using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Serein.Script.Node
{
///
/// 动态类型定义
///
public class ClassTypeDefinitionNode : ASTNode
{
public bool IsOverlay { get; set; }
public string ClassName { get; }
public Dictionary Fields { get; }
public ClassTypeDefinitionNode(Dictionary fields, string className, bool isOverlay)
{
this.Fields = fields;
this.ClassName = className;
IsOverlay = isOverlay;
}
}
}