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https://gitee.com/langsisi_admin/serein-flow
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重写了节点的view、viewmodel关系,实现了对画布元素的选取功能,重构了底层依赖,添加了对net .Framework4.6.1以上的Framework类库支持
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94
Library.Framework/NodeFlow/FlipflopContext.cs
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94
Library.Framework/NodeFlow/FlipflopContext.cs
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using Serein.Library.Api;
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using Serein.Library.Enums;
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using System;
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using System.Threading.Tasks;
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namespace Serein.Library.Framework.NodeFlow
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{
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//public enum FfState
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//{
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// Succeed,
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// Cancel,
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// Error,
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//}
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//public class FlipflopContext
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//{
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// public FlowStateType State { get; set; }
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// public object? Data { get; set; }
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// public FlipflopContext(FlowStateType ffState, object? data = null)
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// {
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// State = ffState;
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// Data = data;
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// }
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//}
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public static class FlipflopFunc
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{
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/// <summary>
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/// 传入触发器方法的返回类型,尝试获取Task[Flipflop[]] 中的泛型类型
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/// </summary>
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//public static Type GetFlipflopInnerType(Type type)
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//{
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// // 检查是否为泛型类型且为 Task<>
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// if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Task<>))
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// {
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// // 获取 Task<> 的泛型参数类型,即 Flipflop<>
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// var innerType = type.GetGenericArguments()[0];
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// // 检查泛型参数是否为 Flipflop<>
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// if (innerType.IsGenericType && innerType.GetGenericTypeDefinition() == typeof(FlipflopContext<>))
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// {
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// // 获取 Flipflop<> 的泛型参数类型,即 T
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// var flipflopInnerType = innerType.GetGenericArguments()[0];
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// // 返回 Flipflop<> 中的具体类型
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// return flipflopInnerType;
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// }
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// }
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// // 如果不符合条件,返回 null
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// return null;
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//}
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public static bool IsTaskOfFlipflop(Type type)
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{
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// 检查是否为泛型类型且为 Task<>
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if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Task<>))
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{
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// 获取 Task<> 的泛型参数类型
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var innerType = type.GetGenericArguments()[0];
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// 检查泛型参数是否为 Flipflop<>
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if (innerType == typeof(FlipflopContext))
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//if (innerType.IsGenericType && innerType.GetGenericTypeDefinition() == typeof(FlipflopContext<>))
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{
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return true;
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}
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}
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return false;
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}
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}
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/// <summary>
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/// 触发器上下文
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/// </summary>
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public class FlipflopContext : IFlipflopContext
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{
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public FlowStateType State { get; set; }
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//public TResult? Data { get; set; }
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public object Data { get; set; }
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public FlipflopContext(FlowStateType ffState)
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{
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State = ffState;
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}
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public FlipflopContext(FlowStateType ffState, object data)
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{
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State = ffState;
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Data = data;
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}
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}
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}
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