using Newtonsoft.Json.Linq; using Serein.Library; using Serein.Library.Api; using Serein.Library.FlowNode; using Serein.Library.Utils; using Serein.NodeFlow.Tool; using Serein.Script.Node; using System.Collections.Concurrent; using System.IO; using System.Security.AccessControl; using System.Threading.Channels; namespace Serein.NodeFlow.Env { /// /// 远程流程环境 /// public class RemoteFlowEnvironment : ChannelFlowTrigger, IFlowEnvironment { /// /// 连接到远程环境后切换到的环境接口实现 /// /// 连接到远程环境后,本地环境自动切换到对应的环境实体 /// 远程环境下需要操作UI线程时,所提供的线程上下文封装工具 public RemoteFlowEnvironment(RemoteMsgUtil remoteMsgUtil, IFlowEnvironmentEvent flowEnvironmentEvent, UIContextOperation uIContextOperation) { this.UIContextOperation = uIContextOperation; this.Event = flowEnvironmentEvent; RemoteMsgUtil = remoteMsgUtil; msgClient = new MsgControllerOfClient(this, remoteMsgUtil.SendAsync); // 这里提供的是主动发送消息的方法 remoteMsgUtil.EnvClient.MsgHandleHelper.AddModule(msgClient, (ex, send) => { Console.WriteLine(ex); }); } private readonly RemoteMsgUtil RemoteMsgUtil; private readonly MsgControllerOfClient msgClient; private readonly ConcurrentDictionary MethodDetailss = []; /// /// 环境加载的节点集合 /// Node Guid - Node Model /// private Dictionary NodeModels { get; } = []; public ISereinIOC IOC => throw new NotImplementedException(); /// /// 流程事件 /// public IFlowEnvironmentEvent Event { get; private set; } public string EnvName => LocalFlowEnvironment.SpaceName; /// /// 远程项目的网络位置(WebSocket + IP + 端口 : 远程主机的文件路径) /// public string ProjectFileLocation { get; set; } = string.Empty; public bool IsGlobalInterrupt => false; public bool IsControlRemoteEnv => true; /// /// 信息输出等级 /// public InfoClass InfoClass { get; set; } public RunState FlowState { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public RunState FlipFlopState { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public IFlowEnvironment CurrentEnv => this; public UIContextOperation UIContextOperation { get; } public NodeMVVMService NodeMVVMManagement { get; } /// /// 运行环境加载的画布集合 /// private Dictionary FlowCanvass { get; } = []; /// /// 标示是否正在加载项目 /// private bool IsLoadingProject = false; /// /// 表示是否正在加载节点 /// private bool IsLoadingNode = false; /// /// 输出信息 /// /// 日志内容 /// 日志类别 /// 日志级别 public void WriteLine(InfoType type, string message, InfoClass @class = InfoClass.Trivial) { Event.OnEnvOutput(type, message); } public async Task StartRemoteServerAsync(int port = 7525) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:StartRemoteServerAsync"); await Task.CompletedTask; } public void StopRemoteServer() { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:StopRemoteServer"); } /// /// 获取远程环境 /// /// public async Task GetProjectInfoAsync() { var projectData = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.GetProjectInfo); // 等待服务器返回项目信息 return projectData; } /// /// 远程环境下保存项目 /// public void SaveProject() { _ = Task.Run(async () => { // 保存项目 var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.SaveProject); if (result is not null) { Event.OnProjectSaving(new ProjectSavingEventArgs(result)); } }); // 获取远程环境 //var projectData = new SereinProjectData() //{ // Librarys = this.FlowLibraryManagement.GetAllLibraryInfo().ToArray(), // Nodes = NodeModels.Values.Select(node => node.ToInfo()).Where(info => info is not null).ToArray(), // StartNode = NodeModels.Values.FirstOrDefault(it => it.IsStart)?.Guid, //}; } /// /// 远程环境下加载项目 /// /// /// public void LoadProject(FlowEnvInfo flowEnvInfo, string filePath) { this.WriteLine(InfoType.INFO, "加载远程环境"); IsLoadingProject = true; #region DLL功能区创建 var libmds = flowEnvInfo.LibraryMds; foreach (var lib in libmds) { NodeLibraryInfo nodeLibraryInfo = new NodeLibraryInfo { AssemblyName = lib.AssemblyName, FilePath = "Remote", FileName = "Remote", }; var mdInfos = lib.Mds.ToList(); UIContextOperation?.Invoke(() => Event.OnDllLoad(new LoadDllEventArgs(nodeLibraryInfo, mdInfos))); // 通知UI创建dll面板显示 foreach (var mdInfo in mdInfos) { MethodDetailss.TryAdd(mdInfo.MethodName, new MethodDetails(mdInfo)); // 从DLL读取时生成元数据 } } #endregion // 加载画布 foreach (var info in flowEnvInfo.Project.Canvass) { var canvasModel = new FlowCanvasDetails(this); canvasModel.LoadInfo(info); var e = new CanvasCreateEventArgs(canvasModel); Event.OnCanvasCreated(e); } // 加载节点 var nodeInfos = flowEnvInfo.Project.Nodes.ToList(); LoadNodeInfos(nodeInfos); // 设置每个画布的起始节点 foreach (var info in flowEnvInfo.Project.Canvass) { _ = SetStartNodeAsync(info.Guid, info.StartNode); // 设置流程起点 } UIContextOperation?.Invoke(() => { Event.OnProjectLoaded(new ProjectLoadedEventArgs()); // 加载完成 }); IsLoadingProject = false; #region 暂时注释 /* #region 加载节点数据,如果是区域控件,提前加载区域 var projectData = flowEnvInfo.Project; List<(NodeModelBase, string[])> regionChildNodes = new List<(NodeModelBase, string[])>(); List<(NodeModelBase, PositionOfUI)> ordinaryNodes = new List<(NodeModelBase, PositionOfUI)>(); // 加载节点 foreach (var nodeInfo in projectData.Nodes) { var controlType = FlowFunc.GetNodeControlType(nodeInfo); if (controlType == NodeControlType.None) { continue; } else { MethodDetails? methodDetails = null; if (!string.IsNullOrEmpty(nodeInfo.MethodName)) { MethodDetailss.TryGetValue(nodeInfo.MethodName, out methodDetails);// 加载远程环境时尝试获取方法信息 } var nodeModel = FlowFunc.CreateNode(this, controlType, methodDetails); // 加载远程项目时创建节点 nodeModel.LoadInfo(nodeInfo); // 创建节点model if (nodeModel is null) { nodeInfo.Guid = string.Empty; continue; } TryAddNode(nodeModel); // 加载项目时将节点加载到环境中 if (nodeInfo.ChildNodeGuids?.Length > 0) { regionChildNodes.Add((nodeModel, nodeInfo.ChildNodeGuids)); UIContextOperation?.Invoke(() => OnNodeCreate?.Invoke(new NodeCreateEventArgs(nodeModel, nodeInfo.Position))); } else { ordinaryNodes.Add((nodeModel, nodeInfo.Position)); } } } #endregion #region 加载区域中的节点 // 加载区域子项 //foreach ((NodeModelBase region, string[] childNodeGuids) item in regionChildNodes) //{ // foreach (var childNodeGuid in item.childNodeGuids) // { // NodeModels.TryGetValue(childNodeGuid, out NodeModelBase? childNode); // if (childNode is null) // { // // 节点尚未加载 // continue; // } // // 存在节点 // UIContextOperation?.Invoke(() => OnNodeCreate?.Invoke(new NodeCreateEventArgs(childNode, true, item.region.Guid))); // } //} #endregion #region 加载普通的节点 // 加载节点 foreach ((NodeModelBase nodeModel, PositionOfUI position) item in ordinaryNodes) { bool IsContinue = false; foreach ((NodeModelBase region, string[] childNodeGuids) item2 in regionChildNodes) { foreach (var childNodeGuid in item2.childNodeGuids) { if (item.nodeModel.Guid.Equals(childNodeGuid)) { IsContinue = true; } } } if (IsContinue) continue; //OnNodeCreate?.Invoke(new NodeCreateEventArgs(item.nodeModel, item.position)); UIContextOperation?.Invoke(() => OnNodeCreate?.Invoke(new NodeCreateEventArgs(item.nodeModel, item.position))); } #endregion #region 确定节点之间的连接关系 _ = Task.Run(async () => { await Task.Delay(500); #region 连接节点的调用关系 foreach (var nodeInfo in projectData.Nodes) { if (!NodeModels.TryGetValue(nodeInfo.Guid, out NodeModelBase? fromNode)) { // 不存在对应的起始节点 continue; } List<(ConnectionInvokeType connectionType, string[] guids)> allToNodes = [(ConnectionInvokeType.IsSucceed,nodeInfo.TrueNodes), (ConnectionInvokeType.IsFail, nodeInfo.FalseNodes), (ConnectionInvokeType.IsError, nodeInfo.ErrorNodes), (ConnectionInvokeType.Upstream, nodeInfo.UpstreamNodes)]; List<(ConnectionInvokeType, NodeModelBase[])> fromNodes = allToNodes.Where(info => info.guids.Length > 