Files
aistudio-wpf-diagram/Live-Charts-master/Core/Helpers/NoisyCollection.cs
2021-07-23 09:42:22 +08:00

616 lines
20 KiB
C#

//The MIT License(MIT)
//Copyright(c) 2016 Alberto Rodriguez & LiveCharts Contributors
//Permission is hereby granted, free of charge, to any person obtaining a copy
//of this software and associated documentation files (the "Software"), to deal
//in the Software without restriction, including without limitation the rights
//to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//copies of the Software, and to permit persons to whom the Software is
//furnished to do so, subject to the following conditions:
//The above copyright notice and this permission notice shall be included in all
//copies or substantial portions of the Software.
//THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
//SOFTWARE.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Linq;
namespace LiveCharts.Helpers
{
/// <summary>
///
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="oldItems">The old items.</param>
/// <param name="newItems">The new items.</param>
public delegate void NoisyCollectionCollectionChanged<in T>(
IEnumerable<T> oldItems, IEnumerable<T> newItems);
/// <summary>
///
/// </summary>
/// <seealso cref="System.Collections.IList" />
public interface INoisyCollection : IList, INotifyPropertyChanged, INotifyCollectionChanged
{
/// <summary>
/// Occurs when [noisy collection changed].
/// </summary>
event NoisyCollectionCollectionChanged<object> NoisyCollectionChanged;
/// <summary>
/// Adds the range.
/// </summary>
/// <param name="items">The items.</param>
void AddRange(IEnumerable<object> items);
/// <summary>
/// Inserts the range.
/// </summary>
/// <param name="index">The index.</param>
/// <param name="collection">The collection.</param>
void InsertRange(int index, IEnumerable<object> collection);
}
/// <summary>
/// A collection that notifies every time a value is added or removed
/// </summary>
/// <typeparam name="T"></typeparam>
public class NoisyCollection<T> : INoisyCollection, IList<T>
{
#region Private Fields
private readonly object _sync = new object();
private readonly List<T> _source;
private const string CountString = "Count";
private const string IndexerString = "Item[]";
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of NoisyCollection class
/// </summary>
public NoisyCollection()
{
_source = new List<T>();
}
/// <summary>
/// Initializes a new instance of NoisyCollection class with a given collection
/// </summary>
/// <param name="collection">given collection</param>
public NoisyCollection(IEnumerable<T> collection)
{
_source = new List<T>(collection);
}
/// <summary>
/// Initializes a new instance of NoisiCollection class with a given capacity
/// </summary>
/// <param name="capacity">given capacity</param>
public NoisyCollection(int capacity)
{
_source = new List<T>(capacity);
}
#endregion
#region Events
/// <summary>
/// Occurs when [collection reset].
/// </summary>
public event Action CollectionReset;
/// <summary>
/// Occurs when [noisy collection changed].
/// </summary>
event NoisyCollectionCollectionChanged<object> INoisyCollection.NoisyCollectionChanged
{
add { NoisyCollectionChanged += value as NoisyCollectionCollectionChanged<T>; }
remove { NoisyCollectionChanged -= value as NoisyCollectionCollectionChanged<T>; }
}
/// <summary>
/// Occurs when [noisy collection changed].
/// </summary>
public event NoisyCollectionCollectionChanged<T> NoisyCollectionChanged;
/// <summary>
/// Occurs when the collection changes.
/// </summary>
public virtual event NotifyCollectionChangedEventHandler CollectionChanged;
/// <summary>
/// Occurs when a property value changes.
/// </summary>
protected virtual event PropertyChangedEventHandler PropertyChanged;
/// <summary>
/// Occurs when a property value changes.
