Files
serein-flow/NodeFlow/Model/Operation/ContainerPlaceNodeOperation.cs

106 lines
2.9 KiB
C#
Raw Normal View History

using Microsoft.VisualBasic.FileIO;
using Serein.Library.Api;
using Serein.Library.Utils;
using Serein.NodeFlow.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net.Mime;
using System.Text;
using System.Threading.Tasks;
namespace Serein.NodeFlow.Model.Operation
{
/// <summary>
/// 放置节点操作
/// </summary>
internal class ContainerPlaceNodeOperation : OperationBase
{
public override string Theme => nameof(ContainerPlaceNodeOperation);
/// <summary>
/// 所在画布
/// </summary>
public string CanvasGuid { get; set; }
/// <summary>
/// 子节点,该数据为此次事件的主节点
/// </summary>
public string NodeGuid { get; set; }
/// <summary>
/// 父节点
/// </summary>
public string ContainerNodeGuid { get; set; }
/// <summary>
/// 父节点
/// </summary>
private INodeContainer ContainerNode;
/// <summary>
/// 子节点,该数据为此次事件的主节点
/// </summary>
private IFlowNode Node;
public override bool ValidationParameter()
{
if (!flowModelService.ContainsCanvasModel(CanvasGuid))
{
return false;
}
// 获取目标节点与容器节点
if (!flowModelService.TryGetNodeModel(NodeGuid, out var nodeModel))
{
return false;
}
if (!flowModelService.TryGetNodeModel(ContainerNodeGuid, out var containerNode))
{
return false;
}
if (nodeModel.ContainerNode is INodeContainer tmpContainer)
{
//SereinEnv.WriteLine(InfoType.WARN, $"节点放置失败,节点[{nodeGuid}]已经放置于容器节点[{((IFlowNode)tmpContainer).Guid}]");
return false;
}
if(containerNode is not INodeContainer containerNode2)
{
return false;
}
Node = nodeModel;
ContainerNode = containerNode2;
return true;
}
public override async Task<bool> ExecuteAsync()
{
if (!ValidationParameter()) return false;
ContainerNode.PlaceNode(Node);
await TriggerEvent(() =>
{
flowEnvironmentEvent.OnNodePlace(new NodePlaceEventArgs(CanvasGuid, NodeGuid, ContainerNodeGuid)); // 通知UI更改节点放置位置
});
return true;
}
public override bool Undo()
{
ContainerNode.TakeOutNode(Node);
flowEnvironmentEvent.OnNodeTakeOut(new NodeTakeOutEventArgs(CanvasGuid, NodeGuid)); // 重新放置在画布上
return true;
}
public override void ToInfo()
{
}
}
}