using Serein.Library;
using Serein.Library.Api;
using Serein.Library.FlowNode;
using Serein.Library.Utils;
using Serein.NodeFlow.Tool;
namespace Serein.NodeFlow.Env
{
///
/// 自动管理本地与远程的环境
///
public class FlowEnvironmentDecorator : IFlowEnvironment, ISereinIOC
{
public FlowEnvironmentDecorator(UIContextOperation uiContextOperation)
{
flowEnvironment = new FlowEnvironment(uiContextOperation);
// 默认使用本地环境
currentFlowEnvironment = flowEnvironment;
}
///
/// 本地环境
///
private readonly FlowEnvironment flowEnvironment;
///
/// 远程环境
///
private RemoteFlowEnvironment remoteFlowEnvironment;
///
/// 管理当前环境
///
private IFlowEnvironment currentFlowEnvironment;
private int _loadingProjectFlag = 0; // 使用原子自增代替锁
///
/// 传入false时,将停止数据通知。传入true时,
///
///
public void SetProjectLoadingFlag(bool value)
{
Interlocked.Exchange(ref _loadingProjectFlag, value ? 1 : 0);
}
///
/// 判断是否正在加载项目
///
///
public bool IsLoadingProject()
{
return Interlocked.CompareExchange(ref _loadingProjectFlag, 1, 1) == 1;
}
///
/// 当前环境,用于切换远程与本地环境
///
public IFlowEnvironment CurrentEnv { get => currentFlowEnvironment; }
public UIContextOperation UIContextOperation => currentFlowEnvironment.UIContextOperation;
public ISereinIOC IOC => (ISereinIOC)currentFlowEnvironment;
public string EnvName => currentFlowEnvironment.EnvName;
public bool IsGlobalInterrupt => currentFlowEnvironment.IsGlobalInterrupt;
public bool IsControlRemoteEnv => currentFlowEnvironment.IsControlRemoteEnv;
public RunState FlowState { get => currentFlowEnvironment.FlowState; set => currentFlowEnvironment.FlowState = value; }
public RunState FlipFlopState { get => currentFlowEnvironment.FlipFlopState; set => currentFlowEnvironment.FlipFlopState = value; }
public event LoadDllHandler OnDllLoad {
add { currentFlowEnvironment.OnDllLoad += value; }
remove { currentFlowEnvironment.OnDllLoad -= value; }
}
public event ProjectLoadedHandler OnProjectLoaded
{
add { currentFlowEnvironment.OnProjectLoaded += value; }
remove { currentFlowEnvironment.OnProjectLoaded -= value; }
}
public event NodeConnectChangeHandler OnNodeConnectChange
{
add { currentFlowEnvironment.OnNodeConnectChange += value; }
remove { currentFlowEnvironment.OnNodeConnectChange -= value; }
}
public event NodeCreateHandler OnNodeCreate
{
add { currentFlowEnvironment.OnNodeCreate += value; }
remove { currentFlowEnvironment.OnNodeCreate -= value; }
}
public event NodeRemoveHandler OnNodeRemove
{
add { currentFlowEnvironment.OnNodeRemove += value; }
remove { currentFlowEnvironment.OnNodeRemove -= value; }
}
public event StartNodeChangeHandler OnStartNodeChange
{
add { currentFlowEnvironment.OnStartNodeChange += value; }
remove { currentFlowEnvironment.OnStartNodeChange -= value; }
}
public event FlowRunCompleteHandler OnFlowRunComplete
{
add { currentFlowEnvironment.OnFlowRunComplete += value; }
remove { currentFlowEnvironment.OnFlowRunComplete -= value; }
}
public event MonitorObjectChangeHandler OnMonitorObjectChange
{
add { currentFlowEnvironment.OnMonitorObjectChange += value; }
remove { currentFlowEnvironment.OnMonitorObjectChange -= value; }
}
public event NodeInterruptStateChangeHandler OnNodeInterruptStateChange
{
add { currentFlowEnvironment.OnNodeInterruptStateChange += value; }
remove { currentFlowEnvironment.OnNodeInterruptStateChange -= value; }
}
public event ExpInterruptTriggerHandler OnInterruptTrigger
{
add { currentFlowEnvironment.OnInterruptTrigger += value; }
remove { currentFlowEnvironment.OnInterruptTrigger -= value; }
}
public event IOCMembersChangedHandler OnIOCMembersChanged
{
add { currentFlowEnvironment.OnIOCMembersChanged += value; }
remove { currentFlowEnvironment.OnIOCMembersChanged -= value; }
}
public event NodeLocatedHandler OnNodeLocated
{
add { currentFlowEnvironment.OnNodeLocated += value; }
remove { currentFlowEnvironment.OnNodeLocated -= value; }
}
public event NodeMovedHandler OnNodeMoved
{
add { currentFlowEnvironment.OnNodeMoved += value; }
remove { currentFlowEnvironment.OnNodeMoved -= value; }
}
public event EnvOutHandler OnEnvOut
{
add { currentFlowEnvironment.OnEnvOut += value; }
remove { currentFlowEnvironment.OnEnvOut -= value; }
}
public void ActivateFlipflopNode(string nodeGuid)
{
currentFlowEnvironment.ActivateFlipflopNode(nodeGuid);
}
public async Task AddInterruptExpressionAsync(string key, string expression)
{
return await currentFlowEnvironment.AddInterruptExpressionAsync(key, expression);
}
