mirror of
https://gitee.com/langsisi_admin/serein-flow
synced 2026-03-03 00:00:49 +08:00
1238 lines
44 KiB
C#
1238 lines
44 KiB
C#
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using Newtonsoft.Json.Linq;
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using Serein.Library.Api;
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using Serein.Library.Attributes;
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using Serein.Library.Entity;
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using Serein.Library.Enums;
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using Serein.Library.Utils;
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using Serein.NodeFlow.Base;
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using Serein.NodeFlow.Model;
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using Serein.NodeFlow.Tool;
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using System.Collections;
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using System.Collections.Concurrent;
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using System.Reflection;
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using System.Xml.Linq;
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using static Serein.Library.Utils.ChannelFlowInterrupt;
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using static Serein.NodeFlow.FlowStarter;
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namespace Serein.NodeFlow
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{
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/*
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脱离wpf平台独立运行。
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加载文件。
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创建节点对象,设置节点属性,确定连接关系,设置起点。
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↓抽象↓
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wpf依赖于运行环境,而不是运行环境依赖于wpf。
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运行环境实现以下功能:
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①从项目文件加载数据,生成项目文件对象。
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②运行项目,调试项目,中止项目,终止项目。
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③自动包装数据类型,在上下文中传递数据。
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*/
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/// <summary>
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/// 运行环境
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/// </summary>
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public class FlowEnvironment : IFlowEnvironment, ISereinIOC
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{
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public FlowEnvironment()
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{
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sereinIOC = new SereinIOC();
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ChannelFlowInterrupt = new ChannelFlowInterrupt();
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LoadedAssemblyPaths = new List<string>();
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LoadedAssemblies = new List<Assembly>();
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MethodDetailss = new List<MethodDetails>();
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Nodes = new Dictionary<string, NodeModelBase>();
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FlipflopNodes = new List<SingleFlipflopNode>();
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IsGlobalInterrupt = false;
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flowStarter = null;
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sereinIOC.OnIOCMembersChanged += e => this?.OnIOCMembersChanged?.Invoke(e) ; // 监听IOC容器的注册
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}
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/// <summary>
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/// 节点的命名空间
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/// </summary>
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public const string SpaceName = $"{nameof(Serein)}.{nameof(Serein.NodeFlow)}.{nameof(Serein.NodeFlow.Model)}";
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#region 环境接口事件
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/// <summary>
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/// 加载Dll
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/// </summary>
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public event LoadDLLHandler OnDllLoad;
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/// <summary>
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/// 项目加载完成
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/// </summary>
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public event ProjectLoadedHandler OnProjectLoaded;
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/// <summary>
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/// 节点连接属性改变事件
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/// </summary>
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public event NodeConnectChangeHandler OnNodeConnectChange;
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/// <summary>
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/// 节点创建事件
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/// </summary>
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public event NodeCreateHandler OnNodeCreate;
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/// <summary>
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/// 移除节点事件
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/// </summary>
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public event NodeRemoteHandler OnNodeRemote;
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/// <summary>
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/// 起始节点变化事件
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/// </summary>
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public event StartNodeChangeHandler OnStartNodeChange;
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/// <summary>
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/// 流程运行完成事件
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/// </summary>
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public event FlowRunCompleteHandler OnFlowRunComplete;
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/// <summary>
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/// 被监视的对象改变事件
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/// </summary>
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public event MonitorObjectChangeHandler OnMonitorObjectChange;
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/// <summary>
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/// 节点中断状态改变事件
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/// </summary>
