重构中day1,写了很多,不知道怎么说清楚

This commit is contained in:
fengjiayi
2025-03-18 21:01:15 +08:00
parent 87402ec7ea
commit 2168c5ec66
39 changed files with 2809 additions and 10 deletions

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using Newtonsoft.Json.Linq;
using Serein.Library.Api;
using Serein.NodeFlow;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Serein.Library;
using Serein.Library.Utils;
using Serein.Workbench.Avalonia.Api;
using Serein.Workbench.Api;
namespace Serein.Workbench.Services
{
internal class FlowEEForwardingService : IFlowEEForwardingService
{
/// <summary>
/// 流程运行环境
/// </summary>
private readonly IFlowEnvironment flowEnvironment;
private readonly IFlowEnvironmentEvent flowEnvironmentEvent;
/// <summary>
/// 转发流程运行环境各个事件的实现类
/// </summary>
/// <param name="flowEnvironment"></param>
/// <param name="flowNodeControlService"></param>
public FlowEEForwardingService(IFlowEnvironment flowEnvironment,
IFlowEnvironmentEvent flowEnvironmentEvent)
{
this.flowEnvironment = flowEnvironment;
this.flowEnvironmentEvent = flowEnvironmentEvent;
InitFlowEnvironmentEvent();
}
#region
/// <summary>
/// 加载了依赖文件事件
/// </summary>
public event LoadDllHandler? OnDllLoad;
/// <summary>
/// 项目加载完成事件
/// </summary>
public event ProjectLoadedHandler? OnProjectLoaded;
/// <summary>
/// 项目保存中事件
/// </summary>
public event ProjectSavingHandler? OnProjectSaving;
/// <summary>
/// 节点连接改变事件
/// </summary>
public event NodeConnectChangeHandler? OnNodeConnectChange;
/// <summary>
/// 节点创建事件
/// </summary>
public event NodeCreateHandler? OnNodeCreate;
/// <summary>
/// 节点移除事件
/// </summary>
public event NodeRemoveHandler? OnNodeRemove;
/// <summary>
/// 节点放置容器事件
/// </summary>
public event NodePlaceHandler? OnNodePlace;
/// <summary>
/// 节点取出事件
/// </summary>
public event NodeTakeOutHandler? OnNodeTakeOut;
/// <summary>
/// 流程起始节点改变事件
/// </summary>
public event StartNodeChangeHandler? OnStartNodeChange;
/// <summary>
/// 流程运行完毕事件
/// </summary>
public event FlowRunCompleteHandler? OnFlowRunComplete;
/// <summary>
/// 被监视的对象数据改变事件
/// </summary>
public event MonitorObjectChangeHandler? OnMonitorObjectChange;
/// <summary>
/// 节点中断状态改变事件
/// </summary>
public event NodeInterruptStateChangeHandler? OnNodeInterruptStateChange;
/// <summary>
/// 表达式中断触发事件
/// </summary>
public event ExpInterruptTriggerHandler? OnInterruptTrigger;
/// <summary>
/// 容器对象改变事件
/// </summary>
public event IOCMembersChangedHandler? OnIOCMembersChanged;
/// <summary>
/// 节点定位事件
/// </summary>
public event NodeLocatedHandler? OnNodeLocated;
/// <summary>
/// 节点移动事件
/// </summary>
public event NodeMovedHandler? OnNodeMoved;
/// <summary>
/// 运行环境输出事件
/// </summary>
public event EnvOutHandler? OnEnvOut;
#endregion
#region
private void InitFlowEnvironmentEvent()
{
flowEnvironmentEvent.OnDllLoad += FlowEnvironment_DllLoadEvent;
flowEnvironmentEvent.OnProjectSaving += EnvDecorator_OnProjectSaving;
flowEnvironmentEvent.OnProjectLoaded += FlowEnvironment_OnProjectLoaded;
flowEnvironmentEvent.OnStartNodeChange += FlowEnvironment_StartNodeChangeEvent;
flowEnvironmentEvent.OnNodeConnectChange += FlowEnvironment_NodeConnectChangeEvemt;
