1.优化了平移缩放逻辑

2.优化了触发器的执行,优化了节点执行时的代码逻辑
3.优化了节点方法委托的参数获取
This commit is contained in:
fengjiayi
2024-09-18 16:45:41 +08:00
parent 9041be139f
commit ef54c40d10
13 changed files with 640 additions and 743 deletions

View File

@@ -7,6 +7,7 @@ using Serein.Library.Utils;
using Serein.NodeFlow;
using Serein.NodeFlow.Base;
using Serein.NodeFlow.Model;
using Serein.WorkBench.Node;
using Serein.WorkBench.Node.View;
using Serein.WorkBench.Node.ViewModel;
using Serein.WorkBench.Themes;
@@ -66,27 +67,35 @@ namespace Serein.WorkBench
/// </summary>
private List<Connection> Connections { get; } = [];
#region
/// <summary>
/// 标记是否正在尝试选取控件
/// </summary>
private bool IsSelectControl;
/// <summary>
/// 标记是否正在进行连接操作
/// </summary>
private bool IsConnecting;
/// <summary>
/// 标记是否正在拖动控件
/// </summary>
private bool IsControlDragging;
/// <summary>
/// 标记是否正在拖动画布
/// </summary>
private bool IsCanvasDragging;
/// <summary>
/// 当前选取的控件
/// </summary>
private readonly List<NodeControlBase> selectControls = [];
/// <summary>
/// 拖动创建节点控件时的鼠标位置
/// </summary>
// private Point canvasDropPosition;
private readonly List<NodeControlBase> selectNodeControls = [];
/// <summary>
/// 记录拖动开始时的鼠标位置
/// </summary>
private Point startPoint;
/// <summary>
/// 流程图起点的控件
/// </summary>
// private NodeControlBase? flowStartBlock;
/// <summary>
/// 记录开始连接的文本块
/// </summary>
@@ -99,22 +108,8 @@ namespace Serein.WorkBench
/// 当前正在绘制的真假分支属性
/// </summary>
private ConnectionType currentConnectionType;
/// <summary>
/// 标记是否正在进行连接操作
/// </summary>
private bool IsConnecting;
/// <summary>
/// 标记是否正在尝试选取控件
/// </summary>
private bool IsSelectControl;
/// <summary>
/// 标记是否正在拖动控件
/// </summary>
private bool IsControlDragging;
/// <summary>
/// 标记是否正在拖动画布
/// </summary>
private bool IsCanvasDragging;
/// <summary>
/// 组合变换容器
/// </summary>
@@ -165,7 +160,6 @@ namespace Serein.WorkBench
}
private void InitUI()
{
canvasTransformGroup = new TransformGroup();
@@ -176,8 +170,9 @@ namespace Serein.WorkBench
canvasTransformGroup.Children.Add(translateTransform);
FlowChartCanvas.RenderTransform = canvasTransformGroup;
FlowChartCanvas.RenderTransformOrigin = new Point(0.5, 0.5);
//FlowChartCanvas.RenderTransformOrigin = new Point(0.5, 0.5);
}
#region Main窗体加载方法
private void Window_Loaded(object sender, RoutedEventArgs e)
{
@@ -210,7 +205,6 @@ namespace Serein.WorkBench
Console.WriteLine((FlowChartStackPanel.ActualWidth, FlowChartStackPanel.ActualHeight));
}
/// <summary>
/// 运行完成
/// </summary>
@@ -345,13 +339,25 @@ namespace Serein.WorkBench
/// <param name="eventArgs"></param>
private void FlowEnvironment_NodeRemoteEvent(NodeRemoteEventArgs eventArgs)
{
var nodeGuid = eventArgs.NodeGuid;
if (!NodeControls.TryGetValue(nodeGuid, out NodeControlBase nodeControl))
{
return;
}
if(nodeControl is null)
{
return;
}
if (selectNodeControls.Count > 0)
{