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public event NodeInterruptStateChangeHandler OnNodeInterruptStateChange;
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/// <summary>
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/// 节点触发了中断
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/// </summary>
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public event ExpInterruptTriggerHandler OnInterruptTrigger;
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/// <summary>
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/// 容器改变
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/// </summary>
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public event IOCMembersChangedHandler OnIOCMembersChanged;
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#endregion
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#region 属性
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/// <summary>
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/// 环境名称
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/// </summary>
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public string EnvName { get; set; } = SpaceName;
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/// <summary>
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/// 是否全局中断
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/// </summary>
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public bool IsGlobalInterrupt { get; set; }
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/// <summary>
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/// 流程中断器
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/// </summary>
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public ChannelFlowInterrupt ChannelFlowInterrupt { get; set; }
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public ISereinIOC IOC { get => this; }
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#endregion
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#region 私有变量
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/// <summary>
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/// 容器管理
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/// </summary>
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private readonly SereinIOC sereinIOC;
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/// <summary>
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/// 存储加载的程序集路径
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/// </summary>
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private List<string> LoadedAssemblyPaths { get; }
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/// <summary>
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/// 存储加载的程序集
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/// </summary>
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private List<Assembly> LoadedAssemblies { get; }
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/// <summary>
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/// 存储所有方法信息
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/// </summary>
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private List<MethodDetails> MethodDetailss { get; }
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/// <summary>
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/// 环境加载的节点集合
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/// </summary>
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private Dictionary<string, NodeModelBase> Nodes { get; }
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/// <summary>
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/// 存放触发器节点(运行时全部调用)
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/// </summary>
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private List<SingleFlipflopNode> FlipflopNodes { get; }
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/// <summary>
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/// 起始节点私有属性
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/// </summary>
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private NodeModelBase _startNode;
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/// <summary>
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/// 起始节点
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/// </summary>
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private NodeModelBase StartNode
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{
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get
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{
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return _startNode;
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}
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set
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{
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if (_startNode is not null)
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{
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_startNode.IsStart = false;
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}
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value.IsStart = true;
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_startNode = value;
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}
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}
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/// <summary>
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/// 流程启动器(每次运行时都会重新new一个)
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/// </summary>
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private FlowStarter? flowStarter;
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#endregion
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#region 对外暴露的接口
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/// <summary>
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/// 异步运行
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/// </summary>
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/// <returns></returns>
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public async Task StartAsync()
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{
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ChannelFlowInterrupt?.CancelAllTasks();
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flowStarter = new FlowStarter();
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var nodes = Nodes.Values.ToList();
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List<MethodDetails> initMethods;
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List<MethodDetails> loadingMethods;
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List<MethodDetails> exitMethods;
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initMethods = MethodDetailss.Where(it => it.MethodDynamicType == NodeType.Init).ToList();
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loadingMethods = MethodDetailss.Where(it => it.MethodDynamicType == NodeType.Loading).ToList();
