Files
2024-03-12 19:26:18 +08:00

209 lines
8.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace AIStudio.Wpf.DiagramDesigner
{
/// <summary>
/// LineControl.xaml 的交互逻辑
/// </summary>
public partial class LineControl : UserControl
{
public LineControl()
{
InitializeComponent();
this.Loaded += PathAnimation_Loaded;
this.Unloaded += LineControl_Unloaded;
}
private void LineControl_Unloaded(object sender, RoutedEventArgs e)
{
if (this.DataContext is ConnectionViewModel connector && connector.AnimationViewModel != null)
{
connector.AnimationViewModel.PropertyChanged -= Connector_PropertyChanged;
connector.PropertyChanged -= Connector_PropertyChanged;
}
_story?.Stop();
}
private async void PathAnimation_Loaded(object sender, RoutedEventArgs e)
{
if (this.DataContext is ConnectionViewModel connector && connector.AnimationViewModel != null)
{
connector.AnimationViewModel.PropertyChanged -= Connector_PropertyChanged;
connector.AnimationViewModel.PropertyChanged += Connector_PropertyChanged;
connector.PropertyChanged -= Connector_PropertyChanged;
connector.PropertyChanged += Connector_PropertyChanged;
}
this.ball.Visibility = Visibility.Collapsed;
await DoAnimation();
}
private async void Connector_PropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e)
{
switch (e.PropertyName)
{
case nameof(AnimationViewModel.Animation):
case nameof(AnimationViewModel.Duration):
case "PathGeneratorResult":
await DoAnimation();
break;
case nameof(AnimationViewModel.Start):
await Application.Current?.Dispatcher.Invoke(async () => {
await DoAnimation();
});
break;
}
}
private async Task DoAnimation()
{
if (this.DataContext is ConnectionViewModel connector && connector.IsFullConnection)
{
if (connector.AnimationViewModel.Repeat == false)
{
if (connector.AnimationViewModel.Start == false || connector.AnimationViewModel.Completed == 1)
{
return;
}
connector.AnimationViewModel.Completed = 1;
connector.AnimationViewModel.Start = false;
}
await System.Threading.Tasks.Task.Delay(10);
switch (connector.AnimationViewModel.Animation)
{
case LineAnimation.None:
_story?.Stop(this);
ball.Visibility = Visibility.Collapsed;
break;
case LineAnimation.PathAnimation:
if (connector.ColorViewModel.FillColor.BrushType == BrushType.SolidColorBrush && connector.ColorViewModel.FillColor.Color == Colors.White)
{
connector.ColorViewModel.FillColor.Color = Colors.Red;
}
PathAnimation(connector.AnimationViewModel);
break;
case LineAnimation.DashAnimation:
if (connector.ColorViewModel.LineDashStyle == LineDashStyle.None)
{
connector.ColorViewModel.LineDashStyle = LineDashStyle.Dash1;
}
DashAnimation(connector.AnimationViewModel);
break;
}
}
}
Storyboard _story;
private void PathAnimation(IAnimationViewModel animationViewModel)
{
this.ball.Visibility = Visibility.Visible;
Canvas.SetTop(this.ball, -this.ball.ActualHeight / 2);
Canvas.SetLeft(this.ball, -this.ball.ActualWidth / 2);
this.ball.RenderTransformOrigin = new Point(0.5, 0.5);
TranslateTransform translate = new TranslateTransform();
RotateTransform rotate = new RotateTransform();
TransformGroup group = new TransformGroup();
group.Children.Add(rotate);//先旋转
group.Children.Add(translate);//再平移
this.ball.RenderTransform = group;
NameScope.SetNameScope(this, new NameScope());
this.RegisterName("translate", translate);
this.RegisterName("rotate", rotate);
DoubleAnimationUsingPath animationX = new DoubleAnimationUsingPath();
animationX.PathGeometry = this.line.Data?.GetFlattenedPathGeometry();
animationX.Source = PathAnimationSource.X;
animationX.Duration = new Duration(TimeSpan.FromSeconds(animationViewModel.Duration));
DoubleAnimationUsingPath animationY = new DoubleAnimationUsingPath();
animationY.PathGeometry = this.line.Data?.GetFlattenedPathGeometry();
animationY.Source = PathAnimationSource.Y;
animationY.Duration = animationX.Duration;
DoubleAnimationUsingPath animationAngle = new DoubleAnimationUsingPath();
animationAngle.PathGeometry = this.line.Data?.GetFlattenedPathGeometry();
animationAngle.Source = PathAnimationSource.Angle;
animationAngle.Duration = animationX.Duration;
_story?.Stop(this);
_story = new Storyboard();
//_story.RepeatBehavior = RepeatBehavior.Forever;
//story.AutoReverse = true;
_story.Children.Add(animationX);
_story.Children.Add(animationY);
_story.Children.Add(animationAngle);
_story.Completed += (s, d) => {
if (animationViewModel.Repeat)
{
_story.Begin(this, true);
}
else
{
this.ball.Visibility = Visibility.Collapsed;
animationViewModel.Completed = 100;
}
};
Storyboard.SetTargetName(animationX, "translate");
Storyboard.SetTargetName(animationY, "translate");
Storyboard.SetTargetName(animationAngle, "rotate");
Storyboard.SetTargetProperty(animationX, new PropertyPath(TranslateTransform.XProperty));
Storyboard.SetTargetProperty(animationY, new PropertyPath(TranslateTransform.YProperty));
Storyboard.SetTargetProperty(animationAngle, new PropertyPath(RotateTransform.AngleProperty));
_story.Begin(this, true);
}
private void DashAnimation(IAnimationViewModel animationViewModel)
{
this.ball.Visibility = Visibility.Collapsed;
var animation = new DoubleAnimation(0, -10, new Duration(TimeSpan.FromSeconds(animationViewModel.Duration)))
{
RepeatBehavior = RepeatBehavior.Forever,
};
Storyboard.SetTargetProperty(animation, new PropertyPath("StrokeDashOffset"));
Storyboard.SetTarget(animation, this.line);
_story?.Stop(this);
_story = new Storyboard();
_story.RepeatBehavior = RepeatBehavior.Forever;
_story.Children.Add(animation);
_story.Completed += (s, d) => {
if (animationViewModel.Repeat)
{
_story.Begin(this, true);
}
else
{
this.ball.Visibility = Visibility.Collapsed;
animationViewModel.Completed = 100;
}
};
_story.Begin(this, true);
}
}
}