using Serein.Library; using Serein.Library.Api; using Serein.Library.Utils; using Serein.NodeFlow.Tool; using System.Collections.Concurrent; namespace Serein.NodeFlow.Env { /// /// 远程流程环境 /// public class RemoteFlowEnvironment : ChannelFlowTrigger, IFlowEnvironment { /// /// 连接到远程环境后切换到的环境接口实现 /// /// 连接到远程环境后,本地环境自动切换到对应的环境实体 /// 远程环境下需要操作UI线程时,所提供的线程上下文封装工具 public RemoteFlowEnvironment(RemoteEnvControl RemoteEnvControl, UIContextOperation uIContextOperation) { this.UIContextOperation = uIContextOperation; remoteEnvControl = RemoteEnvControl; msgClient = new MsgControllerOfClient(this, RemoteEnvControl.SendAsync); RemoteEnvControl.EnvClient.MsgHandleHelper.AddModule(msgClient, (ex, send) => { Console.WriteLine(ex); }); } //private readonly Func SendCommandAsync; private readonly RemoteEnvControl remoteEnvControl; private readonly MsgControllerOfClient msgClient; private readonly ConcurrentDictionary MethodDetailss = []; /// /// 环境加载的节点集合 /// Node Guid - Node Model /// private Dictionary Nodes { get; } = []; public event LoadDllHandler OnDllLoad; public event ProjectLoadedHandler OnProjectLoaded; public event NodeConnectChangeHandler OnNodeConnectChange; public event NodeCreateHandler OnNodeCreate; public event NodeRemoveHandler OnNodeRemove; public event StartNodeChangeHandler OnStartNodeChange; public event FlowRunCompleteHandler OnFlowRunComplete; public event MonitorObjectChangeHandler OnMonitorObjectChange; public event NodeInterruptStateChangeHandler OnNodeInterruptStateChange; public event ExpInterruptTriggerHandler OnInterruptTrigger; public event IOCMembersChangedHandler OnIOCMembersChanged; public event NodeLocatedHandler OnNodeLocated; public event NodeMovedHandler OnNodeMoved; public event EnvOutHandler OnEnvOut; public ISereinIOC IOC => throw new NotImplementedException(); public string EnvName => FlowEnvironment.SpaceName; public bool IsGlobalInterrupt => false; public bool IsLcR => true; public bool IsRcL => false; public RunState FlowState { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public RunState FlipFlopState { get => throw new NotImplementedException(); set => throw new NotImplementedException(); } public IFlowEnvironment CurrentEnv => this; public UIContextOperation UIContextOperation { get; } public void SetConsoleOut() { var logTextWriter = new LogTextWriter(msg => { OnEnvOut?.Invoke(msg); }); Console.SetOut(logTextWriter); } public void WriteLineObjToJson(object obj) { Console.WriteLine("远程环境尚未实现的接口:WriteLineObjToJson"); } public async Task StartRemoteServerAsync(int port = 7525) { await Console.Out.WriteLineAsync("远程环境尚未实现的接口:StartRemoteServerAsync"); } public void StopRemoteServer() { Console.WriteLine("远程环境尚未实现的接口:StopRemoteServer"); } public async Task GetProjectInfoAsync() { var prjectInfo = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.GetProjectInfo); // 等待服务器返回项目信息 return prjectInfo; } public void LoadProject(FlowEnvInfo flowEnvInfo, string filePath) { //Console.WriteLine("远程环境尚未实现的接口:LoadProject"); // dll面板 var libmds = flowEnvInfo.LibraryMds; foreach (var lib in libmds) { NodeLibrary nodeLibrary = new NodeLibrary { FullName = lib.LibraryName, FilePath = "Remote", }; var mdInfos = lib.Mds.ToList(); //OnDllLoad?.Invoke(new LoadDllEventArgs(nodeLibrary, mdInfos)); // 通知UI创建dll面板显示 UIContextOperation?.Invoke(() => OnDllLoad?.Invoke(new LoadDllEventArgs(nodeLibrary, mdInfos))); // 通知UI创建dll面板显示 foreach (var mdInfo in mdInfos) { MethodDetailss.TryAdd(mdInfo.MethodName, new MethodDetails(mdInfo)); // 从DLL读取时生成元数据 } } //flowSemaphore. var projectData = flowEnvInfo.Project; List<(NodeModelBase, string[])> regionChildNodes = new List<(NodeModelBase, string[])>(); List<(NodeModelBase, PositionOfUI)> ordinaryNodes = new List<(NodeModelBase, PositionOfUI)>(); // 加载节点 foreach (var nodeInfo in projectData.Nodes) { var controlType = FlowFunc.GetNodeControlType(nodeInfo); if (controlType == NodeControlType.None) { continue; } else { MethodDetails? methodDetails = null; if (!string.IsNullOrEmpty(nodeInfo.MethodName)) { MethodDetailss.TryGetValue(nodeInfo.MethodName, out methodDetails);// 加载远程环境时尝试获取方法信息 } var nodeModel = FlowFunc.CreateNode(this, controlType, methodDetails); // 加载远程项目时创建节点 nodeModel.LoadInfo(nodeInfo); // 创建节点model if (nodeModel is null) { nodeInfo.Guid = string.Empty; continue; } TryAddNode(nodeModel); // 加载项目时将节点加载到环境中 if (nodeInfo.ChildNodeGuids?.Length > 0) { regionChildNodes.Add((nodeModel, nodeInfo.ChildNodeGuids)); UIContextOperation?.Invoke(() => OnNodeCreate?.Invoke(new NodeCreateEventArgs(nodeModel, nodeInfo.Position))); } else { ordinaryNodes.Add((nodeModel, nodeInfo.Position)); } } } // 加载区域子项 foreach ((NodeModelBase region, string[] childNodeGuids) item in regionChildNodes) { foreach (var childNodeGuid in item.childNodeGuids) { Nodes.TryGetValue(childNodeGuid, out NodeModelBase? childNode); if (childNode is null) { // 节点尚未加载 continue; } // 存在节点 UIContextOperation?.Invoke(() => OnNodeCreate?.Invoke(new NodeCreateEventArgs(childNode, true, item.region.Guid))); } } // 加载节点 foreach ((NodeModelBase nodeModel, PositionOfUI position) item in ordinaryNodes) { bool IsContinue = false; foreach ((NodeModelBase region, string[] childNodeGuids) item2 in regionChildNodes) { foreach (var childNodeGuid in item2.childNodeGuids) { if (item.nodeModel.Guid.Equals(childNodeGuid)) { IsContinue = true; } } } if (IsContinue) continue; //OnNodeCreate?.Invoke(new NodeCreateEventArgs(item.nodeModel, item.position)); UIContextOperation?.Invoke(() => OnNodeCreate?.Invoke(new NodeCreateEventArgs(item.nodeModel, item.position))); } // 确定节点之间的连接关系 _ = Task.Run(async () => { await Task.Delay(250); foreach (var nodeInfo in projectData.Nodes) { if (!Nodes.TryGetValue(nodeInfo.Guid, out NodeModelBase? fromNode)) { // 不存在对应的起始节点 continue; } List<(ConnectionType connectionType, string[] guids)> allToNodes = [(ConnectionType.IsSucceed,nodeInfo.TrueNodes), (ConnectionType.IsFail, nodeInfo.FalseNodes), (ConnectionType.IsError, nodeInfo.ErrorNodes), (ConnectionType.Upstream, nodeInfo.UpstreamNodes)]; List<(ConnectionType, NodeModelBase[])> fromNodes = allToNodes.Where(info => info.guids.Length > 0) .Select(info => (info.connectionType, info.guids.Where(guid => Nodes.ContainsKey(guid)).Select(guid => Nodes[guid]) .ToArray())) .ToList(); // 遍历每种类型的节点分支(四种) foreach ((ConnectionType connectionType, NodeModelBase[] toNodes) item in fromNodes) { // 遍历当前类型分支的节点(确认连接关系) foreach (var toNode in item.toNodes) { UIContextOperation?.Invoke(() => OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNode.Guid, toNode.Guid, item.connectionType, NodeConnectChangeEventArgs.ConnectChangeType.Create))); // 通知UI连接节点 //OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNode.Guid, // toNode.Guid, // item.connectionType, // NodeConnectChangeEventArgs.ConnectChangeType.Create)); // } } } }); SetStartNode(projectData.StartNode); UIContextOperation?.Invoke(() => { OnProjectLoaded?.Invoke(new ProjectLoadedEventArgs()); }); } private bool TryAddNode(NodeModelBase nodeModel) { //nodeModel.Guid ??