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exitMethods = MethodDetailss.Where(it => it.MethodDynamicType == NodeType.Exit).ToList();
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await flowStarter.RunAsync(this, nodes, initMethods, loadingMethods, exitMethods);
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if (flowStarter?.FlipFlopState == RunState.NoStart)
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{
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this.Exit(); // 未运行触发器时,才会调用结束方法
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}
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flowStarter = null;
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}
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public async Task StartFlowInSelectNodeAsync(string startNodeGuid)
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{
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if (flowStarter is null)
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{
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return;
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}
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if (flowStarter.FlowState == RunState.Running || flowStarter.FlipFlopState == RunState.Running)
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{
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NodeModelBase? nodeModel = GuidToModel(startNodeGuid);
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if (nodeModel is null || nodeModel is SingleFlipflopNode)
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{
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return;
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}
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await flowStarter.StartFlowInSelectNodeAsync(nodeModel);
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}
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else
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{
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return;
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}
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}
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/// <summary>
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/// 退出
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/// </summary>
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public void Exit()
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{
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ChannelFlowInterrupt?.CancelAllTasks();
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flowStarter?.Exit();
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foreach (var node in Nodes.Values)
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{
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if (node is not null)
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{
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node.ReleaseFlowData(); // 退出时释放对象计数
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}
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}
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OnFlowRunComplete?.Invoke(new FlowEventArgs());
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GC.Collect();
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}
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/// <summary>
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/// 清除所有
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/// </summary>
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public void ClearAll()
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{
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LoadedAssemblyPaths.Clear();
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LoadedAssemblies.Clear();
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MethodDetailss.Clear();
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}
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/// <summary>
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/// 加载项目文件
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/// </summary>
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/// <param name="project"></param>
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/// <param name="filePath"></param>
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public void LoadProject(SereinProjectData project, string filePath)
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{
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// 加载项目配置文件
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var dllPaths = project.Librarys.Select(it => it.Path).ToList();
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List<MethodDetails> methodDetailss = [];
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// 遍历依赖项中的特性注解,生成方法详情
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foreach (var dll in dllPaths)
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{
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var dllFilePath = System.IO.Path.GetFullPath(System.IO.Path.Combine(filePath, dll));
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(var assembly, var list) = LoadAssembly(dllFilePath);
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if (assembly is not null && list.Count > 0)
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{
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MethodDetailss.AddRange(list); // 暂存方法描述
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OnDllLoad?.Invoke(new LoadDLLEventArgs(assembly, list)); // 通知UI创建dll面板显示
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}
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}
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// 方法加载完成,缓存到运行环境中。
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//MethodDetailss.AddRange(methodDetailss);
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//methodDetailss.Clear();
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List<(NodeModelBase, string[])> regionChildNodes = new List<(NodeModelBase, string[])>();
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List<(NodeModelBase, Position)> ordinaryNodes = new List<(NodeModelBase, Position)>();
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// 加载节点
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foreach (var nodeInfo in project.Nodes)
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{
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var controlType = GetNodeControlType(nodeInfo);
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if (controlType == NodeControlType.None)
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{
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continue;
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}