/// </summary>
event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged
{
add
{
PropertyChanged += value;
}
remove
{
PropertyChanged -= value;
}
}
#endregion
#region Properties
/// <summary>
/// Gets or sets an item from/in a specific index
/// </summary>
/// <param name="index">index to get/set</param>
/// <returns></returns>
public T this[int index]
{
get
{
lock (_sync)
{
return _source[index];
}
}
set
{
var original = this[index];
lock (_sync)
{
_source[index] = value;
}
ReplaceItem(original, value, index);
}
}
/// <summary>
/// Gets or sets an item from/in a specific index
/// </summary>
/// <param name="index">index to get/set</param>
/// <returns></returns>
object IList.this[int index]
{
get
{
lock (_sync)
{
return _source[index];
}
}
set
{
var original = this[index];
lock (_sync)
{
_source[index] = (T)value;
}
ReplaceItem(original, value, index);
}
}
/// <summary>
/// Enumerates the collection
/// </summary>
/// <returns>collection enumeration</returns>
public IEnumerator<T> GetEnumerator()
{
lock (_sync)
{
return new List<T>(_source).GetEnumerator();
}
}
/// <summary>
/// Enumerates the collection
/// </summary>
/// <returns>collection enumeration</returns>
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
/// <summary>
/// Gets the number of items in the array
/// </summary>
/// <returns>items count</returns>
public int Count
{
get { return _source.Count; }
}
/// <summary>
/// Gets whether the collection is read only
/// </summary>
/// <returns>result</returns>
bool ICollection<T>.IsReadOnly
{
get { return ((ICollection<T>)_source).IsReadOnly; }
}
/// <summary>
/// Gets the number of items in the array
/// </summary>
/// <returns>result</returns>
bool IList.IsReadOnly
{
get { return ((IList)_source).IsReadOnly; }
}
/// <summary>
/// Gets whether the collection is synchronized
/// </summary>
/// <returns>result</returns>
public bool IsSynchronized
{
get { return ((ICollection)_source).IsSynchronized; }
}
/// <summary>
/// Gets the collections's sync root
/// </summary>
public object SyncRoot
{
get { return ((ICollection)_source).SyncRoot; }
}
/// <summary>
/// Gets whether the collection is fixed
/// </summary>
public bool IsFixedSize { get { return ((IList)_source).IsFixedSize; } }
#endregion
#region Public Methods
/// <summary>
/// Adds an object to the collection, and notifies the change
/// </summary>
/// <param name="value">item to add</param>
/// <returns>number of items in the collection</returns>
int IList.Add(object value)
{
var v = (T)value;
Add(v);
lock (_sync)
{
return _source.IndexOf(v);
}
}
/// <summary>
/// Add an item to the collection, and notifies the change
/// </summary>
/// <returns>number of items in the collection</returns>
public void Add(T item)
{
lock (_sync)
{
_source.Add(item);
}
OnNoisyCollectionChanged(null, new[] { item });
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerString);
OnCollectionChanged(new NotifyCollectionChangedEventArgs(
NotifyCollectionChangedAction.Add, item, _source.Count - 1));
}
/// <summary>
/// Adds many items to the collection, and notifies the change
/// </summary>
/// <param name="items">collection to add</param>
public void AddRange(IEnumerable<object> items)
{
AddRange(items.Cast<T>());
}
/// <summary>
/// Adds many items to the collection, and notifies the change
/// </summary>
/// <param name="items">collection to add</param>
public void AddRange(IEnumerable<T> items)
{
var newItems = items as T[] ?? items.ToArray();
lock (_sync)
{
_source.AddRange(newItems);
}
OnNoisyCollectionChanged(null, newItems);
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerString);
//This scenario is not supported normally in ObservableCollections
//in this case we'll send a reset action.
OnCollectionChanged(new NotifyCollectionChangedEventArgs(
NotifyCollectionChangedAction.Reset));
}
/// <summary>
/// Insert an item in a specific index, then notifies the change
/// </summary>
/// <param name="index">index to insert at</param>
/// <param name="item">item to insert</param>
public void Insert(int index, T item)
{
lock (_sync)
{
_source.Insert(index, item);
}
OnNoisyCollectionChanged(null, new[] { item });
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerString);
OnCollectionChanged(new NotifyCollectionChangedEventArgs(
NotifyCollectionChangedAction.Add, item, index));
}
/// <summary>
/// Insert an item in a specific index, then notifies the change
/// </summary>
/// <param name="index">index to insert at</param>
/// <param name="value">item to insert</param>
public void Insert(int index, object value)
{
Insert(index, (T)value);
}
/// <summary>
/// Insert a range of values, starting in a specific index, then notifies the change
/// </summary>
/// <param name="index">index to start at</param>
/// <param name="collection">collection to insert</param>
public void InsertRange(int index, IEnumerable<object> collection)
{
InsertRange(index, collection.Cast<T>());
}
/// <summary>
/// Insert a range of values, starting in a specific index, then notifies the change
/// </summary>
/// <param name="index">index to start at</param>
/// <param name="collection">collection to insert</param>
public void InsertRange(int index, IEnumerable<T> collection)
{
var newItems = collection as T[] ?? collection.ToArray();
lock (_sync)
{
_source.InsertRange(index, newItems);
}
OnNoisyCollectionChanged(null, newItems);
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerString);
//This scenario is not supported normally in ObservableCollections
//in this case we'll send a reset action.
