task<>的重载方法。
7. NodeFlow项目中,FlowEnvironment默认使用通过NewtonsoftJson实现的JSON门户类。
8. NodeFlow项目中,FlowControl缓存了 FlowWorkOptions 选项实体,并且对于 FlowWorkManagement 进行了池化管理(但后续的项目中考虑重构流程任务运行时)。
2025-07-30 11:29:12 +08:00

185 lines
5.8 KiB
C#

using Serein.Library;
using Serein.Library.Api;
using System.Dynamic;
namespace Serein.NodeFlow.Model.Nodes
{
/// <summary>
/// Expression Operation - 表达式操作
/// </summary>
[NodeProperty(ValuePath = NodeValuePath.Node)]
public partial class SingleGlobalDataNode : NodeModelBase
{
/// <summary>
/// 全局数据的Key名称
/// </summary>
[PropertyInfo(IsNotification = true)]
private string _keyName;
}
/// <summary>
/// 全局数据节点
/// </summary>
public partial class SingleGlobalDataNode : NodeModelBase, INodeContainer
{
string INodeContainer.Guid => this.Guid;
/// <summary>
/// 全局数据节点是基础节点
/// </summary>
public override bool IsBase => true;
/// <summary>
/// 数据源只允许放置1个节点。
/// </summary>
public override int MaxChildrenCount => 1;
public SingleGlobalDataNode(IFlowEnvironment environment) : base(environment)
{
}
/// <summary>
/// 数据来源的节点
/// </summary>
public IFlowNode? DataNode { get; private set; } = null;
/// <summary>
/// 有节点被放置
/// </summary>
/// <param name="nodeModel"></param>
/// <returns></returns>
public bool PlaceNode(IFlowNode nodeModel)
{
if(nodeModel.ControlType is not (NodeControlType.Action or NodeControlType.Script))
{
SereinEnv.WriteLine(InfoType.INFO, "放置在全局数据必须是有返回值的[Action]节点,[Script]节点。");
return false;
}
if (nodeModel.MethodDetails?.ReturnType is null
|| nodeModel.MethodDetails.ReturnType == typeof(void))
{
SereinEnv.WriteLine(InfoType.INFO, "放置在全局数据必须是有返回值的[Action]节点,[Script]节点。");
return false;
}
if(DataNode is null)
{
// 放置节点
nodeModel.ContainerNode = this;
ChildrenNode.Add(nodeModel);
DataNode = nodeModel;
MethodDetails.IsAsync = nodeModel.MethodDetails.IsAsync;
MethodDetails.ReturnType = nodeModel.MethodDetails.ReturnType;
return true;
}
else if (DataNode.Guid != nodeModel.Guid)
{
Env.FlowEdit.TakeOutNodeToContainer(DataNode.CanvasDetails.Guid, DataNode.Guid);
Env.FlowEdit.PlaceNodeToContainer(this.CanvasDetails.Guid, nodeModel.Guid, this.Guid);
return false;
}
return false;
}
public bool TakeOutNode(IFlowNode nodeModel)
{
if (ChildrenNode.Contains(nodeModel))
{
ChildrenNode.Remove(nodeModel);
nodeModel.ContainerNode = null;
DataNode = null;
return true;
}
else
{
return false;
}
}
public async void TakeOutAll()
{
foreach (var nodeModel in ChildrenNode)
{
nodeModel.Env.FlowEdit.TakeOutNodeToContainer(nodeModel.CanvasDetails.Guid, nodeModel.Guid);
}
DataNode = null;
}
/// <summary>
/// 设置全局数据
/// </summary>
/// <param name="context"></param>
/// <returns></returns>
public override async Task<FlowResult> ExecutingAsync(IFlowContext context, CancellationToken token)
{
if (token.IsCancellationRequested) return FlowResult.Fail(this.Guid, context, "流程已通过token取消");
if (string.IsNullOrEmpty(KeyName))
{
context.NextOrientation = ConnectionInvokeType.IsError;
return FlowResult.Fail(this.Guid, context, $"全局数据的KeyName不能为空[{this.Guid}]");
}
if (DataNode is null)
{
context.NextOrientation = ConnectionInvokeType.IsError;
return FlowResult.Fail(this.Guid, context, $"全局数据节点没有设置数据来源[{this.Guid}]");
}
var result = await DataNode.ExecutingAsync(context, token);
if (result.IsSuccess)
{
SereinEnv.AddOrUpdateFlowGlobalData(KeyName, result.Value);
return result;
}
else
{
return FlowResult.Fail(this.Guid, context, $"全局数据节点[{this.Guid}]执行失败,原因:{result.Message}。");
}
}
/// <summary>
/// 保存全局变量的数据
/// </summary>
/// <param name="nodeInfo"></param>
/// <returns></returns>
public override NodeInfo SaveCustomData(NodeInfo nodeInfo)
{
dynamic data = new ExpandoObject();
data.KeyName = KeyName; // 变量名称
nodeInfo.CustomData = data;
return nodeInfo;
}
/// <summary>
/// 加载全局变量的数据
/// </summary>
/// <param name="nodeInfo"></param>
public override void LoadCustomData(NodeInfo nodeInfo)
{
KeyName = nodeInfo.CustomData?.KeyName;
}
/* /// <summary>
/// 需要移除数据节点
/// </summary>
public override void Remove()
{
if (DataNode is null) {
return;
}
// 移除数据节点
_ = this.Env.RemoveNodeAsync(DataNode.CanvasDetails.Guid, DataNode.Guid);
}*/
}
}