using Serein.Library;
using Serein.Library.Api;
using Serein.Library.FlowNode;
using Serein.Library.Utils;
using Serein.NodeFlow.Services;
using Serein.NodeFlow.Tool;
using System.Reflection;
namespace Serein.NodeFlow.Env
{
///
/// 流程运行环境
///
public class FlowEnvironment : IFlowEnvironment
{
public FlowEnvironment()
{
ISereinIOC sereinIOC = new SereinIOC();
sereinIOC.Reset();
sereinIOC.Register(()=> sereinIOC); // 注册IOC
sereinIOC.Register(() => this);
sereinIOC.Register();
sereinIOC.Register();
sereinIOC.Register();
sereinIOC.Register();
sereinIOC.Register();
sereinIOC.Register();
sereinIOC.Build();
this.IOC = sereinIOC;
// 默认使用本地环境
currentFlowEnvironment = sereinIOC.Get();
currentFlowEnvironmentEvent = sereinIOC.Get();
SereinEnv.SetEnv(currentFlowEnvironment);
}
/* ///
/// 本地环境
///
private readonly LocalFlowEnvironment flowEnvironment;
///
/// 远程环境
///
private RemoteFlowEnvironment remoteFlowEnvironment;*/
///
/// 本地环境事件
///
private readonly IFlowEnvironmentEvent flowEnvironmentEvent;
///
/// 远程环境事件
///
private IFlowEnvironmentEvent remoteFlowEnvironmentEvent;
///
/// 管理当前环境
///
private IFlowEnvironment currentFlowEnvironment;
///
/// 管理当前环境事件
///
private IFlowEnvironmentEvent currentFlowEnvironmentEvent;
private int _loadingProjectFlag = 0; // 使用原子自增代替锁
///
/// 传入false时,将停止数据通知。传入true时,
///
///
public void SetProjectLoadingFlag(bool value)
{
Interlocked.Exchange(ref _loadingProjectFlag, value ? 1 : 0);
}
///
/// 判断是否正在加载项目
///
///
public bool IsLoadingProject()
{
return Interlocked.CompareExchange(ref _loadingProjectFlag, 1, 1) == 1;
}
///
public IFlowEnvironment CurrentEnv { get => currentFlowEnvironment; }
///
public UIContextOperation UIContextOperation => currentFlowEnvironment.UIContextOperation;
///
public NodeMVVMService NodeMVVMManagement => currentFlowEnvironment.NodeMVVMManagement;
///
public ISereinIOC IOC { get; set; }
///
public IFlowEnvironmentEvent Event => currentFlowEnvironment.Event;
///
public string EnvName => currentFlowEnvironment.EnvName;
///
public string ProjectFileLocation => currentFlowEnvironment.EnvName;
///
public bool IsGlobalInterrupt => currentFlowEnvironment.IsGlobalInterrupt;
///
public bool IsControlRemoteEnv => currentFlowEnvironment.IsControlRemoteEnv;
///
public InfoClass InfoClass { get => currentFlowEnvironment.InfoClass; set => currentFlowEnvironment.InfoClass = value; }
///
public RunState FlowState { get => currentFlowEnvironment.FlowState; set => currentFlowEnvironment.FlowState = value; }
///
public event LoadDllHandler DllLoad {
add { currentFlowEnvironmentEvent.DllLoad += value; }
remove { currentFlowEnvironmentEvent.DllLoad -= value; }
}
///
public event ProjectLoadedHandler ProjectLoaded
{
add { currentFlowEnvironmentEvent.ProjectLoaded += value; }
remove { currentFlowEnvironmentEvent.ProjectLoaded -= value; }
}
///
public event ProjectSavingHandler? ProjectSaving
{
add { currentFlowEnvironmentEvent.ProjectSaving += value; }
remove { currentFlowEnvironmentEvent.ProjectSaving -= value; }
}
///
public event NodeConnectChangeHandler NodeConnectChanged
{
add { currentFlowEnvironmentEvent.NodeConnectChanged += value; }
remove { currentFlowEnvironmentEvent.NodeConnectChanged -= value; }
}
///
public event CanvasCreateHandler CanvasCreated
{
add { currentFlowEnvironmentEvent.CanvasCreated += value; }
remove { currentFlowEnvironmentEvent.CanvasCreated -= value; }
}
///
public event CanvasRemoveHandler CanvasRemoved
{
