完成mvvm模式下,画布、节点编辑的基本重构

This commit is contained in:
fengjiayi
2025-05-26 23:55:23 +08:00
parent ba74facf7d
commit 7ad6041be6
38 changed files with 2056 additions and 436 deletions

View File

@@ -1,21 +1,27 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Serein.Library;
using Serein.Library.Api;
using Serein.Workbench.Api;
using Serein.Workbench.Node.View;
using Serein.Workbench.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using System.Windows;
using System.Windows.Controls;
namespace Serein.Workbench.ViewModels
{
public partial class FlowCanvasViewModel : ObservableObject
{
/// <summary>
/// 画布当前选中的节点
/// </summary>
public NodeControlBase CurrentSelectNodeControl { get; set; }
public NodeControlBase CurrentSelectNode { get; set; }
/// <summary>
/// 正在创建节点方法调用关系
@@ -29,29 +35,13 @@ namespace Serein.Workbench.ViewModels
[ObservableProperty]
private bool _isConnectionArgSourceNode;
/// <summary>
/// 画布显示名称
/// </summary>
[ObservableProperty]
private string _name;
/// <summary>
/// 画布ID
/// </summary>
[ObservableProperty]
private string _canvasGuid;
/// <summary>
/// 画布数据实体
/// </summary>
[ObservableProperty]
private FlowCanvasModel _model;
private FlowCanvasDetails _model;
public FlowCanvasViewModel()
{
}
}
}

View File

@@ -1,6 +1,8 @@
using CommunityToolkit.Mvvm.ComponentModel;
using CommunityToolkit.Mvvm.Input;
using Serein.Workbench.Api;
using Serein.Workbench.Models;
using Serein.Workbench.Node.View;
using Serein.Workbench.Services;
using Serein.Workbench.Views;
using System;
@@ -20,13 +22,17 @@ namespace Serein.Workbench.ViewModels
/// </summary>
public partial class FlowEditViewModel : ObservableObject
{
public ObservableCollection<FlowCanvasModel> Tabs { get; set; } = [];
public ObservableCollection<FlowEditorTabModel> CanvasTabs { get; set; } = [];
public ICommand AddTabCommand { get; set; }
public ICommand RemoveTabCommand { get; set; }
public ICommand RenameTabCommand { get; set; }
/// <summary>
/// 当前选择的画布
/// </summary>
[ObservableProperty]
private FlowCanvasModel _selectedTab;
private FlowEditorTabModel _selectedTab;
private readonly FlowNodeService flowNodeService;
@@ -34,39 +40,42 @@ namespace Serein.Workbench.ViewModels
{
this.flowNodeService = flowNodeService;
AddTabCommand = new RelayCommand(AddTab);
RemoveTabCommand = new RelayCommand(RemoveTab, CanRemoveTab);
RemoveTabCommand = new RelayCommand(RemoveTab);
flowNodeService.OnCreateFlowCanvasView += OnCreateFlowCanvasView; // 运行环境创建了画布
flowNodeService.OnRemoveFlowCanvasView += OnRemoveFlowCanvasView; // 运行环境移除了画布
flowNodeService.OnCreateFlowCanvasView += OnCreateFlowCanvasView; // 创建了画布
flowNodeService.OnRemoveFlowCanvasView += OnRemoveFlowCanvasView; // 移除了画布
this.PropertyChanged += OnPropertyChanged;
}
private void OnPropertyChanged(object? value, PropertyChangedEventArgs e)
{
if (nameof(SelectedTab).Equals(e.PropertyName) && value is FlowCanvasModel model)
{
flowNodeService.CurrentSelectCanvas = model.Content; // 选中的视图发生改变
}
if (this.SelectedTab is null) return;
flowNodeService.CurrentSelectCanvas = this.SelectedTab.Content;
}
#region
private void OnCreateFlowCanvasView(FlowCanvasView FlowCanvasView)
private void OnCreateFlowCanvasView(FlowCanvasView canvas)
{
var model = new FlowCanvasModel { Content = FlowCanvasView, Name = FlowCanvasView.ViewModel.Name };
Tabs.Add(model);
var model = new FlowEditorTabModel(canvas);
CanvasTabs.Add(model);
SelectedTab = model;
}
private void OnRemoveFlowCanvasView(string canvasGuid)
private void OnRemoveFlowCanvasView(FlowCanvasView canvas)
{
var tab = Tabs.FirstOrDefault(t => t.Content.ViewModel.Model.Guid.Equals(canvasGuid, StringComparison.OrdinalIgnoreCase));
var tab = CanvasTabs.FirstOrDefault(c => c.Content.Guid.Equals(canvas.Guid));
if (tab is null)
{
return;
}
Tabs.Remove(tab);
Tabs.Remove(SelectedTab);
if(Tabs.Count > 0 && Tabs[^1] is FlowCanvasModel view )
CanvasTabs.Remove(tab);
if (CanvasTabs.Count > 0 && CanvasTabs[^1] is FlowEditorTabModel c)
{
SelectedTab = view;
SelectedTab = c;
}
}
#endregion
@@ -75,10 +84,9 @@ namespace Serein.Workbench.ViewModels
private void AddTab() => flowNodeService.CreateFlowCanvas();
private void RemoveTab()
{
if (Tabs.Count > 0 && SelectedTab != null) flowNodeService.RemoveFlowCanvas();
if (CanvasTabs.Count > 0 && SelectedTab != null) flowNodeService.RemoveFlowCanvas();
}
private bool CanRemoveTab() => SelectedTab != null;
@@ -86,12 +94,12 @@ namespace Serein.Workbench.ViewModels
/// 进入编辑模式
/// </summary>
/// <param name="tab"></param>
public void StartEditingTab(FlowCanvasModel tab)
public void StartEditingTab(FlowEditorTabModel tab)
{
if (tab != null)
{
tab.IsEditing = true;
OnPropertyChanged(nameof(Tabs)); // 刷新Tabs集合以便更新UI
OnPropertyChanged(nameof(CanvasTabs)); // 刷新Tabs集合以便更新UI
}
}
@@ -100,13 +108,13 @@ namespace Serein.Workbench.ViewModels
/// </summary>
/// <param name="tab"></param>
/// <param name="newName"></param>
public void EndEditingTab(FlowCanvasModel tab, string newName)
public void EndEditingTab(FlowEditorTabModel tab, string? newName = null)
{
if (tab != null)
{
tab.IsEditing = false;
tab.Name = newName; // 设置新名称
OnPropertyChanged(nameof(Tabs)); // 刷新Tabs集合
if(tab.Name != newName && !string.IsNullOrWhiteSpace(newName)) tab.Name = newName; // 名称合法时设置新名称
OnPropertyChanged(nameof(CanvasTabs)); // 刷新Tabs集合
}
}

