using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Serein.Library.Utils.SereinExpression.Resolver { public class BoolConditionResolver : SereinConditionResolver { public enum Operator { /// /// 是 /// Is } public Operator Op { get; set; } public bool Value { get; set; } public bool Data { get; set; } public override bool Evaluate(object obj) { return Value.Equals(obj); //if (obj is bool boolObj && Value is bool boolValue) //{ // /*switch (Op) // { // case Operator.Is: // return boolObj == Value; // }*/ //} //return false; } } }