using Serein.Library.Api;
using Serein.Library.NodeGenerator;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Net.Mime;
using System.Threading;
namespace Serein.Library
{
///
/// 节点基类(数据)
///
[NodeProperty(ValuePath = NodeValuePath.None)]
public abstract partial class NodeModelBase : IDynamicFlowNode
{
///
/// 节点运行环境
///
[PropertyInfo(IsProtection = true)]
private IFlowEnvironment _env;
///
/// 标识节点对象全局唯一
///
[PropertyInfo(IsProtection = true)]
private string _guid;
///
/// 描述节点对应的控件类型
///
[PropertyInfo(IsProtection = true)]
private NodeControlType _controlType;
///
/// 在画布中的位置
///
[PropertyInfo(IsProtection = true)]
private PositionOfUI _position ;
///
/// 显示名称
///
[PropertyInfo]
private string _displayName;
///
/// 是否为起点控件
///
[PropertyInfo]
private bool _isStart;
///
/// 附加的调试功能
///
[PropertyInfo(IsProtection = true)]
private NodeDebugSetting _debugSetting ;
///
/// 方法描述。不包含Method与委托,需要通过MethodName从环境中获取委托进行调用。
///
[PropertyInfo(IsProtection = true)]
private MethodDetails _methodDetails ;
}
public abstract partial class NodeModelBase : IDynamicFlowNode
{
///
/// 是否为基础节点
///
public virtual bool IsBase { get; } = false;
///
/// 可以放置多少个节点
///
public virtual int MaxChildrenCount { get; } = 0;
public NodeModelBase(IFlowEnvironment environment)
{
PreviousNodes = new Dictionary>();
SuccessorNodes = new Dictionary>();
foreach (ConnectionInvokeType ctType in NodeStaticConfig.ConnectionTypes)
{
PreviousNodes[ctType] = new List();
SuccessorNodes[ctType] = new List();
}
ChildrenNode = new List();
DebugSetting = new NodeDebugSetting(this);
this.Env = environment;
}
///
/// 不同分支的父节点(流程调用)
///
public Dictionary> PreviousNodes { get; }
///
/// 不同分支的子节点(流程调用)
///
public Dictionary> SuccessorNodes { get; }
///
/// 该节点的容器节点
///
public NodeModelBase ContainerNode { get; set; } = null;
///
/// 该节点的子项节点(如果该节点是容器节点,那就会有这个参数)
///
public List ChildrenNode { get; }
}
}