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else
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{
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TryGetMethodDetails(nodeInfo.MethodName, out MethodDetails? methodDetails); // 加载项目时尝试获取方法信息
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if(controlType == NodeControlType.ExpOp || controlType == NodeControlType.ExpOp)
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{
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methodDetails ??= new MethodDetails();
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}
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if(methodDetails is null)
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{
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continue; // 节点对应的方法不存在于DLL中
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}
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var nodeModel = CreateNode(controlType, methodDetails);
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nodeModel.LoadInfo(nodeInfo); // 创建节点model
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if (nodeModel is null)
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{
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nodeInfo.Guid = string.Empty;
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continue;
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}
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TryAddNode(nodeModel);
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if (nodeInfo.ChildNodeGuids?.Length > 0)
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{
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regionChildNodes.Add((nodeModel, nodeInfo.ChildNodeGuids));
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OnNodeCreate?.Invoke(new NodeCreateEventArgs(nodeModel, nodeInfo.Position));
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}
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else
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{
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ordinaryNodes.Add((nodeModel, nodeInfo.Position));
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}
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}
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}
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// 加载区域的子项
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foreach ((NodeModelBase region, string[] childNodeGuids) item in regionChildNodes)
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{
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foreach (var childNodeGuid in item.childNodeGuids)
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{
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Nodes.TryGetValue(childNodeGuid, out NodeModelBase? childNode);
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if (childNode is null)
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{
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// 节点尚未加载
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continue;
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}
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// 存在节点
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OnNodeCreate?.Invoke(new NodeCreateEventArgs(childNode, true, item.region.Guid));
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}
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}
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// 加载节点
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foreach ((NodeModelBase nodeModel, Position position) item in ordinaryNodes)
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{
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bool IsContinue = false;
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foreach ((NodeModelBase region, string[] childNodeGuids) item2 in regionChildNodes)
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{
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foreach (var childNodeGuid in item2.childNodeGuids)
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{
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if (item.nodeModel.Guid.Equals(childNodeGuid))
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{
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IsContinue = true;
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}
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}
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}
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if (IsContinue) continue;
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OnNodeCreate?.Invoke(new NodeCreateEventArgs(item.nodeModel, item.position));
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}
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// 确定节点之间的连接关系
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foreach (var nodeInfo in project.Nodes)
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{
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if (!Nodes.TryGetValue(nodeInfo.Guid, out NodeModelBase? fromNode))
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{
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// 不存在对应的起始节点
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continue;
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}
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List<(ConnectionType connectionType, string[] guids)> allToNodes = [(ConnectionType.IsSucceed,nodeInfo.TrueNodes),
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(ConnectionType.IsFail, nodeInfo.FalseNodes),
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(ConnectionType.IsError, nodeInfo.ErrorNodes),
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(ConnectionType.Upstream, nodeInfo.UpstreamNodes)];
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List<(ConnectionType, NodeModelBase[])> fromNodes = allToNodes.Where(info => info.guids.Length > 0)
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.Select(info => (info.connectionType,
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info.guids.Where(guid => Nodes.ContainsKey(guid)).Select(guid => Nodes[guid])
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.ToArray()))
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.ToList();
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// 遍历每种类型的节点分支(四种)
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foreach ((ConnectionType connectionType, NodeModelBase[] toNodes) item in fromNodes)
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{
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// 遍历当前类型分支的节点(确认连接关系)
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foreach (var toNode in item.toNodes)
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{