if (selectNodeControls.Contains(nodeControl))
{
selectNodeControls.Remove(nodeControl);
}
}
this.Dispatcher.Invoke(() =>
{
var nodeGuid = eventArgs.NodeGuid;
if (!NodeControls.TryGetValue(nodeGuid, out var nodeControl))
{
return;
}
FlowChartCanvas.Children.Remove(nodeControl);
NodeControls.Remove(nodeControl.ViewModel.Node.Guid);
});
@@ -643,10 +649,6 @@ namespace Serein.WorkBench
}
#endregion
#region
/// <summary>
/// 开始创建连接 True线 操作,设置起始块和绘制连接线。
/// </summary>
@@ -676,6 +678,10 @@ namespace Serein.WorkBench
this.KeyDown += MainWindow_KeyDown;
}
#endregion
#region
/// <summary>
/// 配置连接曲线的右键菜单
/// </summary>
@@ -683,7 +689,6 @@ namespace Serein.WorkBench
private void ConfigureLineContextMenu(Connection connection)
{
var contextMenu = new ContextMenu();
contextMenu.Items.Add(CreateMenuItem("删除连线", (s, e) => DeleteConnection(connection)));
connection.ArrowPath.ContextMenu = contextMenu;
connection.BezierPath.ContextMenu = contextMenu;
@@ -705,7 +710,6 @@ namespace Serein.WorkBench
FlowEnvironment.RemoteConnect(fromNodeGuid, toNodeGuid, connection.Type);
}
/// <summary>
/// 查看返回类型(树形结构展开类型的成员)
/// </summary>
@@ -762,9 +766,67 @@ namespace Serein.WorkBench
#endregion
#region
/// <summary>
/// 鼠标在画布移动。
/// 选择控件状态下,调整选择框大小
/// 连接状态下,实时更新连接线的终点位置。
/// 移动画布状态下,移动画布。
/// </summary>
private void FlowChartCanvas_MouseMove(object sender, MouseEventArgs e)
{
if (IsSelectControl && e.LeftButton == MouseButtonState.Pressed) // 正在选取节点
{
// 获取当前鼠标位置
Point currentPoint = e.GetPosition(FlowChartCanvas);
// 更新选取矩形的位置和大小
double x = Math.Min(currentPoint.X, startPoint.X);
double y = Math.Min(currentPoint.Y, startPoint.Y);
double width = Math.Abs(currentPoint.X - startPoint.X);
double height = Math.Abs(currentPoint.Y - startPoint.Y);
Canvas.SetLeft(SelectionRectangle, x);
Canvas.SetTop(SelectionRectangle, y);
SelectionRectangle.Width = width;
SelectionRectangle.Height = height;
}
if (IsConnecting) // 正在连接节点
{
Point position = e.GetPosition(FlowChartCanvas);
if (currentLine == null || startConnectNodeControl == null)
{
return;
}
currentLine.X1 = Canvas.GetLeft(startConnectNodeControl) + startConnectNodeControl.ActualWidth / 2;
currentLine.Y1 = Canvas.GetTop(startConnectNodeControl) + startConnectNodeControl.ActualHeight / 2;
currentLine.X2 = position.X;
currentLine.Y2 = position.Y;
}
if (IsCanvasDragging) // 正在移动画布
{
Point currentMousePosition = e.GetPosition(this);
double deltaX = currentMousePosition.X - startPoint.X;
double deltaY = currentMousePosition.Y - startPoint.Y;
translateTransform.X += deltaX;
translateTransform.Y += deltaY;
startPoint = currentMousePosition;
foreach (var line in Connections)
{
line.Refresh();
}
e.Handled = true; // 防止事件传播影响其他控件
}
}
/// <summary>
/// 基础节点的拖拽放置创建
/// </summary>
@@ -886,7 +948,6 @@ namespace Serein.WorkBench
}
}
/// <summary>
/// 拖动效果,根据拖放数据是否为指定类型设置拖放效果
/// </summary>