add { currentFlowEnvironmentEvent.CanvasRemoved += value; }
remove { currentFlowEnvironmentEvent.CanvasRemoved -= value; }
}
///
public event NodeCreateHandler NodeCreated
{
add { currentFlowEnvironmentEvent.NodeCreated += value; }
remove { currentFlowEnvironmentEvent.NodeCreated -= value; }
}
///
public event NodeRemoveHandler NodeRemoved
{
add { currentFlowEnvironmentEvent.NodeRemoved += value; }
remove { currentFlowEnvironmentEvent.NodeRemoved -= value; }
}
///
public event NodePlaceHandler NodePlace
{
add { currentFlowEnvironmentEvent.NodePlace += value; }
remove { currentFlowEnvironmentEvent.NodePlace -= value; }
}
///
public event NodeTakeOutHandler NodeTakeOut
{
add { currentFlowEnvironmentEvent.NodeTakeOut += value; }
remove { currentFlowEnvironmentEvent.NodeTakeOut -= value; }
}
///
public event StartNodeChangeHandler StartNodeChanged
{
add { currentFlowEnvironmentEvent.StartNodeChanged += value; }
remove { currentFlowEnvironmentEvent.StartNodeChanged -= value; }
}
///
public event FlowRunCompleteHandler FlowRunComplete
{
add { currentFlowEnvironmentEvent.FlowRunComplete += value; }
remove { currentFlowEnvironmentEvent.FlowRunComplete -= value; }
}
///
public event MonitorObjectChangeHandler MonitorObjectChanged
{
add { currentFlowEnvironmentEvent.MonitorObjectChanged += value; }
remove { currentFlowEnvironmentEvent.MonitorObjectChanged -= value; }
}
///
public event NodeInterruptStateChangeHandler NodeInterruptStateChanged
{
add { currentFlowEnvironmentEvent.NodeInterruptStateChanged += value; }
remove { currentFlowEnvironmentEvent.NodeInterruptStateChanged -= value; }
}
///
public event ExpInterruptTriggerHandler InterruptTriggered
{
add { currentFlowEnvironmentEvent.InterruptTriggered += value; }
remove { currentFlowEnvironmentEvent.InterruptTriggered -= value; }
}
///
public event IOCMembersChangedHandler IOCMembersChanged
{
add { currentFlowEnvironmentEvent.IOCMembersChanged += value; }
remove { currentFlowEnvironmentEvent.IOCMembersChanged -= value; }
}
///
public event NodeLocatedHandler NodeLocated
{
add { currentFlowEnvironmentEvent.NodeLocated += value; }
remove { currentFlowEnvironmentEvent.NodeLocated -= value; }
}
///
public event EnvOutHandler EnvOutput
{
add { currentFlowEnvironmentEvent.EnvOutput += value; }
remove { currentFlowEnvironmentEvent.EnvOutput -= value; }
}
///
public void ActivateFlipflopNode(string nodeGuid)
{
currentFlowEnvironment.ActivateFlipflopNode(nodeGuid);
}
///
public void CreateCanvas(string canvasName, int width, int height)
{
currentFlowEnvironment.CreateCanvas(canvasName, width, height);
}
///
public void RemoveCanvas(string canvasGuid)
{
currentFlowEnvironment.RemoveCanvas(canvasGuid);
}
///
public void ConnectInvokeNode(string canvasGuid,
string fromNodeGuid,
string toNodeGuid,
JunctionType fromNodeJunctionType,
JunctionType toNodeJunctionType,
ConnectionInvokeType invokeType)
{
currentFlowEnvironment.ConnectInvokeNode(canvasGuid, fromNodeGuid, toNodeGuid, fromNodeJunctionType, toNodeJunctionType, invokeType);
}
///
public void ConnectArgSourceNode(string canvasGuid,
string fromNodeGuid,
string toNodeGuid,
JunctionType fromNodeJunctionType,
JunctionType toNodeJunctionType,
ConnectionArgSourceType argSourceType,
int argIndex)
{
currentFlowEnvironment.ConnectArgSourceNode(canvasGuid, fromNodeGuid, toNodeGuid, fromNodeJunctionType, toNodeJunctionType, argSourceType, argIndex);
}
///
public async Task<(bool, RemoteMsgUtil)> ConnectRemoteEnv(string addres, int port, string token)