flowEnvironmentEvent.OnNodeCreate += FlowEnvironment_NodeCreateEvent;
flowEnvironmentEvent.OnNodeRemove += FlowEnvironment_NodeRemoveEvent;
flowEnvironmentEvent.OnNodePlace += EnvDecorator_OnNodePlaceEvent;
flowEnvironmentEvent.OnNodeTakeOut += EnvDecorator_OnNodeTakeOutEvent;
flowEnvironmentEvent.OnFlowRunComplete += FlowEnvironment_OnFlowRunCompleteEvent;
flowEnvironmentEvent.OnMonitorObjectChange += FlowEnvironment_OnMonitorObjectChangeEvent;
flowEnvironmentEvent.OnNodeInterruptStateChange += FlowEnvironment_OnNodeInterruptStateChangeEvent;
flowEnvironmentEvent.OnInterruptTrigger += FlowEnvironment_OnInterruptTriggerEvent;
flowEnvironmentEvent.OnIOCMembersChanged += FlowEnvironment_OnIOCMembersChangedEvent;
flowEnvironmentEvent.OnNodeLocated += FlowEnvironment_OnNodeLocateEvent;
flowEnvironmentEvent.OnNodeMoved += FlowEnvironment_OnNodeMovedEvent;
flowEnvironmentEvent.OnEnvOut += FlowEnvironment_OnEnvOutEvent;
}
private void ResetFlowEnvironmentEvent()
{
flowEnvironmentEvent.OnDllLoad -= FlowEnvironment_DllLoadEvent;
flowEnvironmentEvent.OnProjectSaving -= EnvDecorator_OnProjectSaving;
flowEnvironmentEvent.OnProjectLoaded -= FlowEnvironment_OnProjectLoaded;
flowEnvironmentEvent.OnStartNodeChange -= FlowEnvironment_StartNodeChangeEvent;
flowEnvironmentEvent.OnNodeConnectChange -= FlowEnvironment_NodeConnectChangeEvemt;
flowEnvironmentEvent.OnNodeCreate -= FlowEnvironment_NodeCreateEvent;
flowEnvironmentEvent.OnNodeRemove -= FlowEnvironment_NodeRemoveEvent;
flowEnvironmentEvent.OnNodePlace -= EnvDecorator_OnNodePlaceEvent;
flowEnvironmentEvent.OnNodeTakeOut -= EnvDecorator_OnNodeTakeOutEvent;
flowEnvironmentEvent.OnFlowRunComplete -= FlowEnvironment_OnFlowRunCompleteEvent;
flowEnvironmentEvent.OnMonitorObjectChange -= FlowEnvironment_OnMonitorObjectChangeEvent;
flowEnvironmentEvent.OnNodeInterruptStateChange -= FlowEnvironment_OnNodeInterruptStateChangeEvent;
flowEnvironmentEvent.OnInterruptTrigger -= FlowEnvironment_OnInterruptTriggerEvent;
flowEnvironmentEvent.OnIOCMembersChanged -= FlowEnvironment_OnIOCMembersChangedEvent;
flowEnvironmentEvent.OnNodeLocated -= FlowEnvironment_OnNodeLocateEvent;
flowEnvironmentEvent.OnNodeMoved -= FlowEnvironment_OnNodeMovedEvent;
flowEnvironmentEvent.OnEnvOut -= FlowEnvironment_OnEnvOutEvent;
}
#region
/// <summary>
/// 环境内容输出
/// </summary>
/// <param name="type"></param>
/// <param name="value"></param>
private void FlowEnvironment_OnEnvOutEvent(InfoType type, string value)
{
//LogOutWindow.AppendText($"{DateTime.Now} [{type}] : {value}{Environment.NewLine}");
}
/// <summary>
/// 需要保存项目
/// </summary>
/// <param name="eventArgs"></param>
/// <exception cref="NotImplementedException"></exception>
private void EnvDecorator_OnProjectSaving(ProjectSavingEventArgs eventArgs)
{
OnProjectSaving?.Invoke(eventArgs);
}
/// <summary>
/// 加载完成
/// </summary>
/// <param name="eventArgs"></param>
private void FlowEnvironment_OnProjectLoaded(ProjectLoadedEventArgs eventArgs)
{
OnProjectLoaded?.Invoke(eventArgs);
}
/// <summary>
/// 运行完成
/// </summary>
/// <param name="eventArgs"></param>
