Files
serein-flow/NodeFlow/Env/FlowEnvironmentEvent.cs

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3.6 KiB
C#
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using Serein.Library;
using Serein.Library.Api;
namespace Serein.NodeFlow.Env
{
public class FlowEnvironmentEvent : IFlowEnvironmentEvent
{
public event LoadDllHandler DllLoad;
public event ProjectLoadedHandler ProjectLoaded;
public event ProjectSavingHandler ProjectSaving;
public event NodeConnectChangeHandler NodeConnectChanged;
public event CanvasCreateHandler CanvasCreated;
public event CanvasRemoveHandler CanvasRemoved;
public event NodeCreateHandler NodeCreated;
public event NodeRemoveHandler NodeRemoved;
public event NodePlaceHandler NodePlace;
public event NodeTakeOutHandler NodeTakeOut;
public event StartNodeChangeHandler StartNodeChanged;
public event FlowRunCompleteHandler FlowRunComplete;
public event MonitorObjectChangeHandler MonitorObjectChanged;
public event NodeInterruptStateChangeHandler NodeInterruptStateChanged;
public event ExpInterruptTriggerHandler InterruptTriggered;
public event IOCMembersChangedHandler IOCMembersChanged;
public event NodeLocatedHandler NodeLocated;
public event EnvOutHandler EnvOutput;
public void OnDllLoad(LoadDllEventArgs eventArgs)
{
DllLoad?.Invoke(eventArgs);
}
public void OnProjectLoaded(ProjectLoadedEventArgs eventArgs)
{
ProjectLoaded?.Invoke(eventArgs);
}
public void OnProjectSaving(ProjectSavingEventArgs eventArgs)
{
ProjectSaving?.Invoke(eventArgs);
}
public void OnNodeConnectChanged(NodeConnectChangeEventArgs eventArgs)
{
NodeConnectChanged?.Invoke(eventArgs);
}
public void OnCanvasCreated(CanvasCreateEventArgs eventArgs)
{
CanvasCreated?.Invoke(eventArgs);
}
public void OnCanvasRemoved(CanvasRemoveEventArgs eventArgs)
{
CanvasRemoved?.Invoke(eventArgs);
}
public void OnNodeCreated(NodeCreateEventArgs eventArgs)
{
NodeCreated?.Invoke(eventArgs);
}
public void OnNodeRemoved(NodeRemoveEventArgs eventArgs)
{
NodeRemoved?.Invoke(eventArgs);
}
public void OnNodePlace(NodePlaceEventArgs eventArgs)
{
NodePlace?.Invoke(eventArgs);
}
public void OnNodeTakeOut(NodeTakeOutEventArgs eventArgs)
{
NodeTakeOut?.Invoke(eventArgs);
}
public void OnStartNodeChanged(StartNodeChangeEventArgs eventArgs)
{
StartNodeChanged?.Invoke(eventArgs);
}
public void OnFlowRunComplete(FlowEventArgs eventArgs)
{
FlowRunComplete?.Invoke(eventArgs);
}
public void OnMonitorObjectChanged(MonitorObjectEventArgs eventArgs)
{
MonitorObjectChanged?.Invoke(eventArgs);
}
public void OnNodeInterruptStateChanged(NodeInterruptStateChangeEventArgs eventArgs)
{
NodeInterruptStateChanged?.Invoke(eventArgs);
}
public void OnInterruptTriggered(InterruptTriggerEventArgs eventArgs)
{
InterruptTriggered?.Invoke(eventArgs);
}
public void OnIOCMembersChanged(IOCMembersChangedEventArgs eventArgs)
{
IOCMembersChanged?.Invoke(eventArgs);
}
public void OnNodeLocated(NodeLocatedEventArgs eventArgs)
{
NodeLocated?.Invoke(eventArgs);
}
public void OnEnvOutput(InfoType type, string value)
{
EnvOutput?.Invoke(type, value);
}
}
}