@@ -1093,139 +1154,7 @@ namespace Serein.WorkBench
}
#endregion
#region
/// <summary>
/// 在画布中尝试选取控件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FlowChartCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
{
IsSelectControl = true;
// 开始选取时,记录鼠标起始点
startPoint = e.GetPosition(FlowChartCanvas);
// 初始化选取矩形的位置和大小
Canvas.SetLeft(SelectionRectangle, startPoint.X);
Canvas.SetTop(SelectionRectangle, startPoint.Y);
SelectionRectangle.Width = 0;
SelectionRectangle.Height = 0;
// 显示选取矩形
SelectionRectangle.Visibility = Visibility.Visible;
// 捕获鼠标以便在鼠标移动到Canvas外部时仍能处理事件
FlowChartCanvas.CaptureMouse();
}
}
/// <summary>
/// 在画布中释放鼠标按下,结束选取状态
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FlowChartCanvas_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (IsSelectControl)
{
IsSelectControl = false;
// 释放鼠标捕获
FlowChartCanvas.ReleaseMouseCapture();
// 隐藏选取矩形(如果需要保持选取状态,可以删除此行)
SelectionRectangle.Visibility = Visibility.Collapsed;
// 处理选取区域内的元素(例如,获取选取范围内的控件)
Rect selectionArea = new Rect(Canvas.GetLeft(SelectionRectangle),
Canvas.GetTop(SelectionRectangle),
SelectionRectangle.Width,
SelectionRectangle.Height);
selectControls.Clear();
// 在此处处理选取的逻辑
foreach (UIElement element in FlowChartCanvas.Children)
{
Rect elementBounds = new Rect(Canvas.GetLeft(element), Canvas.GetTop(element),
element.RenderSize.Width, element.RenderSize.Height);
if (selectionArea.Contains(elementBounds))
{
// 选中元素,执行相应操作
if (element is NodeControlBase control)
{
selectControls.Add(control);
}
}
}
Console.WriteLine($"一共选取了{selectControls.Count}个控件");
}
}
/// <summary>
/// 鼠标在画布移动。
/// 选择控件状态下,调整选择框大小
/// 连接状态下,实时更新连接线的终点位置。
/// 移动画布状态下,移动画布。
/// </summary>
private void FlowChartCanvas_MouseMove(object sender, MouseEventArgs e)
{
if (IsSelectControl && e.LeftButton == MouseButtonState.Pressed) // 正在选取节点
{
// 获取当前鼠标位置
Point currentPoint = e.GetPosition(FlowChartCanvas);
// 更新选取矩形的位置和大小
double x = Math.Min(currentPoint.X, startPoint.X);
double y = Math.Min(currentPoint.Y, startPoint.Y);
double width = Math.Abs(currentPoint.X - startPoint.X);
double height = Math.Abs(currentPoint.Y - startPoint.Y);
Canvas.SetLeft(SelectionRectangle, x);
Canvas.SetTop(SelectionRectangle, y);
SelectionRectangle.Width = width;
SelectionRectangle.Height = height;
}
if (IsConnecting) // 正在连接节点
{
Point position = e.GetPosition(FlowChartCanvas);
if (currentLine == null || startConnectNodeControl == null)
{
return;
}
currentLine.X1 = Canvas.GetLeft(startConnectNodeControl) + startConnectNodeControl.ActualWidth / 2;
currentLine.Y1 = Canvas.GetTop(startConnectNodeControl) + startConnectNodeControl.ActualHeight / 2;
currentLine.X2 = position.X;
currentLine.Y2 = position.Y;
}
if (IsCanvasDragging) // 正在移动画布
{
Point currentMousePosition = e.GetPosition(this);
double deltaX = currentMousePosition.X - startPoint.X;
double deltaY = currentMousePosition.Y - startPoint.Y;
