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https://gitee.com/akwkevin/aistudio.-wpf.-diagram
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260 lines
9.3 KiB
C#
260 lines
9.3 KiB
C#
/*
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* Copyright 2009 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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namespace ZXing
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{
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/// <summary>
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/// This object extends LuminanceSource around an array of YUV data returned from the camera driver,
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/// with the option to crop to a rectangle within the full data. This can be used to exclude
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/// superfluous pixels around the perimeter and speed up decoding.
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/// It works for any pixel format where the Y channel is planar and appears first, including
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/// YCbCr_420_SP and YCbCr_422_SP.
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/// @author dswitkin@google.com (Daniel Switkin)
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/// </summary>
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public sealed class PlanarYUVLuminanceSource : BaseLuminanceSource
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{
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private const int THUMBNAIL_SCALE_FACTOR = 2;
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private readonly byte[] yuvData;
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private readonly int dataWidth;
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private readonly int dataHeight;
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private readonly int left;
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private readonly int top;
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/// <summary>
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/// Initializes a new instance of the <see cref="PlanarYUVLuminanceSource"/> class.
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/// </summary>
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/// <param name="yuvData">The yuv data.</param>
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/// <param name="dataWidth">Width of the data.</param>
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/// <param name="dataHeight">Height of the data.</param>
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/// <param name="left">The left.</param>
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/// <param name="top">The top.</param>
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/// <param name="width">The width.</param>
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/// <param name="height">The height.</param>
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/// <param name="reverseHoriz">if set to <c>true</c> [reverse horiz].</param>
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public PlanarYUVLuminanceSource(byte[] yuvData,
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int dataWidth,
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int dataHeight,
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int left,
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int top,
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int width,
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int height,
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bool reverseHoriz)
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: base(width, height)
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{
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if (left + width > dataWidth || top + height > dataHeight)
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{
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throw new ArgumentException("Crop rectangle does not fit within image data.");
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}
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this.yuvData = yuvData;
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this.dataWidth = dataWidth;
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this.dataHeight = dataHeight;
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this.left = left;
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this.top = top;
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if (reverseHoriz)
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{
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reverseHorizontal(width, height);
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}
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="PlanarYUVLuminanceSource"/> class.
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/// </summary>
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/// <param name="luminances">The luminances.</param>
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/// <param name="width">The width.</param>
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/// <param name="height">The height.</param>
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private PlanarYUVLuminanceSource(byte[] luminances, int width, int height)
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: base(width, height)
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{
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yuvData = luminances;
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this.luminances = luminances;
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dataWidth = width;
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dataHeight = height;
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left = 0;
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top = 0;
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}
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/// <summary>
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/// Fetches one row of luminance data from the underlying platform's bitmap. Values range from
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/// 0 (black) to 255 (white). Because Java does not have an unsigned byte type, callers will have
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/// to bitwise and with 0xff for each value. It is preferable for implementations of this method
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/// to only fetch this row rather than the whole image, since no 2D Readers may be installed and
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/// getMatrix() may never be called.
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/// </summary>
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/// <param name="y">The row to fetch, 0 <= y < Height.</param>
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/// <param name="row">An optional preallocated array. If null or too small, it will be ignored.
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/// Always use the returned object, and ignore the .length of the array.</param>
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/// <returns>
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/// An array containing the luminance data.
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/// </returns>
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override public byte[] getRow(int y, byte[] row)
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{
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if (y < 0 || y >= Height)
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{
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throw new ArgumentException("Requested row is outside the image: " + y);
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}
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int width = Width;
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if (row == null || row.Length < width)
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{
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row = new byte[width];
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}
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int offset = (y + top) * dataWidth + left;
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Array.Copy(yuvData, offset, row, 0, width);
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return row;
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}
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/// <summary>
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///
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/// </summary>
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override public byte[] Matrix
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{
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get
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{
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int width = Width;
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int height = Height;
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// If the caller asks for the entire underlying image, save the copy and give them the
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// original data. The docs specifically warn that result.length must be ignored.