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ConnectNode(fromNode, toNode, item.connectionType); // 加载时确定节点间的连接关系
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}
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}
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}
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SetStartNode(project.StartNode);
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OnProjectLoaded?.Invoke(new ProjectLoadedEventArgs());
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}
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/// <summary>
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/// 保存项目为项目文件
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/// </summary>
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/// <returns></returns>
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public SereinProjectData SaveProject()
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{
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var projectData = new SereinProjectData()
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{
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Librarys = LoadedAssemblies.Select(assemblies => assemblies.ToLibrary()).ToArray(),
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Nodes = Nodes.Values.Select(node => node.ToInfo()).Where(info => info is not null).ToArray(),
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StartNode = Nodes.Values.FirstOrDefault(it => it.IsStart)?.Guid,
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};
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return projectData;
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}
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/// <summary>
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/// 从文件路径中加载DLL
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/// </summary>
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/// <param name="dllPath"></param>
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/// <returns></returns>
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public void LoadDll(string dllPath)
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{
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(var assembly, var list) = LoadAssembly(dllPath);
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if (assembly is not null && list.Count > 0)
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{
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MethodDetailss.AddRange(list);
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OnDllLoad?.Invoke(new LoadDLLEventArgs(assembly, list));
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}
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}
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/// <summary>
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/// 运行时创建节点
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/// </summary>
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/// <param name="nodeBase"></param>
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public void CreateNode(NodeControlType nodeControlType, Position position, MethodDetails? methodDetails = null)
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{
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var nodeModel = CreateNode(nodeControlType, methodDetails);
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TryAddNode(nodeModel);
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if (flowStarter?.FlowState != RunState.Completion
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&& nodeControlType == NodeControlType.Flipflop
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&& nodeModel is SingleFlipflopNode flipflopNode)
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{
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// 当前添加节点属于触发器,且当前正在运行,则加载到运行环境中
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flowStarter?.AddFlipflopInRuning(flipflopNode, this);
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}
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// 通知UI更改
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OnNodeCreate?.Invoke(new NodeCreateEventArgs(nodeModel, position));
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// 因为需要UI先布置了元素,才能通知UI变更特效
|
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// 如果不存在流程起始控件,默认设置为流程起始控件
|
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if (StartNode is null)
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{
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SetStartNode(nodeModel);
|
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}
|
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}
|
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|
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/// <summary>
|
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/// 移除节点
|
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/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
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/// <exception cref="NotImplementedException"></exception>
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public void RemoteNode(string nodeGuid)
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{
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var remoteNode = GuidToModel(nodeGuid);
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if (remoteNode is null) return;
|
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if (remoteNode.IsStart)
|
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{
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return;
|
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}
|
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|
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// 遍历所有父节点,从那些父节点中的子节点集合移除该节点
|
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foreach (var pnc in remoteNode.PreviousNodes)
|
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{
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var pCType = pnc.Key; // 连接类型
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for (int i = 0; i < pnc.Value.Count; i++)
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{
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NodeModelBase? pNode = pnc.Value[i];
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//pNode.SuccessorNodes[pCType].RemoveAt(i);
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pNode.SuccessorNodes[pCType].Remove(pNode);
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OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(pNode.Guid,
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remoteNode.Guid,
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pCType,
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NodeConnectChangeEventArgs.ConnectChangeType.Remote)); // 通知UI
|
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}
