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https://gitee.com/langsisi_admin/serein-flow
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1. 重新设计了Generate项目及相关特性的命名,避免与其他类型混淆。
2. 补充了部分注释。 3. 修改了删除容器节点时,容器内子节点未正确删除的问题。
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98
NodeFlow/Model/Operations/ContainerTakeOutNodeOperation.cs
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98
NodeFlow/Model/Operations/ContainerTakeOutNodeOperation.cs
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using Serein.Library.Api;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Serein.NodeFlow.Model.Operations
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{
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/// <summary>
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/// 取出节点操作
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/// </summary>
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internal class ContainerTakeOutNodeOperation : OperationBase
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{
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public override string Theme => nameof(ContainerTakeOutNodeOperation);
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/// <summary>
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/// 所在画布
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/// </summary>
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public string CanvasGuid { get; set; }
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/// <summary>
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/// 子节点,该数据为此次事件的主节点
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/// </summary>
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public string NodeGuid { get; set; }
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/// <summary>
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/// 父节点
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/// </summary>
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private INodeContainer ContainerNode;
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/// <summary>
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/// 子节点,该数据为此次事件的主节点
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/// </summary>
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private IFlowNode Node;
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public override bool ValidationParameter()
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{
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if (!flowModelService.ContainsCanvasModel(CanvasGuid))
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{
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flowEnvironment.WriteLine(Serein.Library.InfoType.WARN, $"节点取出失败,目标画布不存在[{NodeGuid}]");
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return false;
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}
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// 获取目标节点与容器节点
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if (!flowModelService.TryGetNodeModel(NodeGuid, out var nodeModel))
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{
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flowEnvironment.WriteLine(Serein.Library.InfoType.WARN, $"节点取出失败,目标节点不存在[{NodeGuid}]");
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return false;
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}
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if (nodeModel.ContainerNode is not INodeContainer containerNode)
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{
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flowEnvironment.WriteLine(Serein.Library.InfoType.WARN, $"节点取出失败,节点并非容器节点[{nodeModel.Guid}]");
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return false;
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}
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Node = nodeModel;
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ContainerNode = containerNode;
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return true;
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}
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public override async Task<bool> ExecuteAsync()
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{
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if (!ValidationParameter()) return false;
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var isSuccess = ContainerNode.TakeOutNode(Node);
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if (isSuccess is true)
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{
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await TriggerEvent(() =>
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{
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// 取出节点,重新放置在画布上
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flowEnvironmentEvent.OnNodeTakeOut(new NodeTakeOutEventArgs(CanvasGuid, ContainerNode.Guid, NodeGuid));
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});
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}
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return isSuccess;
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}
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public override bool Undo()
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{
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var isSuccess = ContainerNode.PlaceNode(Node);
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if (isSuccess is true)
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{
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if (ContainerNode is IFlowNode containerFlowNode)
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{
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flowEnvironmentEvent.OnNodePlace(new NodePlaceEventArgs(CanvasGuid, NodeGuid, containerFlowNode.Guid)); // 通知UI更改节点放置位置
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}
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}
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return isSuccess;
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}
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public override void ToInfo()
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{
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}
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}
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}
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