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aistudio-wpf-diagram/zxing.core/xx/multi/ByQuadrantReader.cs
2021-07-23 09:42:22 +08:00

129 lines
4.6 KiB
C#

/*
* Copyright 2009 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System.Collections.Generic;
namespace ZXing.Multi
{
/// <summary>
/// This class attempts to decode a barcode from an image, not by scanning the whole image,
/// but by scanning subsets of the image. This is important when there may be multiple barcodes in
/// an image, and detecting a barcode may find parts of multiple barcode and fail to decode
/// (e.g. QR Codes). Instead this scans the four quadrants of the image -- and also the center
/// 'quadrant' to cover the case where a barcode is found in the center.
/// </summary>
/// <seealso cref="GenericMultipleBarcodeReader" />
public sealed class ByQuadrantReader : Reader
{
private readonly Reader @delegate;
/// <summary>
/// Initializes a new instance of the <see cref="ByQuadrantReader"/> class.
/// </summary>
/// <param name="delegate">The @delegate.</param>
public ByQuadrantReader(Reader @delegate)
{
this.@delegate = @delegate;
}
/// <summary>
/// Locates and decodes a barcode in some format within an image.
/// </summary>
/// <param name="image">image of barcode to decode</param>
/// <returns>
/// String which the barcode encodes
/// </returns>
public Result decode(BinaryBitmap image)
{
return decode(image, null);
}
/// <summary>
/// Locates and decodes a barcode in some format within an image. This method also accepts
/// hints, each possibly associated to some data, which may help the implementation decode.
/// </summary>
/// <param name="image">image of barcode to decode</param>
/// <param name="hints">passed as a <see cref="IDictionary{TKey, TValue}"/> from <see cref="DecodeHintType"/>
/// to arbitrary data. The
/// meaning of the data depends upon the hint type. The implementation may or may not do
/// anything with these hints.</param>
/// <returns>
/// String which the barcode encodes
/// </returns>
public Result decode(BinaryBitmap image, IDictionary<DecodeHintType, object> hints)
{
int width = image.Width;
int height = image.Height;
int halfWidth = width/2;
int halfHeight = height/2;
// No need to call makeAbsolute as results will be relative to original top left here
var result = @delegate.decode(image.crop(0, 0, halfWidth, halfHeight), hints);
if (result != null)
return result;
result = @delegate.decode(image.crop(halfWidth, 0, halfWidth, halfHeight), hints);
if (result != null)
{
makeAbsolute(result.ResultPoints, halfWidth, 0);
return result;
}
result = @delegate.decode(image.crop(0, halfHeight, halfWidth, halfHeight), hints);
if (result != null)
{
makeAbsolute(result.ResultPoints, 0, halfHeight);
return result;
}
result = @delegate.decode(image.crop(halfWidth, halfHeight, halfWidth, halfHeight), hints);
if (result != null)
{
makeAbsolute(result.ResultPoints, halfWidth, halfHeight);
return result;
}
int quarterWidth = halfWidth/2;
int quarterHeight = halfHeight/2;
var center = image.crop(quarterWidth, quarterHeight, halfWidth, halfHeight);
result = @delegate.decode(center, hints);
makeAbsolute(result.ResultPoints, quarterWidth, quarterHeight);
return result;
}
/// <summary>
/// Resets any internal state the implementation has after a decode, to prepare it
/// for reuse.
/// </summary>
public void reset()
{
@delegate.reset();
}
private static void makeAbsolute(ResultPoint[] points, int leftOffset, int topOffset)
{
if (points != null)
{
for (int i = 0; i < points.Length; i++)
{
ResultPoint relative = points[i];
points[i] = new ResultPoint(relative.X + leftOffset, relative.Y + topOffset);
}
}
}
}
}