translateTransform.X += deltaX;
translateTransform.Y += deltaY;
startPoint = currentMousePosition;
foreach (var line in Connections)
{
line.Refresh();
}
e.Handled = true; // 防止事件传播影响其他控件
}
}
#endregion
#region
private void FlowChartCanvas_MouseDown(object sender, MouseButtonEventArgs e)
@@ -1251,25 +1180,32 @@ namespace Serein.WorkBench
// 单纯缩放画布,不改变画布大小
private void FlowChartCanvas_MouseWheel(object sender, MouseWheelEventArgs e)
{
//var w = (int)(FlowChartCanvas.Width * scaleTransform.ScaleX);
//var h = (int)(FlowChartCanvas.Height * scaleTransform.ScaleY);
//var TMP1 = w / FlowChartStackPanel.ActualWidth < 0.9;
//var TMP2 = h / FlowChartStackPanel.ActualHeight < 0.9;
//Console.WriteLine("w"+(w, FlowChartStackPanel.ActualWidth, TMP1));
//Console.WriteLine("h"+(h, FlowChartStackPanel.ActualHeight, TMP2));
if (Keyboard.IsKeyDown(Key.LeftCtrl) || Keyboard.IsKeyDown(Key.RightCtrl))
{
if (e.Delta < 0 && scaleTransform.ScaleX < 0.2) return;
if (e.Delta > 0 && scaleTransform.ScaleY > 1.5) return;
double scale = e.Delta > 0 ? 0.1 : -0.1;
// 获取鼠标在 Canvas 内的相对位置
var mousePosition = e.GetPosition(FlowChartCanvas);
scaleTransform.ScaleX += scale;
scaleTransform.ScaleY += scale;
// 缩放因子,根据滚轮方向调整
double zoomFactor = e.Delta > 0 ? 0.1 : -0.1;
//double zoomFactor = e.Delta > 0 ? 1.1 : 0.9;
// 当前缩放比例
double oldScale = scaleTransform.ScaleX;
// double newScale = oldScale * zoomFactor;
double newScale = oldScale + zoomFactor;
// 更新缩放比例
scaleTransform.ScaleX = newScale;
scaleTransform.ScaleY = newScale;
// 计算缩放前后鼠标相对于 Canvas 的位置差异
// double offsetX = mousePosition.X - (mousePosition.X * zoomFactor);
// double offsetY = mousePosition.Y - (mousePosition.Y * zoomFactor);
// 更新 TranslateTransform确保以鼠标位置为中心进行缩放
translateTransform.X -= (mousePosition.X * (newScale - oldScale));
translateTransform.Y -= (mousePosition.Y * (newScale - oldScale));
}
}
@@ -1278,8 +1214,6 @@ namespace Serein.WorkBench
{
FlowChartCanvas.Width = width;
FlowChartCanvas.Height = height;
//FlowChartStackPanel.Width = width;
//FlowChartStackPanel.Height = height;
}
@@ -1331,21 +1265,10 @@ namespace Serein.WorkBench
double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
// 更新 Canvas 大小
FlowChartCanvas.Width = newWidth;
FlowChartCanvas.Height = newHeight;
newHeight = newHeight < 400 ? 400 : newHeight;
newWidth = newWidth < 400 ? 400 : newWidth;
// 如果宽度和高度超过400调整TranslateTransform以保持左上角不动
if (newWidth > 400 && newHeight > 400)
{
// 计算平移的变化,保持左上角不动
double deltaX = -horizontalChange / 2; // 水平方向的平移
double deltaY = -verticalChange / 2; // 垂直方向的平移
// 调整TranslateTransform以补偿尺寸变化
translateTransform.X += deltaX;
translateTransform.Y += deltaY;
}
InitializeCanvas(newWidth, newHeight);
//// 从右下角调整大小
//double newWidth = Math.Max(FlowChartCanvas.ActualWidth + e.HorizontalChange * scaleTransform.ScaleX, 0);