public async Task<(bool, string[])> CheckObjMonitorStateAsync(string key)
{
return await currentFlowEnvironment.CheckObjMonitorStateAsync(key);
}
public void ClearAll()
{
currentFlowEnvironment.ClearAll();
}
///
/// 在两个节点之间创建连接关系
///
/// 起始节点Guid
/// 目标节点Guid
/// 起始节点控制点
/// 目标节点控制点
/// 决定了方法执行后的后继行为
public async Task ConnectInvokeNodeAsync(string fromNodeGuid,
string toNodeGuid,
JunctionType fromNodeJunctionType,
JunctionType toNodeJunctionType,
ConnectionInvokeType invokeType)
{
return await currentFlowEnvironment.ConnectInvokeNodeAsync(fromNodeGuid, toNodeGuid, fromNodeJunctionType, toNodeJunctionType, invokeType);
}
///
/// 在两个节点之间创建连接关系
///
/// 起始节点Guid
/// 目标节点Guid
/// 起始节点控制点
/// 目标节点控制点
/// 决定了方法参数来源
/// 设置第几个参数
public async Task ConnectArgSourceNodeAsync(string fromNodeGuid,
string toNodeGuid,
JunctionType fromNodeJunctionType,
JunctionType toNodeJunctionType,
ConnectionArgSourceType argSourceType,
int argIndex)
{
return await currentFlowEnvironment.ConnectArgSourceNodeAsync(fromNodeGuid, toNodeGuid, fromNodeJunctionType, toNodeJunctionType, argSourceType, argIndex);
}
///
/// 连接远程环境并自动切换环境
///
///
///
///
///
public async Task<(bool, RemoteMsgUtil)> ConnectRemoteEnv(string addres, int port, string token)
{
// 连接成功,切换远程环境
(var isConnect, var remoteMsgUtil) = await currentFlowEnvironment.ConnectRemoteEnv(addres, port, token);
if (isConnect)
{
remoteFlowEnvironment ??= new RemoteFlowEnvironment(remoteMsgUtil, this.UIContextOperation);
currentFlowEnvironment = remoteFlowEnvironment;
}
return (isConnect, remoteMsgUtil);
}
public async Task CreateNodeAsync(NodeControlType nodeBase, PositionOfUI position, MethodDetailsInfo methodDetailsInfo = null)
{
SetProjectLoadingFlag(false);
var result = await currentFlowEnvironment.CreateNodeAsync(nodeBase, position, methodDetailsInfo); // 装饰器调用
SetProjectLoadingFlag(true);
return result;
}
public void ExitFlow()
{
currentFlowEnvironment.ExitFlow();
}
public void ExitRemoteEnv()
{
currentFlowEnvironment.ExitRemoteEnv();
}
public async Task GetEnvInfoAsync()
{
return await currentFlowEnvironment.GetEnvInfoAsync();
}
public async Task GetOrCreateGlobalInterruptAsync()
{
return await currentFlowEnvironment.GetOrCreateGlobalInterruptAsync();
}
public async Task GetProjectInfoAsync()
{
return await currentFlowEnvironment.GetProjectInfoAsync();
}
public void LoadDll(string dllPath)
{
currentFlowEnvironment.LoadDll(dllPath);
}
public void LoadProject(FlowEnvInfo flowEnvInfo, string filePath)
{
if (flowEnvInfo is null) return;
SetProjectLoadingFlag(false);
currentFlowEnvironment.LoadProject(flowEnvInfo, filePath);
SetProjectLoadingFlag(true);
}
public void MonitorObjectNotification(string nodeGuid, object monitorData, MonitorObjectEventArgs.ObjSourceType sourceType)
{
currentFlowEnvironment.MonitorObjectNotification(nodeGuid, monitorData, sourceType);
}
public void MoveNode(string nodeGuid, double x, double y)
{
currentFlowEnvironment.MoveNode(nodeGuid, x, y);
}
public void NodeLocated(string nodeGuid)
{
currentFlowEnvironment.NodeLocated(nodeGuid);
}
public bool RemoteDll(string assemblyFullName)
{
return currentFlowEnvironment.RemoteDll(assemblyFullName);
}
public async Task RemoveConnectInvokeAsync(string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType)
{
return await currentFlowEnvironment.RemoveConnectInvokeAsync(fromNodeGuid, toNodeGuid, connectionType);
}
///
/// 移除连接节点之间参数传递的关系
///
/// 起始节点Guid
/// 目标节点Guid
/// 连接到第几个参数
/// 参数来源类型
public async Task RemoveConnectArgSourceAsync(string fromNodeGuid, string toNodeGuid, int argIndex)
{
return await currentFlowEnvironment.RemoveConnectArgSourceAsync(fromNodeGuid, toNodeGuid, argIndex);
}
public async Task RemoveNodeAsync(string nodeGuid)
{
return await currentFlowEnvironment.RemoveNodeAsync(nodeGuid);
}
public void SetConsoleOut()
{
currentFlowEnvironment.SetConsoleOut();
}
public void SetMonitorObjState(string key, bool isMonitor)
{
currentFlowEnvironment.SetMonitorObjState(key, isMonitor);
}
public async Task SetNodeInterruptAsync(string nodeGuid, bool isInterrupt)
{
return await currentFlowEnvironment.SetNodeInterruptAsync(nodeGuid, isInterrupt);
}
public void SetStartNode(string nodeGuid)
{
currentFlowEnvironment.SetStartNode(nodeGuid);
}
public async Task StartAsync()
{
await currentFlowEnvironment.StartAsync();
}
public async Task StartAsyncInSelectNode(string startNodeGuid)
{
await currentFlowEnvironment.StartAsyncInSelectNode(startNodeGuid);
}
public async Task