using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Serein.LibraryCore.NodeFlow
{
    public enum DynamicNodeCoreType
    {
        /// <summary>
        /// 初始化
        /// </summary>
        Init,
        /// <summary>
        /// 开始载入
        /// </summary>
        Loading,
        /// <summary>
        /// 结束
        /// </summary>
        Exit,

        /// <summary>
        /// 触发器
        /// </summary>
        Flipflop,
        /// <summary>
        /// 条件节点
        /// </summary>
        Condition,
        /// <summary>
        /// 动作节点
        /// </summary>
        Action,
    }

}