0) .Select(info => (info.connectionType, info.guids.Where(guid => NodeModels.ContainsKey(guid)).Select(guid => NodeModels[guid]) .ToArray())) .ToList(); // 遍历每种类型的节点分支(四种) foreach ((ConnectionInvokeType connectionType, NodeModelBase[] toNodes) item in fromNodes) { // 遍历当前类型分支的节点(确认连接关系) foreach (var toNode in item.toNodes) { UIContextOperation?.Invoke(() => OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNode.Guid, toNode.Guid, JunctionOfConnectionType.Invoke, item.connectionType, NodeConnectChangeEventArgs.ConnectChangeType.Create))); // 通知UI连接节点 } } } #endregion #region 连接节点的传参关系 foreach (var toNode in NodeModels.Values) { if(toNode.MethodDetails.ParameterDetailss is null) { continue; } for (var i = 0; i < toNode.MethodDetails.ParameterDetailss.Length; i++) { var pd = toNode.MethodDetails.ParameterDetailss[i]; if (!string.IsNullOrEmpty(pd.ArgDataSourceNodeGuid) && NodeModels.TryGetValue(pd.ArgDataSourceNodeGuid, out var fromNode)) { UIContextOperation?.Invoke(() => OnNodeConnectChange?.Invoke( new NodeConnectChangeEventArgs( fromNode.Guid, // 从哪个节点开始 toNode.Guid, // 连接到那个节点 JunctionOfConnectionType.Arg, (int)pd.Index, // 连接线的样式类型 pd.ArgDataSourceType, NodeConnectChangeEventArgs.ConnectChangeType.Create // 是创建连接还是删除连接 ))); // 通知UI } } } #endregion }); #endregion*/ #endregion } /// /// 从远程环境获取项目信息 /// /// public async Task GetEnvInfoAsync() { var envInfo = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.GetEnvInfo); return envInfo; } /// /// 连接到远程环境 /// /// /// /// /// public async Task<(bool, RemoteMsgUtil)> ConnectRemoteEnv(string addres, int port, string token) { await Console.Out.WriteLineAsync("远程环境尚未实现的接口:ConnectRemoteEnv"); return (false, null); } /// /// 退出远程环境 /// public void ExitRemoteEnv() { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:ExitRemoteEnv"); } /// /// (待更新)加载类库 /// /// public void LoadLibrary(string dllPath) { // 将dll文件发送到远程环境,由远程环境进行加载 this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:LoadDll"); } /// /// (待更新)卸载类库 /// /// /// public bool TryUnloadLibrary(string assemblyName) { // 尝试移除远程环境中的加载了的依赖 this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:RemoteDll"); return false; } /// /// 启动远程环境的流程 /// /// public async Task StartFlowAsync(string[] canvasGuids) { // 远程环境下不需要UI上下文 var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.StartFlow, new { canvasGuids }); return result; } /// /// 从选定的节点开始运行 /// /// /// public async Task StartFlowFromSelectNodeAsync(string startNodeGuid) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.StartFlowInSelectNode, new { nodeGuid = startNodeGuid }); return result; } /// /// 结束远程环境的流程运行 /// /// public async Task ExitFlowAsync() { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.ExitFlow, null); return result; } /// /// 增加画布 /// /// 画布名称 /// 宽度 /// 高度 /// public async Task CreateCanvasAsync(string canvasName, int width, int height) { var info = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.CreateCanvas, new { canvasName, width, height, }); if (info is not null) { var model = new FlowCanvasDetails(this) { Guid = info.Guid, Height = info.Height, Name = info.Name, Width = info.Width, }; UIContextOperation?.Invoke(() => Event.OnCanvasCreated(new CanvasCreateEventArgs(model))); return info; } return null; } /// /// 删除画布 /// /// 画布Guid /// public async Task RemoveCanvasAsync(string canvasGuid) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.RemoveCanvas, new { canvasGuid }); if (result) { UIContextOperation?.Invoke(() => Event.OnCanvasRemoved(new CanvasRemoveEventArgs(canvasGuid))); } return true; } /// /// 设置远程环境的流程起点节点 /// /// 节点画布 /// 尝试设置为起始节点的节点Guid /// 被设置为起始节点的Guid public async Task SetStartNodeAsync(string canvasGuid, string nodeGuid) { var