using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Serein.Library.Enums
{
public enum NodeType
{
///
/// 初始化
///
Init,
///
/// 开始载入
///
Loading,
///
/// 结束
///
Exit,
///
/// 触发器
///
Flipflop,
///
/// 条件节点
///
Condition,
///
/// 动作节点
///
Action,
}
}