mirror of
https://gitee.com/langsisi_admin/serein-flow
synced 2026-03-03 00:00:49 +08:00
1.优化了平移缩放逻辑
2.优化了触发器的执行,优化了节点执行时的代码逻辑 3.优化了节点方法委托的参数获取
This commit is contained in:
@@ -19,14 +19,14 @@ namespace Serein.Library.Entity
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/// 是否为显式参数
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/// 是否为显式参数
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/// </summary>
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/// </summary>
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public bool IsExplicitData { get; set; }
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public bool IsExplicitData { get; set; }
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/// <summary>
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///// <summary>
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/// 显式类型
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///// 显式类型
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/// </summary>
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///// </summary>
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public Type ExplicitType { get; set; }
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//public Type ExplicitType { get; set; }
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/// <summary>
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///// <summary>
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/// 显示类型编号>
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///// 显示类型编号>
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/// </summary>
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///// </summary>
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public string ExplicitTypeName { get; set; }
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public string ExplicitTypeName { get; set; }
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/// <summary>
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/// <summary>
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@@ -56,7 +56,7 @@ namespace Serein.Library.Entity
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{
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{
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Index = Index,
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Index = Index,
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IsExplicitData = IsExplicitData,
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IsExplicitData = IsExplicitData,
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ExplicitType = ExplicitType,
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// ExplicitType = ExplicitType,
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DataType = DataType,
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DataType = DataType,
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ParameterName = ParameterName,
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ParameterName = ParameterName,
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ExplicitTypeName = ExplicitTypeName,
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ExplicitTypeName = ExplicitTypeName,
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@@ -1,4 +1,5 @@
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using System;
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using System;
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using System.CodeDom;
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namespace Serein.Library.Ex
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namespace Serein.Library.Ex
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{
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{
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@@ -7,6 +8,7 @@ namespace Serein.Library.Ex
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/// </summary>
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/// </summary>
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public class FlipflopException: Exception
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public class FlipflopException: Exception
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{
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{
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public bool IsCancel { get; }
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public bool IsCancel { get; }
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public FlipflopException(string message, bool isCancel = true) :base(message)
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public FlipflopException(string message, bool isCancel = true) :base(message)
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{
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{
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@@ -40,8 +40,23 @@ namespace Serein.Library.Web
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}
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}
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listener.Prefixes.Add(prefixe); // 添加监听前缀
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listener.Prefixes.Add(prefixe); // 添加监听前缀
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try
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listener.Start(); // 开始监听
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{
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listener.Start(); // 开始监听
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Task.Run(async () =>
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{
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while (listener.IsListening)
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{
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var context = await listener.GetContextAsync(); // 获取请求上下文
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ProcessRequestAsync(context); // 处理请求
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}
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});
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}
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catch(Exception ex)
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{
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listener = null;
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Console.WriteLine(ex);
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}
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//_ = Task.Run(async () =>
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//_ = Task.Run(async () =>
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//{
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//{
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@@ -58,14 +73,7 @@ namespace Serein.Library.Web
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// }
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// }
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//});
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//});
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Task.Run(async () =>
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{
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while (listener.IsListening)
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{
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var context = await listener.GetContextAsync(); // 获取请求上下文
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ProcessRequestAsync(context); // 处理请求
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}
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});
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return this;
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return this;
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}
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}
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@@ -115,8 +123,8 @@ namespace Serein.Library.Web
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// 停止服务器
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// 停止服务器
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public void Stop()
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public void Stop()
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{
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{
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listener.Stop(); // 停止监听
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listener?.Stop(); // 停止监听
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listener.Close(); // 关闭监听器
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listener?.Close(); // 关闭监听器
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}
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}
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}
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}
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@@ -23,6 +23,12 @@ namespace Serein.NodeFlow.Base
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SuccessorNodes[ctType] = [];
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SuccessorNodes[ctType] = [];
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}
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}
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}
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}
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/// <summary>
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/// 是否中断(调试中断功能)
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/// </summary>
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public bool IsInterrupt { get; set; }
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/// <summary>
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/// <summary>
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/// 节点对应的控件类型
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/// 节点对应的控件类型
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/// </summary>
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/// </summary>
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@@ -65,11 +71,6 @@ namespace Serein.NodeFlow.Base
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public ConnectionType NextOrientation { get; set; } = ConnectionType.None;
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public ConnectionType NextOrientation { get; set; } = ConnectionType.None;
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/// <summary>
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/// 当前执行状态(进入真分支还是假分支,异常分支在异常中确定)
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/// </summary>
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// public FlowStateType FlowState { get; set; } = FlowStateType.Cancel;
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/// <summary>
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/// <summary>
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/// 运行时的异常信息(仅在 FlowState 为 Error 时存在对应值)
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/// 运行时的异常信息(仅在 FlowState 为 Error 时存在对应值)
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/// </summary>
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/// </summary>
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@@ -80,10 +81,17 @@ namespace Serein.NodeFlow.Base
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/// </summary>
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/// </summary>
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public object? FlowData { get; set; } = null;
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public object? FlowData { get; set; } = null;
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// public NodeModelBaseBuilder Build() => new NodeModelBaseBuilder(this);
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}
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}
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public class DebugInfo
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{
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/// <summary>
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/// 是否中断
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/// </summary>
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public bool IsInterrupt { get;set; }
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}
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/// <summary>
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/// <summary>
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/// 节点基类(数据):条件控件,动作控件,条件区域,动作区域
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/// 节点基类(数据):条件控件,动作控件,条件区域,动作区域
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@@ -1,4 +1,5 @@
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using Serein.Library.Api;
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using Serein.Library.Api;
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using Serein.Library.Entity;
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using Serein.Library.Entity;
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using Serein.Library.Enums;
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using Serein.Library.Enums;
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@@ -7,6 +8,7 @@ using Serein.NodeFlow.Tool.SereinExpression;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Net.Http.Headers;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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@@ -18,6 +20,8 @@ namespace Serein.NodeFlow.Base
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/// </summary>
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/// </summary>
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public abstract partial class NodeModelBase : IDynamicFlowNode
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public abstract partial class NodeModelBase : IDynamicFlowNode
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{
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{
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#region 导出/导入项目文件节点信息
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internal abstract Parameterdata[] GetParameterdatas();
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internal abstract Parameterdata[] GetParameterdatas();
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internal virtual NodeInfo ToInfo()
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internal virtual NodeInfo ToInfo()
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{
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{
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@@ -42,7 +46,7 @@ namespace Serein.NodeFlow.Base
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UpstreamNodes = upstreamNodes.ToArray(),
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UpstreamNodes = upstreamNodes.ToArray(),
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ParameterData = parameterData.ToArray(),
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ParameterData = parameterData.ToArray(),
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ErrorNodes = errorNodes.ToArray(),
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ErrorNodes = errorNodes.ToArray(),
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};
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};
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}
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}
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@@ -78,6 +82,7 @@ namespace Serein.NodeFlow.Base
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return this;
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return this;
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}