newNodeGuid = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.SetStartNode, new { canvasGuid, nodeGuid }); if (NodeModels.TryGetValue(newNodeGuid, out var nodeModel)) // 存在节点 { UIContextOperation?.Invoke(() => Event.OnStartNodeChanged(new StartNodeChangeEventArgs(canvasGuid, nodeGuid, newNodeGuid))); } return newNodeGuid; } /// /// 在两个节点之间创建方法调用关系 /// /// 起始节点Guid /// 目标节点Guid /// 起始节点控制点 /// 目标节点控制点 /// 决定了方法执行后的后继行为 public async Task ConnectInvokeNodeAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, JunctionType fromNodeJunctionType, JunctionType toNodeJunctionType, ConnectionInvokeType invokeType) { if (fromNodeJunctionType == JunctionType.Execute) { if (toNodeJunctionType == JunctionType.NextStep) { (fromNodeGuid, toNodeGuid) = (toNodeGuid, fromNodeGuid);// 需要反转 } else { return false; // 非预期的控制点连接 } } else if (fromNodeJunctionType == JunctionType.NextStep) { if (toNodeJunctionType == JunctionType.Execute) { // 顺序正确无须反转 } else { return false; // 非预期的控制点连接 } } else // 其它类型的控制点,排除 { return false; // 非预期的控制点连接 } var sendObj = new { canvasGuid = canvasGuid, fromNodeGuid = fromNodeGuid, toNodeGuid = toNodeGuid, fromJunctionType = fromNodeJunctionType.ToString(), toJunctionType = toNodeJunctionType.ToString(), invokeType = invokeType.ToString(), }; var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.ConnectInvokeNode, sendObj); if (result) { Event.OnNodeConnectChanged(new NodeConnectChangeEventArgs(canvasGuid, fromNodeGuid, toNodeGuid, JunctionOfConnectionType.Invoke, invokeType, NodeConnectChangeEventArgs.ConnectChangeType.Create)); // 通知UI } return result; } /// /// 在两个节点之间创建参数传递关系 /// /// 起始节点Guid /// 目标节点Guid /// 起始节点控制点 /// 目标节点控制点 /// 决定了方法参数来源 /// 设置第几个参数 public async Task ConnectArgSourceNodeAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, JunctionType fromNodeJunctionType, JunctionType toNodeJunctionType, ConnectionArgSourceType argSourceType, int argIndex = 0) { // 正确的顺序:起始节点[返回值控制点] 向 目标节点[入参控制点] 发起连接 //Console.WriteLine(); //Console.WriteLine($"起始节点:{fromNodeGuid}"); //Console.WriteLine($"目标节点:{toNodeGuid}"); //Console.WriteLine($"链接请求:{(fromNodeJunctionType, toNodeJunctionType)}"); //Console.WriteLine((fromNodeJunctionType, toNodeJunctionType)); if (fromNodeJunctionType == JunctionType.ArgData) { if (toNodeJunctionType == JunctionType.ReturnData) { (fromNodeGuid, toNodeGuid) = (toNodeGuid, fromNodeGuid);// 需要反转 } else { return false; // 非预期的控制点连接 } } else if (fromNodeJunctionType == JunctionType.ReturnData) { if (toNodeJunctionType == JunctionType.ArgData) { // 顺序正确无须反转 } else { return false; // 非预期的控制点连接 } } else // 其它类型的控制点,排除 { return false; // 非预期的控制点连接 } var sendObj = new { canvasGuid = canvasGuid, fromNodeGuid = fromNodeGuid, toNodeGuid = toNodeGuid, fromJunctionType = fromNodeJunctionType.ToString(), toJunctionType = toNodeJunctionType.ToString(), argSourceType = argSourceType.ToString(), argIndex = argIndex, }; var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.ConnectArgSourceNode, sendObj); if (result) { Event.OnNodeConnectChanged(new NodeConnectChangeEventArgs(canvasGuid, fromNodeGuid, toNodeGuid, argIndex, JunctionOfConnectionType.Arg, argSourceType, NodeConnectChangeEventArgs.ConnectChangeType.Create)); // 通知UI } return result; } /// /// (待更新)设置两个节点某个类型的方法调用关系为优先调用 /// /// 起始节点 /// 目标节点 /// 连接关系 /// 是否成功调用 public async Task SetConnectPriorityInvoke(string fromNodeGuid, string toNodeGuid, ConnectionInvokeType connectionType) { this.WriteLine(InfoType.WARN, "远程环境尚未实现的接口(重要,会尽快实现):SetConnectPriorityInvoke"); return false; } /// /// 移除两个节点之间的方法调用关系 /// /// 起始节点 /// 目标节点 /// 连接类型 public async Task RemoveConnectInvokeAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, ConnectionInvokeType