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https://gitee.com/langsisi_admin/serein-flow
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重新设计流程画布Canvas与节点Node的关联
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192
Workbench/Services/FlowNodeService.cs
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192
Workbench/Services/FlowNodeService.cs
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using Serein.Library;
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using Serein.Library.Api;
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using Serein.Workbench.Api;
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using Serein.Workbench.Node.View;
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using Serein.Workbench.Node.ViewModel;
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using Serein.Workbench.Views;
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namespace Serein.Workbench.Services
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{
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/// <summary>
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/// 流程节点管理
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/// </summary>
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public class FlowNodeService
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{
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#region 流程节点操作的相关事件
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public Action<FlowCanvasView> OnCreateFlowCanvasView { get; set; }
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public Action<string> OnRemoveFlowCanvasView { get; set; }
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#endregion
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#region 创建节点相关的属性
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/// <summary>
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/// 当前查看的画布
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/// </summary>
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public FlowCanvasView CurrentSelectCanvas { get; set; }
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/// <summary>
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/// 当前拖动的方法信息
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/// </summary>
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public MethodDetailsInfo? CurrentDragMdInfo { get; set; }
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/// <summary>
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/// 当前需要创建的节点类型
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/// </summary>
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public NodeControlType? CurrentNodeControlType { get; set; }
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/// <summary>
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/// 当前鼠标位置
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/// </summary>
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public PositionOfUI? CurrentMouseLocation { get; set; }
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/// <summary>
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/// 当前选中的节点
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/// </summary>
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public NodeControlBase? CurrentSelectNodeControl { get; set; }
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#endregion
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/// <summary>
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/// 连接开始节点
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/// </summary>
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public NodeControlBase? ConnectionStartNode { get; set; }
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/// <summary>
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/// 连接最终落点节点
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/// </summary>
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public NodeControlBase? ConnectionEndNode { get; set; }
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/*
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*/
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/// <summary>
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/// 记录流程画布
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/// </summary>
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private readonly Dictionary<string, FlowCanvasView> FlowCanvasViews = [];
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/// <summary>
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/// 记录加载的节点
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/// </summary>
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private readonly Dictionary<string, NodeControlViewModelBase> NodeControls = [];
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private readonly IFlowEnvironment flowEnvironment;
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private readonly IFlowEEForwardingService flowEEForwardingService;
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#region 初始化
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public FlowNodeService(IFlowEnvironment flowEnvironment,
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IFlowEEForwardingService flowEEForwardingService)
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{
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this.flowEnvironment = flowEnvironment;
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this.flowEEForwardingService = flowEEForwardingService;
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InitFlowEvent();
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}
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public void InitFlowEvent()
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{
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flowEEForwardingService.OnCanvasCreate += FlowEEForwardingService_OnCanvasCreate;
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flowEEForwardingService.OnCanvasRemove += FlowEEForwardingService_OnCanvasRemove;
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flowEEForwardingService.OnNodeCreate += FlowEEForwardingService_OnNodeCreate;
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flowEEForwardingService.OnNodeRemove += FlowEEForwardingService_OnNodeRemove;
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}
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private void FlowEEForwardingService_OnNodeRemove(NodeRemoveEventArgs eventArgs)
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{
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throw new NotImplementedException();
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}
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private void FlowEEForwardingService_OnNodeCreate(NodeCreateEventArgs eventArgs)
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{
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throw new NotImplementedException();
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}
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private void FlowEEForwardingService_OnCanvasRemove(CanvasRemoveEventArgs eventArgs)
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{
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OnRemoveFlowCanvasView.Invoke(eventArgs.CanvasGuid);
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}
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private void FlowEEForwardingService_OnCanvasCreate(CanvasCreateEventArgs eventArgs)
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{
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var info = eventArgs.Model;
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var model = eventArgs.Model;
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FlowCanvasView canvasView = new FlowCanvasView();
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canvasView.ViewModel.CanvasGuid = info.Guid;
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canvasView.ViewModel.Model = model;
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FlowCanvasViews.Add(info.Guid, canvasView);
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OnCreateFlowCanvasView.Invoke(canvasView); // 传递给订阅者
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}
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#endregion
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#region 向运行环境发出请求
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/// <summary>
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/// 向运行环境发出请求:添加画布
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/// </summary>
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/// <returns></returns>
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public void CreateFlowCanvas()
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{
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string canvasName = "";
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int height = 1000;
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int width = 600;
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_ = flowEnvironment.CreateCanvasAsync(canvasName, width, height);
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}
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/// <summary>
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/// 向运行环境发出请求:移除画布
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/// </summary>
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public void RemoveFlowCanvas()
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{
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if (CurrentSelectCanvas is null)
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{
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return;
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}
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_ = flowEnvironment.RemoveCanvasAsync(CurrentSelectCanvas.ViewModel.CanvasGuid);
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}
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/// <summary>
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/// 向运行环境发出请求:创建节点
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/// </summary>
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public void CreateNode()
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{
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string canvasGuid = CurrentSelectCanvas.ViewModel.CanvasGuid;
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NodeControlType? nodeType = CurrentNodeControlType;
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PositionOfUI? position = CurrentMouseLocation;
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MethodDetailsInfo? methodDetailsInfo = CurrentDragMdInfo;
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if (nodeType is null)
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{
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return;
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}
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if (position is null)
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{
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return;
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}
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_ = flowEnvironment.CreateNodeAsync(canvasGuid, (NodeControlType)nodeType, position, methodDetailsInfo);
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}
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/// <summary>
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/// 向运行环境发出请求:移除节点
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/// </summary>
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public void RemoteNode()
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{
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NodeControlBase? node = CurrentSelectNodeControl;
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if (node is null)
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{
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return;
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}
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var model = node.ViewModel.NodeModel;
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if (model is null)
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{
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return;
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}
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_ = flowEnvironment.RemoveNodeAsync(model.CanvasGuid, model.Guid);
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}
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#endregion
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}
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}
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