|
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}
|
||
|
||
// 遍历所有子节点,从那些子节点中的父节点集合移除该节点
|
||
foreach (var snc in remoteNode.SuccessorNodes)
|
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{
|
||
var connectionType = snc.Key; // 连接类型
|
||
for (int i = 0; i < snc.Value.Count; i++)
|
||
{
|
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NodeModelBase? toNode = snc.Value[i];
|
||
|
||
RemoteConnect(remoteNode, toNode, connectionType);
|
||
|
||
}
|
||
}
|
||
|
||
// 从集合中移除节点
|
||
Nodes.Remove(nodeGuid);
|
||
OnNodeRemote?.Invoke(new NodeRemoteEventArgs(nodeGuid));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 连接节点
|
||
/// </summary>
|
||
/// <param name="fromNode">起始节点</param>
|
||
/// <param name="toNode">目标节点</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
public void ConnectNode(string fromNodeGuid, string toNodeGuid, ConnectionType connectionType)
|
||
{
|
||
// 获取起始节点与目标节点
|
||
var fromNode = GuidToModel(fromNodeGuid);
|
||
var toNode = GuidToModel(toNodeGuid);
|
||
if (fromNode is null) return;
|
||
if (toNode is null) return;
|
||
// 开始连接
|
||
ConnectNode(fromNode, toNode, connectionType); // 外部调用连接方法
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 移除连接关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点Guid</param>
|
||
/// <param name="toNodeGuid">目标节点Guid</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
/// <exception cref="NotImplementedException"></exception>
|
||
public void RemoteConnect(string fromNodeGuid, string toNodeGuid, ConnectionType connectionType)
|
||
{
|
||
// 获取起始节点与目标节点
|
||
var fromNode = GuidToModel(fromNodeGuid);
|
||
var toNode = GuidToModel(toNodeGuid);
|
||
if (fromNode is null) return;
|
||
if (toNode is null) return;
|
||
RemoteConnect(fromNode, toNode, connectionType);
|
||
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 移除连接关系
|
||
/// </summary>
|
||
/// <param name="fromNodeGuid">起始节点Model</param>
|
||
/// <param name="toNodeGuid">目标节点Model</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
/// <exception cref="NotImplementedException"></exception>
|
||
private void RemoteConnect(NodeModelBase fromNode, NodeModelBase toNode, ConnectionType connectionType)
|
||
{
|
||
fromNode.SuccessorNodes[connectionType].Remove(toNode);
|
||
toNode.PreviousNodes[connectionType].Remove(fromNode);
|
||
if (toNode is SingleFlipflopNode flipflopNode)
|
||
{
|
||
if (flowStarter?.FlowState != RunState.Completion
|
||
&& flipflopNode.NotExitPreviousNode())
|
||
{
|
||
// 被父节点移除连接关系的子节点若为触发器,且无上级节点,则当前流程正在运行,则加载到运行环境中
|
||
flowStarter?.AddFlipflopInRuning(flipflopNode, this);
|
||
}
|
||
}
|
||
|
||
// 通知UI
|
||
OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNode.Guid,
|
||
toNode.Guid,
|
||
connectionType,
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Remote));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 获取方法描述
|
||
/// </summary>
|
||
public bool TryGetMethodDetails(string name, out MethodDetails? md)
|
||
{
|
||
var isPass = false;
|
||
if (!string.IsNullOrEmpty(name))
|
||
{
|
||
md = MethodDetailss.FirstOrDefault(it => it.MethodName == name);
|
||
return md != null;
|
||
}
|
||
else
|
||
{
|
||
md = null;
|
||
return false;
|
||
}
|
||
|
||
|
||
}
|
||
|
||
/// <summary>
|
||
/// 设置起点控件
|
||
/// </summary>
|
||
/// <param name="newNodeGuid"></param>
|
||
public void SetStartNode(string newNodeGuid)
|
||
{
|
||
var newStartNodeModel = GuidToModel(newNodeGuid);
|
||
if (newStartNodeModel is null) return;
|
||
SetStartNode(newStartNodeModel);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 中断指定节点,并指定中断等级。
|
||
/// </summary>
|
||
/// <param name="nodeGuid">被中断的目标节点Guid</param>
|
||
/// <param name="interruptClass">中断级别</param>
|
||
/// <returns>操作是否成功</returns>
|
||
public bool SetNodeInterrupt(string nodeGuid, InterruptClass interruptClass)
|
||
{
|
||
var nodeModel = GuidToModel(nodeGuid);
|
||
if (nodeModel is null) return false;
|
||
if (interruptClass == InterruptClass.None)
|
||
{
|
||
nodeModel.CancelInterrupt();
|
||
}
|
||
else if (interruptClass == InterruptClass.Branch)
|
||
{
|
||
nodeModel.DebugSetting.CancelInterruptCallback?.Invoke();
|
||
nodeModel.DebugSetting.GetInterruptTask = () =>
|
||
{
|
||
TriggerInterrupt(nodeGuid, "", InterruptTriggerEventArgs.InterruptTriggerType.Monitor);
|
||
return ChannelFlowInterrupt.GetOrCreateChannelAsync(nodeGuid);
|
||
};
|
||
nodeModel.DebugSetting.CancelInterruptCallback = () =>
|
||
{
|
||
ChannelFlowInterrupt.TriggerSignal(nodeGuid);
|
||
};
|
||
|
||
}
|
||
else if (interruptClass == InterruptClass.Global) // 全局……做不了omg
|
||
{
|
||
return false;
|
||
}
|
||
nodeModel.DebugSetting.InterruptClass = interruptClass;
|
||
OnNodeInterruptStateChange.Invoke(new NodeInterruptStateChangeEventArgs(nodeGuid, interruptClass));
|
||
return true;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 添加表达式中断
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
/// <param name="expression"></param>
|
||
/// <returns></returns>
|
||
public bool AddInterruptExpression(string key, string expression)
|
||
{
|
||
if (dictMonitorObjExpInterrupt.TryGetValue(key, out var condition))
|
||
{
|
||
condition.Clear(); // 暂时
|
||
condition.Add(expression);// 暂时
|
||
return true;
|
||
}
|
||
else
|
||
{
|
||
var exps = new List<string>();
|
||
exps.Add(expression);
|
||
dictMonitorObjExpInterrupt.TryAdd(key, exps);
|
||
return true;
|
||
}
|
||
}
|
||
//public bool AddInterruptExpression(string nodeGuid, string expression)
|
||
//{
|
||
// var nodeModel = GuidToModel(nodeGuid);
|
||
// if (nodeModel is null) return false;
|
||
// if (string.IsNullOrEmpty(expression))
|
||
// {
|
||
// nodeModel.DebugSetting.InterruptExpressions.Clear(); // 传入空表达式时清空
|
||
// return true;
|
||
// }
|
||
|
||
// if (nodeModel.DebugSetting.InterruptExpressions.Contains(expression))
|
||
// {
|
||
// Console.WriteLine("表达式已存在");
|
||
// return false;
|
||
// }
|
||
// else
|
||
// {
|
||
// nodeModel.DebugSetting.InterruptExpressions.Clear();// 暂时删除,等UI做好了
|
||
// nodeModel.DebugSetting.InterruptExpressions.Add(expression);
|
||
// return true;
|
||
// }
|
||
//}
|
||
|
||
|
||
/// <summary>
|
||
/// 监视节点的数据(暂时注释)
|
||
/// </summary>
|
||
/// <param name="nodeGuid">需要监视的节点Guid</param>
|
||
//public void SetMonitorObjState(string nodeGuid, bool isMonitor)
|
||
//{
|
||
// var nodeModel = GuidToModel(nodeGuid);
|
||
// if (nodeModel is null) return;
|
||
// nodeModel.DebugSetting.IsMonitorFlowData = isMonitor;
|
||
|
||
// if (isMonitor)
|
||
// {
|
||
// var obj = nodeModel.GetFlowData();
|
||
// if(obj is not null)
|
||
// {
|
||
// FlowDataNotification(nodeGuid, obj);
|
||
|
||
// }
|
||
// }
|
||
// else
|
||
// {
|
||
// // 不再监视的节点清空表达式
|
||
// nodeModel.DebugSetting.InterruptExpressions.Clear();
|
||
// }
|
||
//}
|
||
|
||
/// <summary>
|
||
/// 要监视的对象,以及与其关联的表达式
|
||
/// </summary>
|
||
private ConcurrentDictionary<string, List<string>> dictMonitorObjExpInterrupt = [];