invokeType) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.RemoveInvokeConnect, new { fromNodeGuid = fromNodeGuid, toNodeGuid = toNodeGuid, invokeType = invokeType.ToString(), }); if (result) { UIContextOperation.Invoke(() => { Event.OnNodeConnectChanged(new NodeConnectChangeEventArgs(canvasGuid, fromNodeGuid, toNodeGuid, JunctionOfConnectionType.Invoke, invokeType, NodeConnectChangeEventArgs.ConnectChangeType.Remove)); }); } return result; } /// /// 移除连接节点之间参数传递的关系 /// /// 起始节点Guid /// 目标节点Guid /// 连接到第几个参数 public async Task RemoveConnectArgSourceAsync(string canvasGuid, string fromNodeGuid, string toNodeGuid, int argIndex) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.RemoveArgSourceConnect, new { fromNodeGuid = fromNodeGuid, toNodeGuid = toNodeGuid, argIndex = argIndex, }); if (result) { UIContextOperation.Invoke(() => { Event.OnNodeConnectChanged(new NodeConnectChangeEventArgs(canvasGuid, fromNodeGuid, toNodeGuid, argIndex, JunctionOfConnectionType.Arg, ConnectionArgSourceType.GetPreviousNodeData, NodeConnectChangeEventArgs.ConnectChangeType.Remove)); // 通知UI }); } return result; } /// /// 从节点信息集合批量加载节点控件 /// /// 节点信息 /// public async Task LoadNodeInfosAsync(List nodeInfos) { if (IsLoadingProject || IsLoadingNode) { return; } List loadSuuccessNodes = new List(); // 加载成功的节点信息 List loadFailureNodes = new List(); // 加载失败的节点信息 List needPlaceNodeInfos = new List(); // 需要重新放置的节点 #region 尝试从节点信息加载节点 foreach (NodeInfo? nodeInfo in nodeInfos) { var canvasGuid = nodeInfo.CanvasGuid; if (!EnumHelper.TryConvertEnum(nodeInfo.Type, out var controlType)) { continue; } NodeInfo newNodeInfo; try { if (!string.IsNullOrEmpty(nodeInfo.MethodName)) { if (!MethodDetailss.TryGetValue(nodeInfo.MethodName, out var methodDetails)) { loadFailureNodes.Add(nodeInfo); continue; // 有方法名称,但本地没有缓存的相关方法信息,跳过 } // 加载远程环境时尝试获取方法信息 newNodeInfo = await CreateNodeAsync(canvasGuid, controlType, nodeInfo.Position, methodDetails.ToInfo()); } else { newNodeInfo = await CreateNodeAsync(canvasGuid, controlType, nodeInfo.Position); } loadSuuccessNodes.Add(nodeInfo); } catch (Exception ex) { SereinEnv.WriteLine(ex); loadFailureNodes.Add(nodeInfo); continue; // 跳过加载失败的节点 } } #endregion // 远程环境无法加载的节点,输出信息 foreach (var f_node in loadFailureNodes) { SereinEnv.WriteLine(InfoType.INFO, "无法加载的节点Guid:" + f_node.Guid); } #region 尝试重新放置节点的位置 // 判断加载的节点是否需要放置在容器中 foreach (var nodeInfo in loadSuuccessNodes) { if (!string.IsNullOrEmpty(nodeInfo.ParentNodeGuid) && NodeModels.TryGetValue(nodeInfo.ParentNodeGuid, out var parentNode)) { needPlaceNodeInfos.Add(nodeInfo); // 需要重新放置的节点 } } loadSuuccessNodes.Clear(); loadFailureNodes.Clear(); foreach (var nodeInfo in needPlaceNodeInfos) { var canvasGuid = nodeInfo.CanvasGuid; // 通知远程调整节点放置位置 var isSuuccess = await PlaceNodeToContainerAsync(canvasGuid, nodeInfo.Guid, nodeInfo.ParentNodeGuid); if (isSuuccess) { loadSuuccessNodes.Add(nodeInfo); } else { loadFailureNodes.Add(nodeInfo); } } #endregion foreach (var f_node in loadFailureNodes) { SereinEnv.WriteLine(InfoType.INFO, $"无法移动到指定容器的节点Guid :{f_node.Guid}" + $"{Environment.NewLine}容器节点Guid{f_node.ParentNodeGuid}{Environment.NewLine}" ); } } /// /// 创建节点/区域/基础控件 /// /// 节点/区域/基础控件类型 /// 节点在画布上的位置( /// 节点绑定的方法说明 public async Task CreateNodeAsync(string canvasGuid, NodeControlType nodeControlType, PositionOfUI position, MethodDetailsInfo methodDetailsInfo = null) { IsLoadingNode = true; var nodeInfo = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.CreateNode, new { canvasGuid = canvasGuid, nodeType = nodeControlType.ToString(), position = position, mdInfo = methodDetailsInfo, }); MethodDetails? methodDetails = null; if (!string.IsNullOrEmpty(nodeInfo.MethodName)) { MethodDetailss.TryGetValue(nodeInfo.MethodName, out