/// <exception cref="NotImplementedException"></exception>
private void FlowEnvironment_OnFlowRunCompleteEvent(FlowEventArgs eventArgs)
{
SereinEnv.WriteLine(InfoType.INFO, "-------运行完成---------\r\n");
OnFlowRunComplete?.Invoke(eventArgs);
}
/// <summary>
/// 加载了DLL文件dll内容
/// </summary>
private void FlowEnvironment_DllLoadEvent(LoadDllEventArgs eventArgs)
{
OnDllLoad?.Invoke(eventArgs);
}
/// <summary>
/// 节点连接关系变更
/// </summary>
/// <param name="eventArgs"></param>
private void FlowEnvironment_NodeConnectChangeEvemt(NodeConnectChangeEventArgs eventArgs)
{
OnNodeConnectChange?.Invoke(eventArgs);
}
/// <summary>
/// 节点移除事件
/// </summary>
/// <param name="eventArgs"></param>
private void FlowEnvironment_NodeRemoveEvent(NodeRemoveEventArgs eventArgs)
{
OnNodeRemove?.Invoke(eventArgs);
}
/// <summary>
/// 添加节点事件
/// </summary>
/// <param name="eventArgs">添加节点事件参数</param>
/// <exception cref="NotImplementedException"></exception>
private void FlowEnvironment_NodeCreateEvent(NodeCreateEventArgs eventArgs)
{
OnNodeCreate?.Invoke(eventArgs);
}
/// <summary>
/// 放置一个节点
/// </summary>
/// <param name="eventArgs"></param>
/// <exception cref="NotImplementedException"></exception>
private void EnvDecorator_OnNodePlaceEvent(NodePlaceEventArgs eventArgs)
{
OnNodePlace?.Invoke(eventArgs);
}
/// <summary>
/// 取出一个节点
/// </summary>
/// <param name="eventArgs"></param>
private void EnvDecorator_OnNodeTakeOutEvent(NodeTakeOutEventArgs eventArgs)
{
OnNodeTakeOut?.Invoke(eventArgs);
}
/// <summary>
/// 设置了流程起始控件
/// </summary>
/// <param name="oldNodeGuid"></param>
/// <param name="newNodeGuid"></param>
private void FlowEnvironment_StartNodeChangeEvent(StartNodeChangeEventArgs eventArgs)
{
OnStartNodeChange?.Invoke(eventArgs);
}
/// <summary>
/// 被监视的对象发生改变
/// </summary>
/// <param name="eventArgs"></param>
private void FlowEnvironment_OnMonitorObjectChangeEvent(MonitorObjectEventArgs eventArgs)
{
OnMonitorObjectChange?.Invoke(eventArgs);
}
/// <summary>
/// 节点中断状态改变。
/// </summary>
/// <param name="eventArgs"></param>
private void FlowEnvironment_OnNodeInterruptStateChangeEvent(NodeInterruptStateChangeEventArgs eventArgs)
{
OnNodeInterruptStateChange?.Invoke(eventArgs);
}
/// <summary>
/// 节点触发了中断
/// </summary>
/// <param name="eventArgs"></param>
/// <exception cref="NotImplementedException"></exception>
private void FlowEnvironment_OnInterruptTriggerEvent(InterruptTriggerEventArgs eventArgs)
{
OnInterruptTrigger?.Invoke(eventArgs);
}
/// <summary>
/// IOC变更
/// </summary>
/// <param name="eventArgs"></param>
/// <exception cref="NotImplementedException"></exception>
private void FlowEnvironment_OnIOCMembersChangedEvent(IOCMembersChangedEventArgs eventArgs)
{
OnIOCMembersChanged?.Invoke(eventArgs);
}
/// <summary>
/// 节点需要定位
/// </summary>
/// <param name="eventArgs"></param>
/// <exception cref="NotImplementedException"></exception>
private void FlowEnvironment_OnNodeLocateEvent(NodeLocatedEventArgs eventArgs)
{
OnNodeLocated?.Invoke(eventArgs);
}
/// <summary>
/// 节点移动
/// </summary>
/// <param name="eventArgs"></param>
private void FlowEnvironment_OnNodeMovedEvent(NodeMovedEventArgs eventArgs)