@@ -1380,45 +1303,14 @@ namespace Serein.WorkBench
private void Thumb_DragDelta_Right(object sender, DragDeltaEventArgs e)
{
//从右侧调整大小
//double newWidth = Math.Max(FlowChartCanvas.ActualWidth + e.HorizontalChange * scaleTransform.ScaleX, 0);
//newWidth = newWidth < 400 ? 400 : newWidth;
//if (newWidth > 400)
//{
// FlowChartCanvas.Width = newWidth;
// double x = e.HorizontalChange > 0 ? -0.5 : 0.5;
// double y = 0;
// double deltaX = x * scaleTransform.ScaleX;
// double deltaY = y * 0;
// Test(deltaX, deltaY);
//}
// 获取缩放后的水平和垂直变化
// 获取缩放后的水平变化
double horizontalChange = e.HorizontalChange * scaleTransform.ScaleX;
//double verticalChange = e.VerticalChange * scaleTransform.ScaleY;
// 计算新的宽度和高度确保不会小于400
// 计算新的宽度确保不会小于400
double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
//double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
// 更新 Canvas 大小
FlowChartCanvas.Width = newWidth;
//FlowChartCanvas.Height = newHeight;
// 如果宽度和高度超过400调整TranslateTransform以保持左上角不动
if (newWidth > 400 /*&& newHeight > 400*/)
{
// 计算平移的变化,保持左上角不动
double deltaX = -horizontalChange / 2; // 水平方向的平移
//double deltaY = -verticalChange / 2; // 垂直方向的平移
// 调整TranslateTransform以补偿尺寸变化
translateTransform.X += deltaX;
//translateTransform.Y += deltaY;
}
newWidth = newWidth < 400 ? 400 : newWidth;
InitializeCanvas(newWidth, FlowChartCanvas.Height);
}
@@ -1433,58 +1325,20 @@ namespace Serein.WorkBench
private void Thumb_DragDelta_Bottom(object sender, DragDeltaEventArgs e)
{
//// 从底部调整大小
//double oldHeight = FlowChartCanvas.Height;
//double newHeight = Math.Max(FlowChartCanvas.ActualHeight + e.VerticalChange * scaleTransform.ScaleY, 0);
////newHeight = newHeight < 400 ? 400 : newHeight;
//if(newHeight > 400)
//{
// FlowChartCanvas.Height = newHeight;
// double x = 0;
// double y = e.VerticalChange > 0 ? -0.5 : 0.5 ;
// double deltaX = x * 0;
// double deltaY = y * (scaleTransform.ScaleY);
// Test(deltaX, deltaY);
//}
// 获取缩放后的水平和垂直变化
//double horizontalChange = e.HorizontalChange * scaleTransform.ScaleX;
// 获取缩放后的垂直变化
double verticalChange = e.VerticalChange * scaleTransform.ScaleY;
// 计算新的宽度和高度确保不会小于400
//double newWidth = Math.Max(FlowChartCanvas.ActualWidth + horizontalChange, 400);
// 计算新的高度确保不会小于400
double newHeight = Math.Max(FlowChartCanvas.ActualHeight + verticalChange, 400);
// 更新 Canvas 大小
//FlowChartCanvas.Width = newWidth;
FlowChartCanvas.Height = newHeight;
// 如果宽度和高度超过400调整TranslateTransform以保持左上角不动
if (/*newWidth > 400 &&*/ newHeight > 400)
{
// 计算平移的变化,保持左上角不动
//double deltaX = -horizontalChange / 2; // 水平方向的平移
double deltaY = -verticalChange / 2; // 垂直方向的平移
// 调整TranslateTransform以补偿尺寸变化
//translateTransform.X += deltaX;
translateTransform.Y += deltaY;
}
newHeight = newHeight < 400 ? 400 : newHeight;
InitializeCanvas(FlowChartCanvas.Width, newHeight);
}
private void Test(double deltaX, double deltaY)
{