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}
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#endregion
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/// <summary>
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/// <summary>
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@@ -89,7 +94,7 @@ namespace Serein.NodeFlow.Base
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{
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{
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var cts = context.SereinIoc.GetOrRegisterInstantiate<CancellationTokenSource>();
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var cts = context.SereinIoc.GetOrRegisterInstantiate<CancellationTokenSource>();
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Stack<NodeModelBase> stack = [];
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Stack<NodeModelBase> stack = new Stack<NodeModelBase>();
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stack.Push(this);
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stack.Push(this);
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while (stack.Count > 0 && !cts.IsCancellationRequested) // 循环中直到栈为空才会退出循环
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while (stack.Count > 0 && !cts.IsCancellationRequested) // 循环中直到栈为空才会退出循环
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@@ -98,31 +103,28 @@ namespace Serein.NodeFlow.Base
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var currentNode = stack.Pop();
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var currentNode = stack.Pop();
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// 设置方法执行的对象
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// 设置方法执行的对象
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if (currentNode.MethodDetails is not null && currentNode.MethodDetails.ActingInstanceType is not null)
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if (currentNode.MethodDetails?.ActingInstance == null && currentNode.MethodDetails?.ActingInstanceType is not null)
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{
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{
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// currentNode.MethodDetails.ActingInstance ??= context.SereinIoc.GetOrInstantiate(MethodDetails.ActingInstanceType);
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currentNode.MethodDetails.ActingInstance ??= context.SereinIoc.GetOrRegisterInstantiate(currentNode.MethodDetails.ActingInstanceType);
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// currentNode.MethodDetails.ActingInstance = context.SereinIoc.GetOrInstantiate(MethodDetails.ActingInstanceType);
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currentNode.MethodDetails.ActingInstance = context.SereinIoc.GetOrRegisterInstantiate(currentNode.MethodDetails.ActingInstanceType);
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}
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}
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// 获取上游分支,首先执行一次
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// 首先执行上游分支
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var upstreamNodes = currentNode.SuccessorNodes[ConnectionType.Upstream];
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var upstreamNodes = currentNode.SuccessorNodes[ConnectionType.Upstream];
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for (int i = upstreamNodes.Count - 1; i >= 0; i--)
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for (int i = upstreamNodes.Count - 1; i >= 0; i--)
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{
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{
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upstreamNodes[i].PreviousNode = currentNode;
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upstreamNodes[i].PreviousNode = currentNode;
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await upstreamNodes[i].StartExecution(context);
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await upstreamNodes[i].StartExecution(context); // 执行上游分支
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}
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}
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// 判断是否为触发器节点,如果是,则开始等待。
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if (currentNode.MethodDetails != null && currentNode.MethodDetails.MethodDynamicType == NodeType.Flipflop)
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if (currentNode.MethodDetails != null && currentNode.MethodDetails.MethodDynamicType == NodeType.Flipflop)
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{
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{
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// 触发器节点
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currentNode.FlowData = await currentNode.ExecuteAsync(context);
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currentNode.FlowData = await currentNode.ExecuteAsync(context); // 流程中遇到了触发器
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}
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}
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else
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else
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{
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{
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// 动作节点
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currentNode.FlowData = currentNode.Execute(context); // 流程中正常执行
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currentNode.FlowData = currentNode.Execute(context);
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}
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}
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if(currentNode.NextOrientation == ConnectionType.None)
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if(currentNode.NextOrientation == ConnectionType.None)
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@@ -131,6 +133,7 @@ namespace Serein.NodeFlow.Base
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break;
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break;
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}
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}
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// 获取下一分支
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var nextNodes = currentNode.SuccessorNodes[currentNode.NextOrientation];
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var nextNodes = currentNode.SuccessorNodes[currentNode.NextOrientation];
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// 将下一个节点集合中的所有节点逆序推入栈中
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// 将下一个节点集合中的所有节点逆序推入栈中
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@@ -151,35 +154,21 @@ namespace Serein.NodeFlow.Base
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public virtual object? Execute(IDynamicContext context)
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public virtual object? Execute(IDynamicContext context)
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{
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{
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MethodDetails md = MethodDetails;
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MethodDetails md = MethodDetails;
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object? result = null;
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var del = md.MethodDelegate;
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var del = md.MethodDelegate;
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object instance = md.ActingInstance;
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var haveParameter = md.ExplicitDatas.Length > 0;
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var haveResult = md.ReturnType != typeof(void);
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try
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try
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{
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{
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if (md.ExplicitDatas.Length == 0)
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// Action/Func([方法作用的实例],[可能的参数值],[可能的返回值])
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object? result = (haveParameter, haveResult) switch
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{
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{
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if (md.ReturnType == typeof(void))
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(false, false) => Execution((Action<object>)del, instance), // 调用节点方法,返回null
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{
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(true, false) => Execution((Action<object, object?[]?>)del, instance, GetParameters(context, md)), // 调用节点方法,返回null
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((Action<object>)del).Invoke(md.ActingInstance);
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(false, true) => Execution((Func<object, object?>)del, instance), // 调用节点方法,返回方法传回类型
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}
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(true, true) => Execution((Func<object, object?[]?, object?>)del, instance, GetParameters(context, md)), // 调用节点方法,获取入参参数,返回方法忏悔类型
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else
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};
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{
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result = ((Func<object, object>)del).Invoke(md.ActingInstance);
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}
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}
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else
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{
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object?[]? parameters = GetParameters(context, MethodDetails);
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if (md.ReturnType == typeof(void))
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{
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((Action<object, object[]>)del).Invoke(md.ActingInstance, parameters);
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}
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else
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{
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var func = del as Func<object, object[], object>;
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//result = ((Func<object, object[], object>)del).Invoke(md.ActingInstance, parameters);
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result = func?.Invoke(md.ActingInstance, parameters);
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}
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}
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NextOrientation = ConnectionType.IsSucceed;
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NextOrientation = ConnectionType.IsSucceed;
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return result;
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return result;
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}
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}
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@@ -187,9 +176,8 @@ namespace Serein.NodeFlow.Base
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{
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{
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NextOrientation = ConnectionType.IsError;
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NextOrientation = ConnectionType.IsError;
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RuningException = ex;
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RuningException = ex;
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return null;
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}
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}
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return result;
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}
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}
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/// <summary>
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/// <summary>
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@@ -201,41 +189,63 @@ namespace Serein.NodeFlow.Base
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public virtual async Task<object?> ExecuteAsync(IDynamicContext context)
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public virtual async Task<object?> ExecuteAsync(IDynamicContext context)
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{
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{
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MethodDetails md = MethodDetails;
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MethodDetails md = MethodDetails;
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object? result = null;
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Delegate del = md.MethodDelegate;
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object instance = md.ActingInstance;
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IFlipflopContext flipflopContext = null;
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var haveParameter = md.ExplicitDatas.Length >= 0;
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try
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try
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{
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{
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// 调用委托并获取结果
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// 调用委托并获取结果
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if (md.ExplicitDatas.Length == 0)
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Task<IFlipflopContext> flipflopTask = haveParameter switch
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{
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{
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flipflopContext = await ((Func<object, Task<IFlipflopContext>>)md.MethodDelegate).Invoke(MethodDetails.ActingInstance);
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true => ((Func<object, object?[]?, Task<IFlipflopContext>>)del).Invoke(instance, GetParameters(context, md)), // 执行流程中的触发器方法时获取入参参数
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||||||
}
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false => ((Func<object, Task<IFlipflopContext>>)del).Invoke(instance),
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else
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};
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{
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object?[]? parameters = GetParameters(context, MethodDetails);
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IFlipflopContext flipflopContext = (await flipflopTask) ?? throw new FlipflopException("没有返回上下文");
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flipflopContext = await ((Func<object, object[], Task<IFlipflopContext>>)md.MethodDelegate).Invoke(MethodDetails.ActingInstance, parameters);
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}
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if (flipflopContext == null)
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{
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throw new FlipflopException("没有返回上下文");
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}
