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aistudio-wpf-diagram/zxing.core/xx/qrcode/detector/FinderPattern.cs
2021-07-23 09:42:22 +08:00

107 lines
3.4 KiB
C#

/*
* Copyright 2007 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
namespace ZXing.QrCode.Internal
{
/// <summary>
/// <p>Encapsulates a finder pattern, which are the three square patterns found in
/// the corners of QR Codes. It also encapsulates a count of similar finder patterns,
/// as a convenience to the finder's bookkeeping.</p>
/// </summary>
/// <author>Sean Owen</author>
public sealed class FinderPattern : ResultPoint
{
private readonly float estimatedModuleSize;
private int count;
internal FinderPattern(float posX, float posY, float estimatedModuleSize)
: this(posX, posY, estimatedModuleSize, 1)
{
this.estimatedModuleSize = estimatedModuleSize;
this.count = 1;
}
internal FinderPattern(float posX, float posY, float estimatedModuleSize, int count)
: base(posX, posY)
{
this.estimatedModuleSize = estimatedModuleSize;
this.count = count;
}
/// <summary>
/// Gets the size of the estimated module.
/// </summary>
/// <value>
/// The size of the estimated module.
/// </value>
public float EstimatedModuleSize
{
get
{
return estimatedModuleSize;
}
}
internal int Count
{
get
{
return count;
}
}
/*
internal void incrementCount()
{
this.count++;
}
*/
/// <summary> <p>Determines if this finder pattern "about equals" a finder pattern at the stated
/// position and size -- meaning, it is at nearly the same center with nearly the same size.</p>
/// </summary>
internal bool aboutEquals(float moduleSize, float i, float j)
{
if (Math.Abs(i - Y) <= moduleSize && Math.Abs(j - X) <= moduleSize)
{
float moduleSizeDiff = Math.Abs(moduleSize - estimatedModuleSize);
return moduleSizeDiff <= 1.0f || moduleSizeDiff <= estimatedModuleSize;
}
return false;
}
/// <summary>
/// Combines this object's current estimate of a finder pattern position and module size
/// with a new estimate. It returns a new {@code FinderPattern} containing a weighted average
/// based on count.
/// </summary>
/// <param name="i">The i.</param>
/// <param name="j">The j.</param>
/// <param name="newModuleSize">New size of the module.</param>
/// <returns></returns>
internal FinderPattern combineEstimate(float i, float j, float newModuleSize)
{
int combinedCount = count + 1;
float combinedX = (count * X + j) / combinedCount;
float combinedY = (count * Y + i) / combinedCount;
float combinedModuleSize = (count * estimatedModuleSize + newModuleSize) / combinedCount;
return new FinderPattern(combinedX, combinedY, combinedModuleSize, combinedCount);
}
}
}