= Guid.NewGuid().ToString(); Nodes[nodeModel.Guid] = nodeModel; // 如果是触发器,则需要添加到专属集合中 //if (nodeModel is SingleFlipflopNode flipflopNode) //{ // var guid = flipflopNode.Guid; // if (!FlipflopNodes.Exists(it => it.Guid.Equals(guid))) // { // FlipflopNodes.Add(flipflopNode); // } //} return true; } private void ConnectNode(NodeModelBase fromNode, NodeModelBase toNode, ConnectionType connectionType) { if (fromNode is null || toNode is null || fromNode == toNode) { return; } var ToExistOnFrom = true; var FromExistInTo = true; ConnectionType[] ct = [ConnectionType.IsSucceed, ConnectionType.IsFail, ConnectionType.IsError, ConnectionType.Upstream]; foreach (ConnectionType ctType in ct) { var FToTo = fromNode.SuccessorNodes[ctType].Where(it => it.Guid.Equals(toNode.Guid)).ToArray(); var ToOnF = toNode.PreviousNodes[ctType].Where(it => it.Guid.Equals(fromNode.Guid)).ToArray(); ToExistOnFrom = FToTo.Length > 0; FromExistInTo = ToOnF.Length > 0; if (ToExistOnFrom && FromExistInTo) { Console.WriteLine("起始节点已与目标节点存在连接"); //return; } else { // 检查是否可能存在异常 if (!ToExistOnFrom && FromExistInTo) { Console.WriteLine("目标节点不是起始节点的子节点,起始节点却是目标节点的父节点"); return; } else if (ToExistOnFrom && !FromExistInTo) { // Console.WriteLine(" 起始节点不是目标节点的父节点,目标节点却是起始节点的子节点"); return; } else // if (!ToExistOnFrom && !FromExistInTo) { // 可以正常连接 } } fromNode.SuccessorNodes[connectionType].Add(toNode); // 添加到起始节点的子分支 toNode.PreviousNodes[connectionType].Add(fromNode); // 添加到目标节点的父分支 OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNode.Guid, toNode.Guid, connectionType, NodeConnectChangeEventArgs.ConnectChangeType.Create)); // 通知UI } } public async Task GetEnvInfoAsync() { var envInfo = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.GetEnvInfo); return envInfo; } public async Task<(bool, RemoteEnvControl)> ConnectRemoteEnv(string addres, int port, string token) { await Console.Out.WriteLineAsync("远程环境尚未实现的接口:ConnectRemoteEnv"); return (false, null); } public void ExitRemoteEnv() { Console.WriteLine("远程环境尚未实现的接口:ExitRemoteEnv"); } public void LoadDll(string dllPath) { // 将dll文件发送到远程环境,由远程环境进行加载 Console.WriteLine("远程环境尚未实现的接口:LoadDll"); } public bool RemoteDll(string assemblyFullName) { // 尝试移除远程环境中的加载了的依赖 Console.WriteLine("远程环境尚未实现的接口:RemoteDll"); return false; } public void ClearAll() { Console.WriteLine("远程环境尚未实现的接口:ClearAll"); } public async Task StartAsync() { // 远程环境下不需要UI上下文 await msgClient.SendAsync(EnvMsgTheme.StartFlow); } public async Task StartAsyncInSelectNode(string startNodeGuid) { _ = msgClient.SendAsync(EnvMsgTheme.StartFlowInSelectNode, new { nodeGuid = startNodeGuid }); } public async void ExitFlow() { await msgClient.SendAsync(EnvMsgTheme.ExitFlow, null); } public void MoveNode(string nodeGuid, double x, double y) { UIContextOperation.Invoke(() => { OnNodeMoved.Invoke(new NodeMovedEventArgs(nodeGuid, x, y)); }); _ = msgClient.SendAsync(EnvMsgTheme.MoveNode, new { nodeGuid, x, y }); } public void SetStartNode(string nodeGuid) { _ = msgClient.SendAsync(EnvMsgTheme.SetStartNode, new { nodeGuid }); //UIContextOperation?.Invoke(() => OnStartNodeChange?.Invoke(new StartNodeChangeEventArgs(nodeGuid,nodeGuid))); } public async Task ConnectNodeAsync(string fromNodeGuid, string toNodeGuid, ConnectionType connectionType) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.ConnectNode, new { fromNodeGuid, toNodeGuid, connectionType = connectionType.ToString(), }); if (result) { OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNodeGuid, toNodeGuid, connectionType, NodeConnectChangeEventArgs.ConnectChangeType.Create)); // 通知UI } return result; } public async Task CreateNodeAsync(NodeControlType nodeControlType, PositionOfUI position, MethodDetailsInfo methodDetailsInfo = null) { var nodeInfo = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.CreateNode, new { nodeType = nodeControlType.ToString(), position = position, mdInfo = methodDetailsInfo, }); MethodDetails? methodDetails = null; if (!string.IsNullOrEmpty(nodeInfo.MethodName)) { MethodDetailss.TryGetValue(nodeInfo.MethodName, out methodDetails);// 加载远程环境时尝试获取方法信息 } //MethodDetailss.TryGetValue(methodDetailsInfo.MethodName, out var methodDetails);// 加载项目时尝试获取方法信息 var nodeModel = FlowFunc.CreateNode(this, nodeControlType, methodDetails); // 远程环境下加载节点 nodeModel.LoadInfo(nodeInfo); TryAddNode(nodeModel); // 通知UI更改 UIContextOperation.Invoke(() => { OnNodeCreate?.Invoke(new NodeCreateEventArgs(nodeModel, position)); }); return nodeInfo; } public async Task RemoveConnectAsync(string fromNodeGuid, string toNodeGuid, ConnectionType connectionType) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.RemoveConnect, new { fromNodeGuid, toNodeGuid, connectionType = connectionType.ToString(), }); if (result) { UIContextOperation.Invoke(() => { OnNodeConnectChange?.Invoke(new NodeConnectChangeEventArgs(fromNodeGuid, toNodeGuid, connectionType, NodeConnectChangeEventArgs.ConnectChangeType.Remote)); }); } return result; } public async Task RemoveNodeAsync(string nodeGuid) { var result = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.RemoveNode, new { nodeGuid }); if (result) { UIContextOperation.Invoke(() => { OnNodeRemove?.Invoke(new NodeRemoveEventArgs(nodeGuid)); }); } else { Console.WriteLine("删除失败"); } return result; } public void ActivateFlipflopNode(string nodeGuid) { _ = msgClient.SendAsync(EnvMsgTheme.ActivateFlipflopNode, new { nodeGuid }); } public void TerminateFlipflopNode(string nodeGuid) { _ = msgClient.SendAsync(EnvMsgTheme.TerminateFlipflopNode, new { nodeGuid }); } public async Task SetNodeInterruptAsync(string nodeGuid, InterruptClass interruptClass) { var state = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.SetNodeInterrupt, // 设置节点中断 new { nodeGuid, interruptClass = interruptClass.ToString(), }); return state; } public async Task AddInterruptExpressionAsync(string key, string expression) { var state = await msgClient.SendAndWaitDataAsync(EnvMsgTheme.AddInterruptExpression, // 设置节点/对象的中断表达式 new { key, expression, }); return state; } public void SetMonitorObjState(string key, bool isMonitor) { Console.WriteLine("远程环境尚未实现的接口:SetMonitorObjState"); } public async Task<(bool, string[])> CheckObjMonitorStateAsync(string key) { if (string.IsNullOrEmpty(key)) { var exps = Array.Empty(); return (false, exps); } else { var result = await msgClient.SendAndWaitDataAsync<(bool, string[])>(EnvMsgTheme.SetNodeInterrupt, // 检查并获取节点/对象是否正在监视、以及监视的表达式 new { key, }); return result; } } public async Task GetOrCreateGlobalInterruptAsync() { await Console.Out.WriteLineAsync("远程环境尚未实现的接口:GetOrCreateGlobalInterruptAsync"); return ChannelFlowInterrupt.CancelType.Error; } public bool TryGetMethodDetailsInfo(string methodName, out MethodDetailsInfo mdInfo) { Console.WriteLine("远程环境尚未实现的接口:TryGetMethodDetailsInfo"); mdInfo = null; return false; } public bool TryGetDelegateDetails(string methodName, out DelegateDetails del) { Console.WriteLine("远程环境尚未实现的接口:TryGetDelegateDetails"); del = null; return false; } public void MonitorObjectNotification(string nodeGuid, object monitorData, MonitorObjectEventArgs.ObjSourceType sourceType) { Console.WriteLine("远程环境尚未实现的接口:MonitorObjectNotification"); } public void TriggerInterrupt(string nodeGuid, string expression, InterruptTriggerEventArgs.InterruptTriggerType type) { Console.WriteLine("远程环境尚未实现的接口:TriggerInterrupt"); } public void NodeLocated(string nodeGuid) { //Console.WriteLine("远程环境尚未实现的接口:NodeLocated"); UIContextOperation?.Invoke(() => OnNodeLocated?.Invoke(new NodeLocatedEventArgs(nodeGuid))); } public async Task NotificationNodeValueChangeAsync(string nodeGuid, string path, object value) { //Console.WriteLine($"通知远程环境修改节点数据:{nodeGuid},name:{path},value:{value}"); _ = msgClient.SendAsync(EnvMsgTheme.ValueNotification, new { nodeGuid = nodeGuid, path = path, value = value.ToString(), }); } } }