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if (width == dataWidth && height == dataHeight)
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{
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return yuvData;
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}
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int area = width * height;
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byte[] matrix = new byte[area];
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int inputOffset = top * dataWidth + left;
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// If the width matches the full width of the underlying data, perform a single copy.
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if (width == dataWidth)
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{
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Array.Copy(yuvData, inputOffset, matrix, 0, area);
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return matrix;
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}
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// Otherwise copy one cropped row at a time.
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byte[] yuv = yuvData;
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for (int y = 0; y < height; y++)
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{
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int outputOffset = y * width;
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Array.Copy(yuv, inputOffset, matrix, outputOffset, width);
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inputOffset += dataWidth;
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}
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return matrix;
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}
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}
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/// <summary>
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/// </summary>
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/// <returns> Whether this subclass supports cropping.</returns>
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override public bool CropSupported
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{
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get { return true; }
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}
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/// <summary>
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/// Returns a new object with cropped image data. Implementations may keep a reference to the
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/// original data rather than a copy. Only callable if CropSupported is true.
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/// </summary>
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/// <param name="left">The left coordinate, 0 <= left < Width.</param>
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/// <param name="top">The top coordinate, 0 <= top <= Height.</param>
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/// <param name="width">The width of the rectangle to crop.</param>
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/// <param name="height">The height of the rectangle to crop.</param>
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/// <returns>
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/// A cropped version of this object.
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/// </returns>
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override public LuminanceSource crop(int left, int top, int width, int height)
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{
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return new PlanarYUVLuminanceSource(yuvData,
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dataWidth,
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dataHeight,
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this.left + left,
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this.top + top,
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width,
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height,
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false);
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}
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/// <summary>
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/// Renders the cropped greyscale bitmap.
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/// </summary>
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/// <returns></returns>
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public int[] renderThumbnail()
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{
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int width = Width / THUMBNAIL_SCALE_FACTOR;
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int height = Height / THUMBNAIL_SCALE_FACTOR;
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int[] pixels = new int[width * height];
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byte[] yuv = yuvData;
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int inputOffset = top * dataWidth + left;
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for (int y = 0; y < height; y++)
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{
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int outputOffset = y * width;
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for (int x = 0; x < width; x++)
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{
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int grey = yuv[inputOffset + x * THUMBNAIL_SCALE_FACTOR] & 0xff;
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pixels[outputOffset + x] = ((0x00FF0000 << 8) | (grey * 0x00010101));
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}
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inputOffset += dataWidth * THUMBNAIL_SCALE_FACTOR;
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}
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return pixels;
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}
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/// <summary>
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/// width of image from {@link #renderThumbnail()}
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/// </summary>
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public int ThumbnailWidth
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{
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get
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{
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return Width / THUMBNAIL_SCALE_FACTOR;
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}
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}
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/// <summary>
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/// height of image from {@link #renderThumbnail()}
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/// </summary>
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public int ThumbnailHeight
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{
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get
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{
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return Height / THUMBNAIL_SCALE_FACTOR;
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}
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}
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private void reverseHorizontal(int width, int height)
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{
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byte[] yuvData = this.yuvData;
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for (int y = 0, rowStart = top * dataWidth + left; y < height; y++, rowStart += dataWidth)
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{
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int middle = rowStart + width / 2;
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for (int x1 = rowStart, x2 = rowStart + width - 1; x1 < middle; x1++, x2--)
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{
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byte temp = yuvData[x1];
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yuvData[x1] = yuvData[x2];
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yuvData[x2] = temp;
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}
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}
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}
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protected override LuminanceSource CreateLuminanceSource(byte[] newLuminances, int width, int height)
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{
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return new PlanarYUVLuminanceSource(newLuminances, width, height);
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}
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}
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} |