Files
aistudio-wpf-diagram/AIStudio.Wpf.DiagramDesigner/ViewModels/BaseViewModel/PointInfoBase.cs
2023-01-07 11:32:01 +08:00

158 lines
4.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Media;
namespace AIStudio.Wpf.DiagramDesigner
{
public class PointInfoBase : BindableBase
{
public static PointInfoBase Zero { get; } = new PointInfoBase(0, 0);
public PointInfoBase()
{
ColorViewModel = new ColorViewModel()
{
LineColor = new ColorObject() { Color = Color.FromArgb(0xAA, 0x00, 0x00, 0x80) },
FillColor = new ColorObject() { Color = Colors.Lavender },
};
}
public PointInfoBase(Point point) : this()
{
X = point.X;
Y = point.Y;
}
public PointInfoBase(double x, double y) : this()
{
X = x;
Y = y;
}
private double _x;
public double X
{
get
{
return _x;
}
set
{
if(SetProperty(ref _x, value))
{
RaisePropertyChanged(nameof(Left));
}
}
}
private double _y;
public double Y
{
get
{
return _y;
}
set
{
if (SetProperty(ref _y, value))
{
RaisePropertyChanged(nameof(Top));
}
}
}
public double Left
{
get
{
return X - ConnectorWidth / 2;
}
}
public double Top
{
get
{
return Y - ConnectorHeight / 2;
}
}
private double connectorWidth = 8;
public double ConnectorWidth
{
get { return connectorWidth; }
set { connectorWidth = value; }
}
private double connectorHeight = 8;
public double ConnectorHeight
{
get { return connectorHeight; }
set { connectorHeight = value; }
}
private IColorViewModel _colorViewModel;
public IColorViewModel ColorViewModel
{
get
{
return _colorViewModel;
}
set
{
SetProperty(ref _colorViewModel, value);
}
}
public double Dot(PointInfoBase other) => X * other.X + Y * other.Y;
public PointInfoBase Lerp(PointInfoBase other, double t)
=> new PointInfoBase(X * (1.0 - t) + other.X * t, Y * (1.0 - t) + other.Y * t);
// Maybe just make Points mutable?
public PointInfoBase Add(double value) => new PointInfoBase(X + value, Y + value);
public PointInfoBase Add(double x, double y) => new PointInfoBase(X + x, Y + y);
public PointInfoBase Substract(double value) => new PointInfoBase(X - value, Y - value);
public PointInfoBase Substract(double x, double y) => new PointInfoBase(X - x, Y - y);
public double DistanceTo(PointInfoBase other)
=> Math.Sqrt(Math.Pow(X - other.X, 2) + Math.Pow(Y - other.Y, 2));
public void Deconstruct(out double x, out double y)
{
x = X;
y = Y;
}
public static PointInfoBase operator -(PointInfoBase a, PointInfoBase b)
{
return new Point(a.X - b.X, a.Y - b.Y);
}
public static PointInfoBase operator +(PointInfoBase a, PointInfoBase b)
{
return new Point(a.X + b.X, a.Y + b.Y);
}
public static implicit operator PointInfoBase(Point point)
{
return new PointInfoBase(point);
}
public static implicit operator Point(PointInfoBase pointInfoBase)
{
return new Point(pointInfoBase.X, pointInfoBase.Y);
}
public static List<PointInfoBase> ToList(List<Point> lst)
{
return lst.Select(p => (PointInfoBase)p).ToList();
}
public override string ToString() => $"PointInfoBase(x={X}, y={Y})";
}
}