translateTransform.X += deltaX;
translateTransform.Y += deltaY;
//Console.WriteLine((translateTransform.X, translateTransform.Y));
//translateTransform.X += deltaX;
//translateTransform.Y += deltaY;
}
#endregion
@@ -1492,6 +1346,131 @@ namespace Serein.WorkBench
#endregion
#region
/// <summary>
/// 在画布中尝试选取控件
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FlowChartCanvas_MouseLeftButtonDown(object sender, MouseButtonEventArgs e)
{
if (Keyboard.IsKeyDown(Key.LeftShift) || Keyboard.IsKeyDown(Key.RightShift))
{
IsSelectControl = true;
// 开始选取时,记录鼠标起始点
startPoint = e.GetPosition(FlowChartCanvas);
// 初始化选取矩形的位置和大小
Canvas.SetLeft(SelectionRectangle, startPoint.X);
Canvas.SetTop(SelectionRectangle, startPoint.Y);
SelectionRectangle.Width = 0;
SelectionRectangle.Height = 0;
// 显示选取矩形
SelectionRectangle.Visibility = Visibility.Visible;
SelectionRectangle.ContextMenu ??= ConfiguerSelectionRectangle();
// 捕获鼠标以便在鼠标移动到Canvas外部时仍能处理事件
FlowChartCanvas.CaptureMouse();
}
}
private ContextMenu ConfiguerSelectionRectangle()
{
var contextMenu = new ContextMenu();
contextMenu.Items.Add(CreateMenuItem("删除", (s, e) =>
{
if(selectNodeControls.Count > 0)
{
foreach(var node in selectNodeControls.ToArray())
{
var guid = node?.ViewModel?.Node?.Guid;
if (!string.IsNullOrEmpty(guid))
{
FlowEnvironment.RemoteNode(guid);
}
}
}
SelectionRectangle.Visibility = Visibility.Collapsed;
}));
return contextMenu;
// nodeControl.ContextMenu = contextMenu;
}
/// <summary>
/// 在画布中释放鼠标按下,结束选取状态
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void FlowChartCanvas_MouseLeftButtonUp(object sender, MouseButtonEventArgs e)
{
if (IsSelectControl)
{
CancelSelectNode(); // 取消之前选择的控件
IsSelectControl = false;
// 释放鼠标捕获
FlowChartCanvas.ReleaseMouseCapture();
// 隐藏选取矩形(如果需要保持选取状态显示,可以删除此行)
// SelectionRectangle.Visibility = Visibility.Collapsed;
// 处理选取区域内的元素(例如,获取选取范围内的控件)
Rect selectionArea = new Rect(Canvas.GetLeft(SelectionRectangle),
Canvas.GetTop(SelectionRectangle),
SelectionRectangle.Width,
SelectionRectangle.Height);
// 在此处处理选取的逻辑
foreach (UIElement element in FlowChartCanvas.Children)
{
Rect elementBounds = new Rect(Canvas.GetLeft(element), Canvas.GetTop(element),
element.RenderSize.Width, element.RenderSize.Height);
if (selectionArea.Contains(elementBounds))
{
// 选中元素,执行相应操作
if (element is NodeControlBase control)
{
selectNodeControls.Add(control);
}
}
}
SelectedNode();// 选择之后需要执行的操作
}
}
private void SelectedNode()
{
if(selectNodeControls.Count == 0)
{
Console.WriteLine($"没有选择控件");
return;
}
Console.WriteLine($"一共选取了{selectNodeControls.Count}个控件");
foreach (var node in selectNodeControls)
{
node.ViewModel.Selected();
node.ViewModel.CancelSelect();
}
}
private void CancelSelectNode()
{
foreach (var node in selectNodeControls)
{
node.ViewModel.CancelSelect();
}
selectNodeControls.Clear();
}
#endregion
/// <summary>
/// 卸载DLL文件清空当前项目