methodDetails);// 加载远程环境时尝试获取方法信息 } //MethodDetailss.TryGetValue(methodDetailsInfo.MethodName, out var methodDetails);// 加载项目时尝试获取方法信息 var nodeModel = FlowNodeExtension.CreateNode(this, nodeControlType, methodDetails); // 远程环境下加载节点 if (FlowCanvass.TryGetValue(nodeInfo.CanvasGuid, out var canvasModel)) { } nodeModel.LoadInfo(nodeInfo); // 创建节点model TryAddNode(nodeModel); IsLoadingNode = false; // 通知UI更改 UIContextOperation.Invoke(() => { Event.OnNodeCreated(new NodeCreateEventArgs(canvasGuid, nodeModel, position)); }); return nodeInfo; } /// /// 将节点放置在容器中 /// /// public async Task PlaceNodeToContainerAsync(string canvasGuid, string nodeGuid, string containerNodeGuid) { var isSuuccess = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.PlaceNode, new { canvasGuid = canvasGuid, nodeGuid = nodeGuid, containerNodeGuid = containerNodeGuid, }); if (isSuuccess) { var nodeModel = GuidToModel(nodeGuid); // 获取目标节点 if (nodeModel is null) return false; var containerNode = GuidToModel(containerNodeGuid); // 获取容器节点 if (containerNode is not INodeContainer nodeContainer) return false; var result = nodeContainer.PlaceNode(nodeModel); if (result) { // 通知UI更改 UIContextOperation.Invoke(() => { Event.OnNodePlace(new NodePlaceEventArgs(canvasGuid, nodeGuid, containerNodeGuid)); // 通知UI更改节点放置位置 }); } return result; } return isSuuccess; } /// /// 将节点从容器中脱离 /// /// public async Task TakeOutNodeToContainerAsync(string canvasGuid, string nodeGuid) { var isSuuccess = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.TakeOutNode, new { nodeGuid = nodeGuid, }); if (isSuuccess) { var nodeModel = GuidToModel(nodeGuid); // 获取目标节点 if (nodeModel is null) return false; if (nodeModel.ContainerNode is not INodeContainer nodeContainer) { return false; } var result = nodeContainer.TakeOutNode(nodeModel); // 从容器节点取出 if (result) { // 通知UI更改 UIContextOperation.Invoke(() => { Event.OnNodeTakeOut(new NodeTakeOutEventArgs(canvasGuid, nodeGuid)); // 重新放置在画布上 }); } return result; } return isSuuccess; } /// /// 移除远程环境的某个节点 /// /// /// public async Task RemoveNodeAsync(string canvasGuid, string nodeGuid) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.RemoveNode, new { nodeGuid }); if (result) { UIContextOperation.Invoke(() => { Event.OnNodeRemoved(new NodeRemoveEventArgs(canvasGuid, nodeGuid)); }); } else { this.WriteLine(InfoType.ERROR, "删除失败"); } return result; } /// /// 激活远程某个全局触发器节点 /// /// public void ActivateFlipflopNode(string nodeGuid) { // 需要重写 _ = msgClient.SendAsync(EnvMsgTheme.ActivateFlipflopNode, new { nodeGuid }); } /// /// 暂停远程某个全局触发器节点 /// /// public void TerminateFlipflopNode(string nodeGuid) { // 需要重写 _ = msgClient.SendAsync(EnvMsgTheme.TerminateFlipflopNode, new { nodeGuid }); } /// /// 设置远程环境某个节点的中断 /// /// /// /// public async Task SetNodeInterruptAsync(string nodeGuid, bool isInterrupt) { var state = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.SetNodeInterrupt, // 设置节点中断 new { nodeGuid, isInterrupt, }); return state; } /// /// 为远程某个节点添加中断的表达式 /// /// /// /// public async Task AddInterruptExpressionAsync(string key, string expression) { var state = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.AddInterruptExpression, // 设置节点/对象的中断表达式 new { key, expression, }); return state; } /// /// 检查并获取节点/对象是否正在监视、以及监视的表达式(需要重写) /// /// /// public async Task<(bool, string[])> CheckObjMonitorStateAsync(string key) { if (string.IsNullOrEmpty(key)) { var exps = Array.Empty(); return (false, exps); } else { var result = await msgClient.SendAndWaitDataAsync<(bool, string[])>(EnvMsgTheme.SetNodeInterrupt, // 检查并获取节点/对象是否正在监视、以及监视的表达式 new { key, }); return result; } } /// /// 需要定位某个节点 /// /// public void NodeLocate(string