{
// 连接成功,切换远程环境
(var isConnect, var remoteMsgUtil) = await currentFlowEnvironment.ConnectRemoteEnv(addres, port, token);
if (isConnect)
{
/* remoteFlowEnvironment ??= new RemoteFlowEnvironment(remoteMsgUtil, this.Event, this.UIContextOperation);
currentFlowEnvironment = remoteFlowEnvironment;*/
}
return (isConnect, remoteMsgUtil);
}
///
public async Task LoadNodeInfosAsync(List nodeInfos)
{
SetProjectLoadingFlag(false);
await currentFlowEnvironment.LoadNodeInfosAsync(nodeInfos); // 装饰器调用
SetProjectLoadingFlag(true);
}
///
public void CreateNode(string canvasGuid, NodeControlType nodeBase, PositionOfUI position, MethodDetailsInfo methodDetailsInfo = null)
{
SetProjectLoadingFlag(false);
currentFlowEnvironment.CreateNode(canvasGuid, nodeBase, position, methodDetailsInfo); // 装饰器调用
SetProjectLoadingFlag(true);
}
///
public void PlaceNodeToContainer(string canvasGuid, string nodeGuid, string containerNodeGuid)
{
SetProjectLoadingFlag(false);
currentFlowEnvironment.PlaceNodeToContainer(canvasGuid, nodeGuid, containerNodeGuid); // 装饰器调用
SetProjectLoadingFlag(true);
}
///
public void TakeOutNodeToContainer(string canvasGuid, string nodeGuid)
{
SetProjectLoadingFlag(false);
currentFlowEnvironment.TakeOutNodeToContainer(canvasGuid,nodeGuid); // 装饰器调用
SetProjectLoadingFlag(true);
}
///
public async Task ExitFlowAsync()
{
return await currentFlowEnvironment.ExitFlowAsync();
}
///
public void ExitRemoteEnv()
{
currentFlowEnvironment.ExitRemoteEnv();
}
///
public async Task GetEnvInfoAsync()
{
return await currentFlowEnvironment.GetEnvInfoAsync();
}
///
public async Task GetProjectInfoAsync()
{
return await currentFlowEnvironment.GetProjectInfoAsync();
}
///
public void LoadLibrary(string dllPath)
{
currentFlowEnvironment.LoadLibrary(dllPath);
}
///
public void SaveProject()
{
currentFlowEnvironment.SaveProject();
}
///
public void LoadProject(FlowEnvInfo flowEnvInfo, string filePath)
{
if (flowEnvInfo is null) return;
SetProjectLoadingFlag(false);
currentFlowEnvironment.LoadProject(flowEnvInfo, filePath);
SetProjectLoadingFlag(true);
}
///
public void MonitorObjectNotification(string nodeGuid, object monitorData, MonitorObjectEventArgs.ObjSourceType sourceType)
{
currentFlowEnvironment.MonitorObjectNotification(nodeGuid, monitorData, sourceType);
}
/*///
public void MoveNode(string canvasGuid, string nodeGuid, double x, double y)
{
currentFlowEnvironment.MoveNode(canvasGuid, nodeGuid, x, y);
}
*/
///
public void NodeLocate(string nodeGuid)
{
currentFlowEnvironment.NodeLocate(nodeGuid);
}
///
public bool TryUnloadLibrary(string assemblyName)
{
return currentFlowEnvironment.TryUnloadLibrary(assemblyName);
}
///
public void SetConnectPriorityInvoke(string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType)
{
currentFlowEnvironment.SetConnectPriorityInvoke(fromNodeGuid, toNodeGuid, connectionType);
}
///
public void RemoveInvokeConnect(string canvasGuid, string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType)
{
currentFlowEnvironment.RemoveInvokeConnect(canvasGuid, fromNodeGuid, toNodeGuid, connectionType);
}
///
public void RemoveArgSourceConnect(string canvasGuid, string fromNodeGuid, string toNodeGuid, int argIndex)
{
currentFlowEnvironment.RemoveArgSourceConnect(canvasGuid, fromNodeGuid, toNodeGuid, argIndex);
}
///
public void RemoveNode(string canvasGuid, string nodeGuid)
{
currentFlowEnvironment.RemoveNode(canvasGuid, nodeGuid);
}
///
/// 输出信息
///
/// 日志内容
/// 日志类别
/// 日志级别
