using Serein.Library; using Serein.Library.Api; namespace Serein.NodeFlow.Env { public class FlowEnvironmentEvent : IFlowEnvironmentEvent { public event LoadDllHandler DllLoad; public event ProjectLoadedHandler ProjectLoaded; public event ProjectSavingHandler ProjectSaving; public event NodeConnectChangeHandler NodeConnectChanged; public event CanvasCreateHandler CanvasCreated; public event CanvasRemoveHandler CanvasRemoved; public event NodeCreateHandler NodeCreated; public event NodeRemoveHandler NodeRemoved; public event NodePlaceHandler NodePlace; public event NodeTakeOutHandler NodeTakeOut; public event StartNodeChangeHandler StartNodeChanged; public event FlowRunCompleteHandler FlowRunComplete; public event MonitorObjectChangeHandler MonitorObjectChanged; public event NodeInterruptStateChangeHandler NodeInterruptStateChanged; public event ExpInterruptTriggerHandler InterruptTriggered; public event IOCMembersChangedHandler IOCMembersChanged; public event NodeLocatedHandler NodeLocated; public event EnvOutHandler EnvOutput; public void OnDllLoad(LoadDllEventArgs eventArgs) { DllLoad?.Invoke(eventArgs); } public void OnProjectLoaded(ProjectLoadedEventArgs eventArgs) { ProjectLoaded?.Invoke(eventArgs); } public void OnProjectSaving(ProjectSavingEventArgs eventArgs) { ProjectSaving?.Invoke(eventArgs); } public void OnNodeConnectChanged(NodeConnectChangeEventArgs eventArgs) { NodeConnectChanged?.Invoke(eventArgs); } public void OnCanvasCreated(CanvasCreateEventArgs eventArgs) { CanvasCreated?.Invoke(eventArgs); } public void OnCanvasRemoved(CanvasRemoveEventArgs eventArgs) { CanvasRemoved?.Invoke(eventArgs); } public void OnNodeCreated(NodeCreateEventArgs eventArgs) { NodeCreated?.Invoke(eventArgs); } public void OnNodeRemoved(NodeRemoveEventArgs eventArgs) { NodeRemoved?.Invoke(eventArgs); } public void OnNodePlace(NodePlaceEventArgs eventArgs) { NodePlace?.Invoke(eventArgs); } public void OnNodeTakeOut(NodeTakeOutEventArgs eventArgs) { NodeTakeOut?.Invoke(eventArgs); } public void OnStartNodeChanged(StartNodeChangeEventArgs eventArgs) { StartNodeChanged?.Invoke(eventArgs); } public void OnFlowRunComplete(FlowEventArgs eventArgs) { FlowRunComplete?.Invoke(eventArgs); } public void OnMonitorObjectChanged(MonitorObjectEventArgs eventArgs) { MonitorObjectChanged?.Invoke(eventArgs); } public void OnNodeInterruptStateChanged(NodeInterruptStateChangeEventArgs eventArgs) { NodeInterruptStateChanged?.Invoke(eventArgs); } public void OnInterruptTriggered(InterruptTriggerEventArgs eventArgs) { InterruptTriggered?.Invoke(eventArgs); } public void OnIOCMembersChanged(IOCMembersChangedEventArgs eventArgs) { IOCMembersChanged?.Invoke(eventArgs); } public void OnNodeLocated(NodeLocatedEventArgs eventArgs) { NodeLocated?.Invoke(eventArgs); } public void OnEnvOutput(InfoType type, string value) { EnvOutput?.Invoke(type, value); } } }