重写了节点的view、viewmodel关系,实现了对画布元素的选取功能,重构了底层依赖,添加了对net .Framework4.6.1以上的Framework类库支持

This commit is contained in:
fengjiayi
2024-09-12 20:32:54 +08:00
parent ec6e09ced1
commit f286fc644a
120 changed files with 91218 additions and 761 deletions

View File

@@ -0,0 +1,73 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Serein.Flow
{
public enum DynamicNodeType
{
/// <summary>
/// 初始化
/// </summary>
Init,
/// <summary>
/// 开始载入
/// </summary>
Loading,
/// <summary>
/// 结束
/// </summary>
Exit,
/// <summary>
/// 触发器
/// </summary>
Flipflop,
/// <summary>
/// 条件节点
/// </summary>
Condition,
/// <summary>
/// 动作节点
/// </summary>
Action,
}
/// <summary>
/// 用来判断一个类是否需要注册并构建实例(单例模式场景使用)
/// </summary>
[AttributeUsage(AttributeTargets.Class)]
public class DynamicFlowAttribute(bool scan = true) : Attribute
{
public bool Scan { get; set; } = scan;
}
/// <summary>
/// 标记一个方法是什么类型加载dll后用来拖拽到画布中
/// </summary>
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
public class MethodDetailAttribute(DynamicNodeType methodDynamicType,
string methodTips = "",
bool scan = true,
string lockName = "") : Attribute
{
public bool Scan { get; set; } = scan;
public string MethodTips { get; } = methodTips;
public DynamicNodeType MethodDynamicType { get; } = methodDynamicType;
public string LockName { get; } = lockName;
}
/// <summary>
/// 是否为显式参数
/// </summary>
[AttributeUsage(AttributeTargets.Parameter)]
public class ExplicitAttribute : Attribute // where TEnum : Enum
{
}
}