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https://gitee.com/akwkevin/aistudio.-wpf.-diagram
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130 lines
3.5 KiB
C#
130 lines
3.5 KiB
C#
#pragma warning disable SA1402
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namespace FluentTest.Commanding
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{
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using System;
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using System.Diagnostics;
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using System.Windows.Input;
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public class RelayCommand : IRelayCommand
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{
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private readonly Action action;
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private readonly Func<bool> canExecute;
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protected RelayCommand()
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{
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}
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public RelayCommand(Action execute)
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{
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this.action = execute;
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}
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public RelayCommand(Action execute, Func<bool> canExecute)
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: this(execute)
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{
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this.canExecute = canExecute;
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}
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#region IRelayCommand Members
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[DebuggerStepThrough]
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public virtual bool CanExecute(object parameter)
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{
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return this.canExecute is null
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|| this.canExecute();
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}
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/// <inheritdoc />
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public event EventHandler CanExecuteChanged
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{
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add { CommandManager.RequerySuggested += value; }
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remove { CommandManager.RequerySuggested -= value; }
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}
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public event EventHandler Executed;
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public event EventHandler Executing;
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protected void OnExecuted()
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{
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this.Executed?.Invoke(this, null);
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}
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protected void OnExecuting()
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{
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this.Executing?.Invoke(this, null);
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}
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public void Execute(object parameter)
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{
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this.OnExecuting();
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this.InvokeAction(parameter);
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this.OnExecuted();
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}
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protected virtual void InvokeAction(object parameter)
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{
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this.action();
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}
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#endregion // IRelayCommand Members
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}
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/// <summary>
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/// A command whose sole purpose is to
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/// relay its functionality to other
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/// objects by invoking delegates. The
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/// default return value for the CanExecute
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/// method is 'true'.
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/// </summary>
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public class RelayCommand<T> : RelayCommand
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{
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private readonly Action<T> action;
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private readonly Func<T, bool> canExecute;
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protected RelayCommand()
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="RelayCommand{T}"/> class.
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/// </summary>
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/// <param name="action">The execution logic.</param>
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public RelayCommand(Action<T> action)
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: this(action, null)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="RelayCommand{T}"/> class.
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/// </summary>
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/// <param name="action">The execution logic.</param>
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/// <param name="canExecute">The execution status logic.</param>
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public RelayCommand(Action<T> action, Func<T, bool> canExecute)
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{
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this.action = action;
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this.canExecute = canExecute;
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}
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/// <summary>
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/// Defines the method that determines whether the command can execute in its current state.
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/// </summary>
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/// <returns>
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/// true if this command can be executed; otherwise, false.
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/// </returns>
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/// <param name="parameter">Data used by the command. If the command does not require data to be passed, this object can be set to null.</param>
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public override bool CanExecute(object parameter)
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{
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return this.canExecute is null
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|| this.canExecute((T)parameter);
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}
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protected override void InvokeAction(object parameter)
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{
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this.action((T)parameter);
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}
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}
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} |