Files
aistudio-wpf-diagram/AIStudio.Wpf.DiagramDesigner/Helpers/BoundaryPathFinder.cs
2022-11-30 22:28:22 +08:00

181 lines
7.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
namespace AIStudio.Wpf.DiagramDesigner
{
public class BoundaryPathFinder : IPathFinder
{
public List<PointInfoBase> UpdateConnectionPoints(IDiagramViewModel diagramViewModel, Point sourceA, Point sourceB, FullyCreatedConnectorInfo sourceConnectorInfo, ConnectorInfoBase sinkConnectorInfo)
{
List<PointInfoBase> connectionPoints;
var isFullConnection = sinkConnectorInfo is FullyCreatedConnectorInfo;
var points = new List<Point>()
{
sourceA,
sourceB
};
ConnectorInfo sourceInfo = ConnectorInfo(sourceConnectorInfo.Orientation,
points[0].X,
points[0].Y,
sourceConnectorInfo.DataItem.ItemWidth,
sourceConnectorInfo.DataItem.ItemHeight,
points[0]);
//StartPoint = points[0];
if (isFullConnection)
{
ConnectorInfo sinkInfo = ConnectorInfo(sinkConnectorInfo.Orientation,
points[1].X,
points[1].Y,
((FullyCreatedConnectorInfo)sinkConnectorInfo).DataItem.ItemWidth,
((FullyCreatedConnectorInfo)sinkConnectorInfo).DataItem.ItemHeight,
points[1]);
connectionPoints = PointInfoBase.ToList(GetConnectionLine(diagramViewModel, sourceInfo, sinkInfo, false, sourceConnectorInfo.IsInnerPoint));
//EndPoint = ConnectionPoints.Last();
}
else
{
connectionPoints = PointInfoBase.ToList(GetConnectionLine(diagramViewModel, sourceInfo, points[1], sourceConnectorInfo.Orientation, false, sourceConnectorInfo.IsInnerPoint));
//EndPoint = new Point();
}
return connectionPoints;
}
public ConnectorInfo ConnectorInfo(ConnectorOrientation orientation, double left, double top, double width, double height, Point position)
{
return new ConnectorInfo()
{
Orientation = orientation,
DesignerItemSize = new Size(width, height),
DesignerItemLeft = left,
DesignerItemTop = top,
Position = position
};
}
public List<Point> GetConnectionLine(IDiagramViewModel diagramViewModel, ConnectorInfo source, ConnectorInfo sink, bool showLastLine, bool sourceInnerPoint = false)
{
var points = new List<Point>();
var ends = new List<Point> { source.Position, sink.Position };
points.Add(ends[0]);
points.AddRange(GetMiddlePoints(source, sink, diagramViewModel.GridCellSize, diagramViewModel.GridMargin, true));
points.Add(ends[1]);
var res = points.ToArray();
DoShift(res);
return res.ToList();
}
public List<Point> GetConnectionLine(IDiagramViewModel diagramViewModel, ConnectorInfo source, Point sinkPoint, ConnectorOrientation preferredOrientation, bool showLastLine, bool isInnerPoint = false)
{
var points = new List<Point>();
var ends = new List<Point> { source.Position, sinkPoint };
points.Add(ends[0]);
points.AddRange(GetMiddlePoints(source, new ConnectorInfo() { Orientation = ConnectorOrientation.Top, Position = sinkPoint }, diagramViewModel.GridCellSize, diagramViewModel.GridMargin, false));
points.Add(ends[1]);
var res = points.ToArray();
DoShift(res);
return res.ToList();
}
private IEnumerable<Point> GetMiddlePoints(ConnectorInfo source, ConnectorInfo sink, Size gridCellSize, double gridMargin, bool isFullConnection)
{
var points = new List<Point>();
if (isFullConnection)
{
var p0 = GetFirstSegment(source.Orientation, source.Position, gridCellSize, gridMargin);
var p1 = GetFirstSegment(sink.Orientation, sink.Position, gridCellSize, gridMargin);
if (p0 == p1)
return points;
var p2 = new Point(GetNearestCross(p0.X, p1.X), GetNearestCross(p0.Y, p1.Y));
var p3 = new Point(GetNearestCross(p1.X, p0.X), GetNearestCross(p1.Y, p0.Y));
if (p2 == p3)
{
points.Add(p0);
points.Add(p2);
points.Add(p1);
}
else
{
points.Add(p0);
points.Add(p2);
if (!(Math.Abs(p2.X - p3.X) < 0.0001) && !(Math.Abs(p2.Y - p3.Y) < 0.0001))
points.Add(new Point(p2.X, p3.Y));
points.Add(p3);
points.Add(p1);
}
DoScale(points, gridCellSize, gridMargin);
}
return points;
}
private Point GetFirstSegment(ConnectorOrientation orientation, Point point, Size cellSize, double margin)
{
double x = (int)((point.X - margin) / cellSize.Width) + 0.5;
double y = (int)((point.Y - margin) / cellSize.Height) + 0.5;
if (orientation == ConnectorOrientation.Top)
return new Point(x, y - 0.5);
else if (orientation == ConnectorOrientation.Bottom)
return new Point(x, y + 0.5);
else if (orientation == ConnectorOrientation.Left)
return new Point(x - 0.5, y);
else
return new Point(x + 0.5, y);
}
public static double GetNearestCross(double a, double b)
{
if (Math.Abs(a - b) < 0.0001 && (int)a == a)
return a;
else if (a < b)
return Math.Ceiling(a);
else
return Math.Floor(a);
}
public static Point SegmentMiddlePoint(Point p1, Point p2)
{
return new Point((p1.X + p2.X) / 2, (p1.Y + p2.Y) / 2);
}
private void DoScale(List<Point> points, Size cellSize, double margin)
{
for (int i = 0; i < points.Count; i++)
{
points[i] = new Point(points[i].X * cellSize.Width + margin,
points[i].Y * cellSize.Height + margin);
}
}
private void DoShift(Point[] points)
{
double left = new Point[] { points.FirstOrDefault(), points.LastOrDefault() }.Min(p => p.X);
double top = new Point[] { points.FirstOrDefault(), points.LastOrDefault() }.Min(p => p.Y);
for (int i = 0; i < points.Length; i++)
{
points[i].X = points[i].X - left;
points[i].Y = points[i].Y - top;
}
}
}
}