{
OnNodeMoved?.Invoke(eventArgs);
}
#endregion
#endregion
}
}

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/*
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Serein.Workbench.Services
{
delegate void KeyDownEventHandler(Key key);
delegate void KeyUpEventHandler(Key key);
/// <summary>
/// 全局事件服务
/// </summary>
internal interface IKeyEventService
{
event KeyDownEventHandler KeyDown;
event KeyUpEventHandler KeyUp;
/// <summary>
/// 获取某个按键状态
/// </summary>
/// <param name="key"></param>
/// <returns></returns>
bool GetKeyState(Key key);
/// <summary>
/// 设置某个按键的状态
/// </summary>
/// <param name="key"></param>
/// <param name="state"></param>
void SetKeyState(Key key, bool statestate);
}
/// <summary>
/// 管理按键状态
/// </summary>
internal class KeyEventService : IKeyEventService
{
/// <summary>
/// 按键按下
/// </summary>
public event KeyDownEventHandler KeyDown;
/// <summary>
/// 按键松开
/// </summary>
public event KeyUpEventHandler KeyUp;
public KeyEventService()
{
var arr = Enum.GetValues<Key>();
KeysState = new bool[arr.Length];
// 绑定快捷键
//HotKeyManager.SetHotKey(saveMenuItem, new KeyGesture(Key.S, KeyModifiers.Control));
}
private readonly bool[] KeysState;
public bool GetKeyState(Key key)
{
return KeysState[(int)key];
}
public void SetKeyState(Key key, bool state)
{
if (state)
{
KeyDown?.Invoke(key);
}
else
{
KeyUp?.Invoke(key);
}
//Debug.WriteLine($"按键事件:{key} - {state}");
KeysState[(int)key] = state;
}
}
}
*/

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using Newtonsoft.Json;
using Serein.Library;
using Serein.Library.Api;
using Serein.Library.Utils;
using Serein.NodeFlow;
using Serein.NodeFlow.Env;
using Serein.Workbench.Api;
using Serein.Workbench.Avalonia.Api;
using Serein.Workbench.Node;
using Serein.Workbench.Node.View;
using Serein.Workbench.Node.ViewModel;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Controls;
namespace Serein.Workbench.Api
{
/// <summary>
/// 提供节点操作的接口
/// </summary>
internal interface INodeOperationService
{
/// <summary>
/// 连接数据
/// </summary>
// ConnectingManage ConnectingManage { get; }
/// <summary>
/// 主画布
/// </summary>
Canvas MainCanvas { get; set; }
/// <summary>
/// 节点创建事件
/// </summary>
event NodeViewCreateHandle OnNodeViewCreate;
/// <summary>
/// 创建节点控件
/// </summary>
/// <param name="nodeType">控件类型</param>
/// <param name="position">创建坐标</param>
/// <param name="methodDetailsInfo">节点方法信息</param>
public void CreateNodeView(MethodDetailsInfo methodDetailsInfo, PositionOfUI position);
/// <summary>
/// 尝试从连接控制点创建连接
/// </summary>
/// <param name="startJunction"></param>
//void TryCreateConnectionOnJunction(NodeJunctionView startJunction);
}
#region
/// <summary>
/// 创建节点控件事件
/// </summary>
/// <param name="eventArgs"></param>
internal delegate bool NodeViewCreateHandle(NodeViewCreateEventArgs eventArgs);
/// <summary>
/// 创建节点控件事件参数
/// </summary>
internal class NodeViewCreateEventArgs : EventArgs
{
internal NodeViewCreateEventArgs(NodeControlBase nodeControl, PositionOfUI position)
{
this.NodeControl = nodeControl;
this.Position = position;
}
public NodeControlBase NodeControl { get; private set; }