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NextOrientation = flipflopContext.State.ToContentType();
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NextOrientation = flipflopContext.State.ToContentType();
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result = flipflopContext.Data;
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return flipflopContext.Data;
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||||||
}
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}
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//catch(FlipflopException ex)
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//{
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// NextOrientation = ConnectionType.IsError;
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// RuningException = ex;
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||||||
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// return null;
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||||||
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//}
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||||||
catch (Exception ex)
|
catch (Exception ex)
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||||||
{
|
{
|
||||||
NextOrientation = ConnectionType.IsError;
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NextOrientation = ConnectionType.IsError;
|
||||||
RuningException = ex;
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RuningException = ex;
|
||||||
|
return null;
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||||||
}
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}
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||||||
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||||||
return result;
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|
||||||
}
|
}
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|
|
||||||
|
|
||||||
|
#region 节点转换的委托类型
|
||||||
|
public static object? Execution(Action<object> del, object instance)
|
||||||
|
{
|
||||||
|
del?.Invoke(instance);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
public static object? Execution(Action<object, object?[]?> del, object instance, object?[]? parameters)
|
||||||
|
{
|
||||||
|
del?.Invoke(instance, parameters);
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
public static object? Execution(Func<object, object?> del, object instance)
|
||||||
|
{
|
||||||
|
return del?.Invoke(instance);
|
||||||
|
}
|
||||||
|
public static object? Execution(Func<object, object?[]?, object?> del, object instance, object?[]? parameters)
|
||||||
|
{
|
||||||
|
return del?.Invoke(instance, parameters);
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 获取对应的参数数组
|
/// 获取对应的参数数组
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public object[]? GetParameters(IDynamicContext context, MethodDetails md)
|
public object?[]? GetParameters(IDynamicContext context, MethodDetails md)
|
||||||
{
|
{
|
||||||
// 用正确的大小初始化参数数组
|
// 用正确的大小初始化参数数组
|
||||||
var types = md.ExplicitDatas.Select(it => it.DataType).ToArray();
|
var types = md.ExplicitDatas.Select(it => it.DataType).ToArray();
|
||||||
@@ -244,151 +254,67 @@ namespace Serein.NodeFlow.Base
|
|||||||
return [md.ActingInstance];
|
return [md.ActingInstance];
|
||||||
}
|
}
|
||||||
|
|
||||||
object[]? parameters = new object[types.Length];
|
object?[]? parameters = new object[types.Length];
|
||||||
|
var flowData = PreviousNode?.FlowData; // 当前传递的数据
|
||||||
|
var previousDataType = flowData?.GetType();
|
||||||
|
|
||||||
for (int i = 0; i < types.Length; i++)
|
for (int i = 0; i < types.Length; i++)
|
||||||
{
|
{
|
||||||
|
if (flowData is null)
|
||||||
var mdEd = md.ExplicitDatas[i];
|
|
||||||
Type type = mdEd.DataType;
|
|
||||||
|
|
||||||
var f1 = PreviousNode?.FlowData?.GetType();
|
|
||||||
var f2 = mdEd.DataType;
|
|
||||||
if (type == typeof(IDynamicContext))
|
|
||||||
{
|
{
|
||||||
parameters[i] = context;
|
parameters[i] = md.ExplicitDatas[i].DataType switch
|
||||||
}
|
|
||||||
else if (type == typeof(MethodDetails))
|
|
||||||
{
|
|
||||||
parameters[i] = md;
|
|
||||||
}
|
|
||||||
else if (type == typeof(NodeModelBase))
|
|
||||||
{
|
|
||||||
parameters[i] = this;
|
|
||||||
}
|
|
||||||
else if (mdEd.IsExplicitData) // 显式参数
|
|
||||||
{
|
|
||||||
// 判断是否使用表达式解析
|
|
||||||
if (mdEd.DataValue[0] == '@')
|
|
||||||
{
|
{
|
||||||
var expResult = SerinExpressionEvaluator.Evaluate(mdEd.DataValue, PreviousNode?.FlowData, out bool isChange);
|
Type t when t == typeof(IDynamicContext) => context, // 上下文
|
||||||
|
Type t when t == typeof(MethodDetails) => md, // 节点方法描述
|
||||||
|
Type t when t == typeof(NodeModelBase) => this, // 节点实体类
|
||||||
if (mdEd.DataType.IsEnum)
|
_ => null,
|
||||||
{
|
};
|
||||||
var enumValue = Enum.Parse(mdEd.DataType, mdEd.DataValue);
|
continue; // 上一节点数据为空,提前跳过
|
||||||
parameters[i] = enumValue;
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(string))
|
|
||||||
{
|
|
||||||
parameters[i] = Convert.ChangeType(expResult, typeof(string));
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(bool))
|
|
||||||
{
|
|
||||||
parameters[i] = Convert.ChangeType(expResult, typeof(bool));
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(int))
|
|
||||||
{
|
|
||||||
parameters[i] = Convert.ChangeType(expResult, typeof(int));
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(double))
|
|
||||||
{
|
|
||||||
parameters[i] = Convert.ChangeType(expResult, typeof(double));
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
parameters[i] = expResult;
|
|
||||||
//parameters[i] = ConvertValue(mdEd.DataValue, mdEd.ExplicitType);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (mdEd.DataType.IsEnum)
|
|
||||||
{
|
|
||||||
var enumValue = Enum.Parse(mdEd.DataType, mdEd.DataValue);
|
|
||||||
parameters[i] = enumValue;
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(string))
|
|
||||||
{
|
|
||||||
parameters[i] = mdEd.DataValue;
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(bool))
|
|
||||||
{
|
|
||||||
parameters[i] = bool.Parse(mdEd.DataValue);
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(int))
|
|
||||||
{
|
|
||||||
parameters[i] = int.Parse(mdEd.DataValue);
|
|
||||||
}
|
|
||||||
else if (mdEd.ExplicitType == typeof(double))
|
|
||||||
{
|
|
||||||
parameters[i] = double.Parse(mdEd.DataValue);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
parameters[i] = "";
|
|
||||||
|
|
||||||
//parameters[i] = ConvertValue(mdEd.DataValue, mdEd.ExplicitType);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (f1 != null && f2 != null)
|
object? inputParameter; //
|
||||||
{
|
var ed = md.ExplicitDatas[i]; // 方法入参描述
|
||||||
if (f2.IsAssignableFrom(f1) || f2.FullName.Equals(f1.FullName))
|
|
||||||
{
|
|
||||||
parameters[i] = PreviousNode?.FlowData;
|
|
||||||
|
|
||||||
}
|
// 检测是否为表达式
|
||||||
|
if (ed.IsExplicitData && ed.DataValue.StartsWith("@get", StringComparison.OrdinalIgnoreCase))
|
||||||
|
{
|
||||||
|
inputParameter = SerinExpressionEvaluator.Evaluate(ed.DataValue, flowData, out _); // 执行表达式从上一节点获取对象
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
inputParameter = flowData; // 使用上一节点的对象
|
||||||
|
|
||||||
var tmpParameter = PreviousNode?.FlowData?.ToString();
|
|
||||||
if (mdEd.DataType.IsEnum)
|
|
||||||
{
|
|
||||||
|
|
||||||
var enumValue = Enum.Parse(mdEd.DataType, tmpParameter);
|
|
||||||
|
|
||||||
parameters[i] = enumValue;
|
|
||||||
}
|
|
||||||
else if (mdEd.DataType == typeof(string))
|
|
||||||
{
|
|
||||||
|
|
||||||
parameters[i] = tmpParameter;
|
|
||||||
|
|
||||||
}
|
|
||||||
else if (mdEd.DataType == typeof(bool))
|
|
||||||
{
|
|
||||||
|
|
||||||
parameters[i] = bool.Parse(tmpParameter);
|
|
||||||
|
|
||||||
}
|
|
||||||
else if (mdEd.DataType == typeof(int))
|
|
||||||
{
|
|
||||||
|
|
||||||
parameters[i] = int.Parse(tmpParameter);
|
|
||||||
|
|
||||||
}
|
|
||||||
else if (mdEd.DataType == typeof(double))
|
|
||||||
{
|
|
||||||
|
|
||||||
parameters[i] = double.Parse(tmpParameter);
|
|
||||||
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (tmpParameter != null && mdEd.DataType != null)
|
|
||||||
{
|
|
||||||
|
|
||||||
parameters[i] = ConvertValue(tmpParameter, mdEd.DataType);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
parameters[i] = ed.DataType switch
|
||||||
|
{
|
||||||
|
Type t when t == previousDataType => context, // 上下文
|
||||||
|
Type t when t == typeof(IDynamicContext) => context, // 上下文
|
||||||
|
Type t when t == typeof(MethodDetails) => md, // 节点方法描述
|
||||||
|
Type t when t == typeof(NodeModelBase) => this, // 节点实体类
|
||||||
|
Type t when t == typeof(Guid) => new Guid(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(decimal) => decimal.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(string) => inputParameter?.ToString(),
|
||||||
|
Type t when t == typeof(char) => char.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(bool) => bool.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(byte) => byte.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(int) => int.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(long) => long.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(DateTime) => DateTime.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(float) => float.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t == typeof(double) => double.Parse(inputParameter?.ToString()),
|
||||||
|
Type t when t.IsEnum => Enum.Parse(ed.DataType, ed.DataValue),// 需要枚举
|
||||||
|
Type t when t.IsArray => (inputParameter as Array)?.Cast<object>().ToList(),
|
||||||
|
Type t when t.IsGenericType && t.GetGenericTypeDefinition() == typeof(List<>) => inputParameter,
|
||||||
|
Type t when Nullable.GetUnderlyingType(t) != null => inputParameter == null ? null : Convert.ChangeType(inputParameter, Nullable.GetUnderlyingType(t)),
|
||||||
|
_ => inputParameter,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
catch (Exception ex) // 节点参数类型转换异常
|
||||||
|
{
|
||||||
|
parameters[i] = null;
|
||||||
|
Console.WriteLine(ex);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return parameters;
|
return parameters;
|
||||||
}
|
}
|
||||||
@@ -431,92 +357,5 @@ namespace Serein.NodeFlow.Base
|
|||||||
return value;
|
return value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#region 完整的ExecuteAsync调用方法(不要删除)
|
|
||||||
//public virtual async Task<object?> ExecuteAsync(DynamicContext context)
|
|
||||||
//{
|
|
||||||
// MethodDetails md = MethodDetails;
|
|
||||||
// object? result = null;
|
|
||||||
// if (DelegateCache.GlobalDicDelegates.TryGetValue(md.MethodName, out Delegate del))
|
|
||||||
// {
|
|
||||||
// if (md.ExplicitDatas.Length == 0)
|
|
||||||
// {
|
|
||||||
// if (md.ReturnType == typeof(void))
|
|
||||||
// {
|
|
||||||
// ((Action<object>)del).Invoke(md.ActingInstance);
|
|
||||||
// }
|
|
||||||
// else if (md.ReturnType == typeof(Task<FlipflopContext>))
|
|
||||||
// {
|
|
||||||
// // 调用委托并获取结果
|
|
||||||
// FlipflopContext flipflopContext = await ((Func<object, Task<FlipflopContext>>)del).Invoke(MethodDetails.ActingInstance);
|
|
||||||
|
|
||||||
// if (flipflopContext != null)
|
|
||||||
// {
|
|
||||||
// if (flipflopContext.State == FfState.Cancel)
|
|
||||||
// {
|
|
||||||
// throw new Exception("this async task is cancel.");
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// if (flipflopContext.State == FfState.Succeed)
|
|
||||||
// {
|
|
||||||
// CurrentState = true;
|
|
||||||
// result = flipflopContext.Data;
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// CurrentState = false;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// result = ((Func<object, object>)del).Invoke(md.ActingInstance);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// object?[]? parameters = GetParameters(context, MethodDetails);
|
|
||||||
// if (md.ReturnType == typeof(void))
|
|
||||||
// {
|
|
||||||
// ((Action<object, object[]>)del).Invoke(md.ActingInstance, parameters);
|
|
||||||
// }
|
|
||||||
// else if (md.ReturnType == typeof(Task<FlipflopContext>))
|
|
||||||
// {
|
|
||||||
// // 调用委托并获取结果
|
|
||||||
// FlipflopContext flipflopContext = await ((Func<object, object[], Task<FlipflopContext>>)del).Invoke(MethodDetails.ActingInstance, parameters);
|
|
||||||
|
|
||||||
// if (flipflopContext != null)
|
|
||||||
// {
|
|
||||||
// if (flipflopContext.State == FfState.Cancel)
|
|
||||||
// {
|
|
||||||
// throw new Exception("取消此异步");
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// CurrentState = flipflopContext.State == FfState.Succeed;
|
|
||||||
// result = flipflopContext.Data;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// result = ((Func<object, object[], object>)del).Invoke(md.ActingInstance, parameters);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// context.SetFlowData(result);
|
|
||||||
// }
|
|
||||||
// return result;
|
|
||||||
//}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,6 +6,7 @@ using Serein.Library.Utils;
|
|||||||
using Serein.Library.Web;
|
using Serein.Library.Web;
|
||||||
using Serein.NodeFlow.Base;
|
using Serein.NodeFlow.Base;
|
||||||
using Serein.NodeFlow.Model;
|
using Serein.NodeFlow.Model;
|
||||||
|
using System.ComponentModel.Design;
|
||||||
|
|
||||||
namespace Serein.NodeFlow
|
namespace Serein.NodeFlow
|
||||||
{
|
{
|
||||||
@@ -107,10 +108,10 @@ namespace Serein.NodeFlow
|
|||||||
#region 初始化运行环境的Ioc容器
|
#region 初始化运行环境的Ioc容器
|
||||||
// 清除节点使用的对象
|
// 清除节点使用的对象
|
||||||
var thisRuningMds = new List<MethodDetails>();
|
var thisRuningMds = new List<MethodDetails>();
|
||||||
thisRuningMds.AddRange(runNodeMd);
|
thisRuningMds.AddRange(runNodeMd.Where(md => md is not null));
|
||||||
thisRuningMds.AddRange(initMethods);
|
thisRuningMds.AddRange(initMethods.Where(md => md is not null));
|
||||||
thisRuningMds.AddRange(loadingMethods);
|
thisRuningMds.AddRange(loadingMethods.Where(md => md is not null));
|
||||||
thisRuningMds.AddRange(exitMethods);
|
thisRuningMds.AddRange(exitMethods.Where(md => md is not null));
|
||||||
|
|
||||||
// .AddRange(initMethods).AddRange(loadingMethods).a
|
// .AddRange(initMethods).AddRange(loadingMethods).a
|
||||||
foreach (var nodeMd in thisRuningMds)
|
foreach (var nodeMd in thisRuningMds)
|
||||||
@@ -216,7 +217,7 @@ namespace Serein.NodeFlow
|
|||||||
}).ToArray();
|
}).ToArray();
|
||||||
_ = Task.WhenAll(tasks);
|
_ = Task.WhenAll(tasks);
|
||||||
}
|
}
|
||||||
await startNode.StartExecution(Context);
|
await startNode.StartExecution(Context); // 从起始节点开始运行
|
||||||
// 等待结束
|
// 等待结束
|
||||||
if (FlipFlopCts != null)
|
if (FlipFlopCts != null)
|
||||||
{
|
{
|
||||||
@@ -242,63 +243,73 @@ namespace Serein.NodeFlow
|
|||||||
await FlipflopExecute(singleFlipFlopNode, flowEnvironment); // 启动触发器
|
await FlipflopExecute(singleFlipFlopNode, flowEnvironment); // 启动触发器
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 启动触发器
|
/// 启动全局触发器
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private async Task FlipflopExecute(SingleFlipflopNode singleFlipFlopNode, IFlowEnvironment flowEnvironment)
|
private async Task FlipflopExecute(SingleFlipflopNode singleFlipFlopNode, IFlowEnvironment flowEnvironment)
|
||||||
{
|
{
|
||||||
DynamicContext context = new DynamicContext(SereinIOC, flowEnvironment);
|
var context = new DynamicContext(SereinIOC, flowEnvironment);
|
||||||
MethodDetails md = singleFlipFlopNode.MethodDetails;
|
MethodDetails md = singleFlipFlopNode.MethodDetails;
|
||||||
var del = md.MethodDelegate;
|
var del = md.MethodDelegate;
|
||||||
|
|
||||||
|
// 设置方法执行的对象
|
||||||
|
if (md?.ActingInstance == null && md?.ActingInstanceType is not null)
|
||||||
|
{
|
||||||
|
md.ActingInstance ??= context.SereinIoc.GetOrRegisterInstantiate(md.ActingInstanceType);
|
||||||
|
}
|
||||||
|
// 设置委托对象
|
||||||
|
var func = md.ExplicitDatas.Length == 0 ?