public void WriteLine(InfoType type, string message, InfoClass @class = InfoClass.Trivial)
{
currentFlowEnvironment.WriteLine(type, message, @class);
}
#region MyRegion
#if false
public async Task AddInterruptExpressionAsync(string key, string expression)
{
return await currentFlowEnvironment.AddInterruptExpressionAsync(key, expression);
}
public async Task<(bool, string[])> CheckObjMonitorStateAsync(string key)
{
return await currentFlowEnvironment.CheckObjMonitorStateAsync(key);
}
public async Task GetOrCreateGlobalInterruptAsync()
{
return await currentFlowEnvironment.InterruptNode();
}
public void SetMonitorObjState(string key, bool isMonitor)
{
currentFlowEnvironment.SetMonitorObjState(key, isMonitor);
}
public async Task SetNodeInterruptAsync(string nodeGuid, bool isInterrupt)
{
return await currentFlowEnvironment.SetNodeInterruptAsync(nodeGuid, isInterrupt);
}
#endif
#endregion
///
public void SetStartNode(string canvasGuid, string nodeGuid)
{
currentFlowEnvironment.SetStartNode(canvasGuid, nodeGuid);
}
///
public async Task StartFlowAsync(string[] canvasGuids)
{
return await currentFlowEnvironment.StartFlowAsync(canvasGuids);
}
///
public async Task StartFlowFromSelectNodeAsync(string startNodeGuid)
{
return await currentFlowEnvironment.StartFlowFromSelectNodeAsync(startNodeGuid);
}
///
public async Task StartRemoteServerAsync(int port = 7525)
{
await currentFlowEnvironment.StartRemoteServerAsync(port);
}
///
public void StopRemoteServer()
{
currentFlowEnvironment.StopRemoteServer();
}
///
public void TerminateFlipflopNode(string nodeGuid)
{
currentFlowEnvironment.TerminateFlipflopNode(nodeGuid);
}
///
public void TriggerInterrupt(string nodeGuid, string expression, InterruptTriggerEventArgs.InterruptTriggerType type)
{
currentFlowEnvironment.TriggerInterrupt(nodeGuid, expression, type);
}
///
public void SetUIContextOperation(UIContextOperation uiContextOperation)
{
if(uiContextOperation is null)
{
return;
}
IOC.Register(() => uiContextOperation).Build();
currentFlowEnvironment.SetUIContextOperation(uiContextOperation);
}
///
public void UseExternalIOC(ISereinIOC ioc)
{
currentFlowEnvironment.UseExternalIOC(ioc);
}
///
public bool TryGetNodeModel(string nodeGuid, out IFlowNode nodeModel)
{
return currentFlowEnvironment.TryGetNodeModel(nodeGuid, out nodeModel);
}
///
public bool TryGetDelegateDetails(string libraryName, string methodName, out DelegateDetails del)
{
return currentFlowEnvironment.TryGetDelegateDetails(libraryName, methodName, out del);
}
///
public bool TryGetMethodDetailsInfo(string libraryName, string methodName, out MethodDetailsInfo mdInfo)
{
return currentFlowEnvironment.TryGetMethodDetailsInfo(libraryName, methodName, out mdInfo);
}
///
public async Task NotificationNodeValueChangeAsync(string nodeGuid, string path, object value)
{
if (!IsLoadingProject())
{
return;
}
if (currentFlowEnvironment.IsControlRemoteEnv)
{
await currentFlowEnvironment.NotificationNodeValueChangeAsync(nodeGuid, path, value);
}
}
///
public void ChangeParameter(string nodeGuid, bool isAdd, int paramIndex)
{
currentFlowEnvironment.ChangeParameter(nodeGuid, isAdd, paramIndex);
}
#region 流程依赖类库的接口
///
public bool LoadNativeLibraryOfRuning(string file)
{
return currentFlowEnvironment.LoadNativeLibraryOfRuning(file);
}
///
public void LoadAllNativeLibraryOfRuning(string path, bool isRecurrence = true)
{
currentFlowEnvironment.LoadAllNativeLibraryOfRuning(path,isRecurrence);
}
#endregion
}
}