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重新确认开发方向
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116
Library/Entity/ParameterDetails.cs
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116
Library/Entity/ParameterDetails.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Serein.Library.Entity
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{
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/// <summary>
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/// 方法入参描述
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/// </summary>
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public class ParameterDetailsInfo
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{
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/// <summary>
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/// 参数索引
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/// </summary>
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public int Index { get; set; }
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/// <summary>
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/// 方法需要的类型
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/// </summary>
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public string DataTypeFullName { get; set; }
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/// <summary>
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/// 方法入参参数名称
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/// </summary>
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public string Name { get; set; }
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}
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/// <summary>
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/// 节点入参参数详情
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/// </summary>
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public class ParameterDetails
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{
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/// <summary>
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/// 转为描述
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/// </summary>
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/// <returns></returns>
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public ParameterDetailsInfo ToInfo()
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{
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return new ParameterDetailsInfo
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{
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Index = Index,
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DataTypeFullName = DataType.FullName,
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Name = Name
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};
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}
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/// <summary>
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/// 拷贝新的对象。
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/// </summary>
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/// <returns></returns>
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public ParameterDetails Clone() => new ParameterDetails()
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{
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Index = Index,
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IsExplicitData = IsExplicitData,
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ExplicitType = ExplicitType,
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ExplicitTypeName = ExplicitTypeName,
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Convertor = Convertor,
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DataType = DataType,
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Name = Name,
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DataValue = string.IsNullOrEmpty(DataValue) ? string.Empty : DataValue,
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Items = Items.Select(it => it).ToArray(),
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};
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/// <summary>
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/// 参数索引
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/// </summary>
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public int Index { get; set; }
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/// <summary>
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/// 是否为显式参数(固定值/表达式)
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/// </summary>
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public bool IsExplicitData { get; set; }
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/// <summary>
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/// 转换器 IEnumConvertor<,>
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/// </summary>
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public Func<object, object> Convertor { get; set; }
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/// <summary>
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/// 显式类型
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/// </summary>
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public Type ExplicitType { get; set; }
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/// <summary>
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/// 目前存在三种状态:Select/Bool/Value
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/// <para>Select : 枚举值</para>
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/// <para>Bool : 布尔类型</para>
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/// <para>Value : 除以上类型之外的任意参数</para>
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/// </summary>
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public string ExplicitTypeName { get; set; }
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/// <summary>
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/// 方法需要的类型
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/// </summary>
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public Type DataType { get; set; }
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/// <summary>
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/// 方法入参参数名称
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// 入参值(在UI上输入的文本内容)
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/// </summary>
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public string DataValue { get; set; }
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/// <summary>
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/// 如果是引用类型,拷贝时不会发生改变。
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/// </summary>
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public object[] Items { get; set; }
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}
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}
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