|
||||||
|
(Func<object, object, Task<IFlipflopContext>>)del :
|
||||||
|
(Func<object, object[], Task<IFlipflopContext>>)del;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
//var func = md.ExplicitDatas.Length == 0 ? (Func<object, object, Task<FlipflopContext<dynamic>>>)del : (Func<object, object[], Task<FlipflopContext<dynamic>>>)del;
|
while (!FlipFlopCts.IsCancellationRequested)
|
||||||
var func = md.ExplicitDatas.Length == 0 ? (Func<object, object, Task<IFlipflopContext>>)del : (Func<object, object[], Task<IFlipflopContext>>)del;
|
|
||||||
|
|
||||||
while (!FlipFlopCts.IsCancellationRequested) // 循环中直到栈为空才会退出
|
|
||||||
{
|
{
|
||||||
if(singleFlipFlopNode.NotExitPreviousNode() == false)
|
object?[]? parameters = singleFlipFlopNode.GetParameters(context, singleFlipFlopNode.MethodDetails); // 启动全局触发器时获取入参参数
|
||||||
{
|
IFlipflopContext flipflopContext = await func.Invoke(md.ActingInstance, parameters);// 首先开始等待触发器
|
||||||
// 存在上级节点时,退出触发器
|
_ = GlobalFlipflopExecute(singleFlipFlopNode, context);
|
||||||
break;
|
|
||||||
}
|
|
||||||
object?[]? parameters = singleFlipFlopNode.GetParameters(context, md);
|
|
||||||
// 调用委托并获取结果
|
|
||||||
md.ActingInstance = context.SereinIoc.GetOrRegisterInstantiate(md.ActingInstanceType);
|
|
||||||
|
|
||||||
IFlipflopContext flipflopContext = await func.Invoke(md.ActingInstance, parameters);
|
|
||||||
|
|
||||||
ConnectionType connection = flipflopContext.State.ToContentType();
|
|
||||||
|
|
||||||
|
|
||||||
if (connection != ConnectionType.None)
|
|
||||||
{
|
|
||||||
singleFlipFlopNode.NextOrientation = connection;
|
|
||||||
singleFlipFlopNode.FlowData = flipflopContext.Data;
|
|
||||||
|
|
||||||
var upstreamNodeTasks = singleFlipFlopNode.SuccessorNodes[ConnectionType.Upstream].Select(nextNode =>
|
|
||||||
{
|
|
||||||
var context = new DynamicContext(SereinIOC, flowEnvironment);
|
|
||||||
nextNode.PreviousNode = singleFlipFlopNode;
|
|
||||||
return nextNode.StartExecution(context);
|
|
||||||
}).ToArray();
|
|
||||||
|
|
||||||
var tmpTasks = singleFlipFlopNode.SuccessorNodes[connection].Select(nextNode =>
|
|
||||||
{
|
|
||||||
var context = new DynamicContext(SereinIOC,flowEnvironment);
|
|
||||||
nextNode.PreviousNode = singleFlipFlopNode;
|
|
||||||
return nextNode.StartExecution(context);
|
|
||||||
}).ToArray();
|
|
||||||
Task[] tasks = [..upstreamNodeTasks, .. tmpTasks];
|
|
||||||
Task.WaitAll(tasks);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//while (!FlipFlopCts.IsCancellationRequested)
|
||||||
|
//{
|
||||||
|
// if (singleFlipFlopNode.NotExitPreviousNode() == false)
|
||||||
|
// {
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
|
||||||
|
// object?[]? parameters = singleFlipFlopNode.GetParameters(context, md);
|
||||||
|
// if (md.ActingInstance == null)
|
||||||
|
// {
|
||||||
|
// md.ActingInstance = context.SereinIoc.GetOrRegisterInstantiate(md.ActingInstanceType);
|
||||||
|
// }
|
||||||
|
|
||||||
|
// IFlipflopContext flipflopContext = await func.Invoke(md.ActingInstance, parameters);
|
||||||
|
// ConnectionType connection = flipflopContext.State.ToContentType();
|
||||||
|
|
||||||
|
// if (connection != ConnectionType.None)
|
||||||
|
// {
|
||||||
|
// singleFlipFlopNode.NextOrientation = connection;
|
||||||
|
// singleFlipFlopNode.FlowData = flipflopContext.Data;
|
||||||
|
|
||||||
|
// var tasks = singleFlipFlopNode.SuccessorNodes.Values
|
||||||
|
// .SelectMany(nodeList => nodeList)
|
||||||
|
// .Select(nextNode =>
|
||||||
|
// {
|
||||||
|
// var nextContext = new DynamicContext(SereinIOC, flowEnvironment);
|
||||||
|
// nextNode.PreviousNode = singleFlipFlopNode;
|
||||||
|
// return nextNode.StartExecution(nextContext); // 全局触发器收到信号,开始执行
|
||||||
|
// }).ToArray();
|
||||||
|
|
||||||
|
// await Task.WhenAll(tasks);
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
@@ -306,6 +317,73 @@ namespace Serein.NodeFlow
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public async Task GlobalFlipflopExecute(SingleFlipflopNode singleFlipFlopNode, IDynamicContext context)
|
||||||
|
{
|
||||||
|
if (FlipFlopCts.IsCancellationRequested)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
bool skip = true;
|
||||||
|
var cts = context.SereinIoc.GetOrRegisterInstantiate<CancellationTokenSource>();
|
||||||
|
Stack<NodeModelBase> stack = new Stack<NodeModelBase>();
|
||||||
|
stack.Push(singleFlipFlopNode);
|
||||||
|
|
||||||
|
ConnectionType connectionType = ConnectionType.IsSucceed;
|
||||||
|
|
||||||
|
while (stack.Count > 0 && !cts.IsCancellationRequested) // 循环中直到栈为空才会退出循环
|
||||||
|
{
|
||||||
|
// 从栈中弹出一个节点作为当前节点进行处理
|
||||||
|
var currentNode = stack.Pop();
|
||||||
|
|
||||||
|
// 设置方法执行的对象
|
||||||
|
if (currentNode.MethodDetails?.ActingInstance == null && currentNode.MethodDetails?.ActingInstanceType is not null)
|
||||||
|
{
|
||||||
|
currentNode.MethodDetails.ActingInstance ??= context.SereinIoc.GetOrRegisterInstantiate(currentNode.MethodDetails.ActingInstanceType);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 首先执行上游分支
|
||||||
|
var upstreamNodes = currentNode.SuccessorNodes[ConnectionType.Upstream];
|
||||||
|
for (int i = upstreamNodes.Count - 1; i >= 0; i--)
|
||||||
|
{
|
||||||
|
upstreamNodes[i].PreviousNode = currentNode;
|
||||||
|
await upstreamNodes[i].StartExecution(context); // 执行上游分支
|
||||||
|
}
|
||||||
|
|
||||||
|
// 当前节点是已经触发了的全局触发器,所以跳过,难道每次都要判断一次?
