using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Serein.Library.Enums { public enum NodeType { /// /// 初始化 /// Init, /// /// 开始载入 /// Loading, /// /// 结束 /// Exit, /// /// 触发器 /// Flipflop, /// /// 条件节点 /// Condition, /// /// 动作节点 /// Action, } }