public PositionOfUI Position { get; private set; }
}
#endregion
}
namespace Serein.Workbench.Services
{
/// <summary>
/// 节点操作相关服务
/// </summary>
internal class NodeOperationService : INodeOperationService
{
public NodeOperationService(IFlowEnvironment flowEnvironment,
IFlowEEForwardingService feefService)
{
this.flowEnvironment = flowEnvironment;
this.feefService = feefService;
feefService.OnNodeCreate += FeefService_OnNodeCreate; // 订阅运行环境创建节点事件
feefService.OnNodeConnectChange += FeefService_OnNodeConnectChange; // 订阅运行环境连接了节点事件
// 手动加载项目
_ = Task.Run(async delegate
{
await Task.Delay(1000);
var flowEnvironment = new FlowEnvironment();// App.GetService<IFlowEnvironment>();
var filePath = @"C:\Users\Az\source\repos\CLBanyunqiState\CLBanyunqiState\bin\debug\net8.0\project.dnf";
string content = System.IO.File.ReadAllText(filePath); // 读取整个文件内容
var projectData = JsonConvert.DeserializeObject<SereinProjectData>(content);
var projectDfilePath = System.IO.Path.GetDirectoryName(filePath)!;
flowEnvironment.LoadProject(new FlowEnvInfo { Project = projectData }, projectDfilePath);
}, CancellationToken.None);
}
#region
//public ConnectingManage ConnectingManage { get; private set; } = new ConnectingManage();
public Canvas MainCanvas { get; set; }
#endregion
#region
/// <summary>
/// 存储所有与节点有关的控件
/// </summary>
private Dictionary<string, NodeControlBase> NodeControls { get; } = [];
/// <summary>
/// 存储所有连接
/// </summary>
//private List<NodeConnectionLineControl> Connections { get; } = [];
/// <summary>
/// 流程运行环境
/// </summary>
private readonly IFlowEnvironment flowEnvironment;
/// <summary>
/// 流程运行环境事件转发
/// </summary>
private readonly IFlowEEForwardingService feefService;
#endregion
#region
/// <summary>
/// 创建了节点控件
/// </summary>
public event NodeViewCreateHandle OnNodeViewCreate;
#endregion
#region
/// <summary>
/// 从工作台事件转发器监听节点创建事件
/// </summary>
/// <param name="eventArgs"></param>
private void FeefService_OnNodeCreate(NodeCreateEventArgs eventArgs)
{
var nodeModel = eventArgs.NodeModel;
if (NodeControls.ContainsKey(nodeModel.Guid))
{
SereinEnv.WriteLine(InfoType.WARN, $"OnNodeCreate 事件意外触发节点Guid重复 - {nodeModel.Guid}");
return;
}
if (!flowEnvironment.NodeMVVMManagement.TryGetType(nodeModel.ControlType, out var nodeMVVM))
{
SereinEnv.WriteLine(InfoType.INFO, $"无法创建{nodeModel.ControlType}节点,节点类型尚未注册。");
return;
}
if (nodeMVVM.ControlType == null
|| nodeMVVM.ViewModelType == null)
{
SereinEnv.WriteLine(InfoType.INFO, $"无法创建{nodeModel.ControlType}节点UI类型尚未注册请通过 NodeMVVMManagement.RegisterUI() 方法进行注册)。");
return;
}
var isSuccessful = TryCreateNodeView(nodeMVVM.ControlType, // 控件UI类型
nodeMVVM.ViewModelType, // 控件VIewModel类型
nodeModel, // 控件数据实体
out var nodeControl); // 成功创建后传出的节点控件实体
if (!isSuccessful || nodeControl is null)
{
SereinEnv.WriteLine(InfoType.INFO, $"无法创建{nodeModel.ControlType}节点,节点创建失败。");
return;
}
var e = new NodeViewCreateEventArgs(nodeControl, eventArgs.Position);
if (OnNodeViewCreate?.Invoke(e) == true)
{
// 成功创建
NodeControls.TryAdd(nodeModel.Guid, nodeControl); // 缓存起来,通知其它地方拿取这个控件
}
}
/// <summary>
/// 运行环境连接了节点事件