nodeGuid) { UIContextOperation?.Invoke(() => Event.OnNodeLocated(new NodeLocatedEventArgs(nodeGuid))); } /// /// 通知远程环境修改节点数据 /// /// /// /// /// public async Task NotificationNodeValueChangeAsync(string nodeGuid, string path, object value) { if(IsLoadingProject || IsLoadingNode) { return; } //this.WriteLine(InfoType.INFO, $"通知远程环境修改节点数据:{nodeGuid},name:{path},value:{value}"); await msgClient.SendAsync(EnvMsgTheme.ValueNotification, new { nodeGuid = nodeGuid, path = path, value = value.ToString(), }); } /// /// 改变可选参数的数目 /// /// 对应的节点Guid /// true,增加参数;false,减少参数 /// 以哪个参数为模板进行拷贝,或删去某个参数(该参数必须为可选参数) /// public async Task ChangeParameter(string nodeGuid, bool isAdd, int paramIndex) { if (IsLoadingProject || IsLoadingNode) { return false; } if (!NodeModels.TryGetValue(nodeGuid,out var nodeModel)) { return false; } //this.WriteLine(InfoType.INFO, $"通知远程环境修改节点可选数据:{nodeGuid},isAdd:{isAdd},paramIndex:{paramIndex}"); var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.ChangeParameter, new { nodeGuid = nodeGuid, isAdd = isAdd, paramIndex = paramIndex, }); if (result) { if (isAdd) { nodeModel.MethodDetails.AddParamsArg(paramIndex); } else { nodeModel.MethodDetails.RemoveParamsArg(paramIndex); } } return result; } #region 私有方法 private IFlowNode? GuidToModel(string nodeGuid) { if (string.IsNullOrEmpty(nodeGuid)) { //throw new ArgumentNullException("not contains - Guid没有对应节点:" + (nodeGuid)); return null; } if (!NodeModels.TryGetValue(nodeGuid, out IFlowNode? nodeModel) || nodeModel is null) { //throw new ArgumentNullException("null - Guid存在对应节点,但节点为null:" + (nodeGuid)); return null; } return nodeModel; } private bool TryAddNode(IFlowNode nodeModel) { NodeModels[nodeModel.Guid] = nodeModel; return true; } /// /// 私有方法,通过节点信息集合加载节点 /// /// private void LoadNodeInfos(List nodeInfos) { #region 从NodeInfo创建NodeModel foreach (NodeInfo? nodeInfo in nodeInfos) { var canvasGuid = nodeInfo.CanvasGuid; if (!EnumHelper.TryConvertEnum(nodeInfo.Type, out var controlType)) { continue; } #region 获取方法描述 MethodDetails? methodDetails = null; if (string.IsNullOrEmpty(nodeInfo.MethodName)) { methodDetails = new MethodDetails(); } else { if (string.IsNullOrEmpty(nodeInfo.MethodName)) { continue; } MethodDetailss.TryGetValue(nodeInfo.MethodName, out methodDetails);// 加载远程环境时尝试获取方法信息 } #endregion var nodeModel = FlowNodeExtension.CreateNode(this, controlType, methodDetails); // 加载项目时创建节点 if (nodeModel is null) { nodeInfo.Guid = string.Empty; continue; } if (FlowCanvass.TryGetValue(nodeInfo.CanvasGuid, out var canvasModel)) { } nodeModel.LoadInfo(nodeInfo); // 创建节点model TryAddNode(nodeModel); // 加载项目时将节点加载到环境中 UIContextOperation?.Invoke(() => Event.OnNodeCreated(new NodeCreateEventArgs(canvasGuid, nodeModel, nodeInfo.Position))); // 添加到UI上 } #endregion #region 重新放置节点 List needPlaceNodeInfos = []; foreach (NodeInfo? nodeInfo in nodeInfos) { if (!string.IsNullOrEmpty(nodeInfo.ParentNodeGuid) && NodeModels.TryGetValue(nodeInfo.ParentNodeGuid, out var parentNode)) { needPlaceNodeInfos.Add(nodeInfo); // 需要重新放置的节点 } } foreach (NodeInfo nodeInfo in needPlaceNodeInfos) { if (NodeModels.TryGetValue(nodeInfo.Guid, out var childNode) && NodeModels.TryGetValue(nodeInfo.ParentNodeGuid, out var parentNode)) { var canvasGuid = nodeInfo.CanvasGuid; childNode.ContainerNode = parentNode; parentNode.ChildrenNode.Add(childNode); UIContextOperation?.Invoke(() => Event.OnNodePlace(new NodePlaceEventArgs(canvasGuid,nodeInfo.Guid, nodeInfo.ParentNodeGuid)) // 通知UI更改节点放置位置 ); } } #endregion _ = Task.Run(async () => { await Task.Delay(100); #region 确定节点之间的方法调用关系 foreach (var nodeInfo in nodeInfos) { if (!NodeModels.TryGetValue(nodeInfo.Guid, out IFlowNode? fromNode)) { // 不存在对应的起始节点 continue; } var canvasGuid = nodeInfo.CanvasGuid; List<(ConnectionInvokeType connectionType, string[] guids)> allToNodes = [(ConnectionInvokeType.IsSucceed,nodeInfo.TrueNodes), (ConnectionInvokeType.IsFail, nodeInfo.FalseNodes), (ConnectionInvokeType.IsError, nodeInfo.ErrorNodes), (ConnectionInvokeType.Upstream, nodeInfo.UpstreamNodes)]; List<(ConnectionInvokeType, IFlowNode[])> fromNodes = allToNodes.Where(info => info.guids.Length > 0) .Select(info => (info.connectionType, info.guids.Where(guid => NodeModels.ContainsKey(guid)).Select(guid => NodeModels[guid]) .ToArray())) .ToList(); // 遍历每种类型的节点分支(四种) foreach ((ConnectionInvokeType connectionType, IFlowNode[] toNodes) item in fromNodes) { // 遍历当前类型分支的节点(确认连接关系) foreach (var toNode in item.toNodes) { UIContextOperation?.Invoke(() => Event.OnNodeConnectChanged(new NodeConnectChangeEventArgs(canvasGuid, fromNode.Guid, toNode.Guid, JunctionOfConnectionType.Invoke, item.connectionType, NodeConnectChangeEventArgs.ConnectChangeType.Create))); // 通知UI连接节点 } } } #endregion #region 确定节点之间的参数调用关系 foreach (var toNode in NodeModels.Values) { if (toNode.MethodDetails.ParameterDetailss == null) { continue; } for (var i = 0; i < toNode.MethodDetails.ParameterDetailss.Length; i++) { var pd = toNode.MethodDetails.ParameterDetailss[i]; if (!string.IsNullOrEmpty(pd.ArgDataSourceNodeGuid) && NodeModels.TryGetValue(pd.ArgDataSourceNodeGuid, out var fromNode)) { var canvasGuid = toNode.CanvasDetails.Guid; UIContextOperation?.Invoke(() => Event.OnNodeConnectChanged( new NodeConnectChangeEventArgs( canvasGuid, fromNode.Guid, // 从哪个节点开始 toNode.Guid, // 连接到那个节点 pd.Index, // 连接线的样式类型 JunctionOfConnectionType.Arg, pd.ArgDataSourceType, NodeConnectChangeEventArgs.ConnectChangeType.Create // 是创建连接还是删除连接 ))); // 通知UI } } } #endregion }); UIContextOperation?.Invoke(() => Event.OnProjectLoaded(new ProjectLoadedEventArgs())); } #endregion #region 远程环境下暂未实现的接口 public void SetMonitorObjState(string key, bool isMonitor) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:SetMonitorObjState"); } public bool TryGetNodeModel(string nodeGuid, out IFlowNode nodeModel) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:TryGetNodeModel"); nodeModel = null; return false; } public bool TryGetMethodDetailsInfo(string libraryName, string methodName, out MethodDetailsInfo mdInfo) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:TryGetMethodDetailsInfo"); mdInfo = null; return false; } public bool TryGetDelegateDetails(string libraryName, string methodName, out DelegateDetails del) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:TryGetDelegateDetails"); del = null; return false; } /// /// 对象监视表达式 /// /// /// /// public void MonitorObjectNotification(string nodeGuid, object monitorData, MonitorObjectEventArgs.ObjSourceType sourceType) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:MonitorObjectNotification"); } /// /// 触发节点的中断 /// /// /// /// public void TriggerInterrupt(string nodeGuid, string expression, InterruptTriggerEventArgs.InterruptTriggerType type) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:TriggerInterrupt"); } /// /// 设置在UI线程操作的线程上下文 /// /// public void SetUIContextOperation(UIContextOperation uiContextOperation) { // 无须实现 } #endregion #region 流程依赖类库的接口 /// /// 运行时加载 /// /// 文件名 /// public bool LoadNativeLibraryOfRuning(string file) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:LoadNativeLibraryOfRuning"); return false; } /// /// 运行时加载指定目录下的类库 /// /// 目录 /// 是否递归加载 public void LoadAllNativeLibraryOfRuning(string path, bool isRecurrence = true) { this.WriteLine(InfoType.INFO, "远程环境尚未实现的接口:LoadAllNativeLibraryOfRuning"); } public void UseExternalIOC(ISereinIOC ioc) { throw new NotImplementedException(); } #endregion } }