|
||
|
||
/// <summary>
|
||
/// 设置对象的监视状态
|
||
/// </summary>
|
||
/// <param name="obj"></param>
|
||
/// <param name="isMonitor"></param>
|
||
/// <returns></returns>
|
||
public void SetMonitorObjState(string key, bool isMonitor)
|
||
{
|
||
if (string.IsNullOrEmpty(key)) { return; }
|
||
var isExist = dictMonitorObjExpInterrupt.ContainsKey(key);
|
||
if (isExist)
|
||
{
|
||
if (!isMonitor) // 对象存在且需要不监视
|
||
{
|
||
dictMonitorObjExpInterrupt.Remove(key, out _);
|
||
}
|
||
}
|
||
else
|
||
{
|
||
if (isMonitor) // 对象不存在且需要监视,添加在集合中。
|
||
{
|
||
dictMonitorObjExpInterrupt.TryAdd(key, new List<string>()); ;
|
||
}
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// 检查一个对象是否处于监听状态,如果是,则传出与该对象相关的表达式(用于中断),如果不是,则返回false。
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
/// <param name="obj"></param>
|
||
/// <returns></returns>
|
||
public bool CheckObjMonitorState(string key, out List<string>? exps)
|
||
{
|
||
if (string.IsNullOrEmpty(key)) { exps = null; return false; }
|
||
return dictMonitorObjExpInterrupt.TryGetValue(key, out exps);
|
||
}
|
||
|
||
/// <summary>
|
||
/// 启动器调用,节点数据更新通知
|
||
/// </summary>
|
||
/// <param name="nodeGuid"></param>
|
||
public void MonitorObjectNotification(string nodeGuid, object monitorData, MonitorObjectEventArgs.ObjSourceType sourceType)
|
||
{
|
||
OnMonitorObjectChange?.Invoke(new MonitorObjectEventArgs(nodeGuid, monitorData, sourceType));
|
||
}
|
||
|
||
/// <summary>
|
||
/// 启动器调用,节点触发了中断。
|
||
/// </summary>
|
||
/// <param name="nodeGuid">节点</param>
|
||
/// <param name="expression">表达式</param>
|
||
/// <param name="type">类型,0用户主动的中断,1表达式中断</param>
|
||
public void TriggerInterrupt(string nodeGuid, string expression, InterruptTriggerEventArgs.InterruptTriggerType type)
|
||
{
|
||
OnInterruptTrigger?.Invoke(new InterruptTriggerEventArgs(nodeGuid, expression, type));
|
||
}
|
||
|
||
|
||
public Task<CancelType> GetOrCreateGlobalInterruptAsync()
|
||
{
|
||
IsGlobalInterrupt = true;
|
||
return ChannelFlowInterrupt.GetOrCreateChannelAsync(this.EnvName);
|
||
}
|
||
|
||
|
||
|
||
/// <summary>
|
||
/// Guid 转 NodeModel
|
||
/// </summary>
|
||
/// <param name="nodeGuid">节点Guid</param>
|
||
/// <returns>节点Model</returns>
|
||
/// <exception cref="ArgumentNullException">无法获取节点、Guid/节点为null时报错</exception>
|
||
private NodeModelBase? GuidToModel(string nodeGuid)
|
||
{
|
||
if (string.IsNullOrEmpty(nodeGuid))
|
||
{
|
||
//throw new ArgumentNullException("not contains - Guid没有对应节点:" + (nodeGuid));
|
||
return null;
|
||
}
|
||
if (!Nodes.TryGetValue(nodeGuid, out NodeModelBase? nodeModel) || nodeModel is null)
|
||
{
|
||
//throw new ArgumentNullException("null - Guid存在对应节点,但节点为null:" + (nodeGuid));
|
||
return null;
|
||
}
|
||
return nodeModel;
|
||
}
|
||
|
||
#endregion
|
||
|
||
#region 私有方法
|
||
|
||
/// <summary>
|
||
/// 加载指定路径的DLL文件
|
||
/// </summary>
|
||
/// <param name="dllPath"></param>
|
||
private (Assembly?, List<MethodDetails>) LoadAssembly(string dllPath)
|
||
{
|
||
try
|
||
{
|
||
Assembly assembly = Assembly.LoadFrom(dllPath); // 加载DLL文件
|
||
Type[] types = assembly.GetTypes(); // 获取程序集中的所有类型
|
||
|
||
List<Type> scanTypes = assembly.GetTypes().Where(t => t.GetCustomAttribute<DynamicFlowAttribute>()?.Scan == true).ToList();
|
||
if (scanTypes.Count == 0)
|
||
{
|
||
return (null, []);
|
||
}
|
||
|
||
List<MethodDetails> methodDetails = new List<MethodDetails>();
|
||
// 遍历扫描的类型
|
||
foreach (var item in scanTypes)
|
||
{
|
||
// 加载DLL,创建 MethodDetails、实例作用对象、委托方法
|
||
var itemMethodDetails = MethodDetailsHelperTmp.GetList(item);
|
||
methodDetails.AddRange(itemMethodDetails);
|
||
//foreach (var md in itemMethodDetails)
|
||
//{
|
||
// // var instanceType =
|
||
// // Activator.CreateInstance(md.ActingInstanceType);
|
||
// // SereinIoc.RegisterInstantiate(md.ActingInstance);
|
||
// SereinIoc.Register(md.ActingInstanceType);
|
||
//}
|
||
}
|
||
LoadedAssemblies.Add(assembly); // 将加载的程序集添加到列表中
|
||
LoadedAssemblyPaths.Add(dllPath); // 记录加载的DLL路径
|
||
return (assembly, methodDetails);
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
Console.WriteLine(ex.ToString());
|
||
return (null, []);
|
||
}
|
||
}
|
||
/// <summary>
|
||
/// 运行环节加载了项目文件,需要创建节点控件
|
||
/// </summary>
|
||
/// <param name="nodeInfo"></param>
|
||
/// <param name="methodDetailss"></param>
|
||
/// <returns></returns>
|
||
/// <exception cref="NotImplementedException"></exception>
|
||
private NodeControlType GetNodeControlType(NodeInfo nodeInfo)
|
||
{
|
||
// 创建控件实例
|
||
NodeControlType controlType = nodeInfo.Type switch
|
||
{
|
||
$"{NodeStaticConfig.NodeSpaceName}.{nameof(SingleActionNode)}" => NodeControlType.Action,// 动作节点控件
|
||
$"{NodeStaticConfig.NodeSpaceName}.{nameof(SingleFlipflopNode)}" => NodeControlType.Flipflop, // 触发器节点控件
|
||
|
||
$"{NodeStaticConfig.NodeSpaceName}.{nameof(SingleConditionNode)}" => NodeControlType.ExpCondition,// 条件表达式控件
|
||
$"{NodeStaticConfig.NodeSpaceName}.{nameof(SingleExpOpNode)}" => NodeControlType.ExpOp, // 操作表达式控件
|
||
|
||
$"{NodeStaticConfig.NodeSpaceName}.{nameof(CompositeConditionNode)}" => NodeControlType.ConditionRegion, // 条件区域控件
|
||
_ => NodeControlType.None,
|
||
};
|
||
|
||
return controlType;
|
||
}
|
||
|
||
|
||
/// <summary>
|
||
/// 创建节点
|
||
/// </summary>
|
||
/// <param name="nodeBase"></param>
|
||
private NodeModelBase CreateNode(NodeControlType nodeControlType, MethodDetails? methodDetails = null)
|
||
{
|
||
// 确定创建的节点类型
|
||
Type? nodeType = nodeControlType switch
|
||
{
|
||
NodeControlType.Action => typeof(SingleActionNode),
|
||
NodeControlType.Flipflop => typeof(SingleFlipflopNode),
|
||
|
||
NodeControlType.ExpOp => typeof(SingleExpOpNode),
|
||
NodeControlType.ExpCondition => typeof(SingleConditionNode),
|
||
NodeControlType.ConditionRegion => typeof(CompositeConditionNode),
|
||
_ => null
|
||
};
|
||
|
||
if (nodeType is null)
|
||
{
|
||
throw new Exception($"节点类型错误[{nodeControlType}]");
|
||
}
|
||
// 生成实例
|
||
var nodeObj = Activator.CreateInstance(nodeType);
|
||
if (nodeObj is not NodeModelBase nodeBase)
|
||
{
|
||
throw new Exception($"无法创建目标节点类型的实例[{nodeControlType}]");
|
||
}
|
||
|
||
// 配置基础的属性
|
||
nodeBase.ControlType = nodeControlType;
|
||
if (methodDetails != null)
|
||
{
|
||
var md = methodDetails.Clone();
|
||
nodeBase.DisplayName = md.MethodTips;
|
||
nodeBase.MethodDetails = md;
|
||
}
|
||
|
||
// 如果是触发器,则需要添加到专属集合中
|
||
if (nodeControlType == NodeControlType.Flipflop && nodeBase is SingleFlipflopNode flipflopNode)
|
||
{
|
||
var guid = flipflopNode.Guid;
|
||
if (!FlipflopNodes.Exists(it => it.Guid.Equals(guid)))
|
||
{
|
||
FlipflopNodes.Add(flipflopNode);
|
||
}
|
||
}
|
||
|
||
return nodeBase;
|
||
}
|
||
|
||
private bool TryAddNode(NodeModelBase nodeModel)
|
||
{
|
||
nodeModel.Guid ??= Guid.NewGuid().ToString();
|
||
Nodes[nodeModel.Guid] = nodeModel;
|
||
return true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 连接节点