|
||||||
|
if (skip)
|
||||||
|
{
|
||||||
|
skip = false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// 判断是否为触发器节点,如果是,则开始等待。
|
||||||
|
if (currentNode.MethodDetails != null && currentNode.MethodDetails.MethodDynamicType == NodeType.Flipflop)
|
||||||
|
{
|
||||||
|
currentNode.FlowData = await currentNode.ExecuteAsync(context); // 流程中遇到了触发器
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
currentNode.FlowData = currentNode.Execute(context); // 流程中正常执行
|
||||||
|
}
|
||||||
|
if (currentNode.NextOrientation == ConnectionType.None)
|
||||||
|
{
|
||||||
|
break; // 不再执行
|
||||||
|
}
|
||||||
|
connectionType = currentNode.NextOrientation;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 获取下一分支
|
||||||
|
var nextNodes = currentNode.SuccessorNodes[connectionType];
|
||||||
|
|
||||||
|
// 将下一个节点集合中的所有节点逆序推入栈中
|
||||||
|
for (int i = nextNodes.Count - 1; i >= 0; i--)
|
||||||
|
{
|
||||||
|
nextNodes[i].PreviousNode = currentNode;
|
||||||
|
stack.Push(nextNodes[i]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
public void Exit()
|
public void Exit()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Serein.Library.Entity;
|
using Serein.Library.Api;
|
||||||
|
using Serein.Library.Entity;
|
||||||
using Serein.Library.Enums;
|
using Serein.Library.Enums;
|
||||||
using Serein.NodeFlow.Base;
|
using Serein.NodeFlow.Base;
|
||||||
|
|
||||||
@@ -19,7 +20,10 @@ namespace Serein.NodeFlow.Model
|
|||||||
ActionNodes = actionNodes;
|
ActionNodes = actionNodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public override object? Execute(IDynamicContext context)
|
||||||
|
{
|
||||||
|
throw new NotImplementedException("动作区域暂未实现");
|
||||||
|
}
|
||||||
|
|
||||||
internal override Parameterdata[] GetParameterdatas()
|
internal override Parameterdata[] GetParameterdatas()
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -26,8 +26,6 @@ namespace Serein.NodeFlow.Model
|
|||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public override object? Execute(IDynamicContext context)
|
public override object? Execute(IDynamicContext context)
|
||||||
{
|
{
|
||||||
// NextOrientation = ConnectionType.IsSucceed;
|
|
||||||
|
|
||||||
// 条件区域中遍历每个条件节点
|
// 条件区域中遍历每个条件节点
|
||||||
foreach (SingleConditionNode? node in ConditionNodes)
|
foreach (SingleConditionNode? node in ConditionNodes)
|
||||||
{
|
{
|
||||||
@@ -39,9 +37,7 @@ namespace Serein.NodeFlow.Model
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return PreviousNode?.FlowData;
|
return PreviousNode?.FlowData;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using Serein.Library.Entity;
|
using Serein.Library.Api;
|
||||||
|
using Serein.Library.Entity;
|
||||||
using Serein.NodeFlow.Base;
|
using Serein.NodeFlow.Base;
|
||||||
|
|
||||||
namespace Serein.NodeFlow.Model
|
namespace Serein.NodeFlow.Model
|
||||||
@@ -8,62 +9,7 @@ namespace Serein.NodeFlow.Model
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public class SingleActionNode : NodeModelBase
|
public class SingleActionNode : NodeModelBase
|
||||||
{
|
{
|
||||||
//public override void Execute(DynamicContext context)
|
|
||||||
//{
|
|
||||||
// try
|
|
||||||
// {
|
|
||||||
// Execute(context, base.MethodDetails);
|
|
||||||
// CurrentState = true;
|
|
||||||
// }
|
|
||||||
// catch (Exception ex)
|
|
||||||
// {
|
|
||||||
// Debug.Write(ex.Message);
|
|
||||||
// CurrentState = false;
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
|
|
||||||
//public void Execute(DynamicContext context, MethodDetails md)
|
|
||||||
//{
|
|
||||||
// if (DelegateCache.GlobalDicDelegates.TryGetValue(md.MethodName, out Delegate del))
|
|
||||||
// {
|
|
||||||
|
|
||||||
// object? result = null;
|
|
||||||
|
|
||||||
// if (md.ExplicitDatas.Length == 0)
|
|
||||||
// {
|
|
||||||
// if (md.ReturnType == typeof(void))
|
|
||||||
// {
|
|
||||||
// ((Action<object>)del).Invoke(md.ActingInstance);
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// result = ((Func<object, object>)del).Invoke(md.ActingInstance);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// object?[]? parameters = GetParameters(context, MethodDetails);
|
|
||||||
// if (md.ReturnType == typeof(void))
|
|
||||||
// {
|
|
||||||
// ((Action<object, object[]>)del).Invoke(md.ActingInstance, parameters);
|
|
||||||
// }
|
|
||||||
// else
|
|
||||||
// {
|
|
||||||
// result = ((Func<object, object[], object>)del).Invoke(md.ActingInstance, parameters);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
// // 根据 ExplicitDatas.Length 判断委托类型
|
|
||||||
// //var action = (Action<object, object[]>)del;
|
|
||||||
|
|
||||||
// // 调用委托并获取结果
|
|
||||||
// // action.Invoke(MethodDetails.ActingInstance, parameters);
|
|
||||||
|
|
||||||
// //parameters = [md.ActingInstance, "", 123, ""];
|
|
||||||
|
|
||||||
// context.SetFlowData(result);
|
|
||||||
// }
|
|
||||||
//}
|
|
||||||
internal override Parameterdata[] GetParameterdatas()
|
internal override Parameterdata[] GetParameterdatas()
|
||||||
{
|
{
|
||||||
if (base.MethodDetails.ExplicitDatas.Length > 0)
|
if (base.MethodDetails.ExplicitDatas.Length > 0)
|
||||||
|
|||||||
@@ -114,7 +114,7 @@ public static class MethodDetailsHelperTmp
|
|||||||
{
|
{
|
||||||
IsExplicitData = it.HasDefaultValue,
|
IsExplicitData = it.HasDefaultValue,
|
||||||
Index = index,
|
Index = index,
|
||||||
ExplicitType = it.ParameterType,
|
// ExplicitType = it.ParameterType,
|
||||||
ExplicitTypeName = explicitTypeName,
|
ExplicitTypeName = explicitTypeName,
|
||||||
DataType = it.ParameterType,
|
DataType = it.ParameterType,
|
||||||
ParameterName = it.Name,
|
ParameterName = it.Name,
|
||||||
|
|||||||
@@ -7,6 +7,7 @@ using Serein.Library.Utils;
|
|||||||
using Serein.NodeFlow;
|
using Serein.NodeFlow;
|
||||||
using Serein.NodeFlow.Base;
|
using Serein.NodeFlow.Base;
|
||||||
using Serein.NodeFlow.Model;
|
using Serein.NodeFlow.Model;
|
||||||
|
using Serein.WorkBench.Node;
|
||||||
using Serein.WorkBench.Node.View;
|
using Serein.WorkBench.Node.View;
|
||||||
using Serein.WorkBench.Node.ViewModel;
|
using Serein.WorkBench.Node.ViewModel;
|
||||||
using Serein.WorkBench.Themes;
|
using Serein.WorkBench.Themes;
|
||||||
@@ -66,27 +67,35 @@ namespace Serein.WorkBench
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private List<Connection> Connections { get; } = [];
|
private List<Connection> Connections { get; } = [];
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#region 与画布相关的字段
|
#region 与画布相关的字段
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 标记是否正在尝试选取控件
|
||||||
|
/// </summary>
|
||||||
|
private bool IsSelectControl;
|
||||||
|
/// <summary>
|
||||||
|
/// 标记是否正在进行连接操作
|
||||||
|
/// </summary>
|
||||||
|
private bool IsConnecting;
|
||||||
|
/// <summary>
|
||||||
|
/// 标记是否正在拖动控件
|
||||||
|
/// </summary>
|
||||||
|
private bool IsControlDragging;
|
||||||
|
/// <summary>
|
||||||
|
/// 标记是否正在拖动画布
|
||||||
|
/// </summary>
|
||||||
|
private bool IsCanvasDragging;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 当前选取的控件
|
/// 当前选取的控件
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly List<NodeControlBase> selectControls = [];
|
private readonly List<NodeControlBase> selectNodeControls = [];
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 拖动创建节点控件时的鼠标位置
|
|
||||||
/// </summary>
|
|
||||||
// private Point canvasDropPosition;
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 记录拖动开始时的鼠标位置
|
/// 记录拖动开始时的鼠标位置
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private Point startPoint;
|
private Point startPoint;
|
||||||
/// <summary>
|
|
||||||
/// 流程图起点的控件
|
|
||||||
/// </summary>
|
|
||||||
// private NodeControlBase? flowStartBlock;
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 记录开始连接的文本块
|
/// 记录开始连接的文本块
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -99,22 +108,8 @@ namespace Serein.WorkBench
|
|||||||
/// 当前正在绘制的真假分支属性
|
/// 当前正在绘制的真假分支属性
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private ConnectionType currentConnectionType;
|
private ConnectionType currentConnectionType;
|
||||||
/// <summary>
|
|
||||||
/// 标记是否正在进行连接操作
|
|
||||||
/// </summary>
|
|
||||||
private bool IsConnecting;
|
|
||||||
/// <summary>
|
|
||||||
/// 标记是否正在尝试选取控件
|
|
||||||
/// </summary>
|
|
||||||
private bool IsSelectControl;
|
|
||||||
/// <summary>
|
|
||||||
/// 标记是否正在拖动控件
|
|
||||||
/// </summary>
|
|
||||||
private bool IsControlDragging;
|
|
||||||
/// <summary>
|
|
||||||
/// 标记是否正在拖动画布
|
|
||||||
/// </summary>
|
|
||||||
private bool IsCanvasDragging;
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 组合变换容器
|
/// 组合变换容器
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -165,7 +160,6 @@ namespace Serein.WorkBench
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private void InitUI()
|
private void InitUI()
|
||||||
{
|
{
|
||||||
canvasTransformGroup = new TransformGroup();
|
canvasTransformGroup = new TransformGroup();
|
||||||
@@ -176,8 +170,9 @@ namespace Serein.WorkBench
|
|||||||
canvasTransformGroup.Children.Add(translateTransform);
|
canvasTransformGroup.Children.Add(translateTransform);
|
||||||
|
|
||||||
