Files
barcodeManager/LibShapes/Core/State/StateSelected.cs
2026-01-24 08:45:54 +08:00

74 lines
2.7 KiB
C#

using Io.Github.Kerwinxu.LibShapes.Utils;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Linq;
using System.Text;
namespace Io.Github.Kerwinxu.LibShapes.Core.State
{
public class StateSelected:State
{
public StateSelected(UserControlCanvas canvas, PointF start_pointF) : base(canvas, start_pointF)
{
}
public StateSelected(UserControlCanvas canvas) : base(canvas)
{
}
public override void LeftMouseDown(PointF pointF)
{
// 首先判断一下是否在这个选择矩形的范围内
// 在的话就是更改模式了,比如更改尺寸和移动。我这个在选择框上是更改尺寸,而在内部是移动
// 如果不在,就转成待机模式
// 1. 这里判断一下是否在矩形框的范围内
GraphicsPath path = new GraphicsPath();
// 这里要判断一下是否是ShapeMultiSelect
if (this.canvas.SelectShape is Shape.ShapeMultiSelect)
{
// 那么最简单的方式是取消所有的选择,然后运行待机模式的选择
this.canvas.changeSelect(null);
this.canvas.state = new StateStandby(this.canvas);
this.canvas.state.LeftMouseDown(pointF);
}
else
{
// 如果选择的图形是其他类型
// 看看是否被选择了吧。
var rect = this.canvas.SelectShape.GetBounds(this.canvas.shapes.GetMatrix());
// 放大范围,
// 这里根据宽度和高度的情况酌情放大范围
float select_tolerance = 1;
if (rect.Width < 4 || rect.Height < 4) select_tolerance = Math.Min(rect.Height, rect.Width) / 4;
rect.X -= select_tolerance;
rect.Y -= select_tolerance;
rect.Width += select_tolerance * 2;
rect.Height += select_tolerance * 2;
path.AddRectangle(rect);
// 判断是否
if (path.IsVisible(pointF))
{
this.canvas.state = new StateChanging(this.canvas, pointF);
this.canvas.state.LeftMouseDown(pointF);
}
else
{
// 转成待机模式
this.canvas.changeSelect(null);
this.canvas.state = new StateStandby(this.canvas);
this.canvas.state.LeftMouseDown(pointF);
}
}
//base.LeftMouseDown(pointF);
}
}
}