|
||
/// </summary>
|
||
/// <param name="fromNode">起始节点</param>
|
||
/// <param name="toNode">目标节点</param>
|
||
/// <param name="connectionType">连接关系</param>
|
||
private void ConnectNode(NodeModelBase fromNode, NodeModelBase toNode, ConnectionType connectionType)
|
||
{
|
||
if (fromNode is null || toNode is null || fromNode == toNode)
|
||
{
|
||
return;
|
||
}
|
||
|
||
var ToExistOnFrom = true;
|
||
var FromExistInTo = true;
|
||
ConnectionType[] ct = [ConnectionType.IsSucceed,
|
||
ConnectionType.IsFail,
|
||
ConnectionType.IsError,
|
||
ConnectionType.Upstream];
|
||
foreach (ConnectionType ctType in ct)
|
||
{
|
||
var FToTo = fromNode.SuccessorNodes[ctType].Where(it => it.Guid.Equals(toNode.Guid)).ToArray();
|
||
var ToOnF = toNode.PreviousNodes[ctType].Where(it => it.Guid.Equals(fromNode.Guid)).ToArray();
|
||
ToExistOnFrom = FToTo.Length > 0;
|
||
FromExistInTo = ToOnF.Length > 0;
|
||
if (ToExistOnFrom && FromExistInTo)
|
||
{
|
||
Console.WriteLine("起始节点已与目标节点存在连接");
|
||
return;
|
||
}
|
||
else
|
||
{
|
||
// 检查是否可能存在异常
|
||
if (!ToExistOnFrom && FromExistInTo)
|
||
{
|
||
Console.WriteLine("目标节点不是起始节点的子节点,起始节点却是目标节点的父节点");
|
||
return;
|
||
}
|
||
else if (ToExistOnFrom && !FromExistInTo)
|
||
{
|
||
//
|
||
Console.WriteLine(" 起始节点不是目标节点的父节点,目标节点却是起始节点的子节点");
|
||
return;
|
||
}
|
||
else // if (!ToExistOnFrom && !FromExistInTo)
|
||
{
|
||
// 可以正常连接
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
fromNode.SuccessorNodes[connectionType].Add(toNode); // 添加到起始节点的子分支
|
||
toNode.PreviousNodes[connectionType].Add(fromNode); // 添加到目标节点的父分支
|
||
OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNode.Guid,
|
||
toNode.Guid,
|
||
connectionType,
|
||
NodeConnectChangeEventArgs.ConnectChangeType.Create)); // 通知UI
|
||
}
|
||
|
||
/// <summary>
|
||
/// 更改起点节点
|
||
/// </summary>
|
||
/// <param name="newStartNode"></param>
|
||
/// <param name="oldStartNode"></param>
|
||
private void SetStartNode(NodeModelBase newStartNode)
|
||
{
|
||
var oldNodeGuid = StartNode?.Guid;
|
||
StartNode = newStartNode;
|
||
OnStartNodeChange?.Invoke(new StartNodeChangeEventArgs(oldNodeGuid, StartNode.Guid));
|
||
}
|
||
|
||
|
||
#endregion
|
||
|
||
#region 网络交互
|
||
|
||
#endregion
|
||
|
||
|
||
|
||
#region IOC容器相关
|
||
ISereinIOC ISereinIOC.Reset()
|
||
{
|
||
sereinIOC.Reset();
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Register(Type type, params object[] parameters)
|
||
{
|
||
sereinIOC.Register(type, parameters);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Register<T>(params object[] parameters)
|
||
{
|
||
sereinIOC.Register<T>(parameters);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Register<TService, TImplementation>(params object[] parameters)
|
||
{
|
||
sereinIOC.Register<TService, TImplementation>(parameters);
|
||
return this;
|
||
}
|
||
|
||
T ISereinIOC.GetOrRegisterInstantiate<T>()
|
||
{
|
||
return sereinIOC.GetOrRegisterInstantiate<T>();
|
||
|
||
}
|
||
|
||
object ISereinIOC.GetOrRegisterInstantiate(Type type)
|
||
{
|
||
return sereinIOC.GetOrRegisterInstantiate(type);
|
||
}
|
||
|
||
object ISereinIOC.Get(Type type)
|
||
{
|
||
return sereinIOC.Get(type);
|
||
|
||
}
|
||
|
||
T ISereinIOC.Get<T>(string key)
|
||
{
|
||
return sereinIOC.Get<T>(key);
|
||
}
|
||
|
||
void ISereinIOC.CustomRegisterInstance(string key, object instance, bool needInjectProperty)
|
||
{
|
||
sereinIOC.CustomRegisterInstance(key, instance, needInjectProperty);
|
||
}
|
||
|
||
object ISereinIOC.Instantiate(Type type, params object[] parameters)
|
||
{
|
||
return sereinIOC.Instantiate(type, parameters);
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Build()
|
||
{
|
||
sereinIOC.Build();
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T>(Action<T> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T1, T2>(Action<T1, T2> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T1, T2, T3>(Action<T1, T2, T3> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T1, T2, T3, T4>(Action<T1, T2, T3, T4> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T1, T2, T3, T4, T5>(Action<T1, T2, T3, T4, T5> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T1, T2, T3, T4, T5, T6>(Action<T1, T2, T3, T4, T5, T6> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T1, T2, T3, T4, T5, T6, T7>(Action<T1, T2, T3, T4, T5, T6, T7> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
|
||
ISereinIOC ISereinIOC.Run<T1, T2, T3, T4, T5, T6, T7, T8>(Action<T1, T2, T3, T4, T5, T6, T7, T8> action)
|
||
{
|
||
sereinIOC.Run(action);
|
||
return this;
|
||
}
|
||
#endregion
|
||
|
||
|
||
}
|
||
public static class FlowFunc
|
||
{
|
||
public static Library.Entity.Library ToLibrary(this Assembly assembly)
|
||
{
|
||
return new Library.Entity.Library
|
||
{
|
||
Name = assembly.GetName().Name,
|
||
Path = assembly.Location,
|
||
};
|
||
}
|
||
|
||
public static ConnectionType ToContentType(this FlipflopStateType flowStateType)
|
||
{
|
||
return flowStateType switch
|
||
{
|
||
FlipflopStateType.Succeed => ConnectionType.IsSucceed,
|
||
FlipflopStateType.Fail => ConnectionType.IsFail,
|
||
FlipflopStateType.Error => ConnectionType.IsError,
|
||
FlipflopStateType.Cancel => ConnectionType.None,
|
||
_ => throw new NotImplementedException("未定义的流程状态")
|
||
};
|
||
}
|
||
|
||
|
||
public static Type? ControlTypeToModel(this NodeControlType nodeControlType)
|
||
{
|
||
// 确定创建的节点类型
|
||
Type? nodeType = nodeControlType switch
|
||
{
|
||
NodeControlType.Action => typeof(SingleActionNode),
|
||
NodeControlType.Flipflop => typeof(SingleFlipflopNode),
|
||
|
||
NodeControlType.ExpOp => typeof(SingleExpOpNode),
|
||
NodeControlType.ExpCondition => typeof(SingleConditionNode),
|
||
NodeControlType.ConditionRegion => typeof(CompositeConditionNode),
|
||
_ => null
|
||
};
|
||
return nodeType;
|
||
}
|
||
public static NodeControlType ModelToControlType(this NodeControlType nodeControlType)
|
||
{
|
||
var type = nodeControlType.GetType();
|
||
NodeControlType controlType = type switch
|
||
{
|
||
Type when type == typeof(SingleActionNode) => NodeControlType.Action,
|
||
Type when type == typeof(SingleFlipflopNode) => NodeControlType.Flipflop,
|
||
|
||
Type when type == typeof(SingleExpOpNode) => NodeControlType.ExpOp,
|
||
Type when type == typeof(SingleConditionNode) => NodeControlType.ExpCondition,
|
||
Type when type == typeof(CompositeConditionNode) => NodeControlType.ConditionRegion,
|
||
_ => NodeControlType.None,
|
||
};
|
||
return controlType;
|
||
}
|
||
|
||
public static bool NotExitPreviousNode(this SingleFlipflopNode node)
|
||
{
|
||
ConnectionType[] ct = [ConnectionType.IsSucceed,
|
||
ConnectionType.IsFail,
|
||
ConnectionType.IsError,
|
||
ConnectionType.Upstream];
|
||
foreach (ConnectionType ctType in ct)
|
||
{
|
||
if (node.PreviousNodes[ctType].Count > 0)
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
}
|
||
|
||
|
||
|
||
}
|