using Serein.Library.Api;
namespace Serein.Library
{
///
/// 轻量级流程环境事件实现
///
public class LightweightFlowEnvironmentEvent : IFlowEnvironmentEvent
{
///
public event LoadDllHandler DllLoad;
///
public event ProjectLoadedHandler ProjectLoaded;
///
public event ProjectSavingHandler ProjectSaving;
///
public event NodeConnectChangeHandler NodeConnectChanged;
///
public event CanvasCreateHandler CanvasCreated;
///
public event CanvasRemoveHandler CanvasRemoved;
///
public event NodeCreateHandler NodeCreated;
///
public event NodeRemoveHandler NodeRemoved;
///
public event NodePlaceHandler NodePlace;
///
public event NodeTakeOutHandler NodeTakeOut;
///
public event StartNodeChangeHandler StartNodeChanged;
///
public event FlowRunCompleteHandler FlowRunComplete;
///
public event MonitorObjectChangeHandler MonitorObjectChanged;
///
public event NodeInterruptStateChangeHandler NodeInterruptStateChanged;
///
public event ExpInterruptTriggerHandler InterruptTriggered;
///
public event IOCMembersChangedHandler IOCMembersChanged;
///
public event NodeLocatedHandler NodeLocated;
///
public event EnvOutHandler EnvOutput;
///
public void OnDllLoad(LoadDllEventArgs eventArgs)
{
DllLoad?.Invoke(eventArgs);
}
///
public void OnProjectLoaded(ProjectLoadedEventArgs eventArgs)
{
ProjectLoaded?.Invoke(eventArgs);
}
///
public void OnProjectSaving(ProjectSavingEventArgs eventArgs)
{
ProjectSaving?.Invoke(eventArgs);
}
///
public void OnNodeConnectChanged(NodeConnectChangeEventArgs eventArgs)
{
NodeConnectChanged?.Invoke(eventArgs);
}
///
public void OnCanvasCreated(CanvasCreateEventArgs eventArgs)
{
CanvasCreated?.Invoke(eventArgs);
}
///
public void OnCanvasRemoved(CanvasRemoveEventArgs eventArgs)
{
CanvasRemoved?.Invoke(eventArgs);
}
///
public void OnNodeCreated(NodeCreateEventArgs eventArgs)
{
NodeCreated?.Invoke(eventArgs);
}
///
public void OnNodeRemoved(NodeRemoveEventArgs eventArgs)
{
NodeRemoved?.Invoke(eventArgs);
}
///
public void OnNodePlace(NodePlaceEventArgs eventArgs)
{
NodePlace?.Invoke(eventArgs);
}
///
public void OnNodeTakeOut(NodeTakeOutEventArgs eventArgs)
{
NodeTakeOut?.Invoke(eventArgs);
}
///
public void OnStartNodeChanged(StartNodeChangeEventArgs eventArgs)
{
StartNodeChanged?.Invoke(eventArgs);
}
///
public void OnFlowRunComplete(FlowEventArgs eventArgs)
{
FlowRunComplete?.Invoke(eventArgs);
}
///
public void OnMonitorObjectChanged(MonitorObjectEventArgs eventArgs)
{
MonitorObjectChanged?.Invoke(eventArgs);
}
///
public void OnNodeInterruptStateChanged(NodeInterruptStateChangeEventArgs eventArgs)
{
NodeInterruptStateChanged?.Invoke(eventArgs);
}
///
public void OnInterruptTriggered(InterruptTriggerEventArgs eventArgs)
{
InterruptTriggered?.Invoke(eventArgs);
}
///
public void OnIOCMembersChanged(IOCMembersChangedEventArgs eventArgs)
{
IOCMembersChanged?.Invoke(eventArgs);
}
///
public void OnNodeLocated(NodeLocatedEventArgs eventArgs)
{
NodeLocated?.Invoke(eventArgs);
}
///
public void OnEnvOutput(InfoType type, string value)
{
EnvOutput?.Invoke(type, value);
}
}
}