View File

@@ -1,6 +1,7 @@
using CommunityToolkit.Mvvm.ComponentModel;
using Serein.Workbench.Api;
using Serein.Workbench.Models;
using Serein.Workbench.Services;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@@ -13,10 +14,12 @@ namespace Serein.Workbench.ViewModels
internal partial class FlowWorkbenchViewModel : ObservableObject
{
private readonly IFlowEEForwardingService flowEEForwardingService;
private readonly IWorkbenchEventService workbenchEventService;
public FlowWorkbenchViewModel(IFlowEEForwardingService flowEEForwardingService)
public FlowWorkbenchViewModel(IFlowEEForwardingService flowEEForwardingService, IWorkbenchEventService workbenchEventService)
{
this.flowEEForwardingService = flowEEForwardingService;
this.workbenchEventService = workbenchEventService;
//flowEEForwardingService.OnDllLoad += FlowEEForwardingService_OnDllLoad;
}
}

View File

@@ -21,23 +21,33 @@ namespace Serein.Workbench.ViewModels
/// 加载远程项目
/// </summary>
public ICommand LoadRemoteProjectCommand { get; private set; }
/// <summary>
/// 增加流程图
/// </summary>
public ICommand CreateFlowCanvasCommand { get; private set; }
/// <summary>
/// 增加流程图
/// 移除流程图
/// </summary>
public ICommand RemoteFlowCanvasCommand { get; private set; }
/// <summary>
/// 运行当前画布流程
/// </summary>
public ICommand StartCurrentCanvasFlowCommand { get; private set; }
/// <summary>
/// 停止当前画布流程
/// </summary>
public ICommand StopCurrentCanvasFlowCommand { get; private set; }
/// <summary>
/// 打开环境输出窗口
/// </summary>
public ICommand OpenEnvOutWindowCommand { get; private set; }
/// <summary>
/// 打开动态编译窗口
/// </summary>
@@ -49,13 +59,33 @@ namespace Serein.Workbench.ViewModels
{
this.environment = environment;
SaveProjectCommand = new RelayCommand(SaveProject);
SaveProjectCommand = new RelayCommand(SaveProject); // 保存项目
LoadLocalProjectCommand = new RelayCommand(LoadLocalProject); // 加载本地项目
LoadRemoteProjectCommand = new RelayCommand(LoadRemoteProject); // 加载远程项目
CreateFlowCanvasCommand = new RelayCommand(CreateFlowCanvas); // 增加画布
RemoteFlowCanvasCommand = new RelayCommand(RemoteFlowCanvas); // 移除画布
StartCurrentCanvasFlowCommand = new RelayCommand(StartCurrentCanvasFlow); // 运行当前流程
StopCurrentCanvasFlowCommand = new RelayCommand(StopCurrentCanvasFlow); // 停止当前流程
OpenEnvOutWindowCommand = new RelayCommand(OpenEnvOutWindow); // 打开运行输出窗口
OpenDynamicCompilerCommand = new RelayCommand(OpenDynamicCompiler); // 打开动态编译仓库窗口
}
public void SaveProject()
{
private void SaveProject() {
environment.SaveProject(); // 保存项目
}
private void LoadLocalProject() {
//environment.LoadProject(); // 加载项目
}
private void LoadRemoteProject() { }
private void CreateFlowCanvas() { }
private void RemoteFlowCanvas() { }
private void StartCurrentCanvasFlow() { }
private void StopCurrentCanvasFlow() { }
private void OpenDynamicCompiler() { }
private void OpenEnvOutWindow() { }
}
}