/// </summary>
/// <param name="eventArgs"></param>
/// <exception cref="NotImplementedException"></exception>
private void FeefService_OnNodeConnectChange(NodeConnectChangeEventArgs eventArgs)
{
string fromNodeGuid = eventArgs.FromNodeGuid;
string toNodeGuid = eventArgs.ToNodeGuid;
if (!TryGetControl(fromNodeGuid, out var fromNodeControl)
|| !TryGetControl(toNodeGuid, out var toNodeControl))
{
return;
}
if (eventArgs.JunctionOfConnectionType == JunctionOfConnectionType.Invoke)
{
ConnectionInvokeType connectionType = eventArgs.ConnectionInvokeType;
#region /
#region
if (eventArgs.ChangeType == NodeConnectChangeEventArgs.ConnectChangeType.Create) // 添加连接
{
if (fromNodeControl is not INodeJunction IFormJunction || toNodeControl is not INodeJunction IToJunction)
{
SereinEnv.WriteLine(InfoType.INFO, "非预期的连接");
return;
}
var startJunction = IFormJunction.NextStepJunction;
var endJunction = IToJunction.ExecuteJunction;
// NodeConnectionLineControl nodeConnectionLineControl = new NodeConnectionLineControl(MainCanvas, startJunction, endJunction);
//startJunction.TransformToVisual(MainCanvas);
//// 添加连接
//var shape = new ConnectionLineShape(
// FlowChartCanvas,
// connectionType,
// startJunction,
// endJunction
//);
//NodeConnectionLine nodeConnectionLine = new NodeConnectionLine(MainCanvas, shape);
//if (toNodeControl is FlipflopNodeControl flipflopControl
// && flipflopControl?.ViewModel?.NodeModel is NodeModelBase nodeModel) // 某个节点连接到了触发器,尝试从全局触发器视图中移除该触发器
//{
// NodeTreeViewer.RemoveGlobalFlipFlop(nodeModel); // 从全局触发器树树视图中移除
//}
//Connections.Add(nodeConnectionLineControl);
//fromNodeControl.AddConnection(nodeConnectionLineControl);
//toNodeControl.AddConnection(nodeConnectionLineControl);
}
#endregion
#region
/* else if (eventArgs.ChangeType == NodeConnectChangeEventArgs.ConnectChangeType.Remove) // 移除连接
{
// 需要移除连接
var removeConnections = Connections.Where(c =>
c.Start.MyNode.Guid.Equals(fromNodeGuid)
&& c.End.MyNode.Guid.Equals(toNodeGuid)
&& (c.Start.JunctionType.ToConnectyionType() == JunctionOfConnectionType.Invoke
|| c.End.JunctionType.ToConnectyionType() == JunctionOfConnectionType.Invoke))
.ToList();
foreach (var connection in removeConnections)
{
Connections.Remove(connection);
fromNodeControl.RemoveConnection(connection); // 移除连接
toNodeControl.RemoveConnection(connection); // 移除连接
if (NodeControls.TryGetValue(connection.End.MyNode.Guid, out var control))
{
JudgmentFlipFlopNode(control); // 连接关系变更时判断
}
}
}*/
#endregion
#endregion
}
}
#endregion
#region
/// <summary>
/// 创建节点控件
/// </summary>
/// <param name="viewType">节点控件视图控件类型</param>
/// <param name="viewModelType">节点控件ViewModel类型</param>
/// <param name="nodeModel">节点Model实例</param>
/// <param name="nodeView">返回的节点对象</param>
/// <returns>是否创建成功</returns>
/// <exception cref="Exception">无法创建节点控件</exception>
private bool TryCreateNodeView(Type viewType, Type viewModelType, NodeModelBase nodeModel, out NodeControlBase? nodeView)
{
if (string.IsNullOrEmpty(nodeModel.Guid))
{
nodeModel.Guid = Guid.NewGuid().ToString();
}
var t_ViewModel = Activator.CreateInstance(viewModelType, nodeModel);