FlowChartCanvas.RenderTransform = canvasTransformGroup;
|
FlowChartCanvas.RenderTransform = canvasTransformGroup;
|
||||||
FlowChartCanvas.RenderTransformOrigin = new Point(0.5, 0.5);
|
//FlowChartCanvas.RenderTransformOrigin = new Point(0.5, 0.5);
|
||||||
}
|
}
|
||||||
|
|
||||||
#region Main窗体加载方法
|
#region Main窗体加载方法
|
||||||
private void Window_Loaded(object sender, RoutedEventArgs e)
|
private void Window_Loaded(object sender, RoutedEventArgs e)
|
||||||
{
|
{
|
||||||
@@ -210,7 +205,6 @@ namespace Serein.WorkBench
|
|||||||
Console.WriteLine((FlowChartStackPanel.ActualWidth, FlowChartStackPanel.ActualHeight));
|
Console.WriteLine((FlowChartStackPanel.ActualWidth, FlowChartStackPanel.ActualHeight));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 运行完成
|
/// 运行完成
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -345,13 +339,25 @@ namespace Serein.WorkBench
|
|||||||
/// <param name="eventArgs"></param>
|
/// <param name="eventArgs"></param>
|
||||||
private void FlowEnvironment_NodeRemoteEvent(NodeRemoteEventArgs eventArgs)
|
private void FlowEnvironment_NodeRemoteEvent(NodeRemoteEventArgs eventArgs)
|
||||||
{
|
{
|
||||||
|
var nodeGuid = eventArgs.NodeGuid;
|
||||||
|
if (!NodeControls.TryGetValue(nodeGuid, out NodeControlBase nodeControl))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if(nodeControl is null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (selectNodeControls.Count > 0)
|
||||||
|
{
|
||||||
|
if (selectNodeControls.Contains(nodeControl))
|
||||||
|
{
|
||||||
|
selectNodeControls.Remove(nodeControl);
|
||||||
|
}
|
||||||
|
}
|
||||||
this.Dispatcher.Invoke(() =>
|
this.Dispatcher.Invoke(() =>
|
||||||
{
|
{
|
||||||
var nodeGuid = eventArgs.NodeGuid;
|
|
||||||
if (!NodeControls.TryGetValue(nodeGuid, out var nodeControl))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
FlowChartCanvas.Children.Remove(nodeControl);
|
FlowChartCanvas.Children.Remove(nodeControl);
|
||||||
NodeControls.Remove(nodeControl.ViewModel.Node.Guid);
|
NodeControls.Remove(nodeControl.ViewModel.Node.Guid);
|
||||||
});
|
});
|
||||||
@@ -643,10 +649,6 @@ namespace Serein.WorkBench
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region 右键菜单事件
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 开始创建连接 True线 操作,设置起始块和绘制连接线。
|
/// 开始创建连接 True线 操作,设置起始块和绘制连接线。
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -676,6 +678,10 @@ namespace Serein.WorkBench
|
|||||||
this.KeyDown += MainWindow_KeyDown;
|
this.KeyDown += MainWindow_KeyDown;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region 右键菜单事件
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 配置连接曲线的右键菜单
|
/// 配置连接曲线的右键菜单
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -683,7 +689,6 @@ namespace Serein.WorkBench
|
|||||||
private void ConfigureLineContextMenu(Connection connection)
|
private void ConfigureLineContextMenu(Connection connection)
|
||||||
{
|
{
|
||||||
var contextMenu = new ContextMenu();
|
var contextMenu = new ContextMenu();
|
||||||
|
|
||||||
contextMenu.Items.Add(CreateMenuItem("删除连线", (s, e) => DeleteConnection(connection)));
|
contextMenu.Items.Add(CreateMenuItem("删除连线", (s, e) => DeleteConnection(connection)));
|
||||||
connection.ArrowPath.ContextMenu = contextMenu;
|
connection.ArrowPath.ContextMenu = contextMenu;
|
||||||
connection.BezierPath.ContextMenu = contextMenu;
|
connection.BezierPath.ContextMenu = contextMenu;
|
||||||
@@ -705,7 +710,6 @@ namespace Serein.WorkBench
|
|||||||
FlowEnvironment.RemoteConnect(fromNodeGuid, toNodeGuid, connection.Type);
|
FlowEnvironment.RemoteConnect(fromNodeGuid, toNodeGuid, connection.Type);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 查看返回类型(树形结构展开类型的成员)
|
/// 查看返回类型(树形结构展开类型的成员)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -762,9 +766,67 @@ namespace Serein.WorkBench
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
#region 与流程图相关的拖拽操作
|
#region 与流程图相关的拖拽操作
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 鼠标在画布移动。
|
||||||
|
/// 选择控件状态下,调整选择框大小
|
||||||
|
/// 连接状态下,实时更新连接线的终点位置。
|
||||||
|
/// 移动画布状态下,移动画布。
|
||||||
|
/// </summary>
|
||||||
|
private void FlowChartCanvas_MouseMove(object sender, MouseEventArgs e)
|
||||||
|
{
|
||||||
|
if (IsSelectControl && e.LeftButton == MouseButtonState.Pressed) // 正在选取节点
|
||||||
|
{
|
||||||
|
// 获取当前鼠标位置
|
||||||
|
Point currentPoint = e.GetPosition(FlowChartCanvas);
|
||||||
|
|
||||||
|
// 更新选取矩形的位置和大小
|
||||||
|
double x = Math.Min(currentPoint.X, startPoint.X);
|
||||||
|
double y = Math.Min(currentPoint.Y, startPoint.Y);
|
||||||
|
double width = Math.Abs(currentPoint.X - startPoint.X);
|
||||||
|
double height = Math.Abs(currentPoint.Y - startPoint.Y);
|
||||||
|
|
||||||
|
Canvas.SetLeft(SelectionRectangle, x);
|
||||||
|
Canvas.SetTop(SelectionRectangle, y);
|
||||||
|
SelectionRectangle.Width = width;
|
||||||
|
SelectionRectangle.Height = height;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if (IsConnecting) // 正在连接节点
|
||||||
|
{
|
||||||
|
Point position = e.GetPosition(FlowChartCanvas);
|
||||||
|
if (currentLine == null || startConnectNodeControl == null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
currentLine.X1 = Canvas.GetLeft(startConnectNodeControl) + startConnectNodeControl.ActualWidth / 2;
|
||||||
|
currentLine.Y1 = Canvas.GetTop(startConnectNodeControl) + startConnectNodeControl.ActualHeight / 2;
|
||||||
|
currentLine.X2 = position.X;
|
||||||
|
currentLine.Y2 = position.Y;
|
||||||
|
}
|
||||||
|
if (IsCanvasDragging) // 正在移动画布
|
||||||
|
{
|
||||||
|
Point currentMousePosition = e.GetPosition(this);
|
||||||
|
double deltaX = currentMousePosition.X - startPoint.X;
|
||||||
|
double deltaY = currentMousePosition.Y - startPoint.Y;
|
||||||
|
|
||||||
|
translateTransform.X += deltaX;
|
||||||
|
translateTransform.Y += deltaY;
|
||||||
|
|
||||||
|
startPoint = currentMousePosition;
|
||||||
|
|
||||||
|
foreach (var line in Connections)
|
||||||
|
{
|
||||||
|
line.Refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
e.Handled = true; // 防止事件传播影响其他控件
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 基础节点的拖拽放置创建
|
/// 基础节点的拖拽放置创建
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -886,7 +948,6 @@ namespace Serein.WorkBench
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 拖动效果,根据拖放数据是否为指定类型设置拖放效果
|
/// 拖动效果,根据拖放数据是否为指定类型设置拖放效果
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -1093,139 +1154,7 @@ namespace Serein.WorkBench
|
|||||||
}
|
}
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
#region 画布中框选节点控件动作
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 在画布中尝试选取控件
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void FlowChartCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
|
|
||||||
{
|
|
||||||
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
|
|
||||||
{
|
|
||||||
IsSelectControl = true;
|
|
||||||
|
|
||||||
// 开始选取时,记录鼠标起始点
|
|
||||||
startPoint = e.GetPosition(FlowChartCanvas);
|
|
||||||
|
|
||||||
// 初始化选取矩形的位置和大小
|
|
||||||
Canvas.SetLeft(SelectionRectangle, startPoint.X);
|
|
||||||
Canvas.SetTop(SelectionRectangle, startPoint.Y);
|
|
||||||
SelectionRectangle.Width = 0;
|
|
||||||
SelectionRectangle.Height = 0;
|
|
||||||
|
|
||||||
// 显示选取矩形
|
|
||||||
SelectionRectangle.Visibility = Visibility.Visible;
|
|
||||||
|
|
||||||
// 捕获鼠标,以便在鼠标移动到Canvas外部时仍能处理事件
|
|
||||||
FlowChartCanvas.CaptureMouse();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 在画布中释放鼠标按下,结束选取状态
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="sender"></param>
|
|
||||||
/// <param name="e"></param>
|
|
||||||
private void FlowChartCanvas_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
|
|
||||||
{
|
|
||||||
if (IsSelectControl)
|
|
||||||
{
|
|
||||||
|
|
||||||
IsSelectControl = false;
|
|
||||||
// 释放鼠标捕获
|
|
||||||
FlowChartCanvas.ReleaseMouseCapture();
|
|
||||||
|
|
||||||
// 隐藏选取矩形(如果需要保持选取状态,可以删除此行)
|
|
||||||
SelectionRectangle.Visibility = Visibility.Collapsed;
|
|
||||||
|
|
||||||
// 处理选取区域内的元素(例如,获取选取范围内的控件)
|
|
||||||
Rect selectionArea = new Rect(Canvas.GetLeft(SelectionRectangle),
|
|
||||||
Canvas.GetTop(SelectionRectangle),
|
|
||||||
SelectionRectangle.Width,
|
|
||||||
SelectionRectangle.Height);
|
|
||||||
|
|
||||||
|
|
||||||
selectControls.Clear();
|
|
||||||
// 在此处处理选取的逻辑
|
|
||||||
foreach (UIElement element in FlowChartCanvas.Children)
|
|
||||||
{
|
|
||||||
Rect elementBounds = new Rect(Canvas.GetLeft(element), Canvas.GetTop(element),
|
|
||||||
element.RenderSize.Width, element.RenderSize.Height);
|
|
||||||
|
|
||||||
if (selectionArea.Contains(elementBounds))
|
|
||||||
{
|
|
||||||
// 选中元素,执行相应操作
|
|
||||||
if (element is NodeControlBase control)
|
|
||||||
{
|
|
||||||
selectControls.Add(control);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Console.WriteLine($"一共选取了{selectControls.Count}个控件");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 鼠标在画布移动。
|
|
||||||
/// 选择控件状态下,调整选择框大小
|
|
||||||
/// 连接状态下,实时更新连接线的终点位置。
|
|
||||||
/// 移动画布状态下,移动画布。
|
|
||||||
/// </summary>
|
|
||||||
private void FlowChartCanvas_MouseMove(object sender, MouseEventArgs e)
|
|
||||||
{
|
|
||||||
if (IsSelectControl && e.LeftButton == MouseButtonState.Pressed) // 正在选取节点
