mirror of
https://gitee.com/akwkevin/aistudio.-wpf.-diagram
synced 2026-04-05 16:56:34 +08:00
223 lines
6.9 KiB
C#
223 lines
6.9 KiB
C#
/*
|
|
* Copyright 2006-2007 Jeremias Maerki.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
using System;
|
|
using System.Text;
|
|
|
|
namespace ZXing.Datamatrix.Encoder
|
|
{
|
|
internal class C40Encoder : Encoder
|
|
{
|
|
virtual public int EncodingMode
|
|
{
|
|
get { return Encodation.C40; }
|
|
}
|
|
|
|
virtual public void encode(EncoderContext context)
|
|
{
|
|
//step C
|
|
var buffer = new StringBuilder();
|
|
while (context.HasMoreCharacters)
|
|
{
|
|
char c = context.CurrentChar;
|
|
context.Pos++;
|
|
|
|
int lastCharSize = encodeChar(c, buffer);
|
|
|
|
int unwritten = (buffer.Length / 3) * 2;
|
|
|
|
int curCodewordCount = context.CodewordCount + unwritten;
|
|
context.updateSymbolInfo(curCodewordCount);
|
|
int available = context.SymbolInfo.dataCapacity - curCodewordCount;
|
|
|
|
if (!context.HasMoreCharacters)
|
|
{
|
|
//Avoid having a single C40 value in the last triplet
|
|
var removed = new StringBuilder();
|
|
if ((buffer.Length % 3) == 2)
|
|
{
|
|
if (available < 2 || available > 2)
|
|
{
|
|
lastCharSize = backtrackOneCharacter(context, buffer, removed,
|
|
lastCharSize);
|
|
}
|
|
}
|
|
while ((buffer.Length % 3) == 1
|
|
&& ((lastCharSize <= 3 && available != 1) || lastCharSize > 3))
|
|
{
|
|
lastCharSize = backtrackOneCharacter(context, buffer, removed, lastCharSize);
|
|
}
|
|
break;
|
|
}
|
|
|
|
int count = buffer.Length;
|
|
if ((count % 3) == 0)
|
|
{
|
|
int newMode = HighLevelEncoder.lookAheadTest(context.Message, context.Pos, EncodingMode);
|
|
if (newMode != EncodingMode)
|
|
{
|
|
context.signalEncoderChange(newMode);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
handleEOD(context, buffer);
|
|
}
|
|
|
|
private int backtrackOneCharacter(EncoderContext context,
|
|
StringBuilder buffer, StringBuilder removed, int lastCharSize)
|
|
{
|
|
int count = buffer.Length;
|
|
buffer.Remove(count - lastCharSize, lastCharSize);
|
|
context.Pos--;
|
|
char c = context.CurrentChar;
|
|
lastCharSize = encodeChar(c, removed);
|
|
context.resetSymbolInfo(); //Deal with possible reduction in symbol size
|
|
return lastCharSize;
|
|
}
|
|
|
|
internal static void writeNextTriplet(EncoderContext context, StringBuilder buffer)
|
|
{
|
|
context.writeCodewords(encodeToCodewords(buffer, 0));
|
|
buffer.Remove(0, 3);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle "end of data" situations
|
|
/// </summary>
|
|
/// <param name="context">the encoder context</param>
|
|
/// <param name="buffer">the buffer with the remaining encoded characters</param>
|
|
virtual protected void handleEOD(EncoderContext context, StringBuilder buffer)
|
|
{
|
|
int unwritten = (buffer.Length / 3) * 2;
|
|
int rest = buffer.Length % 3;
|
|
|
|
int curCodewordCount = context.CodewordCount + unwritten;
|
|
context.updateSymbolInfo(curCodewordCount);
|
|
int available = context.SymbolInfo.dataCapacity - curCodewordCount;
|
|
|
|
if (rest == 2)
|
|
{
|
|
buffer.Append('\u0000'); //Shift 1
|
|
while (buffer.Length >= 3)
|
|
{
|
|
writeNextTriplet(context, buffer);
|
|
}
|
|
if (context.HasMoreCharacters)
|
|
{
|
|
context.writeCodeword(HighLevelEncoder.C40_UNLATCH);
|
|
}
|
|
}
|
|
else if (available == 1 && rest == 1)
|
|
{
|
|
while (buffer.Length >= 3)
|
|
{
|
|
writeNextTriplet(context, buffer);
|
|
}
|
|
if (context.HasMoreCharacters)
|
|
{
|
|
context.writeCodeword(HighLevelEncoder.C40_UNLATCH);
|
|
}
|
|
// else no unlatch
|
|
context.Pos--;
|
|
}
|
|
else if (rest == 0)
|
|
{
|
|
while (buffer.Length >= 3)
|
|
{
|
|
writeNextTriplet(context, buffer);
|
|
}
|
|
if (available > 0 || context.HasMoreCharacters)
|
|
{
|
|
context.writeCodeword(HighLevelEncoder.C40_UNLATCH);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
throw new InvalidOperationException("Unexpected case. Please report!");
|
|
}
|
|
context.signalEncoderChange(Encodation.ASCII);
|
|
}
|
|
|
|
virtual protected int encodeChar(char c, StringBuilder sb)
|
|
{
|
|
if (c == ' ')
|
|
{
|
|
sb.Append('\u0003');
|
|
return 1;
|
|
}
|
|
if (c >= '0' && c <= '9')
|
|
{
|
|
sb.Append((char)(c - 48 + 4));
|
|
return 1;
|
|
}
|
|
if (c >= 'A' && c <= 'Z')
|
|
{
|
|
sb.Append((char)(c - 65 + 14));
|
|
return 1;
|
|
}
|
|
if (c >= '\u0000' && c <= '\u001f')
|
|
{
|
|
sb.Append('\u0000'); //Shift 1 Set
|
|
sb.Append(c);
|
|
return 2;
|
|
}
|
|
if (c >= '!' && c <= '/')
|
|
{
|
|
sb.Append('\u0001'); //Shift 2 Set
|
|
sb.Append((char)(c - 33));
|
|
return 2;
|
|
}
|
|
if (c >= ':' && c <= '@')
|
|
{
|
|
sb.Append('\u0001'); //Shift 2 Set
|
|
sb.Append((char)(c - 58 + 15));
|
|
return 2;
|
|
}
|
|
if (c >= '[' && c <= '_')
|
|
{
|
|
sb.Append('\u0001'); //Shift 2 Set
|
|
sb.Append((char)(c - 91 + 22));
|
|
return 2;
|
|
}
|
|
if (c >= '\u0060' && c <= '\u007f')
|
|
{
|
|
sb.Append('\u0002'); //Shift 3 Set
|
|
sb.Append((char)(c - 96));
|
|
return 2;
|
|
}
|
|
if (c >= '\u0080')
|
|
{
|
|
sb.Append("\u0001\u001e"); //Shift 2, Upper Shift
|
|
int len = 2;
|
|
len += encodeChar((char)(c - 128), sb);
|
|
return len;
|
|
}
|
|
throw new InvalidOperationException("Illegal character: " + c);
|
|
}
|
|
|
|
private static String encodeToCodewords(StringBuilder sb, int startPos)
|
|
{
|
|
char c1 = sb[startPos];
|
|
char c2 = sb[startPos + 1];
|
|
char c3 = sb[startPos + 2];
|
|
int v = (1600 * c1) + (40 * c2) + c3 + 1;
|
|
char cw1 = (char)(v / 256);
|
|
char cw2 = (char)(v % 256);
|
|
return new String(new char[] { cw1, cw2 });
|
|
}
|
|
}
|
|
} |