if (t_ViewModel is not NodeControlViewModelBase viewModelBase)
{
nodeView = null;
return false;
}
var controlObj = Activator.CreateInstance(viewType);
if (controlObj is NodeControlBase nodeControl)
{
nodeControl.DataContext = viewModelBase;
nodeView = nodeControl;
return true;
}
else
{
nodeView = null;
return false;
}
// 在其它地方验证过了,所以注释
//if ((viewType is null)
// || viewModelType is null
// || nodeModel is null)
//{
// nodeView = null;
// return false;
//}
//if (typeof(INodeControl).IsSubclassOf(viewType)
// || typeof(NodeViewModelBase).IsSubclassOf(viewModelType))
//{
// nodeView = null;
// return false;
//}
}
private bool TryGetControl(string nodeGuid, out NodeControlBase nodeControl)
{
if (string.IsNullOrEmpty(nodeGuid))
{
nodeControl = null;
return false;
}
if (!NodeControls.TryGetValue(nodeGuid, out nodeControl))
{
nodeControl = null;
return false;
}
if (nodeControl is null)
{
return false;
}
return true;
}
#endregion
#region
/// <summary>
/// 创建节点控件
/// </summary>
/// <param name="nodeType">控件类型</param>
/// <param name="position">创建坐标</param>
/// <param name="methodDetailsInfo">节点方法信息基础节点传null</param>
public void CreateNodeView(MethodDetailsInfo methodDetailsInfo, PositionOfUI position)
{
Task.Run(async () =>
{
if (EnumHelper.TryConvertEnum<NodeControlType>(methodDetailsInfo.NodeType, out var nodeType))
{
await flowEnvironment.CreateNodeAsync(nodeType, position, methodDetailsInfo);
}
});
}
#endregion
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Serein.Workbench.Services
{
internal class ProjectService
{
}
}

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using Serein.Library;
using Serein.Library.Api;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using System.Threading.Tasks;
namespace Serein.Workbench.Services
{
#region
public delegate void PreviewlMethodInfoHandler(PreviewlMethodInfoEventArgs eventArgs);
#endregion
#region
public class PreviewlMethodInfoEventArgs(MethodDetailsInfo mdInfo) : EventArgs
{
/// <summary>
/// 方法信息
/// </summary>
public MethodDetailsInfo MethodDetailsInfo { get; } = mdInfo;
}
#endregion
/// <summary>
/// 工作台事件管理
/// </summary>
internal interface IWorkbenchEventService
{
/// <summary>
/// 预览了某个方法信息(待创建)
/// </summary>
event PreviewlMethodInfoHandler OnPreviewlMethodInfo;
/// <summary>
/// 预览依赖方法信息
/// </summary>
void PreviewLibraryMethodInfo(MethodDetailsInfo mdInfo);
}
/// <summary>
/// 工作台事件的实现类
/// </summary>
internal class WorkbenchEventService : IWorkbenchEventService
{
private readonly IFlowEnvironment flowEnvironment;
/// <summary>
/// 管理工作台的事件
/// </summary>
/// <param name="flowEnvironment"></param>
public WorkbenchEventService(IFlowEnvironment flowEnvironment)
{
this.flowEnvironment = flowEnvironment;
}
private void SubscribeEvents()
{
}
/// <summary>
/// 预览了某个方法信息(待创建)
/// </summary>
public event PreviewlMethodInfoHandler? OnPreviewlMethodInfo;
/// <summary>
/// 预览依赖方法信息
/// </summary>
public void PreviewLibraryMethodInfo(MethodDetailsInfo mdInfo)
{
OnPreviewlMethodInfo?.Invoke(new PreviewlMethodInfoEventArgs(mdInfo));
}
/// <summary>
/// 需要放置节点控件
/// </summary>
public void PlateNodeControl()
{
}
}
}