|
|
||||||
{
|
|
||||||
// 获取当前鼠标位置
|
|
||||||
Point currentPoint = e.GetPosition(FlowChartCanvas);
|
|
||||||
|
|
||||||
// 更新选取矩形的位置和大小
|
|
||||||
double x = Math.Min(currentPoint.X, startPoint.X);
|
|
||||||
double y = Math.Min(currentPoint.Y, startPoint.Y);
|
|
||||||
double width = Math.Abs(currentPoint.X - startPoint.X);
|
|
||||||
double height = Math.Abs(currentPoint.Y - startPoint.Y);
|
|
||||||
|
|
||||||
Canvas.SetLeft(SelectionRectangle, x);
|
|
||||||
Canvas.SetTop(SelectionRectangle, y);
|
|
||||||
SelectionRectangle.Width = width;
|
|
||||||
SelectionRectangle.Height = height;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
if (IsConnecting) // 正在连接节点
|
|
||||||
{
|
|
||||||
Point position = e.GetPosition(FlowChartCanvas);
|
|
||||||
if (currentLine == null || startConnectNodeControl == null)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
currentLine.X1 = Canvas.GetLeft(startConnectNodeControl) + startConnectNodeControl.ActualWidth / 2;
|
|
||||||
currentLine.Y1 = Canvas.GetTop(startConnectNodeControl) + startConnectNodeControl.ActualHeight / 2;
|
|
||||||
currentLine.X2 = position.X;
|
|
||||||
currentLine.Y2 = position.Y;
|
|
||||||
}
|
|
||||||
if (IsCanvasDragging) // 正在移动画布
|
|
||||||
{
|
|
||||||
Point currentMousePosition = e.GetPosition(this);
|
|
||||||
double deltaX = currentMousePosition.X - startPoint.X;
|
|
||||||
double deltaY = currentMousePosition.Y - startPoint.Y;
|
|
||||||
|
|
||||||
translateTransform.X += deltaX;
|
|
||||||
translateTransform.Y += deltaY;
|
|
||||||
|
|
||||||
startPoint = currentMousePosition;
|
|
||||||
|
|
||||||
foreach (var line in Connections)
|
|
||||||
{
|
|
||||||
line.Refresh();
|
|
||||||
}
|
|
||||||
|
|
||||||
e.Handled = true; // 防止事件传播影响其他控件
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
#region 拖动画布实现缩放平移效果
|
#region 拖动画布实现缩放平移效果
|
||||||
private void FlowChartCanvas_MouseDown(object sender, MouseButtonEventArgs e)
|
private void FlowChartCanvas_MouseDown(object sender, MouseButtonEventArgs e)
|
||||||
@@ -1251,25 +1180,32 @@ namespace Serein.WorkBench
|
|||||||
// 单纯缩放画布,不改变画布大小
|
// 单纯缩放画布,不改变画布大小
|
||||||
private void FlowChartCanvas_MouseWheel(object sender, MouseWheelEventArgs e)
|
private void FlowChartCanvas_MouseWheel(object sender, MouseWheelEventArgs e)
|
||||||
{
|
{
|
||||||
//var w = (int)(FlowChartCanvas.Width * scaleTransform.ScaleX);
|
|
||||||
//var h = (int)(FlowChartCanvas.Height * scaleTransform.ScaleY);
|
|
||||||
|
|
||||||
//var TMP1 = w / FlowChartStackPanel.ActualWidth < 0.9;
|
|
||||||
//var TMP2 = h / FlowChartStackPanel.ActualHeight < 0.9;
|
|
||||||
|
|
||||||
//Console.WriteLine("w"+(w, FlowChartStackPanel.ActualWidth, TMP1));
|
|
||||||
//Console.WriteLine("h"+(h, FlowChartStackPanel.ActualHeight, TMP2));
|
|
||||||
|
|
||||||
|
|
||||||
if (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl))
|
if (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl))
|
||||||
{
|
{
|
||||||
if (e.Delta < 0 && scaleTransform.ScaleX < 0.2) return;
|
if (e.Delta < 0 && scaleTransform.ScaleX < 0.2) return;
|
||||||
if (e.Delta > 0 && scaleTransform.ScaleY > 1.5) return;
|
if (e.Delta > 0 && scaleTransform.ScaleY > 1.5) return;
|
||||||
double scale = e.Delta > 0 ? 0.1 : -0.1;
|
// 获取鼠标在 Canvas 内的相对位置
|
||||||
|
var mousePosition = e.GetPosition(FlowChartCanvas);
|
||||||
|
|
||||||
scaleTransform.ScaleX += scale;
|
// 缩放因子,根据滚轮方向调整
|
||||||
scaleTransform.ScaleY += scale;
|
double zoomFactor = e.Delta > 0 ? 0.1 : -0.1;
|
||||||
|
//double zoomFactor = e.Delta > 0 ? 1.1 : 0.9;
|
||||||
|
|
||||||
|
// 当前缩放比例
|
||||||
|
double oldScale = scaleTransform.ScaleX;
|
||||||
|
// double newScale = oldScale * zoomFactor;
|
||||||
|
double newScale = oldScale + zoomFactor;
|
||||||
|
// 更新缩放比例
|
||||||
|
scaleTransform.ScaleX = newScale;
|
||||||
|
scaleTransform.ScaleY = newScale;
|
||||||
|
|
||||||
|
// 计算缩放前后鼠标相对于 Canvas 的位置差异
|
||||||
|
// double offsetX = mousePosition.X - (mousePosition.X * zoomFactor);
|
||||||
|
// double offsetY = mousePosition.Y - (mousePosition.Y * zoomFactor);
|
||||||
|
|
||||||
|
// 更新 TranslateTransform,确保以鼠标位置为中心进行缩放
|
||||||
|
translateTransform.X -= (mousePosition.X * (newScale - oldScale));
|
||||||
|
translateTransform.Y -= (mousePosition.Y * (newScale - oldScale));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1278,8 +1214,6 @@ namespace Serein.WorkBench
|
|||||||
{
|
{
|
||||||
FlowChartCanvas.Width = width;
|
FlowChartCanvas.Width = width;
|
||||||
FlowChartCanvas.Height = height;
|
FlowChartCanvas.Height = height;
|
||||||
//FlowChartStackPanel.Width = width;
|
|
||||||
//FlowChartStackPanel.Height = height;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -1331,21 +1265,10 @@ namespace Serein.WorkBench
|
|||||||
double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
|
double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
|
||||||
double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
|
double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
|
||||||
|
|
||||||
// 更新 Canvas 大小
|
newHeight = newHeight < 400 ? 400 : newHeight;
|
||||||
FlowChartCanvas.Width = newWidth;
|
newWidth = newWidth < 400 ? 400 : newWidth;
|
||||||
FlowChartCanvas.Height = newHeight;
|
|
||||||
|
|
||||||
// 如果宽度和高度超过400,调整TranslateTransform以保持左上角不动
|
InitializeCanvas(newWidth, newHeight);
|
||||||
if (newWidth > 400 && newHeight > 400)
|
|
||||||
{
|
|
||||||
// 计算平移的变化,保持左上角不动
|
|
||||||
double deltaX = -horizontalChange / 2; // 水平方向的平移
|
|
||||||
double deltaY = -verticalChange / 2; // 垂直方向的平移
|
|
||||||
|
|
||||||
// 调整TranslateTransform以补偿尺寸变化
|
|
||||||
translateTransform.X += deltaX;
|
|
||||||
translateTransform.Y += deltaY;
|
|
||||||
}
|
|
||||||
|
|
||||||
//// 从右下角调整大小
|
//// 从右下角调整大小
|
||||||
//double newWidth = Math.Max(FlowChartCanvas.ActualWidth + e.HorizontalChange * scaleTransform.ScaleX, 0);
|
//double newWidth = Math.Max(FlowChartCanvas.ActualWidth + e.HorizontalChange * scaleTransform.ScaleX, 0);
|
||||||
@@ -1380,45 +1303,14 @@ namespace Serein.WorkBench
|
|||||||
private void Thumb_DragDelta_Right(object sender, DragDeltaEventArgs e)
|
private void Thumb_DragDelta_Right(object sender, DragDeltaEventArgs e)
|
||||||
{
|
{
|
||||||
//从右侧调整大小
|
//从右侧调整大小
|
||||||
//double newWidth = Math.Max(FlowChartCanvas.ActualWidth + e.HorizontalChange * scaleTransform.ScaleX, 0);
|
// 获取缩放后的水平变化
|
||||||
//newWidth = newWidth < 400 ? 400 : newWidth;
|
|
||||||
//if (newWidth > 400)
|
|
||||||
//{
|
|
||||||
// FlowChartCanvas.Width = newWidth;
|
|
||||||
|
|
||||||
// double x = e.HorizontalChange > 0 ? -0.5 : 0.5;
|
|
||||||
// double y = 0;
|
|
||||||
|
|
||||||
// double deltaX = x * scaleTransform.ScaleX;
|
|
||||||
// double deltaY = y * 0;
|
|
||||||
// Test(deltaX, deltaY);
|
|
||||||
//}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
// 获取缩放后的水平和垂直变化
|
|
||||||
double horizontalChange = e.HorizontalChange * scaleTransform.ScaleX;
|
double horizontalChange = e.HorizontalChange * scaleTransform.ScaleX;
|
||||||
//double verticalChange = e.VerticalChange * scaleTransform.ScaleY;
|
|
||||||
|
|
||||||
// 计算新的宽度和高度,确保不会小于400
|
// 计算新的宽度,确保不会小于400
|
||||||
double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
|
double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
|
||||||
//double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
|
|
||||||
|
newWidth = newWidth < 400 ? 400 : newWidth;
|
||||||
// 更新 Canvas 大小
|
InitializeCanvas(newWidth, FlowChartCanvas.Height);
|
||||||
FlowChartCanvas.Width = newWidth;
|
|
||||||
//FlowChartCanvas.Height = newHeight;
|
|
||||||
|
|
||||||
// 如果宽度和高度超过400,调整TranslateTransform以保持左上角不动
|
|
||||||
if (newWidth > 400 /*&& newHeight > 400*/)
|
|
||||||
{
|
|
||||||
// 计算平移的变化,保持左上角不动
|
|
||||||
double deltaX = -horizontalChange / 2; // 水平方向的平移
|
|
||||||
//double deltaY = -verticalChange / 2; // 垂直方向的平移
|
|
||||||
|
|
||||||
// 调整TranslateTransform以补偿尺寸变化
|
|
||||||
translateTransform.X += deltaX;
|
|
||||||
//translateTransform.Y += deltaY;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1433,58 +1325,20 @@ namespace Serein.WorkBench
|
|||||||
|
|
||||||
private void Thumb_DragDelta_Bottom(object sender, DragDeltaEventArgs e)
|
private void Thumb_DragDelta_Bottom(object sender, DragDeltaEventArgs e)
|
||||||
{
|
{
|
||||||
//// 从底部调整大小
|
// 获取缩放后的垂直变化
|
||||||
//double oldHeight = FlowChartCanvas.Height;
|
|
||||||
|
|
||||||
//double newHeight = Math.Max(FlowChartCanvas.ActualHeight + e.VerticalChange * scaleTransform.ScaleY, 0);
|
|
||||||
////newHeight = newHeight < 400 ? 400 : newHeight;
|
|
||||||
//if(newHeight > 400)
|
|
||||||
//{
|
|
||||||
// FlowChartCanvas.Height = newHeight;
|
|
||||||
|
|
||||||
// double x = 0;
|
|
||||||
// double y = e.VerticalChange > 0 ? -0.5 : 0.5 ;
|
|
||||||
|
|
||||||
// double deltaX = x * 0;
|
|
||||||
// double deltaY = y * (scaleTransform.ScaleY);
|
|
||||||
|
|
||||||
// Test(deltaX, deltaY);
|
|
||||||
//}
|
|
||||||
|
|
||||||
|
|
||||||
// 获取缩放后的水平和垂直变化
|
|
||||||
//double horizontalChange = e.HorizontalChange * scaleTransform.ScaleX;
|
|
||||||
