Files
aistudio-wpf-diagram/AIStudio.Wpf.DiagramDesigner/ViewModels/BaseViewModel/Connector/ConnectorLabelModel.cs
2023-02-01 23:05:56 +08:00

199 lines
5.5 KiB
C#

using System;
using System.Linq;
using AIStudio.Wpf.DiagramDesigner.Geometrys;
using AIStudio.Wpf.DiagramDesigner.Models;
using SvgPathProperties;
namespace AIStudio.Wpf.DiagramDesigner
{
public class ConnectorLabelModel : ConnectorPointModel, ISelectable
{
public ConnectorLabelModel(ConnectionViewModel connector, string content, double? distance = null, PointBase? offset = null) : this(null, connector, content, distance, offset)
{
}
public ConnectorLabelModel(IDiagramViewModel root, ConnectionViewModel connector, string content, double? distance = null, PointBase? offset = null) : base(root)
{
Parent = connector;
Text = content;
Distance = distance;
Offset = offset ?? new PointBase();
}
public ConnectorLabelModel(IDiagramViewModel root, ConnectionViewModel connector, SelectableItemBase designer) : base(root, designer)
{
Parent = connector;
}
public ConnectorLabelModel(IDiagramViewModel root, ConnectionViewModel connector, SerializableItem serializableItem, string serializableType) : base(root, serializableItem, serializableType)
{
Parent = connector;
}
public override SelectableItemBase GetSerializableObject()
{
return new ConnectorLabelItem(this);
}
protected override void Init(IDiagramViewModel root)
{
base.Init(root);
ConnectorWidth = 30;
ConnectorHeight = 30;
DeleteLabelCommand = new SimpleCommand(Command_Enable, DeleteLabel);
EditCommand = new SimpleCommand(Command_Enable, ExecuteEditCommand);
}
protected override void LoadDesignerItemViewModel(SelectableItemBase designerbase)
{
base.LoadDesignerItemViewModel(designerbase);
if (designerbase is ConnectorLabelItem designer)
{
Distance = designer.Distance;
Offset = designer.Offset;
}
}
#region
public ConnectionViewModel Connector
{
get
{
return Parent as ConnectionViewModel;
}
}
/// <summary>
/// 3 types of values are possible:
/// <para>- A number between 0 and 1: Position relative to the link's length</para>
/// <para>- A positive number, greater than 1: Position away from the start</para>
/// <para>- A negative number, less than 0: Position away from the end</para>
/// </summary>
public double? Distance
{
get; set;
}
public PointBase Offset
{
get; set;
}
public SimpleCommand DeleteLabelCommand
{
get; set;
}
public SimpleCommand EditCommand
{
get; private set;
}
#endregion
private bool updating = false;
public void UpdatePosition(SvgPath[] paths)
{
if (paths == null)
return;
var position = FindPosition(paths);
if (position == null)
return;
updating = true;
X = position.Value.X;
Y = position.Value.Y;
updating = false;
}
public PointBase? FindPosition(SvgPath[] paths)
{
var totalLength = paths.Sum(p => p.Length);
double length;
if (Distance >= 0 && Distance <= 1)
{
length = Distance.Value * totalLength;
}
else if (Distance > 1)
{
length = Distance.Value;
}
else if (Distance < 0)
{
length = totalLength + Distance.Value;
}
else
{
length = totalLength * (Connector.Labels.IndexOf(this) + 1) / (Connector.Labels.Count + 1);
}
foreach (var path in paths)
{
var pathLength = path.Length;
if (length < pathLength)
{
var pt = path.GetPointAtLength(length);
return new PointBase(pt.X + Offset.X, pt.Y + Offset.Y);
}
length -= pathLength;
}
return null;
}
public void UpdateOffsetX(double oldvalue, double newvalue)
{
if (updating == true) return;
Offset += new VectorBase(newvalue - oldvalue, 0);
}
public void UpdateOffsetY(double oldvalue, double newvalue)
{
if (updating == true) return;
Offset += new VectorBase(0, newvalue - oldvalue);
}
public override void AddToSelection(bool selected)
{
foreach (var item in Connector.Labels.ToList())
item.IsSelected = false;
if (selected == true)
{
IsSelected = true;
}
}
protected override void ClearText()
{
Connector.Labels.Remove(this);
}
private void DeleteLabel(object parameter)
{
if (parameter is ConnectorLabelModel label)
{
Connector.Labels.Remove(label);
}
}
protected virtual void ExecuteEditCommand(object param)
{
if (IsReadOnly == true) return;
RaisePropertyChanged("ShowText");
}
}
}