OnCollectionChanged(new NotifyCollectionChangedEventArgs(
NotifyCollectionChangedAction.Reset));
}
/// <summary>
/// Removes an item from a collection, then notifies the change
/// </summary>
/// <param name="value">item to remove</param>
public void Remove(object value)
{
Remove((T)value);
}
/// <summary>
/// Remove an item from a collection, then notifies the change
/// </summary>
/// <param name="item">item to remove</param>
/// <returns>number of items in the collection</returns>
public bool Remove(T item)
{
int index;
lock (_sync)
{
index = _source.IndexOf(item);
}
if (index < 0) return false;
RemoveAt(index);
return true;
}
/// <summary>
/// Removes an item at a specific index, then notifies the change
/// </summary>
/// <param name="index">index to remove at</param>
void IList.RemoveAt(int index)
{
RemoveAt(index);
}
/// <summary>
/// Removes an item at a specific index, then notifies the change
/// </summary>
/// <param name="index">index to remove at</param>
void IList<T>.RemoveAt(int index)
{
RemoveAt(index);
}
/// <summary>
/// Removes an item at a specific index, then notifies the change
/// </summary>
/// <param name="index">index to remove at</param>
public void RemoveAt(int index)
{
T item;
lock (_sync)
{
item = _source[index];
_source.RemoveAt(index);
}
OnNoisyCollectionChanged(new[] { item }, null);
OnPropertyChanged(CountString);
OnPropertyChanged(IndexerString);
OnCollectionChanged(new NotifyCollectionChangedEventArgs(
NotifyCollectionChangedAction.Remove, item, index));
}
/// <summary>
/// Removes all the items from the collection, then notifies the change
/// </summary>
void IList.Clear()
{
Clear();
}
/// <summary>
/// Removes all the items from the collection, then notifies the change
/// </summary>
void ICollection<T>.Clear()
{
Clear();
}
/// <summary>
/// Removes all the items from the collection, then notifies the change
/// </summary>
public void Clear()
{
T[] backup;
lock (_sync)
{
backup = _source.ToArray();
_source.Clear();
}
OnNoisyCollectionChanged(backup, null);
OnNoisyCollectionReset();
OnPropertyChanged(CountString);
OnCollectionChanged(new NotifyCollectionChangedEventArgs(
NotifyCollectionChangedAction.Reset));
}
/// <summary>
/// Evaluates whether an item is in this collection
/// </summary>
/// <param name="value">object to look for</param>
/// <returns>evaluation</returns>
public bool Contains(object value)
{
return Contains((T)value);
}
/// <summary>
/// Evaluates whether an item is in this collection
/// </summary>
/// <param name="item">item to look for</param>
/// <returns>evaluation</returns>
public bool Contains(T item)
{
lock (_sync)
{
return _source.Contains(item);
}
}
/// <summary>
/// Copies the collection to another array
/// </summary>
/// <param name="array">backup array</param>
/// <param name="index">array index</param>
public void CopyTo(Array array, int index)
{
CopyTo(array.Cast<T>().ToArray(), index);
}
/// <summary>
/// Copies the collection to another array
/// </summary>
/// <param name="array">backup array</param>
/// <param name="index">array index</param>
public void CopyTo(T[] array, int index)
{
lock (_sync)
{
_source.CopyTo(array, index);
}
}
/// <summary>
/// Returns the index of an item in the collection
/// </summary>
/// <param name="value">item to look for</param>
/// <returns></returns>
public int IndexOf(object value)
{
return IndexOf((T)value);
}
/// <summary>
/// Returns the index of an item in the collection
/// </summary>
/// <param name="item">item to look for</param>
/// <returns></returns>
public int IndexOf(T item)
{
lock (_sync)
{
return _source.IndexOf(item);
}
}
#endregion
#region Protected Methods
/// <summary>
/// Raises the <see cref="E:PropertyChanged" /> event.
/// </summary>
/// <param name="e">The <see cref="PropertyChangedEventArgs"/> instance containing the event data.</param>
protected virtual void OnPropertyChanged(PropertyChangedEventArgs e)
{
if (PropertyChanged != null)
{
PropertyChanged.Invoke(this, e);
}
}
/// <summary>
/// Raises the <see cref="E:CollectionChanged" /> event.
/// </summary>
/// <param name="e">The <see cref="NotifyCollectionChangedEventArgs"/> instance containing the event data.</param>
protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
if (CollectionChanged != null)
{
CollectionChanged.Invoke(this, e);
}
}
#endregion
#region Private Methods
private void OnNoisyCollectionChanged(IEnumerable<T> olditems, IEnumerable<T> newItems)
{
if (NoisyCollectionChanged != null)
NoisyCollectionChanged.Invoke(olditems, newItems);
}
private void OnNoisyCollectionReset()
{
if (CollectionReset != null)
CollectionReset.Invoke();
}
private void OnPropertyChanged(string propertyName)
{
OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
private void ReplaceItem(object original, object item, int index)
{
OnPropertyChanged(IndexerString);
OnNoisyCollectionChanged(new List<T> { (T)original }, new List<T> { (T)item });
OnCollectionChanged(new NotifyCollectionChangedEventArgs(
NotifyCollectionChangedAction.Replace, original, item, index));
}
#endregion
}
}