double verticalChange = e.VerticalChange * scaleTransform.ScaleY;
|
double verticalChange = e.VerticalChange * scaleTransform.ScaleY;
|
||||||
|
// 计算新的高度,确保不会小于400
|
||||||
// 计算新的宽度和高度,确保不会小于400
|
|
||||||
//double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
|
|
||||||
double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
|
double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
|
||||||
|
newHeight = newHeight < 400 ? 400 : newHeight;
|
||||||
// 更新 Canvas 大小
|
InitializeCanvas(FlowChartCanvas.Width, newHeight);
|
||||||
//FlowChartCanvas.Width = newWidth;
|
|
||||||
FlowChartCanvas.Height = newHeight;
|
|
||||||
|
|
||||||
// 如果宽度和高度超过400,调整TranslateTransform以保持左上角不动
|
|
||||||
if (/*newWidth > 400 &&*/ newHeight > 400)
|
|
||||||
{
|
|
||||||
// 计算平移的变化,保持左上角不动
|
|
||||||
//double deltaX = -horizontalChange / 2; // 水平方向的平移
|
|
||||||
double deltaY = -verticalChange / 2; // 垂直方向的平移
|
|
||||||
|
|
||||||
// 调整TranslateTransform以补偿尺寸变化
|
|
||||||
//translateTransform.X += deltaX;
|
|
||||||
translateTransform.Y += deltaY;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private void Test(double deltaX, double deltaY)
|
private void Test(double deltaX, double deltaY)
|
||||||
{
|
{
|
||||||
translateTransform.X += deltaX;
|
|
||||||
translateTransform.Y += deltaY;
|
|
||||||
//Console.WriteLine((translateTransform.X, translateTransform.Y));
|
//Console.WriteLine((translateTransform.X, translateTransform.Y));
|
||||||
|
//translateTransform.X += deltaX;
|
||||||
|
//translateTransform.Y += deltaY;
|
||||||
}
|
}
|
||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
@@ -1492,6 +1346,131 @@ namespace Serein.WorkBench
|
|||||||
|
|
||||||
#endregion
|
#endregion
|
||||||
|
|
||||||
|
#region 画布中框选节点控件动作
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 在画布中尝试选取控件
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void FlowChartCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
|
||||||
|
{
|
||||||
|
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
|
||||||
|
{
|
||||||
|
IsSelectControl = true;
|
||||||
|
|
||||||
|
// 开始选取时,记录鼠标起始点
|
||||||
|
startPoint = e.GetPosition(FlowChartCanvas);
|
||||||
|
|
||||||
|
// 初始化选取矩形的位置和大小
|
||||||
|
Canvas.SetLeft(SelectionRectangle, startPoint.X);
|
||||||
|
Canvas.SetTop(SelectionRectangle, startPoint.Y);
|
||||||
|
SelectionRectangle.Width = 0;
|
||||||
|
SelectionRectangle.Height = 0;
|
||||||
|
|
||||||
|
// 显示选取矩形
|
||||||
|
SelectionRectangle.Visibility = Visibility.Visible;
|
||||||
|
SelectionRectangle.ContextMenu ??= ConfiguerSelectionRectangle();
|
||||||
|
|
||||||
|
// 捕获鼠标,以便在鼠标移动到Canvas外部时仍能处理事件
|
||||||
|
FlowChartCanvas.CaptureMouse();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private ContextMenu ConfiguerSelectionRectangle()
|
||||||
|
{
|
||||||
|
var contextMenu = new ContextMenu();
|
||||||
|
contextMenu.Items.Add(CreateMenuItem("删除", (s, e) =>
|
||||||
|
{
|
||||||
|
if(selectNodeControls.Count > 0)
|
||||||
|
{
|
||||||
|
foreach(var node in selectNodeControls.ToArray())
|
||||||
|
{
|
||||||
|
var guid = node?.ViewModel?.Node?.Guid;
|
||||||
|
if (!string.IsNullOrEmpty(guid))
|
||||||
|
{
|
||||||
|
FlowEnvironment.RemoteNode(guid);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
SelectionRectangle.Visibility = Visibility.Collapsed;
|
||||||
|
}));
|
||||||
|
return contextMenu;
|
||||||
|
// nodeControl.ContextMenu = contextMenu;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 在画布中释放鼠标按下,结束选取状态
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender"></param>
|
||||||
|
/// <param name="e"></param>
|
||||||
|
private void FlowChartCanvas_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
|
||||||
|
{
|
||||||
|
if (IsSelectControl)
|
||||||
|
{
|
||||||
|
CancelSelectNode(); // 取消之前选择的控件
|
||||||
|
IsSelectControl = false;
|
||||||
|
// 释放鼠标捕获
|
||||||
|
FlowChartCanvas.ReleaseMouseCapture();
|
||||||
|
|
||||||
|
// 隐藏选取矩形(如果需要保持选取状态显示,可以删除此行)
|
||||||
|
// SelectionRectangle.Visibility = Visibility.Collapsed;
|
||||||
|
|
||||||
|
// 处理选取区域内的元素(例如,获取选取范围内的控件)
|
||||||
|
Rect selectionArea = new Rect(Canvas.GetLeft(SelectionRectangle),
|
||||||
|
Canvas.GetTop(SelectionRectangle),
|
||||||
|
SelectionRectangle.Width,
|
||||||
|
SelectionRectangle.Height);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
// 在此处处理选取的逻辑
|
||||||
|
foreach (UIElement element in FlowChartCanvas.Children)
|
||||||
|
{
|
||||||
|
Rect elementBounds = new Rect(Canvas.GetLeft(element), Canvas.GetTop(element),
|
||||||
|
element.RenderSize.Width, element.RenderSize.Height);
|
||||||
|
|
||||||
|
if (selectionArea.Contains(elementBounds))
|
||||||
|
{
|
||||||
|
// 选中元素,执行相应操作
|
||||||
|
if (element is NodeControlBase control)
|
||||||
|
{
|
||||||
|
selectNodeControls.Add(control);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
SelectedNode();// 选择之后需要执行的操作
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SelectedNode()
|
||||||
|
{
|
||||||
|
if(selectNodeControls.Count == 0)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"没有选择控件");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Console.WriteLine($"一共选取了{selectNodeControls.Count}个控件");
|
||||||
|
foreach (var node in selectNodeControls)
|
||||||
|
{
|
||||||
|
node.ViewModel.Selected();
|
||||||
|
node.ViewModel.CancelSelect();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private void CancelSelectNode()
|
||||||
|
{
|
||||||
|
foreach (var node in selectNodeControls)
|
||||||
|
{
|
||||||
|
node.ViewModel.CancelSelect();
|
||||||
|
}
|
||||||
|
selectNodeControls.Clear();
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// 卸载DLL文件,清空当前项目
|
/// 卸载DLL文件,清空当前项目
|
||||||
|
|||||||
73
WorkBench/Node/NodeControlViewModelBase.cs
Normal file
73
WorkBench/Node/NodeControlViewModelBase.cs
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
using Serein.Library.Entity;
|
||||||
|
using Serein.NodeFlow.Base;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.ComponentModel;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace Serein.WorkBench.Node.ViewModel
|
||||||
|
{
|
||||||
|
public abstract class NodeControlViewModelBase : INotifyPropertyChanged
|
||||||
|
{
|
||||||
|
public NodeControlViewModelBase(NodeModelBase node)
|
||||||
|
{
|
||||||
|
Node = node;
|
||||||
|
MethodDetails = Node.MethodDetails;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// 对应的节点实体类
|
||||||
|
/// </summary>
|
||||||
|
internal NodeModelBase Node { get; }
|
||||||
|
|
||||||
|
private bool isSelect;
|
||||||
|
/// <summary>
|
||||||
|
/// 表示节点控件是否被选中
|
||||||
|
/// </summary>
|
||||||
|
internal bool IsSelect
|
||||||
|
{
|
||||||
|
get => isSelect;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
isSelect = value;
|
||||||
|
// OnPropertyChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private MethodDetails methodDetails;
|
||||||
|
|
||||||
|
|
||||||
|
public MethodDetails MethodDetails
|
||||||
|
{
|
||||||
|
get => methodDetails;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
methodDetails = value;
|
||||||
|
OnPropertyChanged();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public event PropertyChangedEventHandler PropertyChanged;
|
||||||
|
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
||||||
|
|
||||||
|
{
|
||||||
|
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
///
|
||||||
|
/// </summary>
|
||||||
|
public void Selected()
|
||||||
|
{
|
||||||
|
IsSelect = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void CancelSelect()
|
||||||
|
{
|
||||||
|
IsSelect = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
using Serein.Library.Api;
|
using Serein.Library.Api;
|
||||||
using Serein.Library.Entity;
|
using Serein.Library.Entity;
|
||||||
using Serein.NodeFlow.Base;
|
using Serein.NodeFlow.Base;
|
||||||
|
using Serein.WorkBench.Node.ViewModel;
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
using System.ComponentModel;
|
using System.ComponentModel;
|
||||||
@@ -33,44 +34,7 @@ namespace Serein.WorkBench.Node.View
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
public abstract class NodeControlViewModelBase : INotifyPropertyChanged
|
|
||||||
{
|
|
||||||
public NodeControlViewModelBase(NodeModelBase node)
|
|
||||||
{
|
|
||||||
this.Node = node;
|
|
||||||
MethodDetails = this.Node.MethodDetails;
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 对应的节点实体类
|
|
||||||
/// </summary>
|
|
||||||
public NodeModelBase Node { get; }
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 表示节点控件是否被选中
|
|
||||||
/// </summary>
|
|
||||||
public bool IsSelect { get; set; } = false;
|
|
||||||
|
|
||||||
private MethodDetails methodDetails;
|
|
||||||
|
|
||||||
|
|
||||||
public MethodDetails MethodDetails
|
|
||||||
{
|
|
||||||
get => methodDetails;
|
|
||||||
set
|
|
||||||
{
|
|
||||||
methodDetails = value;
|
|
||||||
OnPropertyChanged();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public event PropertyChangedEventHandler PropertyChanged;
|
|
||||||
protected void OnPropertyChanged([CallerMemberName] string propertyName = null)
|
|
||||||
|
|
||||||
{
|
|
||||||
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user